Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.30 @ 14:16:50 Player: Petvaria Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (684) 3420 Value Destroyed (35041) 35041 Prototype IDs (62) 1240 Alien Tech Used (12) 2400 Bonus (30081) 30081 TOTAL SCORE: 81282 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 16464 Follower Combat Kills 669 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3048 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Acquired SGEMP 2000 Friendly Fire -600 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Long-range Terrain Scanner Advanced Weapon Cycler Advanced Transmission Jammer Improved Point Defense System Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Advanced Heavy Siege Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Experimental Terrain Scan Processor Core Analyzer Precision Matter Filter Advanced Weapon Cycler Heavy Reflective Plating Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Multirail Multirail > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Improved Quantum Reactor Medium Treads Medium Treads Advanced Medium Treads Armored Heavy Treads Compact Matter Pod Advanced Weapon Cycler Advanced Transmission Jammer Graphene Brace Advanced Thermal Shield Long-range Tractor Beam Subatomic Replicator Terrabomb Hypervelocity EM Gauss Rifle Enhanced Quantum Rifle HERF Cannon Compact HERF Cannon Heavy Machine Gun KE Penetrator KE Penetrator Enhanced Gamma Bomb Array [Rating: 224] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon KE Penetrator Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . 4 2 . . . . 2 . . . 2 . 2 Power 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Propulsion 5 | . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 1 Utility 8 | . . 1 . 1 1 . . . . . 2 . . . . . 1 . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Attached 349 | 6 12 29 2 35 36 8 6 1 4 2 11 11 9 2 20 . 18 29 22 7 12 27 40 Power 43 | . 2 3 . 4 5 1 . . . 1 1 1 2 . 1 . 1 5 1 1 3 4 7 Engine 11 | . 2 3 . 1 3 . . . . . . . 1 . . . . 1 . . . . . Core 8 | . . . . 3 2 1 . . . 1 . . 1 . . . . . . . . . . Reactor 24 | . . . . . . . . . . . 1 1 . . 1 . 1 4 1 1 3 4 7 Propulsion 84 | 2 1 15 1 11 9 1 2 . 2 . 2 2 2 1 8 . 3 7 3 1 1 2 8 Treads 75 | 2 1 15 1 11 9 1 2 . 2 . 2 2 2 . 6 . . 7 3 1 1 2 5 Leg 9 | . . . . . . . . . . . . . . 1 2 . 3 . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 123 | 2 5 2 . 12 9 4 3 1 1 . 5 3 4 . 3 . 9 12 12 5 4 15 12 Device 74 | 1 3 1 . 5 4 4 2 . 1 . 3 2 3 . 3 . 4 10 10 2 1 9 6 Storage 5 | 1 2 . . 1 . . . . . . . . . . . . 1 . . . . . . Processor 13 | . . . . 1 1 . . . . . 2 . 1 . . . 3 . . 2 1 . 2 Hackware 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . Protection 27 | . . 1 . 5 2 . . 1 . . . 1 . . . . 1 2 2 1 2 5 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 99 | 2 4 9 1 8 13 2 1 . 1 1 3 5 1 1 8 . 5 5 6 . 4 6 13 Energy Gun 24 | 1 2 1 . 4 5 . . . 1 . 1 . . . . . 1 . 1 . 1 2 4 Energy Cannon 28 | . . 4 1 2 4 . . . . 1 . 4 . . 1 . 1 1 2 . 3 2 2 Ballistic Gun 33 | 1 1 3 . 2 3 1 . . . . 2 1 1 1 1 . 3 4 1 . . 1 7 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Launcher 4 | . 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . Special Weapon 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 3 . 4 1 3 1 . . . . . . . 6 . 4 1 10 5 . 8 4 Corrupted Parts 6 | . . . . . . . . . . . . . . 1 1 . . 4 . . . . . System Corruption 29 | . . . . . . . . . . . . . . 2 1 . . 26 . . . . . Parts Lost 95 | . 3 . . 2 8 . 2 . . . . 3 12 7 . . 4 1 4 6 3 7 33 Power 14 | . 1 . . 1 . . . . . . . . 2 2 . . 1 . . 1 1 . 5 Propulsion 17 | . . . . . 3 . . . . . . 1 5 2 . . . . . . . . 6 Utility 39 | . 2 . . 1 3 . 2 . . . . 2 4 1 . . 1 1 2 2 2 4 12 Weapon 25 | . . . . . 2 . . . . . . . 1 2 . . 2 . 2 3 . 3 10 Highest Loss Streak 19 | . 1 . . 1 3 . 2 . . . . 3 8 5 . . 2 1 2 5 1 4 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Backups 22 | 3 22 24 25 24 24 22 23 24 24 24 22 23 20 19 23 23 23 22 22 23 16 20 22 Power . | 1 1 . 1 . . 1 1 1 1 1 . . . . . . . . 1 1 . 1 2 Propulsion 4 | . 11 9 7 6 5 4 5 4 4 4 4 2 1 . . 3 4 2 1 1 3 4 2 Utility 8 | . 2 6 8 8 10 9 10 11 12 12 11 11 8 8 9 11 11 9 8 10 6 6 6 Weapon 7 | . 7 8 9 8 6 5 6 6 6 6 5 7 8 7 11 7 7 8 8 6 2 4 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 71 | . 9 7 . 13 8 1 . . . . 1 2 . . 7 . 3 6 6 2 . 3 3 Power 7 | . . 1 . 1 1 1 . . . . . . . . . . . 1 . 1 . . 1 Propulsion 10 | . 2 2 . . 1 . . . . . . . . . . . 1 1 . . . 2 1 Utility 14 | . . . . 3 2 . . . . . . 1 . . 3 . 1 . 3 . . . 1 Weapon 37 | . 7 4 . 9 4 . . . . . 1 1 . . 4 . . 4 3 . . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Average Slot Usage (%) 87 | . 96 99 100 99 99 99 99 96 92 91 92 90 88 56 71 94 92 85 80 70 79 84 79 Engine 4 | . 13 11 11 7 3 6 7 7 7 6 5 5 4 . 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . 5 5 3 . 1 5 6 8 13 8 10 17 15 Treads 22 | . 27 33 33 35 29 30 30 30 30 30 22 25 22 1 2 15 14 22 14 14 12 13 14 Device 16 | . 10 11 11 13 11 20 19 15 15 15 16 11 16 17 17 21 21 20 23 15 22 21 19 Storage 6 | . 14 11 11 9 7 7 7 7 7 7 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 4 | . . . . . 2 . . . . . 5 10 10 10 10 10 10 4 4 7 8 8 7 Protection 4 | . . 10 11 13 7 9 7 7 7 7 5 5 3 . . . . 3 2 3 2 3 2 Energy Gun 4 | . 13 1 . . 5 7 7 7 7 7 9 . . . 2 . 1 . . . 7 6 5 Energy Cannon 6 | . . 9 11 8 7 6 7 7 7 6 3 6 11 7 6 15 9 . 2 8 7 8 4 Ballistic Gun 8 | . 14 10 11 8 8 6 7 7 7 7 6 13 7 12 3 5 6 17 13 . . 1 5 Peak Build Rating 224 | 6 12 21 21 31 48 51 53 54 54 54 88 98 98 74 133 129 164 171 213 218 209 214 224 Average Rating 81 | 4 9 19 20 28 40 47 51 53 53 53 72 92 85 54 79 124 144 152 176 208 197 198 202 On Entrance 85 | . 6 12 21 21 31 43 49 53 54 54 54 85 98 74 57 129 124 147 163 213 152 208 201 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . 3 17 15 . . 6 . . . Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 238 | 8 91 103 103 114 133 139 134 131 131 131 156 158 145 136 175 170 184 207 223 218 217 237 238 Greatest Support 270 | 40 40 60 60 80 104 88 90 90 90 90 122 172 172 53 156 85 85 225 270 270 265 255 255 Greatest Overweight (x) 69 | . 2 1 1 1 1 1 1 1 1 1 1 . 2 37 11 1 2 1 . 1 1 1 69 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 . . 21 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 23 21 25 23 25 25 25 25 25 25 25 Average Carried 23 | 4 22 24 24 24 24 23 24 24 25 25 23 23 20 19 23 23 24 24 24 24 18 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 25 25 25 25 21 25 25 25 25 25 25 23 20 18 23 23 24 25 25 21 23 25 5 Class Distribution -------------------- 26% | Tank 26% | Mutant 12% | Scavenger-Tank 11% | Skirmisher 10% | Generator-Tank 4% | Scavenger-Skirmisher 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Storage Tank | -7/Recycling Tank | -7/Scraptown Scavenger-Tank | -5/Factory Tank | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Tank | -3/Garrison Scavenger-Tank | -3/Quarantine Alien-Mutant | -3/Section 7 Generator-Tank | -2/Research Generator-Tank | -2/Testing Generator-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Matter Collected 14657 | 259 336 771 78 869 1185 253 124 71 151 26 342 631 510 189 775 38 811 2116 2287 348 159 359 1969 Remotely 2704 | . . . . . . . . . 10 . . 337 . 126 283 . . 98 739 . . 70 1041 Salvage Created 38431 | 111 713 1305 224 1952 2548 49 240 83 714 . 1192 956 599 242 791 90 1993 3019 2923 3750 2633 2929 9375 Parts 1547 | 12 53 87 17 103 109 3 7 4 24 . 46 44 23 19 19 1 79 107 97 114 94 117 368 Haulers Intercepted 11 | . 1 5 . 4 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 21 | . . 1 . 1 3 . 1 . 5 . 2 1 . . . . 2 . . . 3 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . . 18 15 . 1 . . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Combat Hostiles Destroyed 534 | . 21 30 8 37 44 . 1 1 4 . 12 19 14 13 26 3 23 30 30 44 30 32 112 Melee 10 | . . . . . . . . . . . . . . . . . . . . 8 1 . 1 Guns 244 | . 18 17 5 13 18 . 1 1 3 . 8 5 . 6 1 1 15 30 27 . 9 10 56 Cannons 143 | . . 9 . 19 15 . . . 1 . 3 6 7 . 5 2 6 . . 29 11 15 15 AOE 85 | . 3 3 3 5 10 . . . . . . 8 6 7 18 . . . . . . . 22 Classes Destroyed 28 | 2 7 1 1 2 2 1 . . . . . 1 . . 2 1 . . 2 1 1 2 2 Worker 32 | . 1 3 . 1 4 . 2 . . . 4 . . . . . 6 . 1 1 1 . 8 Builder 27 | . 1 2 . 1 2 . . . . . 1 1 . . . . 1 . 6 1 2 5 4 Tunneler 7 | 3 2 . 1 . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 1 5 . 4 1 . . . . . . . . . . . . . . . . . . Recycler 35 | 1 1 1 . 3 7 . 1 . 7 . 3 1 . . . . 3 . 1 1 3 1 1 Mechanic 7 | . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 3 Operator 4 | . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 12 | . 1 5 . . 1 . . . . . . . . . . . . . 1 1 . . 3 Swarmer 99 | . 12 14 3 10 7 . . . . . . 9 2 12 4 . 6 . . 4 5 . 11 Saboteur 10 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . 6 Grunt 194 | . 9 10 4 16 19 . . . . . 5 4 5 . 10 . 6 13 12 23 11 7 40 Brawler 16 | . . . . 1 1 . . . . . . . . . 2 . . . 2 2 . 2 6 Duelist 19 | . . . 1 . 1 . . . . . 1 . 1 . 2 . . . 3 . 1 3 6 Protector 5 | . . . . . . . . . . . . . . . 2 . . . 1 . . 1 1 Researcher 12 | . . . . . . . . . . . . . . . . . . . 2 10 . . . Sentry 55 | . . 6 . 8 8 . 1 1 4 . 2 2 1 1 . . 2 8 . 3 1 . 7 Specialist 9 | . . . . 2 . . . . . . . . . . . . . . . 2 2 3 . Hunter 42 | . . . . . 3 . . . . . 2 2 2 . 4 . 2 4 6 2 2 4 9 Programmer 61 | . . . . . 5 . . . . . 2 2 3 . . 1 7 5 5 3 6 4 18 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 6 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Wasp 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 32 | 3 4 5 3 12 14 . 2 1 8 . 6 6 5 5 11 12 6 6 12 10 9 9 32 Combat Bots Only 27 | . 3 5 3 12 10 . 1 1 2 . 3 5 5 5 11 12 4 6 7 10 8 7 27 Max Kills in Single Turn 5 | 1 2 3 2 2 3 1 2 1 1 . 3 2 1 2 5 1 2 3 3 2 2 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Exploded 4 | . 2 2 2 2 2 . . . . . . 2 1 2 4 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Hostile Shots Fired 4242 | . 96 128 30 194 492 . 15 18 15 . 38 142 132 56 39 4 117 227 277 908 108 292 914 Missed 1055 | . 28 33 8 52 186 . 7 7 7 . 11 33 37 21 10 3 37 53 65 172 16 63 206 Hits 3187 | . 68 95 22 142 306 . 8 11 8 . 27 109 95 35 29 1 80 174 212 736 92 229 708 Melee 65 | . . . 1 . 6 . . . . . . . 1 . . . . . 9 4 2 7 35 Projectile 3122 | . 68 95 21 142 300 . 8 11 8 . 27 109 94 35 29 1 80 174 203 732 90 222 673 AOE 19 | . . . . . . . . . . . . 1 . . . . . . . 1 . 16 1 Critical Strikes 140 | . 2 1 1 5 4 . . . . . . 4 3 . 5 . 5 9 10 27 5 12 47 Actively Blocked 61 | . . . . . . . . . . . . . . . . . . . 7 10 4 6 34 Part Disruptions 7 | . . . . . 1 . . . . . . . . . . . . 1 . 1 1 . 3 Damage Taken 37186 | . 658 937 252 1757 3339 . 177 63 64 . 495 1588 1815 719 456 25 1332 1792 2256 6556 1270 2993 8642 Core 3398 | . 143 72 47 134 273 . . . . . 32 58 151 58 . . 68 44 115 246 58 292 1607 Absorbed by Shields 17769 | . . . . . . . . . . . 49 310 6 . 229 . 520 1468 2264 4783 912 562 6666 Reduced by Siege Mode 1804 | . . . . . . . . . . . . 69 5 . . . . 71 270 187 140 402 660 Redirected to Shielding 121 | . . . . . . . . . . . . . . . . . . . . . 69 . 52 Ignored by Resistances 7208 | . . . . . 54 . 12 16 . . . . . . . . 26 142 . 3849 198 948 1963 Regen/Repaired (Parts) 5147 | . 140 156 . 520 . 292 72 7 12 . 98 . . . 166 . . . 81 3603 . . . Core Remaining (%) 69 | 100 42 . 70 75 . . . . . 61 96 . . . . 76 . . . 34 . 75 . Volleys Fired 1628 | 13 77 89 17 106 160 3 5 11 19 . 45 77 49 32 24 12 73 142 131 138 70 117 218 Largest 4 | 2 2 2 2 2 3 2 3 3 3 . 4 4 4 3 4 4 4 4 4 2 4 4 4 Hottest 448 | 60 85 91 91 92 210 145 178 178 178 . 258 249 249 203 281 281 290 187 220 240 370 448 373 Shots Fired 3883 | 26 142 173 32 199 363 8 15 20 32 . 111 150 82 54 56 36 214 361 361 251 197 355 645 Gun 2293 | 26 136 98 15 99 217 5 10 9 26 . 66 70 26 27 11 8 99 344 321 . 84 142 454 Cannon 1502 | . . 73 15 95 138 3 5 11 6 . 41 74 46 22 34 28 115 17 40 251 113 213 162 Launcher 77 | . 6 2 2 5 8 . . . . . 4 6 10 5 . . . . . . . . 29 Special 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . Kinetic 1538 | 13 73 86 15 94 126 2 5 5 6 . 26 68 26 27 11 8 82 302 294 . . 21 248 Thermal 2159 | 13 63 85 15 100 229 6 10 15 26 . 81 64 32 22 34 28 126 42 59 231 197 327 354 Explosive 59 | . 6 2 2 5 8 . . . . . 4 6 10 5 11 . . . . . . . . Electromagnetic 105 | . . . . . . . . . . . . 12 14 . . . 4 17 8 . . 7 43 Entropic 22 | . . . . . . . . . . . . . . . . . 2 . . 20 . . . Robot Hit Streak 34 | 5 10 13 5 17 28 8 8 7 13 . 15 13 12 4 26 4 21 29 25 20 34 32 34 Robot Miss Streak 8 | 3 4 7 2 3 5 2 3 2 3 . 4 5 6 6 3 4 4 3 4 3 7 3 8 Penetration Max 2 | . . . . . 1 . . . . . 1 1 1 . 1 . 1 1 2 1 . 2 1 Secondary Targets 32 | . 2 . . . 2 . . . . . . . . . . . . 8 14 . . . 6 Max Gunslinging Chain 2 | . 1 . . . 1 . . . . . . . . . . . . 1 2 . . . 1 Shots Hit Robots 2471 | 16 86 107 21 125 208 7 9 13 28 . 67 62 38 13 45 15 138 256 238 201 112 231 435 Core Hits 1436 | 7 57 59 12 63 120 6 9 5 25 . 58 45 39 16 52 3 61 98 105 92 50 91 363 Critical Kills 44 | . 1 2 . . 1 . . 1 1 . . . 1 . 2 . 2 5 2 7 9 5 5 Critical Parts Destroyed 35 | . 1 . . 2 1 . . . . . 1 2 1 1 . . 3 12 7 . . . 4 Critical Strikes 108 | . 7 2 . 3 7 . . 1 1 . 1 2 2 1 4 . 5 19 9 15 9 7 13 Burn 15 | . 5 . . 1 5 . . . . . . . . . . . . . . . . 2 2 Meltdown 28 | . . 1 . . 1 . . . . . . . 1 . 2 . 1 . . 7 9 4 2 Destroy 55 | . 2 1 . 2 1 . . 1 1 . 1 2 1 1 . . 4 19 9 . . 1 9 Sever 8 | . . . . . . . . . . . . . . . 2 . . . . 6 . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 72 | . . . . . . . . . . . . . . . . . . . 4 68 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . 1 68 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 96080 | 160 1274 2211 570 3356 6257 176 382 300 666 . 2178 3002 2032 1024 6832 499 4814 7463 8146 10512 4702 8011 21513 Guns 43601 | 160 975 890 138 1019 3180 124 207 194 493 . 1453 1336 402 299 221 56 1979 6949 7328 . 2171 3058 10969 Cannons 30769 | . . 981 227 1867 1742 52 80 106 133 . 572 922 711 32 895 443 2760 514 385 7161 2229 4946 4011 Explosions 16485 | . 223 213 159 403 1260 . . . . . 122 740 898 693 5206 . . . 160 . . . 6408 Melee 3500 | . . . . . . . . . . . . . . . . . . . 152 3348 . . . Ramming 1215 | . 76 127 46 67 75 . 95 . 40 . 31 4 21 . . . 75 . 121 3 302 7 125 Kinetic 28521 | 57 424 744 138 961 1701 47 78 117 104 . 497 1292 402 299 221 56 1663 5910 6785 . . 685 6340 Thermal 46255 | 103 551 1127 227 1925 3221 129 209 183 522 . 1528 730 473 32 895 443 2947 1039 926 6485 4400 7226 10934 Explosive 9917 | . 223 213 159 403 1260 . . . . . 122 740 898 693 5206 . . . . . . . . Electromagnetic 5585 | . . . . . . . . . . . . 236 238 . . . 129 514 261 . . 93 4114 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3911 | . . . . . . . . . . . . . . . 510 . . . 53 3348 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 676 | . . . . . . . . . . . . . . . . . . . . 676 . . . Highest Corruption 42 | . . . . 3 10 10 10 10 10 . 1 4 4 6 6 1 9 38 42 6 . . . Average Corruption 7 | . . . . 1 1 10 10 10 10 . 1 3 4 4 3 1 3 13 26 5 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 475 | . . . . 19 9 35 35 13 42 . 2 6 28 77 4 2 16 92 53 42 . . . Message Errors 125 | . . . . 2 3 9 15 2 10 . 1 1 7 23 1 . 7 23 11 10 . . . Matter Fused 101 | . . . . 6 2 11 7 4 12 . . . 5 15 . 2 3 18 7 9 . . . Heat Flow Errors 51 | . . . . . 2 4 2 . 5 . . 1 5 6 1 . 1 10 8 6 . . . Energy Discharges 63 | . . . . 3 1 3 6 3 8 . . 2 3 17 . . 1 10 3 3 . . . Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Fused 6 | . . . . . . . . . . . . . 1 2 . . . 2 1 . . . . Data Loss (minor) 48 | . . . . 5 . 1 3 3 3 . 1 1 4 6 2 . 1 9 8 1 . . . Data Loss (major) 20 | . . . . 3 . 2 1 . 3 . . . 1 1 . . 1 5 1 2 . . . Misfires 24 | . . . . . . 3 . . 1 . . . . 7 . . 1 6 3 3 . . . Alerts 7 | . . . . . . 1 1 1 . . . 1 . . . . . 1 1 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 27 | . . . . . 1 1 . . . . . . 1 . . . 1 8 9 6 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1604 | . . 18 . 43 44 . 13 . . . 8 82 63 87 243 53 142 . 29 219 151 125 284 Projectiles 839 | . . 18 . 32 27 . 4 . . . 8 60 30 . 10 53 127 . 25 91 79 125 150 Explosions 510 | . . . . 11 17 . . . . . . 22 17 87 233 . . . . . . . 123 Melee 255 | . . . . . . . 9 . . . . . 16 . . . 15 . 4 128 72 . 11 Knockbacks 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . Impact 4 | . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 680 | . . . . 48 122 . . . . . . 14 . 114 . . . . . . . . 382 Shots 32 | . . . . 1 2 . . . . . . 1 . 2 . . . . . . . . 26 Rammed 78 | . 10 7 4 8 8 . 8 . 4 . 3 1 1 . . . . . 6 2 10 1 5 Targets Rammed 94 | . 11 10 4 9 11 . 9 . 4 . 3 1 1 . . . 6 . 6 2 11 1 5 Kicked 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Crushed 10 | . 1 3 . 1 3 . 1 . . . . . . . . . . . . . 1 . . Highest Temperature 634 | 20 120 288 21 32 155 223 150 117 254 . 433 634 572 217 142 288 328 390 250 376 218 218 253 Average Temperature 118 | 9 37 25 12 5 41 82 56 44 69 . 152 139 175 67 65 121 104 129 46 192 157 153 149 Received Heat Transfer 5690 | . 225 213 87 639 906 . 27 18 24 . 93 120 153 54 65 . 61 306 211 1348 102 176 862 Thermoelectric Energy+ 13659 | . . . . . . . . . . . . . . . . . . . . 4304 1638 4631 3086 Effects 55 | . . . . . . . . . . . 6 7 7 . . . 1 . 1 16 6 3 8 Shutdowns 7 | . . . . . . . . . . . 2 3 2 . . . . . . . . . . Energy Bleed 17 | . . . . . . . . . . . 1 1 3 . . . . . . 6 1 1 4 Interference 24 | . . . . . . . . . . . 2 . . . . . . . 1 10 5 2 4 Matter Decay 3 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Damage (minor) 4 | . . . . . . . . . . . 1 2 1 . . . . . . . . . . Siege Activations 70 | . . . . . . . . . . . . 4 2 . . . . 10 8 9 6 12 19 Total Turns 1357 | . . . . . . . . . . . . 116 11 . . . . 190 226 206 128 203 277 Longest Duration 57 | . . . . . . . . . . . . 57 7 . . . . 35 49 53 37 44 48 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Robots Corrupted 25 | . . . . . . . 1 . . . . . . . . . 1 2 2 . 2 . 17 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 16 Parts Fried 74 | . . . . . . . 1 . . . . 2 3 . . . 2 11 4 . 7 . 44 Impact Corruptions 9 | . . . . . . . 2 . . . . . 1 . . . 1 . 1 . 3 . 1 Robots Melted 34 | . . 1 . . 1 . . . . . 1 . 1 . 2 . 1 . . 7 10 7 3 Combat Hostiles 31 | . . 1 . . 1 . . . . . 1 . 1 . 2 . 1 . . 6 9 7 2 Parts Melted 171 | . 6 3 . 4 16 1 2 . 2 . 7 . 3 . 2 3 10 . 1 22 26 37 26 Heat Transferred 55472 | 225 1732 1951 407 2738 5394 249 411 323 1060 . 2765 1048 583 37 1130 520 3759 1332 914 5802 4477 7878 10737 Parts Sabotaged 18 | . . . . . . . . . . . . . . . . . . . . . 2 . 16 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 12 | . . . . . . . . . . . . . . . . . . . 1 . . . 11 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Maximum Alert Level 5 | . . 2 1 2 3 1 1 1 . . 1 1 . . . . 2 5 4 5 5 4 5 Low Security (%) 42 | 100 100 22 94 54 30 82 79 46 100 . 74 80 . . . . 15 . . . . . . Level 1 18 | . . 59 5 22 46 17 20 53 . . 25 19 . . . . 75 2 . . . . . Level 2 7 | . . 17 . 22 15 . . . . . . . . . . . 9 22 . . . . . Level 3 9 | . . . . . 6 . . . . . . . . . . . . 27 34 43 6 39 13 Level 4 15 | . . . . . . . . . . . . . . . . . . 33 65 43 88 60 29 Level 5 3 | . . . . . . . . . . . . . . . . . . 14 . . . . 33 High Security 2 | . . . . . . . . . . . . . . . . . . . . 13 3 . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3340 | 10 164 490 223 548 822 283 289 327 149 . 281 385 . . . . 543 1887 1534 1947 1662 1374 3340 Initial 1100 | . . 36 188 . 95 283 . 105 119 . . 108 . . . . 300 393 1061 852 1100 1100 822 Average 537 | . 59 283 64 236 271 82 109 218 68 . 115 100 . . . . 286 1073 1279 1220 1328 1163 1820 Influence Increases 19119 | 20 742 1086 246 1212 1529 1 691 352 417 . 641 632 300 280 510 40 1135 1504 988 1565 928 1050 3250 Destroy 0b10 Robot/C 11180 | . 420 600 160 740 880 . 260 120 80 . 300 380 280 260 480 20 460 600 620 1080 600 620 2220 Destroy 0b10 Robot/NC 760 | 20 40 85 5 45 75 . 20 10 35 . 55 20 . . 15 10 50 30 55 20 30 40 100 Destroy Leader 1950 | . 104 170 30 168 232 . 62 30 . . 64 60 20 20 . 10 100 40 72 132 120 90 426 Allied During Kill 674 | . . . . . . . 342 144 92 . 96 . . . . . . . . . . . . Successful Hack 163 | . 24 8 8 8 12 . 6 . 12 . . 16 . . . . 24 14 . . 7 24 . Select Force Hacks 300 | . 60 30 . 30 . . . . 180 . . . . . . . . . . . . . . Disable Machine 840 | . 15 30 30 150 135 . . 30 15 . 15 . . . . . 60 45 105 90 15 75 30 Anti-Garrison Action 650 | . . . . . . . . . . . . . . . . . . 650 . . . . . Destroy Structure 1552 | . 34 28 13 56 120 1 1 3 3 . 96 156 . . . . 36 80 76 138 126 201 384 Advance Influence 300 | . . . . . . . . . . . . . . . . . 300 . . . . . . Partial Spotted 60 | . 15 15 . . 15 . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 690 | . 30 120 . 15 60 . . 15 . . 15 . . . 15 . 90 45 60 105 30 . 90 Influence Decreases 16237 | 20 655 689 730 1002 928 812 458 278 724 . 419 495 619 320 33 517 610 142 1360 1181 1197 1507 1541 Entered New Map 5768 | . . 51 296 . 115 528 . 128 188 . . 114 134 8 . 477 . 132 826 663 831 728 549 Time Decay 8112 | 20 625 638 315 532 583 284 414 130 447 . 297 242 421 262 33 40 470 . 494 458 326 559 522 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 874 | . 30 . . 20 80 . 20 . . . . 30 64 50 . . 40 10 40 60 30 70 330 Lost Ally 356 | . . . . . . . 24 20 40 . 122 . . . . . . . . . 10 . 140 Purge Threat 1027 | . . . 119 450 150 . . . 49 . . 109 . . . . . . . . . 150 . Squads Dispatched 125 | . 4 5 . 6 16 . 4 2 . . 2 2 . . . . 6 . 10 19 4 10 35 Investigation 10 | . 2 2 . 2 2 . 1 . . . . . . . . . . . . . 1 . . Extermination 23 | . . . . . 4 . 1 1 . . 1 2 . . . . 2 . 2 2 1 4 3 Reinforcement 35 | . 2 3 . 4 3 . 2 1 . . 1 . . . . . 2 . 2 9 1 1 4 Assault 39 | . . . . . 1 . . . . . . . . . . . . . 6 6 1 5 20 Garrison 17 | . . . . . 6 . . . . . . . . . . . 2 . . 2 . . 7 Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 8 | . . 1 . 2 1 . 1 . . . . . . . . . . . . 1 . 1 1 Haulers Reinforced 6 | . . . . . . . 1 . . . 1 . . . . . 2 . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Distress Signals 36 | . 2 6 . 2 3 . 2 . . . 2 1 . . . . 4 . 2 5 1 1 5 Communications Jammed 79 | . . . . . 4 . . . . . 1 . . . . . . . 69 . 4 1 . Distress Signals 73 | . . . . . 4 . . . . . 1 . . . . . . . 65 . 2 1 . Times Spotted 853 | . 53 46 8 48 70 . 11 4 4 . 22 25 13 13 46 4 31 29 53 130 40 42 161 Peak Tracking Total 33 | . 5 5 3 7 7 . 3 3 2 . 6 8 5 5 12 2 7 5 7 33 7 6 18 Tactical Retreats 34 | . 2 5 . 1 3 . . 1 . . 1 . . . 1 . 3 1 4 5 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Traps Triggered 19 | . 1 1 . 1 2 . 3 . . . . . . . . . 1 7 1 . . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Machines Disabled 62 | . 2 2 2 10 9 . . 2 1 . 1 . . . 1 . 4 5 8 6 1 6 2 Max in Single Turn 2 | . 1 1 1 2 2 . . 1 . . 1 . . . 1 . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Machines Accessed 83 | . 11 8 1 9 9 . 3 4 11 1 1 3 . 1 2 . 6 2 2 . 3 5 1 Terminals 45 | . 8 3 1 5 5 . 2 4 5 . . 3 . . . . 3 2 . . 2 2 . Fabricators 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Repair Stations 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 2 . 1 . . . . 6 . . . . . . . . . . . . . . Scanalyzers 8 | . . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . 2 1 Garrison Access 7 | . . . . . 3 . . . . . . . . . . . 2 . 1 . . 1 . Total Hacks 181 | . 25 22 3 32 17 . 5 5 21 5 2 5 . 1 5 . 11 4 2 . 6 9 1 Successful 90 | . 16 8 2 22 4 . 2 1 11 5 1 3 . 1 5 . 2 1 1 . 2 3 . Failed 89 | . 9 13 1 10 13 . 3 4 10 . 1 2 . . . . 9 3 1 . 4 5 1 Catastrophic 23 | . 2 2 . 2 3 . . . 2 . . 1 . . . . 5 2 1 . 2 1 . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . Manual 84 | . 21 10 3 13 3 . 1 4 21 . . 4 . . . . 2 . . . 2 . . Terminals 92 | . 18 7 3 11 9 . 4 5 12 . . 5 . . . . 6 4 . . 4 4 . Fabricators 5 | . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . Repair Stations 30 | . 4 10 . 16 . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 3 3 . 2 . . . . 9 . . . . . . . . . . . . . . Scanalyzers 16 | . . 2 . 3 . . . . . . 2 . . . . . 3 . 1 . . 4 1 Garrison Access 10 | . . . . . 6 . . . . . . . . . . . 2 . 1 . . 1 . Terminal Hacks 29 | . 1 1 2 4 1 . 1 1 2 5 . 2 . 1 5 . . 1 . . 1 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . Branch Access Points 4 | . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . Unreport Threat 10 | . . . 2 3 1 . . . 2 . . 1 . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . 4 5 . 13 . . . . . . . . . . . . . . . . . . . Scan Component 12 | . 2 3 . 7 . . . . . . . . . . . . . . . . . . . Repair 10 | . 2 2 . 6 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Study 6 | . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . 1 . Garrison Access Hacks 4 | . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 27 | . 11 1 . 3 1 . . . 9 . . 1 . . . . . . . . 1 . . Terminals 17 | . 9 . . 2 1 . . . 3 . . 1 . . . . . . . . 1 . . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . 3 . . 2 1 . . . 3 . . 1 . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 1 . 1 . . . . 6 . . . . . . . . . . . . . . Tunnel 10 | . 2 1 . 1 . . . . 6 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 9 7 . 6 8 . 2 3 6 . 1 2 . . . . 6 2 1 . 2 4 1 Full Trace Events 6 | . 1 . . 1 2 . . . . . . . . . . . . 1 . . 1 . . Feedback Events 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Corruption 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . . . . 6 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . 2 . . . . . . 1 . . . . . 1 . . . . 1 . Parts Repaired 10 | . 2 2 . 6 . . . . . . . . . . . . . . . . . . . Time 324 | . 52 70 . 202 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . 9 . . . . 4 Machine Destruction 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Total Allies 28 | . . . . . . 20 . . . . . . . . . . . . . . 1 . 7 Largest Group 20 | . . . . . . 20 19 12 11 9 9 . . . . . . . . . 1 . 4 Highest-Rated Group 507 | . . . . . . 507 472 329 295 244 243 . . . . . . . . . 10 . 58 Highest-Rated Ally 35 | . . . . . . 35 31 31 31 31 31 . . . . . . . . . 10 . 15 Initial UFD Resources 47 | . . . . . . . . . . . 38 40 40 40 40 42 42 42 42 42 45 45 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . . . . . . 101 45 8 . 65 . . . . . . . . . . . 12 Total Damage 3662 | . . . . . . . 1427 888 82 . 1003 . . . . . . . . . . . 262 Kills 24 | . . . . . . . 13 6 . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Active Infowar (turns) 17688 | 97 935 . . 1241 1857 1028 474 . . . 529 436 1361 2394 1370 219 842 491 1189 724 761 1497 243 Optics 456 | . . . . . . . . . . . . . . . . . 447 9 . . . . . Sensors 295 | . . . . . . . . . . . . . . . . . 293 . 2 . . . . Terrain 11505 | . 298 . . 1029 37 . 373 . . . 390 436 1361 2394 1370 219 690 489 443 350 675 793 158 Structural 2231 | . . . . 212 1799 119 101 . . . . . . . . . . . . . . . . Seismic 734 | 97 637 . . . . . . . . . . . . . . . . . . . . . . Jamming 3613 | . . . . . 19 909 . . . . 139 . . . . . 57 . 875 448 249 828 89 ECM 6 | . . . . . 2 . . . . . . . 1 . . . . . . . . 2 1 Robot Analysis Total 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Turns Passed 38893 | 215 3633 2419 1203 2544 3072 1029 1066 279 1311 2971 782 870 1371 3469 1823 263 1185 2450 1313 1322 761 1657 1885 Spaces Moved 13270 | 112 1050 888 568 919 1166 323 466 98 565 1334 269 360 579 263 597 132 450 811 496 391 272 536 625 Core 171 | 17 . . . . . . . . . . . . . 153 . . . . . . . . 1 Treads 11950 | 95 1050 888 568 919 1166 323 466 98 565 1334 269 360 579 109 5 . 34 807 496 391 272 536 620 Legs 1147 | . . . . . . . . . . . . . . 1 590 132 416 4 . . . . 4 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 200 200 210 210 216 216 216 216 154 152 312 176 176 169 155 155 151 151 151 154 Average Speed 230 | 143 305 210 200 200 209 210 213 216 216 216 218 155 195 1217 272 176 182 229 155 153 152 213 166 Slowest Speed 3500 | 160 320 240 200 200 230 210 216 216 216 216 235 157 312 1900 970 176 330 252 160 227 245 256 3500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . . . . 4 . . . . . 10 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 5 95 86 98 72 39 88 14 26 98 92 8 9 71 44 59 37 17 67 57 20 11 69 21 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 13 | . 2 1 2 1 . . . . 6 . . . 1 . . . . . . . . . . Known Exits Taken 10 | . . 1 . . . . 1 . . . 1 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 . . . 1 1 1 . . . . . . . . 1 1 . 1 . Scrap Searched 8 | . . . 1 . . . . . . 3 . . 2 1 . 1 . . . . . . . Spaces Dug 198 | . . . . 6 14 . . . . . 4 31 5 6 . 3 9 . 7 38 22 29 24 Terrain Destroyed 1198 | . 36 20 20 46 114 1 1 4 3 . 57 85 106 94 107 16 16 27 81 96 58 69 141 Melee 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . Projectile 557 | . . . . 23 27 1 1 4 3 . 7 52 19 24 2 16 16 22 69 83 58 69 61 AOE 616 | . 36 20 20 23 87 . . . . . 50 33 87 70 105 . . . 8 . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res Gar Qua Sec Res Tes Acc Total 18988 | 143 1324 1271 599 1460 1512 669 518 154 630 1424 390 563 761 495 750 144 687 1229 856 808 527 889 1185 Wait 2435 | . 117 199 7 293 55 311 20 36 33 83 29 68 98 192 40 . 86 117 106 143 117 131 154 Move 13249 | 111 1049 887 567 918 1166 322 465 97 564 1333 268 359 578 262 596 131 449 810 495 391 271 535 625 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 347 | 13 36 16 1 34 27 11 3 3 . . 12 11 11 1 18 . 13 32 25 7 18 22 33 Fast Attach 127 | . 2 7 . 13 4 . 3 1 2 4 2 5 . . 11 . 6 24 12 12 . 14 5 Attach 184 | 6 5 2 1 5 15 6 2 . . . 5 7 14 3 8 . 4 9 12 7 19 12 42 Detach 17 | . . . . . . 1 . . . . . 1 . . 5 . . . 1 2 2 2 3 Swap 387 | . 11 25 2 30 33 8 5 1 3 . 14 22 5 5 18 1 34 22 33 27 14 29 45 Drop 397 | . 16 36 . 52 39 7 4 5 5 4 12 12 3 . 21 . 16 64 32 12 5 26 26 Fire 1628 | 13 77 89 17 106 160 3 5 11 19 . 45 77 49 32 24 12 73 142 131 138 70 117 218 Melee 71 | . . . . . . . . . . . . . . . . . . . 3 68 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . Crush 87 | . 11 10 4 9 11 . 9 . 4 . 3 1 1 . . . . . 6 1 11 1 5 Escape Stasis 42 | . . . . . 2 . 2 . . . . . . . . . . 9 . . . . 29 Rewire 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 3 exits: *Qua x3) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 9) 685 | -10/Materials | Discovered new exit (range 13) 1276 | -10/Materials | Discovered new exit (range 10) 1787 | -10/Materials | Repaired Med. Laser 1815 | -10/Materials | Repaired Lgt. Treads 2073 | -10/Materials | Discovered new exit (range 7) 2378 | -10/Materials | Discovered new exit (range 9) 3243 | -10/Materials | Core integrity fell below 50% 3849 | -10/Materials | Entered another Materials area 3849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3950 | -9/Materials | Identified exit to Mines 4563 | -9/Materials | Central database locked down 4634 | -9/Materials | Build established: Scavenger-Mutant 5279 | -9/Materials | Repaired Hvy. Assault Rifle 5318 | -9/Materials | Repaired Hrd. Medium Armor Plating 5366 | -9/Materials | Discovered new exit (range 16) 5453 | -9/Materials | Build established: Mutant 5742 | -9/Materials | Discovered new exit (range 13) 6240 | -9/Materials | Discovered new exit (range 10) 6268 | -9/Materials | Entered Mines 6420 | -9/Mines | Learned location of Storage (-7) 6695 | -9/Mines | Discovered new exit (range 7) 6873 | -9/Mines | Discovered new exit (range 5) 7471 | -9/Mines | Entered Materials 7471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7883 | -8/Materials | Repaired Lgt. Treads+ 7920 | -8/Materials | Repaired Broken Lgt. Treads+ 7984 | -8/Materials | Destroyed 12 combat bots 8021 | -8/Materials | Discovered new exit (range 10) 8289 | -8/Materials | Repaired Imp. Medium Armor Plating 8334 | -8/Materials | Repaired Hvy. Ion Cannon 8361 | -8/Materials | Repaired Lgt. Treads+ 8388 | -8/Materials | Repaired Lgt. Treads+ 8773 | -8/Materials | Discovered new exit (range 12) 10015 | -8/Materials | Entered Factory 10015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10326 | -7/Factory | Build established: Tank 10716 | -7/Factory | Destroyed 8 combat bots 10762 | -7/Factory | Build established: Scavenger-Tank 11129 | -7/Factory | Build established: Tank 11766 | -7/Factory | Discovered new exit (range 5) 11778 | -7/Factory | Identified exit to Factory 12161 | -7/Factory | Discovered exit to Factory (range 10) 12770 | -7/Factory | Destroyed 10 combat bots 12778 | -7/Factory | Lost 3 parts (2n1u) 12815 | -7/Factory | First assault squad dispatched 12847 | -7/Factory | Garrison activated, responded to threat 13039 | -7/Factory | System corruption reached 10% 13087 | -7/Factory | Manually triggered Chute Trap 13087 | -7/Factory | Sucked down chute 13087 | -7/Factory | Entered Waste 13088 | -7/Waste | Joined by Warlord forces that had cleared the area 13922 | -7/Waste | Discovered new exit (range 16) 14116 | -7/Waste | Entered Factory 14116 | -7/Factory | Accompanied by 19 allies 14251 | -7/Factory | Lost 3 allies 14910 | -7/Factory | Identified exit to Storage 14910 | -7/Factory | Identified exit to Lower Caves 15182 | -7/Factory | Entered Storage 15182 | -7/Storage | Accompanied by 12 allies 15416 | -7/Storage | Used back door to open Recycling access 15416 | -7/Storage | Discovered new exit (range 5) 15461 | -7/Storage | Entered Recycling 15461 | -7/Recycling | Accompanied by 11 allies 16244 | -7/Recycling | Discovered new exit (range 12) 16708 | -7/Recycling | Scanned before Scraplab entrance 16738 | -7/Recycling | Entered Scraplab 16756 | -7/Recycling | Discovered new exit (range 2) 16772 | -7/Recycling | Entered Scraptown 16772 | -7/Scraptown | Accompanied by 9 allies 16772 | -7/Scraptown | System corruption cleaned by C-Scrubber 17493 | -7/Scraptown | Discovered new exit (range 5) 17629 | -7/Scraptown | Visited IN-MT5's Study 17675 | -7/Scraptown | Visited Assassins FH 17709 | -7/Scraptown | Visited Fellowship of the Rings 17755 | -7/Scraptown | Visited Awakened 18074 | -7/Scraptown | Visited Cave Peace 18102 | -7/Scraptown | Visited Cyclists 18139 | -7/Scraptown | Visited Comm Corps 18256 | -7/Scraptown | Visited UFD Registry 18256 | -7/Scraptown | Registered with UFD as "Flashspreader" 18303 | -7/Scraptown | Entered Cyclist Reading Room 18409 | -7/Scraptown | Visited LU-1G1's Boring Crew 18444 | -7/Scraptown | Visited Curators Association 18519 | -7/Scraptown | Visited Observation Area 18802 | -7/Scraptown | Visited Chapter 10 18839 | -7/Scraptown | Visited Analyses Database 18884 | -7/Scraptown | Visited Derelict Rescue Squad 18908 | -7/Scraptown | Visited Modified Component R&D 18994 | -7/Scraptown | Visited Supply Room 19042 | -7/Scraptown | Visited Scrap Suit Storage 19085 | -7/Scraptown | Visited Scrapoid Pod Storage 19364 | -7/Scraptown | Discovered new exit (range 5) 19612 | -7/Scraptown | Met Optimus 19612 | -7/Scraptown | Accepted into 0bPrime 19743 | -7/Scraptown | Entered Factory 19743 | -5/Factory | Accompanied by 9 allies 19743 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 20034 | -5/Factory | Build established: Scavenger-Skirmisher 20250 | -5/Factory | Lost 6 allies 20331 | -5/Factory | Discovered new exit (range 12) 20339 | -5/Factory | Build established: Scavenger-Tank 20406 | -5/Factory | Identified exit to Factory 20525 | -5/Factory | Entered another Factory area 20525 | -4/Factory | Evolved 2 slots: Propulsion x2 20575 | -4/Factory | Identified exit to Upper Caves 20575 | -4/Factory | Identified exit to Armory 20758 | -4/Factory | Discovered new exit (range 16) 20858 | -4/Factory | Build established: Tank 21167 | -4/Factory | Lost 3 parts (1n2u) 21395 | -4/Factory | Entered Upper Caves 21488 | -4/Upper Caves | Encountered a Warlord checkpoint 22036 | -4/Upper Caves | Learned Research security intel 22163 | -4/Upper Caves | Build established: Skirmisher 22353 | -4/Upper Caves | Ambushed by research squad 22436 | -4/Upper Caves | Lost 8 parts (2p3n3u) 22440 | -4/Upper Caves | Discovered new exit (range 12) 22506 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22581 | -4/Upper Caves | Identified exit to Upper Caves 22766 | -4/Upper Caves | Entered another Upper Caves area 22791 | -4/Upper Caves | Build established: Scavenger-Skirmisher 22827 | -4/Upper Caves | Discovered new exit (range 12) 22968 | -4/Upper Caves | Identified exit to Research 23181 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23220 | -4/Upper Caves | Lost 5 parts (2p2n1w) 23478 | -4/Upper Caves | Build established: Skirmisher 25730 | -4/Upper Caves | Discovered new exit (range 16) 25975 | -4/Upper Caves | Identified exit to Warlord 26235 | -4/Upper Caves | Entered Warlord 26346 | -4/Warlord | System corruption cleaned by Quarantine Array 26524 | -4/Warlord | Build established: Mutant 26923 | -4/Warlord | Found Prototype Special Weapon 26927 | -4/Warlord | Found Prototype Special Weapon 26935 | -4/Warlord | Found Prototype Special Weapon 26939 | -4/Warlord | Found Prototype Special Weapon 26939 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 26945 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26954 | -4/Warlord | Found RU-N14's Throwing Claymores v3 27229 | -4/Warlord | Build established: Skirmisher 27399 | -4/Warlord | Found Prototype Processor 27402 | -4/Warlord | Found Prototype Device 27403 | -4/Warlord | Identified Exp. Focal Shield 27428 | -4/Warlord | Found Prototype Reactor 27428 | -4/Warlord | Identified Vortex Chain Reactor 27535 | -4/Warlord | Warlord's base attacked by MAIN.C 27605 | -4/Warlord | Found Prototype Launcher 27608 | -4/Warlord | Found Prototype Energy Cannon 27608 | -4/Warlord | Identified Vortex Driver 27621 | -4/Warlord | Found Vortex Driver 27726 | -4/Warlord | Rebuked by Warlord 27885 | -4/Warlord | Warlord forces counterattacked 27918 | -4/Warlord | Destroyed 7 combat bots 27960 | -4/Warlord | Spotted Striker 27978 | -4/Warlord | Spotted Striker 28016 | -4/Warlord | Discovered new exit (range 15) 28056 | -4/Warlord | Identified exit to Proximity Caves 28058 | -4/Warlord | Entered Proximity Caves 28060 | -3/Proximity Caves | Spotter reported a threat 28061 | -3/Proximity Caves | Spotter reported a threat 28085 | -3/Proximity Caves | Destroyed 12 combat bots 28296 | -3/Proximity Caves | Discovered exit to Research (range 14) 28321 | -3/Proximity Caves | Entered Research 28321 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28418 | -3/Research | Build established: Scavenger-Skirmisher 28459 | -3/Research | Watched by a mysterious "MATRIX" hacker 28571 | -3/Research | Search patrols dispatched 29059 | -3/Research | Identified Spectral Analyzer 29134 | -3/Research | Found Exp. Terrain Scan Processor 29392 | -3/Research | Garrison activated, responded to threat 29495 | -3/Research | Identified exit to Garrison 29506 | -3/Research | Entered Garrison 29560 | -3/Garrison | Discovered new exit (range 60) 29560 | -3/Garrison | Discovered new exit (range 43) 29560 | -3/Garrison | Discovered new exit (range 66) 29830 | -3/Garrison | Build established: Scavenger-Tank 30029 | -3/Garrison | System corruption reached 10% 30399 | -3/Garrison | Installed Relay Interface Framework 30495 | -3/Garrison | Triggered checkpoint 30756 | -3/Garrison | Triggered checkpoint 30820 | -3/Garrison | Garrison Relay disabled 31214 | -3/Garrison | Triggered checkpoint 31605 | -3/Garrison | Garrison Relay disabled 31791 | -3/Garrison | System corruption reached 30% 31956 | -3/Garrison | Entered Quarantine 31976 | -3/Quarantine | Found Alien Impact Weapon 32014 | -3/Quarantine | Found Alien Artifact 32157 | -3/Quarantine | Found Alien Artifact 32169 | -3/Quarantine | Found Alien Artifact 32206 | -3/Quarantine | First assault squad dispatched 32519 | -3/Quarantine | Found Alien Artifact 32551 | -3/Quarantine | Discovered new exit (range 8) 32592 | -3/Quarantine | Identified Core Reset Matrix 32592 | -3/Quarantine | Identified Transdimensional Reconstructor 32592 | -3/Quarantine | Identified Core Stripper 32592 | -3/Quarantine | Identified Subatomic Replicator 32592 | -3/Quarantine | Identified Dimensional Node Initializer 32592 | -3/Quarantine | Used Core Reset Matrix 32596 | -3/Quarantine | Detected hypermatrix surge 32596 | -3/Quarantine | Sensed 8 artifacts in vicinity 32596 | -3/Quarantine | Found Sigix Broadsword 32637 | -3/Quarantine | Scanned by Researcher 32699 | -3/Quarantine | Destroyed 7 combat bots 32869 | -3/Quarantine | Found Terrabomb 33041 | -3/Quarantine | Spotted Fortress 33059 | -3/Quarantine | Destroyed Fortress 33064 | -3/Quarantine | Found Prototype Device 33064 | -3/Quarantine | Identified Exp. Force Field 33093 | -3/Quarantine | Found Prototype Device 33093 | -3/Quarantine | Identified Thermal Barrier 33097 | -3/Quarantine | Found Prototype Device 33098 | -3/Quarantine | Identified Exp. EM Shield 33106 | -3/Quarantine | Found Prototype Protection 33108 | -3/Quarantine | Identified Centrium Heavy Armor Plating 33137 | -3/Quarantine | Found Prototype Reactor 33137 | -3/Quarantine | Identified Vortex Chain Reactor 33262 | -3/Quarantine | Discovered new exit (range 5) 33262 | -3/Quarantine | Discovered new exit (range 6) 33269 | -3/Quarantine | Entered Section 7 33270 | -3/Section 7 | Detected hypermatrix surge 33270 | -3/Section 7 | Sensed 23 artifacts in vicinity 33363 | -3/Section 7 | Build established: Mutant 33378 | -3/Section 7 | Found Integrated Dissipator 33378 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33427 | -3/Section 7 | Spotted S7 Guard 33550 | -3/Section 7 | Destroyed S7 Guard 33567 | -3/Section 7 | Found Prototype Protection 33567 | -3/Section 7 | Identified Hvy. Regenerative Plating 33586 | -3/Section 7 | Found Integrated Thermoelectric Network 33586 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33647 | -3/Section 7 | Found Integrity Redistributor 33665 | -3/Section 7 | Build established: Alien-Mutant 33713 | -3/Section 7 | Found Integrated Mediator 33713 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 33736 | -3/Section 7 | Spotted S7 Guard 33769 | -3/Section 7 | First assault squad dispatched 33781 | -3/Section 7 | Spotted S7 Guard 33789 | -3/Section 7 | Destroyed S7 Guard 33796 | -3/Section 7 | Destroyed S7 Guard 33808 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-321) 33860 | -3/Section 7 | Found Core Membrane 33860 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 33866 | -3/Section 7 | Destroyed 10 combat bots 33880 | -3/Section 7 | Scanned by Researcher 33897 | -3/Section 7 | Spotted Alpha 7 33988 | -3/Section 7 | Destroyed 8 combat bots 34003 | -3/Section 7 | Found Core Physics Calibrator 34304 | -3/Section 7 | Destroyed 8 combat bots 34409 | -3/Section 7 | Garrison activated, responded to threat 34416 | -3/Section 7 | High security lockdown imminent 34487 | -3/Section 7 | Spotted B-86 Titan 34496 | -3/Section 7 | High security lockdown engaged 34504 | -3/Section 7 | Warped through subspace 34505 | -3/Section 7 | Core integrity fell below 50% 34556 | -3/Section 7 | Spotted Striker 34556 | -3/Section 7 | Spotted Striker 34569 | -3/Section 7 | Discovered new exit (range 12) 34591 | -3/Section 7 | Entered Research 34591 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34613 | -2/Research | Lost 5 parts (1p2u2w) 34937 | -2/Research | Build established: Generator-Tank 35084 | -2/Research | Destroyed 8 combat bots 35091 | -2/Research | First assault squad dispatched 35114 | -2/Research | Identified exit to Testing 35323 | -2/Research | High security lockdown imminent 35344 | -2/Research | Destroyed 7 combat bots 35352 | -2/Research | Entered Testing 35431 | -2/Testing | Found Prototype Energy Gun 35432 | -2/Testing | Identified Hyp. EM Gauss Rifle 35479 | -2/Testing | Found Prototype Device 35480 | -2/Testing | Identified Exp. ECM Suite 35495 | -2/Testing | Central database locked down 35555 | -2/Testing | Found Prototype Energy Cannon 35555 | -2/Testing | Identified Disintegrator 35631 | -2/Testing | Spotted Striker 35631 | -2/Testing | Spotted Striker 35762 | -2/Testing | Destroyed Striker 35789 | -2/Testing | Destroyed Striker 35809 | -2/Testing | Spotted Alpha 7 35827 | -2/Testing | Destroyed Alpha 7 35852 | -2/Testing | First assault squad dispatched 35856 | -2/Testing | Stole the SGEMP Prototype 35910 | -2/Testing | Found Unknown Device 35910 | -2/Testing | Identified Adv. Force Booster 35928 | -2/Testing | Found Unknown Protection 35928 | -2/Testing | Identified Hvy. Insulated Plating 36059 | -2/Testing | Found Prototype Ballistic Gun 36221 | -2/Testing | Lost 4 parts (3u1w) 36234 | -2/Testing | Destroyed 7 combat bots 36375 | -2/Testing | Identified Multirail 36759 | -2/Testing | Found Prototype Device 36759 | -2/Testing | Identified AEGIS Remote Shield 36833 | -2/Testing | Found Corrupted Prototype Launcher 36850 | -2/Testing | Found Unknown Protection 36850 | -2/Testing | Identified Hvy. Reflective Plating 36925 | -2/Testing | Discovered new exit (range 11) 37006 | -2/Testing | Identified Enh. Gamma Bomb Array 37009 | -2/Testing | Entered Access 37009 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 37208 | -1/Access | Destroyed 12 combat bots 37270 | -1/Access | Energy Cycler disabled 37296 | -1/Access | Garrison activated, responded to threat 37668 | -1/Access | Destroyed 8 combat bots 37715 | -1/Access | Spotted B-99 Colossus 37723 | -1/Access | Destroyed B-99 Colossus 37754 | -1/Access | Found Multirail 37759 | -1/Access | First assault squad dispatched 37762 | -1/Access | Found Hvy. Reflective Plating 37835 | -1/Access | Garrison activated, responded to threat 37920 | -1/Access | Destroyed 13 combat bots 38347 | -1/Access | Destroyed 7 combat bots 38450 | -1/Access | High security lockdown imminent 38500 | -1/Access | Garrison activated, responded to threat 38530 | -1/Access | High security lockdown engaged 38564 | -1/Access | Intercept squad dispatched 38584 | -1/Access | Spotted Tracker 38585 | -1/Access | Spotted Tracker 38602 | -1/Access | Destroyed Tracker 38607 | -1/Access | Destroyed Tracker 38617 | -1/Access | Spotted Combat Programmer 38631 | -1/Access | Spotted Combat Programmer 38635 | -1/Access | Lost 4 parts (1p1n2u) 38635 | -1/Access | Destroyed Combat Programmer 38643 | -1/Access | Destroyed Combat Programmer 38693 | -1/Access | Spotted Striker 38708 | -1/Access | Destroyed Striker 38726 | -1/Access | Lost 5 parts (2n1u2w) 38735 | -1/Access | Destroyed 27 combat bots 38789 | -1/Access | Spotted Striker 38802 | -1/Access | Spotted Executioner 38803 | -1/Access | Destroyed Striker 38831 | -1/Access | Spotted Executioner 38839 | -1/Access | Destroyed Executioner 38842 | -1/Access | Spotted Investigator 38843 | -1/Access | Used Terrabomb 38844 | -1/Access | Found Prototype Processor 38845 | -1/Access | Identified Exp. Core Analyzer 38847 | -1/Access | Used Subatomic Replicator to replicate Com. HERF Cannon 38848 | -1/Access | Spotted Striker 38848 | -1/Access | Spotted Striker 38860 | -1/Access | Crushed by falling debris 38860 | -1/Access | Destroyed 12 combat bots 38860 | -1/Access | Core integrity fell below 50% 38865 | -1/Access | Released all parts (2) 38873 | -1/Access | Emitted hypermatrix ping 38878 | -1/Access | Assembled emerged from beneath the floor 38883 | -1/Access | Core integrity fell below 20% 38891 | -1/Access | Lost 19 parts (4p3n6u6w) 38894 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Unit. Stasis bubble strength at 44. G-73 Enforcer stasis bubble strength at 16. R-10 Processor collects Corrupted Phase Gun. P-80 Master stasis bubble strength at 123. U-05 Engineer lays Concrete. Stasis bubble strength at 38. G-73 Enforcer stasis bubble bursts. P-80 Master stasis bubble strength at 116. Held in stasis. Investigator is analyzing... U-05 Engineer lays Concrete. Stasis bubble strength at 32. P-80 Master stasis bubble strength at 109. Penetrated by Slug. U-05 Engineer lays Concrete. Stasis bubble strength at 26. R-10 Processor collects Corrupted Myomer Leg. P-80 Master stasis bubble strength at 102. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????### ########### | | ????????????????????############################# | | ?????????????????? ?##### ###################### | | ???????????????? ? ?##?### ?###################### | | ???????????????? ###### #### ####### | | ????????????????" ###### ##?# ####### | | ?????????????? """ ###### #### ####### | | ???????????? """ # #### ##### | | ???????????? ? " ########### " ##### | | ???????????? ? ########### """ ##### | | ???????????# ### " """ ##### | | ???????????########## " " ##### | | ?????????? ####### ; ##### | | ???????????##### ; ! ##### | | ????????? ### ; ##### | | ????????# ###;;;;;;;;;;; !; [ ##### | | ????????? ? ! ;;; %;!= ;;;+"""""####### | | ????????# ? !!!%| %[ | | ????????# !=!==!%= |% ! | | ???????#? R =!=/%===%=!/= [ % | | ????????# =! %!==*/% ! | | ???????## R %===%%;;;;;;;;"""""#+### | | ???????## u ;;;;;;g*!%*[* " | | ???????## ] gpm=[[%![!! " | | ???????## %%%Kc!%%%=[[=[ "" | | ??????? + %@Kgg= /%/!;;;;;;"%" | | ??????? ; pElg!*%=p!=%%% /" | | ??????###+#;; ;;;;;;%;%!=% !#*;;;;;" | | ??????? ;;; ;;;;;;; [=# [ ;"" " | | ??????? + + = [ ; " | | ??????? ;;;; ; " """###### | | ??????? ??? ; ; ; " ###### | | ??????? ; ; + " ###### | | ??????? ; ;;";;; " ##### | | ???????? ; ; " ##### | | ???????? ; ; " ###### | | ???????? ; ; " ###### | | ?????????######## ; "######## | | ?????????#?######### ;;;;; # """""############# | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 93 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Corruption Block 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Core Shielding 30 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Core Analysis 8 Recoil Reduction 7 Matter Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Exp. Matter Compressor | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Centrium Greatsword | -3/Quarantine | Archive Neutron Missile Launcher | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -3/Quarantine | Archive A-27 Freighter | -3/Quarantine | Archive M-30 Cleanser | -3/Quarantine | Archive S-43 Plague | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Med. Laser | 24% | -10/Materials Lgt. Treads | 37% | -10/Materials Hvy. Assault Rifle | 73% | -9/Materials Hrd. Medium Armor Plating | 47% | -9/Materials Lgt. Treads | 67% | -8/Materials Lgt. Treads | 69% | -8/Materials | Broken Imp. Medium Armor Plating | 18% | -8/Materials Hvy. Ion Cannon | 28% | -8/Materials Lgt. Treads | 47% | -8/Materials Lgt. Treads | 53% | -8/Materials Studied --------- Enh. Quantum Rifle | -2/Testing | Hacked Alien Tech Used ----------------- Core Reset Matrix Core Stripper Sigix Broadsword Integrated Dissipator Integrated Thermoelectric Network Integrated Mediator Integrity Redistributor Core Membrane Transdimensional Reconstructor Core Physics Calibrator Terrabomb Subatomic Replicator Achievements -------------- Late Bloomer Challenges ------------ None Game ------ Seed DeflectorHugeForcegen Manual? 0 Play Time 05:56:34 Cumulative 538.7 hours Start 2026.07.29 @ 15:04:24 End 2026.07.30 @ 14:16:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 36 Types 17/2/7/2/1/1/1/2/1/2 Lore% 97 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a30f273-4daa-46a7-b32a-e348579a154a