Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 19:00:59 Player: Metroyed Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1105) 1105 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3126 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 58/240 System Corruption 0% Temperature Cool (0) Movement Walking (540) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Beam Rifle Grenade Launcher > --- INVENTORY (25) --- Nuclear Core Nuclear Core High-capacity Matter Pod (200) High-capacity Matter Pod (200) Weight Redist. System Trap Scanner Seismic Detector Targeting Computer Targeting Computer Particle Gun Beamcaster Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Thermal Generator Huge Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Beamcaster High-powered Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Trap Scanner Seismic Detector Targeting Computer Targeting Computer Targeting Computer Light Armor Plating Beam Rifle Beam Cannon Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 69 | 7 10 3 19 30 Power 7 | 2 1 1 . 3 Engine 4 | 2 1 1 . . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 22 | 2 2 . 12 6 Treads 8 | . . . 4 4 Leg 13 | 2 2 . 7 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 17 | 1 7 1 2 6 Device 8 | 1 3 1 1 2 Storage 3 | . 2 . . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 23 | 2 . 1 5 15 Energy Gun 7 | . . . 3 4 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 9 | 2 . . . 7 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 . 2 14 Power 1 | . . . . 1 Propulsion 7 | . 1 . . 6 Utility 3 | . . . . 3 Weapon 6 | . . . 2 4 Highest Loss Streak 14 | . 1 . 2 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 100 98 97 Engine 10 | . 13 14 11 3 Core 1 | . . . . 5 Treads 10 | . . . 2 34 Leg 21 | . 27 28 40 . Device 8 | . 8 13 1 8 Storage 10 | . 9 14 11 9 Processor 4 | . 6 . . 8 Protection 2 | . 2 . 9 . Energy Gun 3 | . . . 11 6 Energy Cannon 2 | . . 3 7 1 Ballistic Gun 17 | . 28 25 . 13 Ballistic Cannon 1 | . . . . 5 Peak Build Rating 26 | 6 9 10 25 26 Average Rating 14 | 4 7 9 20 23 On Entrance 8 | . 6 8 10 20 Naked Turns . | . . . . . Heaviest Build 105 | 8 90 91 96 105 Greatest Support 92 | 20 20 20 92 92 Greatest Overweight (x) 4 | 2 4 4 3 4 Average Overweight (x) 1 | . 1 4 1 1 Largest Inventory Capacity 25 | 5 25 25 25 25 Average Capacity 22 | 5 17 25 25 25 Most Carried 25 | 5 17 25 25 25 Average Carried 20 | 2 10 23 24 24 Final Capacity 25 | 5 25 25 25 25 Final Carried 25 | 3 17 25 25 12 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Gunner 12% | Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1495 | 312 125 529 131 398 Remotely . | . . . . . Salvage Created 1258 | 37 156 107 251 707 Parts 74 | 1 9 4 21 39 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | 1 4 2 10 16 Guns 30 | 1 4 2 10 13 Cannons 3 | . . . . 3 Classes Destroyed 6 | 1 1 . 2 2 Hauler 1 | . . . 1 . Recycler 2 | . . . . 2 Swarmer 10 | . 1 . 6 3 Grunt 17 | 1 3 2 3 8 Sentry 5 | . . . 1 4 Hunter 1 | . . . . 1 Best Kill Streak 8 | 1 2 2 4 8 Combat Bots Only 8 | 1 2 2 4 8 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 283 | 12 36 12 60 163 Missed 68 | 3 8 7 16 34 Damage Taken 3308 | 101 302 71 509 2325 Core 762 | 22 59 13 100 568 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 266 | . 107 . 32 127 Core Remaining (%) 76 | 91 . 62 75 . Volleys Fired 118 | 7 22 7 29 53 Largest 3 | 2 2 2 2 3 Hottest 200 | 40 40 40 200 200 Shots Fired 256 | 14 44 14 52 132 Gun 198 | 14 44 14 34 92 Cannon 50 | . . . 10 40 Launcher . | . . . . . Special 8 | . . . 8 . Kinetic 180 | 14 44 14 6 102 Thermal 76 | . . . 46 30 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 14 6 4 6 Robot Miss Streak 9 | 2 5 1 4 9 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 150 | 8 27 11 28 76 Core Hits 63 | 2 8 5 11 37 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 3 2 Burn 3 | . . . 3 . Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2481 | 121 323 144 527 1366 Guns 1849 | 121 323 139 334 932 Cannons 486 | . . . 52 434 Explosions . | . . . . . Melee . | . . . . . Ramming 26 | . . 5 21 . Kinetic 1676 | 121 323 139 49 1044 Thermal 779 | . . . 457 322 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 2 7 . . Message Errors 1 | . . 1 . . Matter Fused 2 | . 1 1 . . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . 1 1 . Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 624 | . 272 209 512 624 Average Temperature 172 | . 145 91 145 206 Received Heat Transfer 1302 | 54 150 42 174 882 Effects 22 | . . . 5 17 Shutdowns 3 | . . . 1 2 Energy Bleed 5 | . . . 2 3 Interference 3 | . . . 1 2 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . 1 2 Damage (minor) 3 | . . . . 3 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . 2 5 Heat Transferred 1841 | . . . 1175 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 336 | 20 118 78 306 336 Initial 128 | . 13 . . 128 Average 73 | 8 35 26 94 144 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 89 | 100 100 100 84 71 Level 1 10 | . . . 15 28 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 2 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | 1 10 2 17 33 Peak Tracking Total 9 | 1 3 2 7 9 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 3 . 2 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 34 | . 11 . 10 13 Successful 26 | . 8 . 8 10 Failed 8 | . 3 . 2 3 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 13 | . 7 . 3 3 Recycling Units 8 | . 4 . . 4 Scanalyzers 13 | . . . 7 6 Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 6 . 2 2 Scan Component 5 | . 3 . 1 1 Repair 5 | . 3 . 1 1 Recycling Unit Hacks 4 | . 2 . . 2 Process 1 | . . . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 11 | . . . 6 5 Insert Component 5 | . . . 3 2 Analyze 6 | . . . 3 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Monitor 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 1 3 Full Trace Events 4 | . . . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 3 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 3 . 1 1 Time 148 | . 78 . 38 32 Parts Recycled . | . . . . . Recycled Matter 246 | . . . . 246 Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 5 | . . . 3 2 Part Schematics Acquired 5 | . . . 3 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 47 | . . 47 47 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . 7 1 . Total Damage 105 | . . 85 20 . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4326 | 169 908 1260 740 1249 Spaces Moved 1383 | 121 322 304 236 400 Core 133 | 110 23 . . . Treads 415 | . . . 15 400 Legs 835 | 11 299 304 221 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 400 190 240 Average Speed 257 | 104 221 400 230 241 Slowest Speed 480 | 150 400 400 330 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 6 46 48 17 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 5 | . . . 2 3 Melee . | . . . . . Projectile 5 | . . . 2 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1911 | 149 476 335 368 583 Wait 210 | 6 93 2 49 60 Move 1379 | 120 321 303 235 400 Hop . | . . . . . Pick Up 84 | 7 23 14 19 21 Fast Attach 9 | 3 3 . 2 1 Attach 27 | 4 2 1 5 15 Detach 1 | 1 . . . . Swap 33 | . 5 2 12 14 Drop 48 | 1 7 5 16 19 Fire 118 | 7 22 7 29 53 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 1 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 170 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 13) 810 | -10/Materials | Repaired Aluminum Leg 838 | -10/Materials | Repaired Aluminum Leg 867 | -10/Materials | Discovered new exit (range 10) 957 | -10/Materials | Repaired Lgt. Ion Engine 1078 | -10/Materials | Entered Mines 1865 | -10/Mines | Discovered new exit (range 12) 2338 | -10/Mines | Entered Materials 2338 | -9/Materials | Accompanied by 2 allies 2338 | -9/Materials | Evolved 2 slots: Propulsion x2 2343 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2766 | -9/Materials | Repaired Carbon-fiber Leg 2989 | -9/Materials | Discovered new exit (range 10) 3078 | -9/Materials | Entered another Materials area 3078 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3385 | -8/Materials | Build established: Scavenger-Gunner 3855 | -8/Materials | Build established: Gunner 4174 | -8/Materials | Repaired Imp. Treads 4261 | -8/Materials | Core integrity fell below 50% 4304 | -8/Materials | Destroyed 8 combat bots 4311 | -8/Materials | Core integrity fell below 20% 4327 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04307_ K-01 Serf cleans the Neutrino Reactor. 04307_ R-06 Scavenger collects Lgt. Nuclear Core. 04309_ Penetrated by Slug. 04310_ Nuclear Core severed. 04311_ Slug penetrates Wall. 04311_ Discarded Broken Targeting Computer. 04312_ Penetrated by Slug. 04315_ U-05 Engineer builds a Door. 04315_ Lgt. Armor Plating destroyed. 04317_ Penetrated by Slug. 04317_ Hvy. Assault Rifle destroyed. 04318_ Slug penetrates Wall. 04318_ >> MONITOR: Recycling Unit M001 accepting Lgt. Nuclear Core (70%). 04320_ Acquired 27 matter. 04321_ >> MONITOR: Recycling Unit M001 accepting Lgt. Ion Engine (100%). 04323_ Penetrated by Slug. 04323_ Lgt. Armor Plating destroyed. 04324_ >> MONITOR: Recycling Unit M001 accepting Lgt. Assault Rifle (93%). 04326_ Penetrated by Slug. 04326_ Lgt. Treads destroyed. 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Treads | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Safety First Storm Trooper Challenges ------------ None Game ------ Seed MyomerMobileCompactor Manual? 0 Play Time 01:40:00 Cumulative 11.8 hours Start 2024.10.26 @ 14:03:24 End 2024.10.26 @ 19:00:59 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 1 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d312146f-cba1-42a3-941e-9ed7c3476a80