Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 18:58:32 Player: lepire Result: Destroyed by MX-VGE(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (704) 704 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 1665 Bonus ------- Friendly Fire -19 Cogmind --------- Core Integrity 0/250 Matter 216/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Treading (360) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Spiked Treads Combat Airjet (fused) > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding (fused) > --- WEAPON (2) ------- Medium Laser (fused) Battle Rifle > --- INVENTORY (20) --- Flightbrick Medium Matter Pod (0) Scrap Shield Tower Shield EM Pulse Gun EM Pulse Gun Medium Laser Grenade Launcher Subdweller Shrapnel Launcher Dirty Datajack (20) Scrap Shield Fragment (49) Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Spiked Treads Combat Airjet > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Medium Laser Battle Rifle > --- INVENTORY -------- Flightbrick Medium Matter Pod Scrap Shield Tower Shield EM Pulse Gun EM Pulse Gun Medium Laser Grenade Launcher Subdweller Shrapnel Launcher Dirty Datajack Scrap Shield Fragment Scrap Shield Fragment [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 2 16 7 9 Power 3 | . 1 1 1 Engine 3 | . 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads 4 | 1 1 1 1 Leg . | . . . . Wheel 5 | 1 1 2 1 Hover 1 | . . . 1 Flight . | . . . . Utility 4 | . 3 . 1 Device . | . . . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | . 10 3 4 Energy Gun 10 | . 8 2 . Energy Cannon . | . . . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 3 6 5 Power 3 | . 1 1 1 Propulsion 4 | . . 2 2 Utility 1 | . . 1 . Weapon 6 | . 2 2 2 Highest Loss Streak 3 | . 3 2 2 To Critical Strikes . | . . . . Average Backups 13 | 5 8 10 14 Power . | 1 . . . Propulsion 1 | 3 2 . 2 Utility 3 | . 2 3 3 Weapon 6 | 1 3 5 7 Tool/Special . | . . . . Unused Backups 16 | . 3 . 13 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 8 | . 2 . 6 Weapon 4 | . 1 . 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 84 | . 90 91 82 Engine 7 | . 13 11 6 Treads 10 | . 14 14 9 Wheel 4 | . 14 12 1 Hover 7 | . . . 10 Storage 14 | . 14 14 14 Processor 1 | . 5 9 . Protection 10 | . . . 13 Energy Gun 14 | . 27 26 10 Ballistic Gun 3 | . . . 4 Ballistic Cannon 6 | . . . 9 Launcher 2 | . . 1 2 Peak Build Rating 19 | 6 8 8 19 Average Rating 11 | 6 6 7 12 On Entrance 6 | 6 6 8 7 Avg Prop Armor Cover (%) 12 | 3 7 12 14 Naked Turns . | . . . . Heaviest Build 53 | 12 48 47 53 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 4 | . 2 4 4 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 8 10 20 20 Most Carried 20 | 6 11 11 20 Average Carried 14 | 4 8 10 16 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 4 11 11 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1554 | 220 198 257 879 Remotely . | . . . . Salvage Created 876 | . 278 218 380 Parts 43 | . 19 5 19 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 34 | . 8 14 12 Guns 24 | . 8 12 4 Cannons 2 | . . . 2 AOE 8 | . . 2 6 Classes Destroyed 9 | . 4 2 3 Worker 2 | . . 2 . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 1 | . . . 1 Swarmer 9 | . 6 3 . Grunt 4 | . 2 . 2 Sentry 1 | . . . 1 Subdweller 9 | . . . 9 Assembled 11 | . . 11 . Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 223 | . 76 67 80 Missed 73 | . 23 23 27 Hits 150 | . 53 44 53 Melee 11 | . . 11 . Projectile 139 | . 53 33 53 AOE 1 | . . . 1 Critical Strikes 1 | . . . 1 Actively Blocked 1 | . . . 1 Damage Taken 1927 | . 459 631 837 Core 258 | . 71 89 98 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . . 20 Regen/Repaired (Parts) 37 | . 37 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 175 | . 40 50 85 Largest 2 | . 2 2 2 Hottest 100 | . 90 100 100 Shots Fired 286 | . 64 96 126 Gun 215 | . 63 90 62 Cannon 43 | . . . 43 Launcher 28 | . 1 6 21 Special . | . . . . Kinetic 79 | . . . 79 Thermal 115 | . 13 76 26 Explosive 28 | . 1 6 21 Electromagnetic 64 | . 50 14 . Robot Hit Streak 10 | . 10 8 6 Robot Miss Streak 7 | . 7 5 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 130 | . 34 52 44 Core Hits 69 | . 12 29 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 2 2 Burn 3 | . . 2 1 Destroy 1 | . . . 1 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2367 | . 410 774 1183 Guns 1341 | . 410 597 334 Cannons 210 | . . . 210 Explosions 815 | . . 177 638 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 347 | . . . 347 Thermal 767 | . 85 485 197 Explosive 815 | . . 177 638 Electromagnetic 437 | . 325 112 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 7 7 Average Corruption 6 | . . 6 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 175 | . . 10 165 Message Errors 39 | . . 1 38 Matter Fused 41 | . . 2 39 Heat Flow Errors 29 | . . 2 27 Energy Discharges 18 | . . 1 17 Parts Fused 4 | . . . 4 Data Loss (minor) 22 | . . 2 20 Data Loss (major) 7 | . . . 7 Misfires 8 | . . 1 7 Alerts 5 | . . . 5 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 14 | . . 4 10 Shots 2 | . . 1 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 292 | . 247 292 244 Average Temperature 93 | . 96 94 88 Received Heat Transfer 324 | . 60 . 264 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2516 | . 259 1591 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | . 130 67 . Initial 12 | . . 12 . Average 31 | . 61 7 . Influence Increases 686 | . 354 122 210 Destroy 0b10 Robot/C 300 | . 160 60 80 Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 52 | . 32 10 10 Successful Hack 8 | . 8 . . Select Force Hacks 60 | . 60 . . Disable Machine 15 | . 15 . . Destroy Structure 36 | . 9 27 . Lose Combat Pursuer 195 | . 60 15 120 Influence Decreases 686 | . 322 99 265 Entered New Map 49 | . . 20 29 Time Decay 564 | . 292 69 203 Lost Part 73 | . 30 10 33 Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 15 19 21 Peak Tracking Total 14 | . 7 14 3 Tactical Retreats 11 | . 3 3 5 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 5 | . 1 . 4 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 12 . 3 Successful 11 | . 8 . 3 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 8 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 4 | . . 2 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6700 | 16 765 892 5027 Spaces Moved 2587 | 8 399 485 1695 Core . | . . . . Treads 490 | 8 205 17 260 Legs . | . . . . Wheels 1000 | . 194 468 338 Hover 1097 | . . . 1097 Flight . | . . . . Fastest Speed 115 | 160 115 130 130 Average Speed 233 | 160 143 138 281 Slowest Speed 360 | 160 240 320 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 2 49 70 92 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug 9 | . 9 . . Terrain Destroyed 140 | . 9 33 98 Melee . | . . . . Projectile 4 | . . . 4 AOE 136 | . 9 33 94 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2980 | 11 526 602 1841 Wait 97 | . 41 53 3 Move 2584 | 7 398 484 1695 Hop . | . . . . Pick Up 42 | . 18 3 21 Fast Attach 5 | . 1 2 2 Attach 13 | . 4 3 6 Detach 4 | . 1 . 3 Swap 31 | 2 13 7 9 Drop 27 | 2 9 . 16 Fire 175 | . 40 50 85 Melee 1 | . 1 . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Lost 3 parts (1p2w) 314 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 12) 524 | -10/Materials | Repaired Med. Laser 782 | -10/Materials | Entered Mines 783 | -10/Mines | Assembled infested the area 1100 | -10/Mines | Discovered new exit (range 10) 1447 | -10/Mines | Learned Materials emergency access door positions 1483 | -10/Mines | Core integrity fell below 50% 1513 | -10/Mines | Discovered new exit (range 7) 1650 | -10/Mines | Learned 4 Materials zone layouts 1661 | -10/Mines | Discovered new exit (range 9) 1674 | -10/Mines | Entered Subcaves 1674 | -10/Subcaves | Learned Materials security intel 1675 | -10/Subcaves | Approached by a straggling Scientist 1859 | -10/Subcaves | Visited Clippyterm 1863 | -10/Subcaves | Learned Factory emergency access door positions 2059 | -10/Subcaves | Learned location of Zion (-7) 2059 | -10/Subcaves | Met a Zionite searching for "candidates" 2138 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2184 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2187 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3981 | -10/Subcaves | Discovered new exit (range 12) 4135 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4248 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4652 | -10/Subcaves | Core integrity fell below 20% 4952 | -10/Subcaves | Shifting Twisted Machinery released Unknown Energy Cannon 4954 | -10/Subcaves | Discovered new exit (range 11) 4955 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5246 | -10/Subcaves | Discovered new exit (range 15) 5897 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6379 | -10/Subcaves | Visited 4L-MR0's lab 6454 | -10/Subcaves | Found Tower Shield 6654 | -10/Subcaves | A Subdweller sparked back to life 6654 | -10/Subcaves | A Subdweller sparked back to life 6654 | -10/Subcaves | A Subdweller sparked back to life 6699 | -10/Subcaves | Found Flightbrick 6701 | -10/Subcaves | Destroyed by MX-VGE(R) with Subdweller Shrapnel Launcher Last Messages --------------- 06472_ Subatomizers dissect the Sub. Optics. 06491_ System corrupted: Matter fused (-6). 06511_ System corrupted: Component data lost. 06537_ System corrupted: Matter fused (-6). 06558_ System corrupted: Heat flow error (+289). 06569_ 6M-GUY(u) tweaks Twisted Machinery. 06589_ System corrupted: Component data lost. 06632_ System corrupted: Energy discharge (-38). 06647_ C5-TJ5(u) tweaks Twisted Machinery. 06651_ System corrupted: Component data lost. 06654_ MX-VGE(R) creaks and sparks as it begins to move. 06654_ FT-HP4(R) creaks and sparks as it begins to move. 06654_ HG-U0Y(R) creaks and sparks as it begins to move. 06681_ System corrupted: Energy discharge (-25). 06690_ HG-U0Y(R) destroyed. 06693_ Acquired 47 matter. 06699_ Acquired Flightbrick. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# " #??????????????????###????????????? | | ?????????? 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Laser | 47% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressDamperChip Manual? 0 Play Time 00:36:23 Cumulative 119.6 hours Start 2025.12.08 @ 18:23:17 End 2025.12.08 @ 18:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 98 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85a63148-7a98-4c63-8df4-19b48d9099ef