Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 12:41:25 Player: Zargoosa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (312) 312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1297 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 107/300 Energy 89/100 System Corruption 0% Temperature Warning (376) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel Compact Wheel Improved Medium Laser [Rating: 15] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 22 | 8 5 9 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 3 2 2 Treads 2 | 2 . . Leg 3 | . 2 1 Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 3 1 5 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Corrupted Parts 1 | . 1 . System Corruption 4 | . 4 . Parts Lost 17 | . 7 10 Power 3 | . 2 1 Propulsion 6 | . 1 5 Utility . | . . . Weapon 8 | . 4 4 Highest Loss Streak 10 | . 2 10 To Critical Strikes . | . . . Average Backups 4 | 4 4 5 Power 1 | . 1 3 Propulsion 2 | 2 2 1 Utility . | . . . Weapon . | 1 . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 81 | . 82 80 Engine 6 | . 4 9 Core 5 | . 8 . Treads 7 | . 12 . Leg 17 | . 15 20 Storage 24 | . 26 22 Energy Gun 14 | . 11 20 Ballistic Gun 1 | . 2 . Ballistic Cannon 2 | . . 6 Peak Build Rating 15 | 6 10 15 Average Rating 8 | 4 7 11 On Entrance 3 | . 5 4 Avg Prop Armor Cover (%) 27 | 27 . . Naked Turns . | . . . Heaviest Build 28 | 13 25 28 Greatest Support 40 | 40 40 33 Greatest Overweight (x) 5 | 4 4 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 7 | 7 7 7 Average Carried 4 | 5 4 5 Final Capacity 10 | 8 10 10 Final Carried 7 | 7 3 4 Class Distribution -------------------- 76% | Mutant 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 391 | 214 172 5 Remotely . | . . . Salvage Created 452 | . 197 255 Parts 29 | . 8 21 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 3 4 Guns 5 | . 3 2 Cannons 1 | . . 1 AOE 1 | . . 1 Classes Destroyed 4 | . 2 2 Hauler 1 | . 1 . Recycler 1 | . . 1 Grunt 4 | . 3 1 Sentry 3 | . . 3 Best Kill Streak 5 | . 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 190 | . 101 89 Missed 33 | . 22 11 Hits 157 | . 79 78 Projectile 157 | . 79 78 Critical Strikes 5 | . 2 3 Damage Taken 2272 | . 1016 1256 Core 600 | . 194 406 Absorbed by Shields . | . . . Core Remaining (%) 61 | 100 22 . Volleys Fired 56 | . 41 15 Largest 3 | . 2 3 Hottest 134 | . 80 134 Shots Fired 82 | . 50 32 Gun 71 | . 50 21 Cannon 11 | . . 11 Launcher . | . . . Special . | . . . Kinetic 24 | . 12 12 Thermal 33 | . 21 12 Explosive . | . . . Electromagnetic 25 | . 17 8 Robot Hit Streak 9 | . 6 9 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 35 17 Core Hits 20 | . 11 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1005 | . 523 482 Guns 789 | . 523 266 Cannons 113 | . . 113 Explosions 103 | . . 103 Melee . | . . . Ramming . | . . . Kinetic 199 | . 72 127 Thermal 502 | . 258 244 Explosive . | . . . Electromagnetic 304 | . 193 111 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 2 | . 2 . Matter Fused 2 | . 2 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 3 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 2 | . . 2 Secondary 1 | . . 1 Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 686 | . 415 686 Average Temperature 212 | . 127 428 Received Heat Transfer 1134 | . 603 531 Effects 23 | . 1 22 Shutdowns 4 | . . 4 Energy Bleed 3 | . . 3 Interference 1 | . 1 . Matter Decay 3 | . . 3 Short Circuit 3 | . . 3 Damage (minor) 2 | . . 2 Damage (major) 4 | . . 4 Damage (core) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1223 | . 703 520 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 148 | . 50 148 Initial . | . . . Average 9 | . 8 17 Influence Increases 289 | . 122 167 Destroy 0b10 Robot/C 140 | . 60 80 Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 62 | . 22 40 Successful Hack 14 | . 5 9 Disable Machine 30 | . . 30 Destroy Structure 3 | . . 3 Lose Combat Pursuer 30 | . 30 . Influence Decreases 231 | . 122 109 Time Decay 116 | . 87 29 Lost Part 115 | . 35 80 Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 9 7 Peak Tracking Total 6 | . 2 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Objects Rigged 3 | . . 3 Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 4 | . 2 2 Failed 6 | . 2 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 3 4 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . . 1 Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 1 1 Terminals 2 | . 1 1 Botnet 1 | . 1 . Detonate 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 837 | 135 455 247 Spaces Moved 382 | 86 198 98 Core 28 | 22 1 5 Treads 144 | 64 80 . Legs 210 | . 117 93 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 164 | 137 173 172 Slowest Speed 300 | 250 250 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 46 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 509 | 100 261 148 Wait 32 | . 13 19 Move 380 | 85 197 98 Hop . | . . . Pick Up 8 | 4 . 4 Fast Attach 18 | 8 4 6 Attach 9 | . 5 4 Detach 4 | 3 . 1 Swap 2 | . 1 1 Drop . | . . . Fire 56 | . 41 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 136 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 340 | -10/Materials | Core integrity fell below 50% 425 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 806 | -9/Materials | Core integrity fell below 50% 825 | -9/Materials | Core integrity fell below 20% 838 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00827_ U-05 Engineer lays Concrete. 00827_ K-01 Serf collects debris. 00828_ Acquired 5 matter. 00828_ U-05 Engineer lays Concrete. 00831_ G-34 Mercenary heat damages Aluminum Leg. 00831_ U-05 Engineer lays Concrete. 00832_ K-01 Serf collects debris. 00832_ U-05 Engineer lays Concrete. 00833_ G-34 Mercenary heat short circuits Ion Engine. 00833_ M-13 Machinist repairs G-34 Mercenary. 00834_ Overheating: Sml. Storage Unit damaged (-41). 00834_ G-34 Mercenary heat spikes uncontrollably. 00834_ U-05 Engineer builds a Wall. 00835_ G-34 Mercenary overheating. 00835_ K-01 Serf collects debris. 00836_ Acquired Hvy. Assault Rifle. 00836_ M-13 Machinist repairs G-34 Mercenary Aluminum Leg. 00836_ Broken Wheel destroyed. 00838_ U-05 Engineer lays Concrete. 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