Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 16:23:35 Player: Brananarchy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1524) 1524 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (955) 955 TOTAL SCORE: 4989 Bonus ------- High Alert Combat Kills 410 Follower Combat Kills 380 Entered Garrisons 200 Friendly Fire -35 Cogmind --------- Core Integrity 359/550 Matter 72/300 Energy 100/100 System Corruption 0% Temperature Cool (43) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Assault Rifle Heavy Assault Rifle [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device ECM Suite Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . 2 . . . Weapon 1 | . . . . . . 1 Parts Attached 45 | 5 1 3 7 7 6 16 Power 5 | 1 . . 1 1 1 1 Engine 5 | 1 . . 1 1 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 . 2 2 2 2 3 Treads 7 | . . . 2 2 2 1 Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover 2 | . . 2 . . . . Flight . | . . . . . . . Utility 13 | . 1 1 2 2 1 6 Device 2 | . . 1 1 . . . Storage . | . . . . . . . Processor 3 | . 1 . . 1 . 1 Hackware 1 | . . . 1 . . . Protection 7 | . . . . 1 1 5 Artifact . | . . . . . . . Weapon 14 | 2 . . 2 2 2 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . 2 2 2 5 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . . . 3 2 3 13 Power 3 | . . . 1 . . 2 Propulsion 5 | . . . 2 . . 3 Utility 7 | . . . . 2 2 3 Weapon 6 | . . . . . 1 5 Highest Loss Streak 8 | . . . 2 1 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 71 98 97 98 95 80 Engine 9 | . 14 14 9 11 11 5 Treads 15 | . . . 15 22 22 7 Leg 2 | . . . . . . 11 Hover 2 | . . 23 6 . . . Device 8 | . . 12 22 12 5 . Processor 17 | . . 14 11 14 22 18 Hackware 2 | . . . 11 6 . . Protection 8 | . . . . 8 12 12 Ballistic Gun 21 | . 28 28 21 22 21 19 Launcher 1 | . . . . . . 5 Peak Build Rating 26 | 5 6 7 15 15 13 26 Average Rating 14 | 3 5 6 13 13 12 21 On Entrance 8 | . 5 6 7 15 13 12 Naked Turns . | . . . . . . . Heaviest Build 34 | 5 5 7 15 18 18 34 Greatest Support 60 | 26 26 26 40 40 40 60 Greatest Overweight (x) 5 | . . . 2 . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 2 5 5 5 5 5 Average Carried 4 | . 1 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 . Class Distribution -------------------- 52% | Scavenger-Mutant 24% | Mutant 18% | Scavenger-Tank 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Matter Collected 1265 | 241 . 50 149 153 366 306 Remotely . | . . . . . . . Salvage Created 1702 | . . 48 295 221 521 617 Parts 122 | . . 3 22 16 37 44 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed 4 | . . 1 1 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 47 | . . 1 8 5 16 17 Guns 43 | . . 1 8 5 16 13 AOE 4 | . . . . . . 4 Classes Destroyed 12 | . . 1 4 . 1 6 Worker 1 | . . . 1 . . . Hauler 2 | . . . . . . 2 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 17 | . . . 4 . 6 7 Grunt 16 | . . 1 1 3 7 4 Duelist 1 | . . . . . . 1 Sentry 10 | . . . 3 2 1 4 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 2 . Best Kill Streak 8 | . . 1 5 2 4 8 Combat Bots Only 7 | . . 1 4 2 4 7 Max Kills in Single Turn 2 | . . 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Hostile Shots Fired 351 | . . 2 53 31 123 142 Missed 110 | . . . 16 8 34 52 Damage Taken 3095 | . . 24 366 335 913 1457 Core 482 | . . 24 83 50 134 191 Absorbed by Shields . | . . . . . . . Redirected to Shielding 213 | . . . . . . 213 Core Remaining (%) 74 | 100 . 90 . . 33 . Volleys Fired 161 | . . 5 30 17 53 56 Largest 3 | . . 2 2 2 2 3 Hottest 82 | . . 40 43 46 46 82 Shots Fired 305 | . . 10 60 34 100 101 Gun 293 | . . 10 60 34 100 89 Cannon . | . . . . . . . Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 293 | . . 10 60 34 100 89 Thermal . | . . . . . . . Explosive 12 | . . . . . . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . . 4 7 6 8 8 Robot Miss Streak 4 | . . 2 3 2 4 2 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . . . 3 5 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 171 | . . 7 32 20 56 56 Core Hits 92 | . . 2 20 9 21 40 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3344 | . . 56 359 307 909 1713 Guns 2417 | . . 56 359 307 909 786 Cannons . | . . . . . . . Explosions 927 | . . . . . . 927 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2417 | . . 56 359 307 909 786 Thermal . | . . . . . . . Explosive 927 | . . . . . . 927 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 4 | . . . . . 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 10 . Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 2 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . . . 2 Projectiles . | . . . . . . . Explosions 2 | . . . . . . 2 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 89 | . . . . . . 89 Shots 3 | . . . . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 177 | . . 14 14 2 177 69 Average Temperature 21 | . . 6 8 1 34 24 Received Heat Transfer 906 | . . 12 63 99 153 579 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Peak Influence 966 | . . 20 246 434 966 896 Initial 470 | . . . 7 18 282 470 Average 455 | . . 4 115 162 696 657 Maximum Alert Level 3 | . . . 1 2 3 3 Low Security (%) 29 | 100 100 100 71 64 . . Level 1 11 | . . . 28 30 6 . Level 2 34 | . . . . 4 49 66 Level 3 24 | . . . . . 44 33 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . 1 . 3 . 3 Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . . 1 . 3 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . . 3 13 12 24 31 Peak Tracking Total 8 | . . 3 4 4 6 8 Tactical Retreats 4 | . . . 1 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Machines Accessed 12 | . 1 1 2 4 3 1 Terminals 9 | . . . 2 3 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 24 | . 3 1 2 7 9 2 Successful 13 | . 3 1 1 6 1 1 Failed 11 | . . . 1 1 8 1 Catastrophic 4 | . . . . . 4 . Database Lockouts . | . . . . . . . Manual 5 | . . . . 3 2 . Terminals 19 | . . . 2 6 9 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 9 | . . 1 1 5 1 1 Record 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . 1 . . Open Door 2 | . . 1 . 1 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Maintenance Status 1 | . . . 1 . . . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 Used . | . . . . . . . Hacking Detections 8 | . 1 . 2 1 3 1 Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 12 | . 12 . . . . . Retrieved Matter 12 | . 12 . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 7 . Highest-Rated Group 88 | . . . . 88 64 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders 3 | . . . . 2 1 . FOLLOW 1 | . . . . 1 . . GUARD 2 | . . . . 1 1 . Ally Attacks 111 | . . . . 54 57 . Total Damage 960 | . . . . 478 482 . Kills 18 | . . . . 8 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Turns Passed 2947 | 37 49 187 487 398 1173 616 Spaces Moved 1796 | 33 51 241 332 204 636 299 Core 10 | 7 . . 2 . . 1 Treads 1089 | . . . 157 204 636 92 Legs 206 | . . . . . . 206 Wheels 100 | 26 51 23 . . . . Hover 391 | . . 218 173 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 56 56 160 160 120 Average Speed 130 | 81 90 59 105 160 160 144 Slowest Speed 300 | 90 90 90 160 160 160 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 15 38 34 43 68 36 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | . . . . . . 108 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 108 | . . . . . . 108 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Total 2110 | 42 53 279 417 242 693 384 Wait 61 | . . 18 38 5 . . Move 1787 | 32 50 240 331 203 632 299 Hop . | . . . . . . . Pick Up 36 | 5 2 8 7 5 2 7 Fast Attach 6 | . . . 1 2 . 3 Attach 29 | 5 1 3 6 2 2 10 Detach 4 | . . 2 1 . . 1 Swap 10 | . . . . 3 4 3 Drop 16 | . . 3 3 5 . 5 Fire 161 | . . 5 30 17 53 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 3 exits: Mat / Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 10) 87 | -10/Materials | Identified exit to Mines 87 | -10/Materials | Entered Mines 90 | -10/Mines | Learned 2 Materials zone layouts 102 | -10/Mines | Found DCF Scrap (13 items) 138 | -10/Mines | Discovered new exit (range 15) 142 | -10/Mines | Discovered new exit (range 11) 146 | -10/Mines | Identified exit to Materials 193 | -10/Mines | Met a Derelict shopkeep closing up shop 274 | -10/Mines | Entered Materials 274 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 12) 471 | -9/Materials | Identified exit to Storage 579 | -9/Materials | Discovered new exit (range 9) 595 | -9/Materials | Identified exit to Mines 761 | -9/Materials | Entered Storage 964 | -9/Storage | Identified exit to Materials 964 | -9/Storage | Identified exit to Recycling 966 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1104 | -9/Storage | Identified exit to Garrison 1124 | -9/Storage | Garrison activated, responded to threat 1159 | -9/Storage | Entered Garrison 1159 | -9/Garrison | Accompanied by 7 allies 1231 | -9/Garrison | Triggered checkpoint 1329 | -9/Garrison | Triggered checkpoint 1353 | -9/Garrison | Triggered checkpoint 1377 | -9/Garrison | Triggered checkpoint 1421 | -9/Garrison | Build established: Scavenger-Mutant 1423 | -9/Garrison | Lost 4 allies 1569 | -9/Garrison | Discovered exit to Materials (range 9) 1585 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1615 | -9/Garrison | Triggered checkpoint 1620 | -9/Garrison | Learned Materials security intel 1660 | -9/Garrison | Lost 3 allies 1819 | -9/Garrison | Core integrity fell below 50% 2055 | -9/Garrison | Discovered exit to Materials (range 10) 2074 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2301 | -9/Garrison | Discovered exit to Materials (range 17) 2332 | -9/Garrison | Entered Materials 2332 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2708 | -8/Materials | Lost 3 parts (1p1u1w) 2730 | -8/Materials | Destroyed 7 combat bots 2822 | -8/Materials | Build established: Scavenger-Tank 2948 | -8/Materials | Self-destructed Last Messages --------------- Carbon-fiber Leg destroyed. Y-45 Defender destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. K-01 Serf collects debris. Imp. Grenade Launcher destroyed. K-01 Serf collects debris. Imp. Weapon Shielding destroyed. Hvy. Assault Rifle destroyed. Imp. Ion Engine destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. Acquired 68 matter. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. 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