Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 01:59:04 Player: Exceptionally Mediocre Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (141) 705 Value Destroyed (3737) 3737 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 9538 Bonus ------- High Alert Combat Kills 196 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 279/290 System Corruption 7% Temperature Warm (108) Movement Core (1100) Ox21 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (8) --- Gravmag Array > --- UTILITY (6) ------ High-capacity Storage Unit Improved Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (2) ------- Heavy Phase Cannon Great Maul > --- INVENTORY (20) --- Fission Core Fission Core Antigrav System Advanced Cooling System Improved Target Analyzer Improved Target Analyzer Improved Kinecellerator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Restoration Module Tesla Rifle KE Penetrator Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Target Analyzer Improved Target Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Improved Heavy Laser Great Maul > --- INVENTORY -------- Fission Core Fission Core Antigrav System Advanced Cooling System Improved Target Analyzer Improved Target Analyzer Improved Kinecellerator Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Restoration Module Tesla Rifle Heavy Phase Cannon KE Penetrator Hammer [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power . | . . . . . . . . . . Propulsion 6 | . . . . 2 2 . 2 . . Utility 4 | . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 120 | 7 11 . 23 19 3 8 8 40 1 Power 14 | 1 2 . 3 1 . 2 . 5 . Engine 8 | 1 2 . 3 1 . . . 1 . Core 6 | . . . . . . 2 . 4 . Reactor . | . . . . . . . . . . Propulsion 44 | 2 2 . 9 10 2 2 2 15 . Treads 28 | 2 2 . 7 10 2 2 2 1 . Leg . | . . . . . . . . . . Wheel 11 | . . . 2 . . . . 9 . Hover 5 | . . . . . . . . 5 . Flight . | . . . . . . . . . . Utility 26 | 2 2 . 3 4 . 2 3 10 . Device 6 | 1 1 . 1 1 . . . 2 . Storage 3 | 1 1 . . . . . 1 . . Processor 6 | . . . 1 . . . . 5 . Hackware . | . . . . . . . . . . Protection 11 | . . . 1 3 . 2 2 3 . Artifact . | . . . . . . . . . . Weapon 36 | 2 5 . 8 4 1 2 3 10 1 Energy Gun 6 | . . . . 1 1 . 2 2 . Energy Cannon 2 | . . . . . . . . 1 1 Ballistic Gun 17 | 2 5 . 6 2 . . . 2 . Ballistic Cannon 6 | . . . . 1 . 2 1 2 . Launcher 4 | . . . 2 . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 . Parts Lost 59 | . 2 . 11 4 . 4 1 32 5 Power 8 | . 1 . 3 . . 1 . 3 . Propulsion 27 | . . . 4 1 . . 1 17 4 Utility 11 | . . . 1 1 . 2 . 6 1 Weapon 13 | . 1 . 3 2 . 1 . 6 . Highest Loss Streak 9 | . 1 . 7 1 . 2 1 6 9 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 88 | . 99 100 90 98 96 99 80 69 76 Engine 7 | . 13 14 11 9 7 1 . 1 5 Core 1 | . . . . . . 5 6 3 . Treads 26 | . 28 28 18 35 46 46 40 11 5 Wheel 2 | . . . . . . . . 10 17 Device 8 | . 14 14 13 8 7 . . 3 5 Storage 9 | . 14 14 11 9 7 7 6 5 5 Processor 7 | . . . 9 9 7 7 6 16 17 Protection 3 | . . . 3 8 7 14 5 3 . Ballistic Gun 14 | . 28 28 21 15 . . . . . Ballistic Cannon 3 | . . . . 2 7 10 12 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 13 32 32 41 43 44 45 70 82 . Greatest Support 151 | 40 40 40 40 83 123 123 151 151 . Greatest Overweight (x) 18 | . . . 9 . . . . 18 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 18 20 20 Most Carried 20 | 4 15 15 15 15 11 15 20 20 15 Average Carried 14 | 2 13 15 14 14 10 14 17 15 15 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 20 | 4 15 15 15 12 10 15 20 16 15 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Matter Collected 3502 | 311 530 98 653 413 . 2 608 887 . Remotely . | . . . . . . . . . . Salvage Created 4667 | 118 643 71 972 535 . . 459 1847 22 Parts 307 | 8 47 5 88 35 . . 27 95 2 Haulers Intercepted 7 | . 2 . 3 . . . 1 1 . Recyclers Shooed 11 | . 2 . . . . . 5 4 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Combat Hostiles Destroyed 80 | . 11 1 22 12 . . 9 24 1 Melee 2 | . . . . . . . 2 . . Guns 43 | . 11 1 16 9 . . . 6 . Cannons 15 | . . . . 3 . . 7 4 1 AOE 20 | . . . 6 . . . . 14 . Classes Destroyed 14 | 3 6 . 1 2 . . 1 1 . Worker 20 | 1 2 . 4 . . . 6 7 . Builder 12 | . 1 1 3 . . . 1 6 . Tunneler 6 | 2 1 . 1 . . . 1 1 . Hauler 7 | . 2 . 3 . . . 1 1 . Recycler 8 | 1 . . . 1 . . 1 5 . Mechanic 1 | . . . . . . . . 1 . Operator 3 | . 2 . 1 . . . . . . Watcher 4 | . 2 . 1 . . . . 1 . Swarmer 23 | . 3 . 9 3 . . 3 4 1 Grunt 36 | . 8 1 7 4 . . 3 13 . Brawler 2 | . . . . 2 . . . . . Sentry 8 | . . . 6 2 . . . . . Hunter 2 | . . . . 1 . . . 1 . Programmer 9 | . . . . . . . 3 6 . Best Kill Streak 9 | 2 6 2 5 3 . . 7 9 1 Combat Bots Only 9 | . 5 1 4 3 . . 3 9 1 Max Kills in Single Turn 4 | 1 1 1 2 1 . . 1 4 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . . . 3 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Hostile Shots Fired 792 | . 70 23 132 122 . 64 70 290 21 Missed 228 | . 24 3 34 40 . 32 19 73 3 Damage Taken 10338 | . 598 254 1344 1355 . 587 848 5075 277 Core 1691 | . 114 61 237 175 . 79 18 907 100 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 210 | . . . . . . 106 . 104 . Regen/Repaired (Parts) 131 | . . . . 15 . . 116 . . Core Remaining (%) 70 | 100 . 30 40 68 . 88 97 . . Volleys Fired 395 | 9 78 9 84 63 . . 43 104 5 Largest 2 | 2 2 2 2 2 . . 2 2 1 Hottest 155 | 40 46 46 46 62 . . 88 155 90 Shots Fired 687 | 18 155 18 163 124 . . 73 131 5 Gun 532 | 18 155 18 158 98 . . 12 73 . Cannon 133 | . . . . 26 . . 61 41 5 Launcher 22 | . . . 5 . . . . 17 . Special . | . . . . . . . . . . Kinetic 605 | 18 155 18 158 124 . . 61 71 . Thermal 58 | . . . . . . . 12 41 5 Explosive 15 | . . . 5 . . . . 10 . Electromagnetic 9 | . . . . . . . . 9 . Robot Hit Streak 19 | 6 19 6 11 10 . . 10 9 4 Robot Miss Streak 6 | 1 5 2 4 4 . . 3 6 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 435 | 13 93 13 97 83 . . 49 84 3 Core Hits 260 | 5 37 5 47 28 . . 29 108 1 Critical Kills 2 | . 1 . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 14 | . 2 . 1 1 . . 4 6 . Burn 6 | . . . . . . . 3 3 . Destroy 3 | . 2 . 1 . . . . . . Blast 5 | . . . . 1 . . 1 3 . Melee Attacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10768 | 167 1244 200 1859 1189 . . 1423 4549 137 Guns 5244 | 167 1241 200 1436 879 . . 231 1090 . Cannons 2248 | . . . . 310 . . 1084 717 137 Explosions 3165 | . . . 423 . . . . 2742 . Melee . | . . . . . . . . . . Ramming 111 | . 3 . . . . . 108 . . Kinetic 6396 | 167 1241 200 1436 1189 . . 1084 1079 . Thermal 1692 | . . . . . . . 231 1324 137 Explosive 1721 | . . . 423 . . . . 1298 . Electromagnetic 848 | . . . . . . . . 848 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . 5 7 7 Average Corruption 4 | . . . . . . . 3 5 7 Corruption Purged 5 | . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . . . . 25 28 . Message Errors 14 | . . . . . . . 8 6 . Matter Fused 13 | . . . . . . . 6 7 . Heat Flow Errors 6 | . . . . . . . 2 4 . Energy Discharges 5 | . . . . . . . 2 3 . Parts Fused 2 | . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . . 1 5 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . . Weapon Failures 3 | . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 178 | . . . . . . . 1 177 . Projectiles 1 | . . . . . . . 1 . . Explosions 177 | . . . . . . . . 177 . Melee . | . . . . . . . . . . Knockbacks 27 | . . . . 4 . . 13 10 . Impact . | . . . . . . . . . . Kinetic 25 | . . . . 4 . . 12 9 . Secondary 2 | . . . . . . . 1 1 . Self-Inflicted Damage 857 | . 50 . 62 . . . . 745 . Shots 26 | . 1 . 2 . . . . 23 . Rammed 14 | . 1 . . . . . 13 . . Targets Rammed 17 | . 1 . . . . . 16 . . Kicked . | . . . . . . . . . . Crushed 3 | . . . . . . . 3 . . Highest Temperature 344 | . 20 54 19 54 . . 188 344 108 Average Temperature 62 | . 4 35 4 17 . . 47 104 60 Received Heat Transfer 2259 | . 306 159 399 450 . 18 234 693 . Effects 2 | . . . . . . . . 2 . Shutdowns 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 7 | . . . . . . . 5 2 . Heat Transferred 2387 | . . . . . . . 555 1684 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Peak Influence 701 | 20 343 60 402 335 122 100 152 701 . Initial 122 | . 13 25 23 122 122 85 46 52 . Average 192 | 5 145 46 200 214 122 82 51 424 . Maximum Alert Level 3 | . 1 . 2 1 . . . 3 . Low Security (%) 62 | 100 64 100 60 61 100 100 100 14 . Level 1 24 | . 35 . 30 38 . . . 25 . Level 2 10 | . . . 9 . . . . 44 . Level 3 2 | . . . . . . . . 15 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . 3 2 . 1 3 9 . Investigation 2 | . . . 1 . . . . 1 . Extermination 3 | . . . . . . . 2 1 . Reinforcement 13 | . 2 . 2 1 . 1 1 6 . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Distress Signals 6 | . 3 . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 26 2 34 24 . 6 11 38 4 Peak Tracking Total 10 | . 8 2 5 9 . 5 4 10 4 Tactical Retreats 7 | . 1 . 2 . . 2 . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Traps Triggered 2 | . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Machines Disabled 26 | . 3 . 5 . . . . 18 . Max in Single Turn 6 | . 2 . 1 . . . . 6 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Machines Accessed 21 | . 7 . 5 2 1 . 2 4 . Terminals 15 | . 6 . 4 1 1 . 1 2 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . . 1 . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 15 . 7 3 2 . 4 6 . Successful 23 | . 9 . 4 3 1 . 3 3 . Failed 14 | . 6 . 3 . 1 . 1 3 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 25 | . 12 . 6 1 . . 2 4 . Terminals 29 | . 14 . 6 1 2 . 2 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 4 | . . . . 2 . . 2 . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . 2 . . . 1 . . . . Record 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 4 | . . . . 2 . . 2 . . Scan Component 2 | . . . . 1 . . 1 . . Repair 2 | . . . . 1 . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 6 . 3 1 . . 1 1 . Terminals 12 | . 6 . 3 1 . . 1 1 . Botnet 10 | . 4 . 3 1 . . 1 1 . Operators 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 . 2 1 . . 1 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 128 | . . . . . . . . 128 . Total Part Build Rating 8 | . . . . . . . . 8 . Parts Repaired 2 | . . . . 1 . . 1 . . Time 58 | . . . . 26 . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . 8 . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Turns Passed 6588 | 120 1774 160 1220 683 62 174 1147 1238 10 Spaces Moved 3233 | 53 938 84 530 277 37 95 584 635 . Core 37 | 5 . . 26 . . . . 6 . Treads 2747 | 48 938 84 486 277 37 95 584 198 . Legs . | . . . . . . . . . . Wheels 399 | . . . 18 . . . . 381 . Hover 50 | . . . . . . . . 50 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 95 160 160 160 162 92 . Average Speed 159 | 149 160 160 175 160 160 160 162 145 . Slowest Speed 950 | 160 160 160 500 160 160 163 164 950 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 5 96 22 46 23 1 76 10 19 1 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 224 | . 35 . 34 3 . . 2 149 1 Melee . | . . . . . . . . . . Projectile 10 | . . . . 3 . . 2 4 1 AOE 214 | . 35 . 34 . . . . 145 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Total 3957 | 72 1063 92 655 395 39 119 697 819 6 Wait 73 | . . . . 26 . . 33 14 . Move 3224 | 52 937 83 529 276 36 94 583 634 . Hop . | . . . . . . . . . . Pick Up 73 | 4 21 . 12 2 . 9 7 18 . Fast Attach 43 | 7 1 . 4 4 1 3 5 18 . Attach 42 | . 2 . 11 6 2 2 1 17 1 Detach 7 | . 1 . 2 . . 1 2 1 . Swap 35 | . 8 . 8 9 . 3 2 5 . Drop 47 | . 14 . 5 9 . 7 5 7 . Fire 395 | 9 78 9 84 63 . . 43 104 5 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 17 | . 1 . . . . . 16 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 852 | -10/Materials | Discovered new exit (range 11) 1445 | -10/Materials | Build established: Scavenger-Mutant 1502 | -10/Materials | Discovered new exit (range 7) 1595 | -10/Materials | Discovered new exit (range 9) 1895 | -10/Materials | Entered Mines 1926 | -10/Mines | Met a Derelict bent on vengeance 1931 | -10/Mines | Discovered new exit (range 8) 1942 | -10/Mines | Core integrity fell below 50% 2026 | -10/Mines | Discovered new exit (range 15) 2039 | -10/Mines | Assembled infested the area 2044 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2055 | -10/Mines | Entered Materials 2055 | -9/Materials | Evolved 2 slots: Utility x2 2638 | -9/Materials | Lost 7 parts (1p3n1u2w) 2799 | -9/Materials | Discovered new exit (range 7) 2936 | -9/Materials | Core integrity fell below 50% 2943 | -9/Materials | Discovered new exit (range 16) 3246 | -9/Materials | Discovered new exit (range 5) 3275 | -9/Materials | Entered another Materials area 3275 | -8/Materials | Evolved 2 slots: Propulsion x2 3654 | -8/Materials | Repaired Structural Scanner 3861 | -8/Materials | Garrison activated, responded to threat 3953 | -8/Materials | Discovered new exit (range 4) 3958 | -8/Materials | Entered Factory 3958 | -7/Factory | Evolved 2 slots: Propulsion x2 4020 | -7/Factory | Identified exit to DSF 4020 | -7/Factory | Entered DSF 4072 | -7/DSF | Additional patrols routed to DSF 4163 | -7/DSF | Discovered new exit (range 13) 4194 | -7/DSF | Entered Factory 4194 | -6/Factory | Evolved 2 slots: Propulsion x2 4264 | -6/Factory | Repaired Med. Armor Plating 4442 | -6/Factory | Build established: Mutant 5331 | -6/Factory | Discovered new exit (range 7) 5341 | -6/Factory | Entered another Factory area 5341 | -5/Factory | Evolved 2 slots: Utility x2 5397 | -5/Factory | Build established: Scavenger-Mutant 5641 | -5/Factory | First assault squad dispatched 5657 | -5/Factory | Destroyed 9 combat bots 5663 | -5/Factory | Lost 5 parts (3n1u1w) 5825 | -5/Factory | Lost 3 parts (1n1u1w) 5891 | -5/Factory | Build established: Mutant 5899 | -5/Factory | Fabricated Gamma Bomb Array (x1) 5904 | -5/Factory | Lost 3 parts (1n1u1w) 6018 | -5/Factory | Lost 6 parts (2p1n1u2w) 6045 | -5/Factory | Core integrity fell below 50% 6119 | -5/Factory | Lost 5 parts (1p3n1u) 6197 | -5/Factory | Cargo convoy interrupted 6496 | -5/Factory | Build established: Scavenger-Mutant 6550 | -5/Factory | Discovered new exit (range 7) 6567 | -5/Factory | Core integrity fell below 20% 6579 | -5/Factory | Entered Upper Caves 6589 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06566_ Knocked back. 06566_ C-35 Carver system corrupted by crushing effect. 06573_ Knocked back. 06575_ Imp. Heavy Laser destroyed. 06575_ Imp. Target Analyzer destroyed. 06575_ Critical hit (Blast). 06575_ Knocked back. 06575_ C-35 Carver system corrupted by crushing effect. 06576_ C-35 Carver system terminally corrupted. 06576_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE 06580_ Com. Wheel destroyed. 06581_ Med. Treads destroyed. 06585_ Structural Scanner destroyed. 06585_ Com. Wheel destroyed. 06586_ S-27 Virus destroyed. 06587_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????##;# ##????????????????????? | | ???????????## ??????#### ###???????????????????? | | ???????????## ###s ###???????????????????? | | ???????????### =% @ ##???????????????????? | | ????????????### s ##???????????????????? | | ????????????### ####s ##????????????????? | | ????????????## ?? ##### ## ##????????????????? | | ????????????## ??????### ### ##????????????????? | | ??????????????????????#######? ##????????????????? | | ?????????????????????? #####?? ##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 41 Targeting Accuracy 11 Target Analysis 9 Core Analysis 9 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreBlastMatrix Manual? 0 Play Time 00:52:14 Cumulative 120.6 hours Start 2024.04.26 @ 23:59:34 End 2024.04.27 @ 01:59:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 462aaac3-9361-4fff-ac02-ba4752fddeee