Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.23 @ 18:40:46 Player: HOTSOUP Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (208) 208 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1068 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Hammer > --- INVENTORY (4) ---- Stasis Trap (100%) Stasis Trap (100%) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 4] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility None Weapon Hammer Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 7 | . 5 2 . . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . 2 2 . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 2 . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | . 2 . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 4 . . Power 1 | . . 1 . . Propulsion 3 | . . 3 . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 3 | . . 3 . . Average Slot Usage (%) 36 | . 41 39 28 28 Engine 4 | . 9 4 . . Flight 18 | . 19 20 14 14 Impact Weapon 12 | . 8 14 14 14 Naked Turns 24 | . 24 . . . Heaviest Build 5 | . 5 5 2 2 Greatest Support 8 | 3 8 8 4 4 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 2 4 3 3 Average Carried 3 | . 1 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 2 2 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 278 | 152 49 77 . . Remotely . | . . . . . Salvage Created 400 | . 49 351 . . Parts 13 | . 6 7 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 3 6 . . Melee 6 | . . 6 . . Guns 3 | . 3 . . . Classes Destroyed 4 | . 1 3 . . Worker 1 | . . 1 . . Recycler 2 | . . 2 . . Swarmer 6 | . 3 3 . . Grunt 3 | . . 3 . . Best Kill Streak 6 | . 3 6 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 426 | . 96 235 . 95 Core 255 | . 48 140 . 67 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 13 | . 13 . . . Largest 1 | . 1 . . . Hottest 20 | . 20 . . . Shots Fired 13 | . 13 . . . Gun 13 | . 13 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 13 | . 13 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 . . . Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | . 10 29 . 3 Core Hits 11 | . 3 8 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 57 | . 19 34 . 4 Impact 57 | . 19 34 . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 777 | . 88 641 . 48 Guns 88 | . 88 . . . Cannons . | . . . . . Explosions . | . . . . . Melee 689 | . . 641 . 48 Ramming . | . . . . . Kinetic 88 | . 88 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 689 | . . 641 . 48 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 70 | . . 70 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 70 | . . 70 . . Knockbacks 4 | . . 4 . . Impact 4 | . . 4 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 81 | . . 81 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . 5 . . Impact Corruptions 6 | . . 6 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 190 | . 184 190 . . Initial 60 | . . 60 . . Average 111 | . 100 136 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 12 11 . 4 Peak Tracking Total 5 | . 5 3 . 4 Tactical Retreats 5 | . 1 4 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . 1 . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 7 . 4 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 17 . 4 . Successful 13 | . 9 . 4 . Failed 8 | . 8 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 4 . Record 4 | . . . 4 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 830 | 26 192 375 199 38 Spaces Moved 1462 | 48 226 622 497 69 Core 112 | 48 59 5 . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1350 | . 167 617 497 69 Fastest Speed 37 | 50 37 37 40 40 Average Speed 40 | 50 41 39 40 40 Slowest Speed 120 | 50 100 120 40 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 40 94 92 24 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . 1 1 . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 9 . . . Terrain Destroyed 9 | . 9 . . . Melee 9 | . 9 . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1601 | 49 280 703 496 73 Wait 55 | . 19 36 . . Move 1454 | 47 221 621 496 69 Hop 2 | . 2 . . . Pick Up 7 | 2 . 5 . . Fast Attach 6 | . 4 2 . . Attach 1 | . 1 . . . Detach 1 | . 1 . . . Swap . | . . . . . Drop 4 | . . 4 . . Fire 13 | . 13 . . . Melee 57 | . 19 34 . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 9) 156 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Entered Mines 243 | -10/Mines | Found a hidden stash of uninstalled traps 281 | -10/Mines | Learned location of Zion (-7) 308 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 3) 379 | -10/Mines | Lost 3 parts (1p2n) 407 | -10/Mines | Core integrity fell below 50% 438 | -10/Mines | Discovered new exit (range 11) 557 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 557 | -10/Mines | Discovered new exit (range 5) 594 | -10/Mines | Entered Exiles 594 | -10/Exiles | Found Exiles lab abandoned 604 | -10/Exiles | Discovered new exit (range 15) 777 | -10/Exiles | Discovered new exit (range 10) 793 | -10/Exiles | Entered Mines 803 | -9/Mines | Assembled infested the area 822 | -9/Mines | Core integrity fell below 20% 831 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- For the record, I voted to stay and build some amazing defenses, but HEX said this is a lab, not a battlefield. Anyway, you're too late, MAIN.C, Warlord sends his regards. 00661_ Connecting with HEX's Terminal... >>Record! "HEX-BYE" To anyone looking for us: Don't. 00665_ Connecting with EX-Vault Access... 00666_ Connecting with EX-Prototypes Database... 00688_ Connecting with EX-Message Board... >>Record! "MSG999999-FU" MAIN.C you're pretty crappy as far as evil overlords go. Imprinter is probably going to wreck your life and you're too stupid to see it coming. 00777_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00803_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00805_ Acquired derelict log, extracted data. World map confirmed: -9/Materials. 00828_ S-10 Pest destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????### ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????????????#### #?????????????????????? | | ????????????????????## # #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ####??????????????????? | | ???????????????????## ##?????????????????? | | ??????????????????## #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????### #???????????????????? | | ?????????????????????##### ##???????????????????? | | ?????????????????????????# #?####???????????????? | | ?????????????????????????#s ### ##??????????????? | | ??????????????##?????????# ## ###????????????? | | ??????????????# ?????## s# ##???????????? | | ??????????????# ####s= ##??????????? | | ????????????????# @% ### ##?????????? | | ????????????????## ##?## ##????????? | | ?????????????????## ##??## #????????? | | ??????????????????# ##??## #????????? | | ?????????????????# ## ##???# #????????? | | ????????????????# #?######### #????????? | | ??????????????? ##??????# ##????????? | | ????????????? #????????# ##?????????? | | ???????????? ?????????# #######??????????? | | ????????????? ??????????# #????????????????? | | ????????????? ???????????# #????????????????? | | ?????????????? ????????????# #????????????????? | | ?????????????? ????????????# ##???????????????? | | ??????????????? ######### ##??????????????? | | ??????????????? #??????????????? | | ??????????????? ##?????????????? | | ????????????????# ######### ##????????????? | | ?????????????????????????????# ##???????????? | | ?????????????????????????????## #???????????? | | ??????????????????????????????### #???????????? | | ????????????????????????????????## #???????????? | | ????????????????????????????????## ##??????????? | | ???????????????????????????????## ##?????????? | | ??????????????????????????????## #?????????? | | ??????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ShadeBeamTriangulator Manual? 0 Play Time 00:14:22 Cumulative 50.4 hours Start 2020.09.23 @ 18:27:13 End 2020.09.23 @ 18:40:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 30 Adventurer 22 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4913b604-a59b-4a48-959d-021122d51642