Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 18:19:38 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1144) 1144 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3027 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 428/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Hovering (116) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (10) --- Ion Engine Hover Unit Hover Unit Weight Redist. System Transport Network Coupler Hardlight Generator Shield Generator Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Medium Laser Katana > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit Hover Unit Weight Redist. System Transport Network Coupler Hardlight Generator Shield Generator Remote Datajack [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Weapon Katana Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 47 | 7 13 20 7 Power 5 | 1 1 1 2 Engine 2 | 1 . . 1 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 19 | 2 3 13 1 Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover 15 | . 1 13 1 Flight . | . . . . Utility 10 | 2 1 4 3 Device 5 | 1 1 1 2 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 8 2 1 Energy Gun 8 | . 6 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 6 4 Power 2 | . . 1 1 Propulsion 6 | . . 4 2 Utility 1 | . . 1 . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 92 91 Engine 1 | . 2 . 1 Core 10 | . 11 10 7 Leg 11 | . 28 . . Hover 17 | . . 31 27 Device 13 | . 14 14 9 Storage 11 | . 14 11 9 Processor 3 | . . 1 18 Hackware 3 | . . 4 9 Energy Gun 11 | . 19 8 1 Ballistic Gun 1 | . 4 . . Special Weapon 1 | . 2 . . Slashing Weapon 5 | . . 8 9 Naked Turns . | . . . . Heaviest Build 20 | 15 15 18 20 Greatest Support 21 | 20 20 21 21 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 4 8 10 10 Average Carried 7 | 2 7 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 4 8 10 8 Class Distribution -------------------- 84% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 856 | 268 299 224 65 Remotely . | . . . . Salvage Created 1919 | 111 655 654 499 Parts 116 | 7 35 46 28 Haulers Intercepted 5 | . . 4 1 Recyclers Shooed 7 | . 7 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 8 7 8 Melee 7 | . . 3 4 Guns 10 | . 6 4 . Cannons 2 | . 2 . . AOE 4 | . . . 4 Classes Destroyed 13 | 2 3 5 3 Worker 3 | . . 2 1 Builder 3 | . 1 . 2 Tunneler 2 | 2 . . . Hauler 5 | . . 4 1 Recycler 8 | 1 4 1 2 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 5 | . 2 3 . Swarmer 3 | . . . 3 Grunt 15 | . 8 5 2 Duelist 1 | . . 1 . Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 5 3 6 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 134 | . 30 48 56 Missed 50 | . 9 17 24 Damage Taken 1107 | . 263 436 408 Core 230 | . 14 94 122 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 25 | . . 25 . Core Remaining (%) 90 | 100 94 76 . Volleys Fired 73 | 6 50 16 1 Largest 2 | 2 2 2 1 Hottest 165 | 40 165 100 50 Shots Fired 136 | 12 91 32 1 Gun 129 | 12 84 32 1 Cannon . | . . . . Launcher . | . . . . Special 7 | . 7 . . Kinetic 64 | 12 52 . . Thermal 72 | . 39 32 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 10 6 5 Robot Miss Streak 6 | 2 2 6 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 133 | 7 57 54 15 Core Hits 62 | 3 25 21 13 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 3 5 1 Burn 5 | . 2 3 . Destroy 1 | . 1 . . Sever 3 | . . 2 1 Melee Attacks 68 | . . 47 21 Impact . | . . . . Slashing 68 | . . 47 21 Piercing . | . . . . Sneak Attacks 13 | . . 11 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4326 | 91 747 1992 1496 Guns 1023 | 91 697 222 13 Cannons . | . . . . Explosions 1021 | . . 97 924 Melee 2232 | . . 1673 559 Ramming 2 | . 2 . . Kinetic 554 | 91 463 . . Thermal 1000 | . 282 222 496 Explosive 538 | . . 97 441 Electromagnetic . | . . . . Impact . | . . . . Slashing 2232 | . . 1673 559 Piercing . | . . . . Highest Corruption 4 | . 4 . . Average Corruption 3 | . 3 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 14 . . Message Errors 8 | . 8 . . Matter Fused 2 | . 2 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 527 | . . 295 232 Projectiles . | . . . . Explosions 206 | . . 10 196 Melee 321 | . . 285 36 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 66 | . . 66 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed 2 | . 2 . . Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 225 | . 225 30 8 Average Temperature 47 | . 62 9 6 Received Heat Transfer 456 | . 150 189 117 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2031 | . 806 888 337 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 590 | 15 185 327 590 Initial 24 | . 9 . 24 Average 122 | 5 78 145 201 Maximum Alert Level 2 | . . 1 2 Low Security (%) 86 | 100 100 87 48 Level 1 10 | . . 12 31 Level 2 3 | . . . 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 3 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 10 13 24 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Objects Rigged 8 | . . 2 6 Exploded 4 | . . 1 3 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . . 3 6 Max in Single Turn 3 | . . 3 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 7 4 Terminals 11 | . 3 4 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 48 | . 12 25 11 Successful 27 | . 6 16 5 Failed 21 | . 6 9 6 Catastrophic 8 | . 3 2 3 Database Lockouts . | . . . . Manual 29 | . 11 9 9 Terminals 29 | . 6 12 11 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 7 | . 6 1 . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 9 | . 2 4 3 Branch Access Points 1 | . . 1 . Terminal Index 2 | . 1 1 . Locate Traps 3 | . 1 1 1 Disarm Traps 1 | . . . 1 Recall Investigation 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 7 | . . 7 . Insert Component 3 | . . 3 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 1 2 Terminals 3 | . . 1 2 Detonate 2 | . . 1 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 4 4 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2264 | 89 903 891 381 Spaces Moved 2075 | 50 567 1009 449 Core 5 | 5 . . . Treads . | . . . . Legs 612 | 45 567 . . Wheels . | . . . . Hover 1458 | . . 1009 449 Flight . | . . . . Fastest Speed 50 | 50 120 52 52 Average Speed 72 | 113 120 52 52 Slowest Speed 180 | 120 120 180 116 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 6 68 70 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 18 | . 3 2 13 Terrain Destroyed 112 | . 5 28 79 Melee 7 | . . 2 5 Projectile 5 | . 5 . . AOE 100 | . . 26 74 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2591 | 68 687 1273 563 Wait 257 | . 29 148 80 Move 2072 | 49 566 1008 449 Hop . | . . . . Pick Up 40 | 6 12 19 3 Fast Attach 14 | 5 6 3 . Attach 18 | 2 1 10 5 Detach 1 | . . 1 . Swap 15 | . 6 7 2 Drop 31 | . 15 14 2 Fire 73 | 6 50 16 1 Melee 68 | . . 47 21 Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 442 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Build established: Scavenger-Mutant 835 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Entered another Materials area 993 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1494 | -9/Materials | Repaired Hover Unit 1523 | -9/Materials | Repaired Hover Unit 1559 | -9/Materials | Discovered new exit (range 14) 1719 | -9/Materials | Lost 4 parts (1p2n1u) 1833 | -9/Materials | Discovered new exit (range 7) 1865 | -9/Materials | Identified exit to Mines 1884 | -9/Materials | Entered another Materials area 1884 | -8/Materials | Evolved 2 slots: Utility x2 2265 | -8/Materials | Self-destructed Last Messages --------------- 02173_ H-55 Commando destroyed. 02174_ K-01 Serf collects debris. 02176_ Acquired 10 matter. 02178_ K-01 Serf collects debris. 02190_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02191_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02193_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad WSH9P9VNJA. 02238_ G-47 Trooper destroyed. 02240_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02242_ Drone sends a signal. 02250_ G-47 Trooper destroyed. 02258_ Acquired 10 matter. 02260_ W-25 Informer sends out distress signal. 02261_ Hover Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????????????" ?????????????????????????????????? | | ???????????????? #########???????????????????????? | | ?????????????????o ! ???????????????????????? | | ??????????????????# g#??????????????????????? | | ??????????????????# g########???????????????? | | ??????????????????# #[%!= #???????????????? | | ??????????????????# /[= #%"= #???????????????? | | ??????????????????# /[ # T #???????????????? | | ??????????? /= g/ " [#???????????????? | | ????????H?? ##### # ##??????????????? | | ????????????????????????#@# [ "##?????????????? | | ????????????????????????#g########"##????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# # """ =#????????????? | | ????????????????????????# + "T" ##???????????? | | ????????????????????????# # "#???????????? | | ????????????????????????# ############???????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????########## #??????????????????????? | | ???????? #??????????????????????? | | ???????????????####### ####??????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ???????? #######+##### #?????????????????????????? | | ??????? #?????????????????????????? | | ??????? #?????????????????????????? | | ??????? #?????????????????????????? | | ????????" """ #?????????????????????????? | | ????????"??""" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Melee Analysis Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingNullRay Manual? 0 Play Time 00:23:54 Cumulative 21.1 hours Start 2024.03.13 @ 17:55:55 End 2024.03.13 @ 18:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a53e875a-cf50-4c6e-8b3c-1157fb3615d8