Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 10:09:54

Player: polar

Result: System corrupted

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (19)       3800
Robots Destroyed (275)     1375
Value Destroyed (15793)    15793
Prototype IDs (58)         1160
Alien Tech Used (2)        400
Bonus (6491)               6491
              TOTAL SCORE: 32519

 Bonus
-------
High Alert Combat Kills    2653
Follower Combat Kills      2052
Network Hubs Disabled      800
Registered with UFD        300
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Friendly Fire              -214

 Cogmind 
---------
Core Integrity             0/1300
Matter                     264/300
Energy                     150/150
System Corruption          100%
Temperature                Cool (0)
Movement                   Hovering (176) Ox2
Location                   -3/Testing

 Parts 
-------
>               --- POWER (3) --------
          Micro Antimatter Reactor
>               --- PROPULSION (6) ---
       Improved Antigrav System
       Improved Antigrav System
                Xenon Bombardment Thruster
                Xenon Bombardment Thruster
                Xenon Bombardment Thruster
>               --- UTILITY (10) -----
  High-capacity Storage Unit
       Advanced Signal Interpreter
       Advanced Transmission Jammer
       Advanced Hacking Suite
       Advanced Hacking Suite
>               --- WEAPON (2) -------
       Advanced KE Penetrator
        Compact Mass Driver
>               --- INVENTORY (20) ---
     Reinforced Fission Core
     Reinforced Antimatter Reactor
                Particle Reactor
       Enhanced Armored Heavy Treads
                Antigrav System
                Xenon Bombardment Thruster
   Experimental Power Amplifier
   Experimental Power Amplifier
       Improved Trap Extractor (5/6 Tiamat Bomb)
       Advanced Trap Extractor (5/8 Shock)
                Matter Neutralizer
                Omega Cannon
                Fusion Bomb Launcher
                Containment Facilitator
                Plasma Cutter
                Molecular Scythe

 Peak State 
------------
>               --- POWER ------------
     Reinforced Fission Core
     Reinforced Antimatter Reactor
          Micro Antimatter Reactor
>               --- PROPULSION -------
                Biometal Heavy Treads
                Biometal Heavy Treads
       Enhanced Armored Heavy Treads
>               --- UTILITY ----------
       Advanced Cryofiber Web
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
       Advanced Sensor Array
       Advanced Signal Interpreter
       Advanced Transmission Jammer
       Advanced Shield Generator
       Advanced Hacking Suite
       Advanced Hacking Suite
>               --- WEAPON -----------
   High-powered Disruptor Cannon
>               --- INVENTORY --------
                Particle Reactor
          Micro Antimatter Reactor
          Heavy Treads
                Centrium Heavy Treads
   Experimental Power Amplifier
   Experimental Power Amplifier
       Advanced Energy Well
       Advanced Transmission Jammer
       Advanced Shield Generator
       Improved Trap Extractor
       Advanced Trap Extractor
        Compact HERF Cannon
                Railgun
  Hypervelocity Railgun
        Compact Mass Driver
                Fusion Bomb Launcher
                Plasma Cutter
                Impact Mace
[Rating: 170]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Subdweller Power Source
  Power Core               Neutrino Core
  Reactor                  Quantum Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Xenon Bombardment Thruster
Utility                    Advanced Hacking Suite
  Device                   Advanced Sensor Array
  Storage                  High-capacity Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Autogun
  Energy Gun               Phase Gun
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Autogun
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Impact Mace
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Slots Evolved              14   | .   .   .   .   .   8   .   .   .   .   .   .   2   .   .   .   .   2   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Utility                  8    | .   .   .   .   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             403  | 7   10  29  .   3   7   9   3   15  8   2   52  20  12  10  6   11  87  38  74  
  Power                    42   | 1   2   2   .   1   .   1   .   1   1   1   3   1   1   .   .   .   15  7   5   
    Engine                 6    | 1   2   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   12   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   7   3   .   
    Reactor                24   | .   .   .   .   .   .   1   .   .   1   .   3   1   1   .   .   .   8   4   5   
  Propulsion               53   | 2   1   4   .   1   2   2   .   .   .   .   4   1   1   .   2   2   10  2   19  
    Treads                 32   | 1   .   .   .   .   1   2   .   .   .   .   4   1   1   .   1   2   8   2   9   
    Leg                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  9    | 1   1   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Hover                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
    Flight                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   
  Utility                  175  | 2   1   2   .   .   5   2   1   3   4   1   24  11  5   8   3   6   51  19  27  
    Device                 106  | 1   .   1   .   .   3   1   1   .   1   .   10  6   3   6   .   3   35  11  24  
    Storage                11   | 1   1   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   3   2   2   
    Processor              4    | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   .   
    Hackware               4    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   2   .   .   
    Protection             50   | .   .   1   .   .   1   1   .   2   3   1   11  4   2   2   3   3   11  4   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   133  | 2   6   21  .   1   .   4   2   11  3   .   21  7   5   2   1   3   11  10  23  
    Energy Gun             7    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   3   .   1   
    Energy Cannon          48   | .   .   .   .   .   .   .   2   6   2   .   12  2   1   1   .   1   5   5   11  
    Ballistic Gun          23   | 2   5   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   
    Launcher               14   | .   .   3   .   .   .   2   .   .   .   .   3   2   2   .   .   1   .   .   1   
    Special Weapon         19   | .   1   8   .   .   .   2   .   1   1   .   4   1   .   .   1   .   .   .   .   
    Impact Weapon          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   12   | .   .   .   .   1   .   .   .   4   .   .   2   2   1   .   .   .   .   2   .   
  Unidentified Prototypes  21   | .   .   .   .   .   .   .   .   .   1   .   5   .   1   1   3   .   1   1   8   
  Corrupted Parts          10   | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   2   .   1   2   
    System Corruption      57   | .   .   .   .   .   .   .   .   .   .   .   33  .   .   .   .   7   .   8   9   
Parts Lost                 58   | .   .   8   .   .   .   .   .   .   .   .   .   3   2   1   .   1   7   7   29  
  Power                    12   | .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   5   1   3   
  Propulsion               14   | .   .   3   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   9   
  Utility                  22   | .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   5   12  
  Weapon                   10   | .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   5   
  Highest Loss Streak      15   | .   .   2   .   .   .   .   .   .   .   .   .   2   2   1   .   1   2   3   15  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     85   | .   98  99  100 100 90  80  66  66  81  85  75  86  82  82  81  86  83  78  77  
  Engine                   4    | .   14  13  14  14  6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   1   1   2   1   .   .   .   .   .   5   9   3   
  Reactor                  3    | .   .   .   .   .   .   2   6   4   4   3   4   5   4   5   5   5   8   3   7   
  Treads                   8    | .   14  2   .   .   5   9   13  13  13  13  13  11  11  11  10  11  9   13  11  
  Wheel                    8    | .   14  25  28  28  13  6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   15   | .   14  6   .   .   18  19  20  17  17  20  15  21  29  30  29  33  16  20  23  
  Storage                  8    | .   14  14  14  14  6   6   6   6   6   6   6   5   5   5   5   5   5   4   4   
  Hackware                 6    | .   .   .   .   .   .   .   .   .   .   .   .   8   11  11  11  11  20  12  9   
  Protection               8    | .   .   7   14  14  13  10  6   8   23  25  18  19  5   3   4   4   5   2   .   
  Energy Cannon            4    | .   .   .   .   .   .   .   7   10  11  13  12  6   5   8   5   5   3   5   5   
  Ballistic Gun            5    | .   26  18  14  14  6   6   2   .   .   .   .   .   .   .   .   .   .   2   1   
  Launcher                 1    | .   .   .   14  7   .   5   1   .   .   .   .   .   2   1   .   .   .   .   .   
  Special Weapon           1    | .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Special Melee Weapon     1    | .   .   .   .   6   6   .   .   2   .   .   .   3   .   .   .   .   .   .   .   
Peak Build Rating          170  | 7   11  16  16  20  50  82  88  88  97  98  108 118 117 118 115 119 140 155 170 
  Average Rating           81   | 4   9   13  15  16  48  63  85  87  93  97  98  109 112 112 112 118 132 147 139 
  On Entrance              76   | .   7   11  15  16  20  50  82  88  86  97  98  103 118 113 115 115 118 130 153 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             148  | 14  34  37  35  35  45  99  105 127 127 104 139 113 100 100 93  108 140 148 141 
  Greatest Support         240  | 20  16  36  36  26  26  140 140 140 140 140 140 150 160 160 160 160 160 240 240 
  Greatest Overweight (x)  14   | .   2   2   2   2   1   1   .   .   .   .   .   .   .   .   .   .   11  .   14  
  Average Overweight (x)   .    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Capacity         17   | 7   10  15  15  15  15  15  15  18  20  20  20  20  20  20  20  20  20  20  20  
  Most Carried             20   | 5   9   15  15  15  14  15  15  20  20  20  20  20  20  20  20  20  20  20  20  
  Average Carried          16   | 3   7   14  14  13  12  13  14  17  19  20  19  18  18  18  19  19  19  18  18  
  Final Capacity           20   | 8   15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  
  Final Carried            20   | 4   9   14  15  15  13  15  15  20  20  20  18  18  17  20  20  20  18  20  18  

 Class Distribution 
--------------------
 34% | Mutant
 25% | Scavenger-Mutant
 19% | Hacker-Mutant
 17% | Trapper-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
           Mutant | -9/Recycling
           Mutant | -9/Scraptown
           Mutant | -6/Factory
           Mutant | -6/Waste
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -6/Extension
 Scavenger-Mutant | -6/Cetus
 Scavenger-Mutant | -6/Archives
 Scavenger-Mutant | -6/Hub_04(d)
 Scavenger-Mutant | -5/Factory
   Trapper-Mutant | -5/Upper Caves
   Trapper-Mutant | -5/Upper Caves
   Trapper-Mutant | -5/Zhirov
   Trapper-Mutant | -4/Proximity Caves
    Hacker-Mutant | -4/Factory
    Hacker-Mutant | -3/Research
   Trapper-Mutant | -3/Testing

 Resources                       | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   -3   
-----------                Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Res  Tes  
Matter Collected           7649  | 278  353  836  .    34   2    573  56   140  90   20   847  242  299  130  70   89   1772 583  1235 
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            15425 | 12   419  640  .    .    .    848  115  1196 182  .    1707 628  291  164  351  765  3804 2263 2040 
  Parts                    600   | 3    36   44   .    .    .    10   7    52   10   .    60   36   13   2    9    21   143  69   85   
Haulers Intercepted        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Recyclers Shooed           11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    2    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      46    | .    .    12   .    .    .    .    .    .    .    .    .    .    15   3    1    15   .    .    .    
  Prevented                18    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    4    4    6    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Combat Hostiles Destroyed  239  | .   10  20  .   .   .   4   2   17  2   .   34  16  8   1   .   14  55  26  30  
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Guns                     52   | .   10  15  .   .   .   .   .   .   .   .   .   .   .   1   .   3   15  6   2   
  Cannons                  101  | .   .   .   .   .   .   .   1   11  .   .   21  5   1   .   .   7   31  10  14  
  AOE                      39   | .   .   5   .   .   .   4   .   2   .   .   7   11  5   .   .   .   2   .   3   
Classes Destroyed          24   | 1   4   3   .   .   .   1   1   2   .   .   4   2   2   1   .   .   2   .   1   
  Worker                   3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   
  Tunneler                 1    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recycler                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   3   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  12   | .   2   .   .   .   .   .   .   2   1   .   3   2   .   .   .   .   2   .   .   
  Swarmer                  36   | .   3   7   .   .   .   .   .   1   .   .   3   5   5   .   .   6   4   .   2   
  Grunt                    64   | .   7   .   .   .   .   .   .   6   .   .   7   7   .   1   .   3   13  10  10  
  Brawler                  7    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   2   3   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   
  Researcher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   24   | .   .   1   .   .   .   .   1   8   .   .   4   .   .   .   .   1   7   2   .   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Hunter                   22   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   12  4   .   
  Programmer               46   | .   .   .   .   .   .   .   1   .   .   .   4   2   .   .   .   .   17  8   14  
  Behemoth                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Compactor                4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Lightning                11   | .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   
  Protovariant L           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Subdweller               12   | .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Best Kill Streak           8    | 1   3   4   .   .   .   3   1   3   2   .   7   5   6   1   .   4   8   5   8   
  Combat Bots Only         7    | .   3   4   .   .   .   3   1   2   2   .   7   5   5   1   .   4   7   4   7   
Max Kills in Single Turn   3    | 1   1   3   .   .   .   1   1   2   1   .   1   3   2   1   .   1   3   2   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   3   .   .   .   1   .   2   .   .   1   3   2   .   .   .   2   .   2   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -9    -9    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -3    -3    
--------                   Run   | Yrd   Mat   Sub   Rec   Scr   Fac   Was   Fac   Ext   Cet   Arc   Hub   Fac   Upp   Upp   Zhi   Pro   Fac   Res   Tes   
Hostile Shots Fired        2418  | .     43    88    .     .     4     .     44    181   11    4     237   117   56    19    .     125   675   302   512   
  Missed                   588   | .     14    27    .     .     2     .     21    68    5     1     53    21    10    9     .     29    170   71    87    
Damage Taken               26573 | .     369   1028  .     .     44    36    138   1249  133   91    2013  2058  672   196   .     1077  5736  3541  8192  
  Core                     1895  | .     67    173   .     .     14    16    10    32    .     28    53    94    68    38    .     63    324   85    830   
  Absorbed by Shields      7561  | .     .     .     .     .     .     .     .     171   51    .     .     .     .     .     .     352   4155  1128  1704  
  Reduced by Siege Mode    2044  | .     .     .     .     .     .     .     .     82    8     .     106   125   20    .     .     80    417   308   898   
  Redirected to Shielding  125   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     125   .     .     
  Ignored by Resistances   3561  | .     .     .     .     .     .     4     100   19    .     .     2653  .     .     .     .     .     .     .     785   
  Regen/Repaired (Parts)   3614  | .     123   .     .     .     .     .     47    .     .     .     .     .     .     .     .     .     2999  312   133   
Core Remaining (%)         64    | 100   .     .     .     4     .     .     .     .     .     .     82    .     .     .     .     73    65    .     .     
Volleys Fired              1101  | 2     49    131   .     .     7     17    13    89    12    5     157   59    27    4     20    59    229   87    134   
  Largest                  2     | 2     2     2     .     .     1     2     2     2     1     1     2     2     2     2     2     2     2     2     2     
  Hottest                  199   | 40    123   123   .     .     23    62    90    165   75    75    175   175   175   160   95    170   195   195   199   
Shots Fired                1743  | 4     93    197   .     .     7     33    14    95    12    5     259   76    36    8     21    88    424   171   200   
  Gun                      558   | 4     89    123   .     .     7     16    3     .     .     .     .     .     8     4     .     34    179   48    43    
  Cannon                   1040  | .     .     .     .     .     .     .     10    95    12    5     238   65    25    4     9     53    245   123   156   
  Launcher                 69    | .     .     16    .     .     .     15    1     .     .     .     21    11    3     .     .     1     .     .     1     
  Special                  76    | .     4     58    .     .     .     2     .     .     .     .     .     .     .     .     12    .     .     .     .     
  Kinetic                  446   | 4     89    123   .     .     7     16    3     .     .     .     .     .     .     .     .     .     100   48    56    
  Thermal                  1037  | .     4     58    .     .     .     .     6     57    .     .     220   65    29    4     12    68    310   85    119   
  Explosive                69    | .     .     16    .     .     .     15    1     .     .     .     21    11    3     .     .     1     .     .     1     
  Electromagnetic          189   | .     .     .     .     .     .     .     4     38    12    5     18    .     4     4     9     19    14    38    24    
  Robot Hit Streak         28    | 3     17    23    .     .     1     11    4     23    8     4     13    25    7     14    16    11    27    28    18    
  Robot Miss Streak        7     | .     4     3     .     .     6     1     4     5     2     1     2     2     1     .     1     3     7     3     3     
  Penetration Max          1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     
  Secondary Targets        1     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           1165  | 3     58    91    .     9     1     28    6     107   9     4     147   47    24    7     18    58    293   131   124   
  Core Hits                523   | 2     20    50    .     .     .     10    5     29    5     2     93    38    9     2     6     25    128   51    48    
  Critical Kills           20    | .     1     2     .     .     .     .     .     .     .     .     3     .     1     .     .     .     4     3     6     
  Critical Parts Destroyed 8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     7     
  Critical Strikes         60    | .     1     3     .     .     .     .     .     1     .     .     3     .     3     1     .     5     18    7     18    
    Burn                   11    | .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     .     5     3     .     .     
    Meltdown               15    | .     .     .     .     .     .     .     .     .     .     .     3     .     1     .     .     .     4     3     4     
    Destroy                15    | .     1     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     10    
    Blast                  11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     .     
    Corrupt                4     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     3     .     
    Smash                  4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
Melee Attacks              90    | .     .     .     .     9     .     .     .     36    .     .     1     .     4     .     .     .     .     7     33    
  Impact                   37    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     33    
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            50    | .     .     .     .     8     .     .     .     35    .     .     1     .     4     .     .     .     .     1     1     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           40995 | 31    807   1861  .     .     15    2394  181   2535  290   133   6583  2512  982   174   289   1649  10100 4925  5534  
  Guns                     8127  | 31    807   1305  .     .     15    201   13    .     .     .     .     .     90    72    .     472   3775  984   362   
  Cannons                  23171 | .     .     .     .     .     .     .     150   2326  290   133   4274  1286  365   102   167   969   5720  3927  3462  
  Explosions               8591  | .     .     532   .     .     .     2193  18    209   .     .     2309  1226  527   .     .     208   580   .     789   
  Melee                    921   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     921   
  Ramming                  39    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     25    14    .     
  Kinetic                  6038  | 31    807   1305  .     .     15    201   13    .     .     .     .     .     .     .     .     .     2114  984   568   
  Thermal                  20719 | .     .     24    .     .     .     .     41    1436  .     .     3863  1286  319   72    122   1066  7093  2525  2872  
  Explosive                7764  | .     .     532   .     .     .     2193  18    .     .     .     2309  1226  527   .     .     115   456   .     388   
  Electromagnetic          5514  | .     .     .     .     .     .     .     109   1099  290   133   411   .     136   102   167   468   412   1402  785   
  Impact                   921   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     921   
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         100   | .     .     .     .     .     .     .     .     .     .     .     36    1     1     .     .     7     13    19    100   
  Average Corruption       15    | .     .     .     .     .     .     .     .     .     .     .     3     1     1     .     .     5     4     12    47    
  Corruption Purged        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  Corruption Blocked       8     | .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     
  Effects                  298   | .     .     .     .     .     .     .     .     .     .     .     37    .     .     .     .     .     82    54    125   
    Message Errors         63    | .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     .     17    9     27    
    Matter Fused           67    | .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     19    9     31    
    Heat Flow Errors       29    | .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     7     7     11    
    Energy Discharges      40    | .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     .     11    8     15    
    Parts Rejected         4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     2     
    Parts Fused            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     
    Data Loss (minor)      30    | .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     9     6     10    
    Data Loss (major)      22    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     7     5     9     
    Misfires               12    | .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     6     1     2     
    Alerts                 5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     1     
    Weapon Failures        24    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     4     17    
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            1239  | .     .     .     .     .     .     .     .     12    20    .     90    34    18    .     3     31    323   158   550   
  Projectiles              799   | .     .     .     .     .     .     .     .     12    20    .     36    13    18    .     3     31    323   158   185   
  Explosions               134   | .     .     .     .     .     .     .     .     .     .     .     54    21    .     .     .     .     .     .     59    
  Melee                    306   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     306   
Knockbacks                 28    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    .     7     
  Impact                   4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
  Kinetic                  22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    .     1     
  Secondary                2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Self-Inflicted Damage      659   | .     .     10    .     .     .     9     .     137   .     .     103   154   .     .     .     .     160   .     86    
  Shots                    20    | .     .     1     .     .     .     1     .     2     .     .     5     6     .     .     .     .     4     .     1     
  Rammed                   3     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     1     .     
Targets Rammed             4     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     2     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
Highest Temperature        403   | .     63    .     .     .     4     .     50    253   14    .     279   227   18    .     .     38    324   284   403   
  Average Temperature      66    | .     18    .     .     .     2     .     18    42    5     .     74    81    6     .     .     14    82    140   176   
  Received Heat Transfer   3277  | .     192   216   .     .     .     .     42    359   .     .     285   579   12    82    .     8     328   453   721   
  Effects                  9     | .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     1     .     3     
    Energy Bleed           1     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Interference           7     | .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     3     
    Damage (minor)         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
Siege Activations          105   | .     .     .     .     .     .     .     1     18    1     3     16    4     4     2     .     9     22    14    11    
  Total Turns              2410  | .     .     .     .     .     .     .     4     254   17    6     403   102   36    20    .     173   561   392   442   
  Longest Duration         100   | .     .     .     .     .     .     .     4     62    17    3     75    64    26    14    .     40    69    97    100   
Robots Corrupted           29    | .     .     .     .     .     .     .     1     3     3     .     2     .     1     1     1     3     2     8     4     
  Combat Hostiles          27    | .     .     .     .     .     .     .     1     3     2     .     2     .     1     .     1     3     2     8     4     
  Parts Fried              48    | .     .     .     .     .     .     .     1     7     1     .     5     .     2     .     .     3     2     15    12    
  Impact Corruptions       9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     8     
Robots Melted              20    | .     .     .     .     .     .     .     .     1     .     .     4     .     2     .     .     1     5     3     4     
  Combat Hostiles          18    | .     .     .     .     .     .     .     .     1     .     .     4     .     1     .     .     1     5     2     4     
  Parts Melted             71    | .     .     1     .     .     .     .     .     .     .     .     8     3     6     2     .     10    19    8     14    
  Heat Transferred         25448 | .     .     50    .     .     .     .     50    1822  .     .     4835  1583  800   300   370   2442  8345  2331  2520  
Parts Sabotaged            9     | .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     6     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      4     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     1     .     .     1     

 Alert                          | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   -3   
-------                    Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Res  Tes  
Peak Influence             1111 | 5    153  .    201  .    87   105  87   774  564  440  1060 774  .    .    .    .    1111 815  626  
  Initial                  432  | .    3    .    175  .    .    30   .    25   432  225  154  357  .    .    .    .    67   342  246  
  Average                  359  | 1    89   .    192  .    50   83   40   209  538  376  687  434  .    .    .    .    344  570  362  
Maximum Alert Level        4    | .    .    .    1    .    .    .    .    3    2    2    3    3    .    .    .    .    4    3    2    
  Low Security (%)         36   | 100  100  .    32   .    100  100  100  67   .    .    3    .    .    .    .    .    39   .    10   
  Level 1                  20   | .    .    .    67   .    .    .    .    18   .    37   12   43   .    .    .    .    23   4    50   
  Level 2                  31   | .    .    .    .    .    .    .    .    10   100  62   27   49   .    .    .    .    33   79   38   
  Level 3                  10   | .    .    .    .    .    .    .    .    3    .    .    56   7    .    .    .    .    2    16   .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          54   | .    2    .    .    .    .    .    1    4    .    .    9    4    .    .    .    .    16   7    11   
  Investigation            5    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    1    1    
  Extermination            22   | .    .    .    .    .    .    .    1    .    .    .    4    1    .    .    .    .    8    3    5    
  Reinforcement            14   | .    2    .    .    .    .    .    .    2    .    .    4    1    .    .    .    .    3    1    1    
  Assault                  13   | .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    3    2    4    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Distress Signals           14   | .   1   .   .   .   .   .   .   4   1   .   3   .   .   .   .   .   4   .   1   
Communications Jammed      47   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  2   29  
  Distress Signals         46   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  2   28  
Times Spotted              388  | .   17  27  .   .   1   6   3   47  7   4   46  24  9   10  .   17  73  47  50  
  Peak Tracking Total      8    | .   3   6   .   .   1   2   2   7   5   1   5   6   3   5   .   4   5   7   8   
  Tactical Retreats        34   | .   2   3   .   .   .   .   .   4   .   .   .   3   1   3   .   3   6   4   5   

 Traps                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Traps Triggered            6    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   3   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         103  | .   .   .   .   .   1   .   .   39  .   .   38  25  .   .   .   .   .   .   .   
  Triggered                2    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Reprogrammed             31   | .   .   .   .   .   .   .   .   3   .   .   5   5   .   .   .   .   18  .   .   
  Reused                   14   | .   .   .   .   .   .   .   .   1   .   .   .   3   2   3   .   .   4   .   1   
Traps Extracted            17   | .   .   .   .   .   .   .   .   .   .   .   5   2   .   4   .   .   6   .   .   
  Installed                13   | .   .   .   .   1   .   .   .   .   .   .   .   .   3   5   .   .   3   .   1   
  Triggered                17   | .   .   .   .   .   .   .   .   1   .   .   .   4   4   3   .   .   4   .   1   
Most Traps Carried         13   | .   .   .   .   .   .   .   .   .   .   .   5   7   12  13  9   8   11  11  11  

 Machines                       | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Machines Disabled          60   | .   1   3   .   .   .   .   1   6   1   3   15  5   .   .   1   .   13  1   10  
  Max in Single Turn       4    | .   1   2   .   .   .   .   1   1   1   .   2   1   .   .   1   .   4   1   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        7    | .   .   .   .   .   .   .   .   1   1   .   4   1   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Machines Accessed          76   | .   4   2   5   8   1   .   5   10  1   .   6   4   .   .   4   .   15  3   8   
  Terminals                37   | .   3   .   2   .   .   .   1   9   1   .   6   1   .   .   .   .   7   2   5   
  Fabricators              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   1   
  Repair Stations          7    | .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   1   1   
  Recycling Units          6    | .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   
  Scanalyzers              5    | .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   1   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
Total Hacks                413  | .   15  5   9   47  2   .   11  27  2   .   36  19  .   .   17  .   130 16  77  
  Successful               288  | .   10  5   4   47  2   .   6   11  .   .   17  12  .   .   17  .   112 8   37  
  Failed                   125  | .   5   .   5   .   .   .   5   16  2   .   19  7   .   .   .   .   18  8   40  
    Catastrophic           23   | .   1   .   2   .   .   .   .   5   2   .   4   .   .   .   .   .   .   1   8   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   145  | .   9   .   3   .   .   .   .   11  1   .   22  2   .   .   .   .   58  .   39  
  Terminals                226  | .   9   .   4   .   .   .   2   25  2   .   36  4   .   .   .   .   74  10  60  
  Fabricators              14   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   8   .   5   
  Repair Stations          41   | .   6   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   17  6   6   
  Recycling Units          16   | .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   9   .   .   
  Scanalyzers              42   | .   .   .   .   .   2   .   2   .   .   .   .   12  .   .   .   .   20  .   6   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   
Terminal Hacks             160  | .   1   5   .   47  .   .   1   6   .   .   10  2   .   .   17  .   47  5   19  
  Record                   52   | .   .   4   .   41  .   .   .   .   .   .   .   .   .   .   5   .   1   .   1   
  Part Schematic           13   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   5   .   3   
  Robot Schematic          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Robot Analysis           12   | .   1   .   .   5   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   
  Prototype ID Bank        7    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   4   .   1   .   .   
  Open Door                3    | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   1   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Alert Level              14   | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   6   2   4   
  Unreport Threat          12   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   5   2   1   
  Locate Traps             7    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   3   .   2   
  Reprogram Traps          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recall Reinforcements    3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   
  Recall Assault           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zone Layout              9    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   .   4   
  Derelict Proto ID Bank   2    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protovariant Controls    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
Repair Station Hacks       28   | .   6   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   13  3   3   
  Scan Component           16   | .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   7   2   2   
  Repair                   12   | .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   1   1   
Recycling Unit Hacks       5    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Report Inventory         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Retrieve Components      3    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Scanalyzer                 30   | .   .   .   .   .   2   .   2   .   .   .   .   7   .   .   .   .   18  .   1   
  Insert Component         15   | .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   9   .   1   
  Analyze                  15   | .   .   .   .   .   1   .   1   .   .   .   .   4   .   .   .   .   9   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
Unauthorized Hacks         56   | .   3   .   2   .   .   .   .   5   .   .   7   1   .   .   .   .   26  .   12  
  Terminals                44   | .   3   .   2   .   .   .   .   4   .   .   7   1   .   .   .   .   17  .   10  
    Track                  12   | .   .   .   1   .   .   .   .   1   .   .   2   .   .   .   .   .   5   .   3   
    Assimilate             3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   
    Botnet                 17   | .   3   .   1   .   .   .   .   2   .   .   3   1   .   .   .   .   5   .   2   
    Disrupt                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   2   
    Operators              5    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   .   1   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycling Units          7    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   6   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Reject                 3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Mask                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         50   | .   4   .   4   .   1   .   4   8   2   .   6   2   .   .   .   .   8   3   8   
  Full Trace Events        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Robots Built             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   40   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   40  .   .   
  Total Robot Build Rating 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Part Schematics Acquired   28   | .   .   .   .   .   1   .   1   1   .   .   .   3   .   .   4   .   14  .   4   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   162  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   51  .   111 
  Total Part Build Rating  17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   9   
Parts Repaired             12   | .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   6   1   1   
  Time                     552  | .   96  .   .   .   .   .   78  .   .   .   .   .   .   .   .   .   315 20  43  
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Parts Scanalyzed           15   | .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   9   .   1   
  Part Schematics Acquired 14   | .   .   .   .   .   1   .   1   .   .   .   .   3   .   .   .   .   9   .   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
------------               Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              13   | .   .   .   .   8   .   .   .   2   .   .   1   .   .   .   .   .   .   2   .   
  Non-combat               5    | .   .   .   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   
  Combat                   7    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Robot Hacks Applied        12   | .   .   .   .   8   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   
  parse_system             9    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  no_distress              2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   14  .   .   .   .   3   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   -3   
--------                   Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Res  Tes  
Total Allies               36    | .    .    .    .    2    .    1    .    18   5    .    .    .    3    .    .    .    4    2    1    
  Largest Group            12    | .    .    .    .    1    1    2    .    12   7    7    5    .    3    3    .    .    3    1    1    
  Highest-Rated Group      657   | .    .    .    .    50   50   81   .    477  657  657  480  .    60   60   .    .    138  116  26   
  Highest-Rated Ally       159   | .    .    .    .    50   50   50   .    159  152  146  96   .    20   20   .    .    46   116  26   
Total Orders               10    | .    .    .    .    .    .    .    .    7    .    .    2    .    .    1    .    .    .    .    .    
  STAY                     4     | .    .    .    .    .    .    .    .    2    .    .    1    .    .    1    .    .    .    .    .    
  FOLLOW                   6     | .    .    .    .    .    .    .    .    5    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               360   | .    .    .    .    .    10   23   .    165  19   23   77   .    .    8    .    .    19   16   .    
  Total Damage             11097 | .    .    .    .    .    288  1085 .    4419 418  786  2658 .    .    236  .    .    256  951  .    
  Kills                    55    | .    .    .    .    .    2    2    .    28   2    4    9    .    .    3    .    .    .    5    .    
Allies Corrupted           6     | .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    1    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Res Tes 
Robot Analysis Total       12   | .   1   .   .   5   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   
Derelict Logs Recovered    11   | .   .   3   .   5   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   -3   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Res  Tes  
Turns Passed               28992 | 80   1060 3123 398  4773 262  467  786  2261 370  164  2204 1116 1306 1090 437  1271 4127 1656 2041 
Spaces Moved               15270 | 41   600  2385 338  3486 201  294  414  942  165  74   850  443  692  612  226  520  1689 565  733  
  Core                     4     | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Treads                   7884  | 33   .    .    .    .    .    121  414  942  165  74   850  443  692  612  226  520  1590 565  637  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   7288  | 6    600  2385 338  3486 201  173  .    .    .    .    .    .    .    .    .    .    99   .    .    
  Hover                    94    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    94   
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            48    | 50   100  100  105  105  105  105  160  160  160  160  160  160  160  160  160  160  135  160  48   
  Average Speed            141   | 145  114  108  115  128  105  127  160  160  160  160  160  160  160  160  160  160  169  163  148  
  Slowest Speed            750   | 160  130  130  130  130  105  160  160  160  160  160  160  160  160  160  160  160  250  166  750  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Exploration Rate (%)       56    | 3    77   96   81   95   6    80   12   85   68   76   72   11   74   52   62   59   32   13   78   
  Regions Visited          19
    Branch Regions         12
  Pre-discovered Areas     8     | .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    
  Known Exits Taken        5     | .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    1    .    
  Unknown Exits Taken      12    | 1    1    .    1    1    .    .    1    1    1    1    .    1    1    1    1    .    .    .    .    
Scrap Searched             16    | .    .    10   .    1    .    .    .    .    .    .    .    .    2    2    .    1    .    .    .    
Spaces Dug                 168   | .    .    5    .    .    .    .    1    2    .    .    47   29   6    .    .    5    22   11   40   
Terrain Destroyed          885   | .    .    41   .    .    .    103  21   34   .    .    189  122  53   .    .    27   166  29   100  
  Melee                    6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    2    
  Projectile               325   | .    .    5    .    .    .    .    4    14   .    .    81   21   14   .    .    15   82   25   64   
  AOE                      553   | .    .    36   .    .    .    103  17   20   .    .    108  101  39   .    .    12   84   .    33   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -3   -3   
---------                  Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Fac  Res  Tes  
Total                      20690 | 55   887  2626 346  3780 246  359  524  1584 243  115  1397 750  855  717  270  873  2537 1112 1414 
  Wait                     3238  | .    212  60   6    250  26   15   90   439  41   33   263  187  102  72   3    268  422  376  373  
  Move                     15251 | 40   599  2384 337  3485 201  293  413  941  164  73   849  442  691  611  225  519  1688 564  732  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  197   | 6    10   15   2    16   4    7    2    9    4    .    8    7    6    6    5    7    39   21   23   
  Fast Attach              111   | 5    2    3    .    1    2    3    2    1    3    2    5    4    2    2    6    1    22   13   32   
  Attach                   119   | 2    3    6    .    1    5    2    .    .    2    .    10   5    3    5    .    7    31   12   25   
  Detach                   43    | .    .    1    .    .    .    2    .    .    .    .    5    .    3    3    .    2    15   2    10   
  Swap                     175   | .    5    20   .    1    .    4    1    14   3    .    37   11   7    3    1    3    35   13   17   
  Drop                     207   | .    7    6    1    16   .    16   3    7    6    2    11   2    7    6    10   7    52   15   33   
  Fire                     1101  | 2    49   131  .    .    7    17   13   89   12   5    157  59   27   4    20   59   229  87   134  
  Melee                    90    | .    .    .    .    9    .    .    .    36   .    .    1    .    4    .    .    .    .    7    33   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    4     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    2    .    
  Escape Stasis            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Rewire                   1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     116   | .    .    .    .    1    1    .    .    39   .    .    38   25   3    5    .    .    3    .    1    
  Miscellaneous            36    | .    .    .    .    .    .    .    .    8    8    .    12   8    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / *Rec)
-9/Recycling (discovered 2 exits: [*Fac] / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-6/Waste
-6/Factory
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 2 exits: *Fac / *Hub)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 2 exits: *Fac / [*Upp])
-5/Upper Caves
-5/Upper Caves
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x4 / Upp x2)
-3/Research
-3/Testing (discovered 1 exit: [Res])

 History 
---------
  Turn | Location           | Event
    14 | -11/Scrapyard      | Discovered new exit (range 16)
    81 | -11/Scrapyard      | Entered Materials
   285 | -10/Materials      | Discovered new exit (range 10)
   314 | -10/Materials      | Build established: Mutant
   490 | -10/Materials      | Discovered new exit (range 12)
   575 | -10/Materials      | Discovered new exit (range 8)
   766 | -10/Materials      | Repaired Imp. Ion Engine
   799 | -10/Materials      | Repaired Autogun
   832 | -10/Materials      | Repaired Autogun
  1134 | -10/Materials      | Discovered new exit (range 3)
  1141 | -10/Materials      | Entered Subcaves
  1151 | -10/Subcaves       | Learned Materials emergency access door positions
  1179 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  1319 | -10/Subcaves       | Learned location of Zion (-6)
  1795 | -10/Subcaves       | Shifting Twisted Machinery released Battle Rifle
  1821 | -10/Subcaves       | Visited Clippyterm
  1824 | -10/Subcaves       | Identified exit to Materials
  1824 | -10/Subcaves       | Identified exit to Recycling
  1874 | -10/Subcaves       | Met a Zionite searching for "candidates"
  1904 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Laser
  2145 | -10/Subcaves       | Core integrity fell below 50%
  3080 | -10/Subcaves       | Learned Materials stockpile data
  3081 | -10/Subcaves       | Visited 4L-MR0's lab
  3134 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  3247 | -10/Subcaves       | Ambushed by Subdweller buried in earth
  3956 | -10/Subcaves       | Core integrity fell below 20%
  4264 | -10/Subcaves       | Entered Recycling
  4550 | -9/Recycling       | Discovered new exit (range 5)
  4628 | -9/Recycling       | Scanned before Scraplab entrance
  4648 | -9/Recycling       | Entered Scraplab
  4661 | -9/Recycling       | Discovered new exit (range 2)
  4662 | -9/Recycling       | Entered Scraptown
  4995 | -9/Scraptown       | Scanned Subdweller tech in exchange for log data
  4998 | -9/Scraptown       | Learned location of 1 exit from Research
  5002 | -9/Scraptown       | Learned location of Warlord (-4)
  5003 | -9/Scraptown       | Learned location of 1 exit from Factory
  5004 | -9/Scraptown       | Learned location of Armory (-3)
  5006 | -9/Scraptown       | Learned Research stockpile data
  5024 | -9/Scraptown       | Discovered new exit (range 7)
  5140 | -9/Scraptown       | Visited TADAMA
  5158 | -9/Scraptown       | Visited Science Testing Area
  5192 | -9/Scraptown       | Visited Red Mages
  5246 | -9/Scraptown       | Visited Cyclists
  5273 | -9/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  5511 | -9/Scraptown       | Visited Cave Peace
  5557 | -9/Scraptown       | Visited Shadow of the Wyrm
  5727 | -9/Scraptown       | Visited UFD Registry
  5727 | -9/Scraptown       | Registered with UFD as "Nullchaser"
  5800 | -9/Scraptown       | Entered Cyclist Reading Room
  5949 | -9/Scraptown       | Visited Curators Association
  5980 | -9/Scraptown       | Visited Junk Repository
  6408 | -9/Scraptown       | Visited Chapter 10
  6455 | -9/Scraptown       | Visited Scrapoid Research Area
  6500 | -9/Scraptown       | Visited Research Penetration Think Tank
  6555 | -9/Scraptown       | Delivered Scrap Shield to a Scientist
  6725 | -9/Scraptown       | Visited Botcube Research
  6759 | -9/Scraptown       | Visited Analyses Database
  6845 | -9/Scraptown       | Visited Derelict Rescue Squad
  6880 | -9/Scraptown       | Visited Abandonware Association
  6903 | -9/Scraptown       | Learned abandonware demo "ERRANTS.EXE"
  6942 | -9/Scraptown       | Visited Science Guys
  7058 | -9/Scraptown       | Discovered new exit (range 5)
  7629 | -9/Scraptown       | Warned about trapping Scraptown
  8370 | -9/Scraptown       | Found DRS Beacon
  8432 | -9/Scraptown       | Found Lrg. Botcube
  8466 | -9/Scraptown       | Lrg. Botcube activated
  8479 | -9/Scraptown       | Lrg. Botcube activated
  8501 | -9/Scraptown       | Lrg. Botcube completed mutation into wheeled form, armed with 3 guns, 1 launcher.
  9072 | -9/Scraptown       | Found Scrap Suit
  9435 | -9/Scraptown       | Entered Factory
  9435 | -6/Factory         | Accompanied by 1 ally
  9435 | -6/Factory         | Evolved 8 slots: Propulsion x2, Utility x6
  9436 | -6/Factory         | Identified exit to Factory
  9697 | -6/Factory         | Sucked down chute
  9697 | -6/Factory         | Entered Waste
  9698 | -6/Waste           | Met a frightened Derelict
  9702 | -6/Waste           | 1 allies followed down the chute
  9706 | -6/Waste           | Spotted C-40 Crusher
  9708 | -6/Waste           | Spotted C-40 Crusher
  9710 | -6/Waste           | Spotted C-40 Crusher
  9718 | -6/Waste           | Allies destroyed C-40 Crusher
  9724 | -6/Waste           | Allies destroyed C-40 Crusher
  9742 | -6/Waste           | Destroyed C-40 Crusher
  9747 | -6/Waste           | Spotted C-40 Crusher
  9748 | -6/Waste           | Spotted C-40 Crusher
  9760 | -6/Waste           | Destroyed C-40 Crusher
  9766 | -6/Waste           | Destroyed C-40 Crusher
  9821 | -6/Waste           | Spotted C-40 Crusher
  9828 | -6/Waste           | Destroyed C-40 Crusher
  9869 | -6/Waste           | Discovered new exit (range 11)
  9989 | -6/Waste           | Found Damper Plating
  9995 | -6/Waste           | Found Damper Plating
 10164 | -6/Waste           | Entered Factory
 10271 | -6/Factory         | Build established: Scavenger-Mutant
 10342 | -6/Factory         | Repaired Broken Adv. Trap Extractor
 10942 | -6/Factory         | Discovered new exit (range 6)
 10950 | -6/Factory         | Entered Extension
 11198 | -6/Extension       | Rescued a captive Derelict
 11199 | -6/Extension       | Rescued a captive Derelict
 11973 | -6/Extension       | Rescued a captive Derelict
 12031 | -6/Extension       | Rescued A7
 12128 | -6/Extension       | Energy Cycler disabled
 12128 | -6/Extension       | Rescued a captive Derelict
 12128 | -6/Extension       | Rescued a captive Derelict
 12128 | -6/Extension       | Rescued a captive Derelict
 12130 | -6/Extension       | Rescued a captive Derelict
 12131 | -6/Extension       | Rescued a captive Derelict
 12134 | -6/Extension       | Rescued a captive Derelict
 12134 | -6/Extension       | Rescued a captive Derelict
 12136 | -6/Extension       | Rescued a captive Derelict
 12466 | -6/Extension       | Spotted B-75 Beast
 12482 | -6/Extension       | Destroyed B-75 Beast
 12487 | -6/Extension       | Spotted B-75 Beast
 12492 | -6/Extension       | Build established: Commander-Mutant
 12497 | -6/Extension       | Allies destroyed B-75 Beast
 12499 | -6/Extension       | Discovered exit to Factory (range 16)
 12618 | -6/Extension       | Lost 5 allies
 13050 | -6/Extension       | First assault squad dispatched
 13118 | -6/Extension       | Lost 3 allies
 13172 | -6/Extension       | Discovered exit to Factory (range 10)
 13174 | -6/Extension       | Discovered new exit (range 6)
 13210 | -6/Extension       | Disrupted transfer network
 13211 | -6/Extension       | Entered Cetus
 13211 | -6/Cetus           | Accompanied by 2 allies (A7)
 13216 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 13234 | -6/Cetus           | Spotted Cetus Guard
 13234 | -6/Cetus           | Spotted Cetus Guard
 13238 | -6/Cetus           | Spotted Cetus Guard
 13238 | -6/Cetus           | Spotted Cetus Guard
 13241 | -6/Cetus           | Destroyed Cetus Guard
 13243 | -6/Cetus           | Allies destroyed Cetus Guard
 13247 | -6/Cetus           | Destroyed Cetus Guard
 13254 | -6/Cetus           | Allies destroyed Cetus Guard
 13388 | -6/Cetus           | Started Cetus Manufacturing Module
 13413 | -6/Cetus           | Manufactured an Enhanced Grunt
 13419 | -6/Cetus           | Build established: Scavenger-Mutant
 13431 | -6/Cetus           | Escorted A7 to Cetus Mainframe
 13438 | -6/Cetus           | Manufactured an Enhanced Grunt
 13463 | -6/Cetus           | Manufactured an Enhanced Grunt
 13488 | -6/Cetus           | Manufactured an Enhanced Grunt
 13513 | -6/Cetus           | Manufactured an Enhanced Grunt
 13548 | -6/Cetus           | Discovered new exit (range 16)
 13581 | -6/Cetus           | Entered Archives
 13581 | -6/Archives        | Accompanied by 7 allies (A7)
 13586 | -6/Archives        | Received a hacking code to weaken MAIN.C
 13656 | -6/Archives        | Unable to access archive contents
 13673 | -6/Archives        | Discovered new exit (range 15)
 13694 | -6/Archives        | Discovered exit to Factory (range 16)
 13745 | -6/Archives        | Entered Hub_04(d)
 13745 | -6/Hub_04(d)       | Accompanied by 5 allies
 13896 | -6/Hub_04(d)       | Discovered exit to Factory (range 10)
 13949 | -6/Hub_04(d)       | Discovered exit to Factory (range 9)
 14239 | -6/Hub_04(d)       | Network Hub disabled
 14245 | -6/Hub_04(d)       | Spotted Lightning
 14248 | -6/Hub_04(d)       | Spotted Lightning
 14248 | -6/Hub_04(d)       | Spotted Lightning
 14253 | -6/Hub_04(d)       | Destroyed Lightning
 14272 | -6/Hub_04(d)       | Allies destroyed Lightning
 14283 | -6/Hub_04(d)       | Destroyed Lightning
 14307 | -6/Hub_04(d)       | Spotted Lightning
 14309 | -6/Hub_04(d)       | Spotted Lightning
 14310 | -6/Hub_04(d)       | Spotted Lightning
 14326 | -6/Hub_04(d)       | Destroyed Lightning
 14329 | -6/Hub_04(d)       | Destroyed Lightning
 14343 | -6/Hub_04(d)       | Lost 3 allies
 14347 | -6/Hub_04(d)       | Destroyed Lightning
 14368 | -6/Hub_04(d)       | Destroyed 7 combat bots
 14486 | -6/Hub_04(d)       | Discovered exit to Factory (range 16)
 14565 | -6/Hub_04(d)       | Spotted Lightning
 14567 | -6/Hub_04(d)       | Spotted Lightning
 14582 | -6/Hub_04(d)       | Spotted Lightning
 14605 | -6/Hub_04(d)       | Destroyed Lightning
 14626 | -6/Hub_04(d)       | Destroyed Lightning
 14638 | -6/Hub_04(d)       | Destroyed Lightning
 14651 | -6/Hub_04(d)       | Found Prototype Device
 14651 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 14663 | -6/Hub_04(d)       | Found Prototype Device
 14663 | -6/Hub_04(d)       | Identified Exp. EM Disruption Field
 14752 | -6/Hub_04(d)       | Network Hub disabled
 14987 | -6/Hub_04(d)       | Discovered exit to Factory (range 8)
 15158 | -6/Hub_04(d)       | Spotted Lightning
 15223 | -6/Hub_04(d)       | Spotted Lightning
 15225 | -6/Hub_04(d)       | Spotted Lightning
 15239 | -6/Hub_04(d)       | Destroyed Lightning
 15242 | -6/Hub_04(d)       | Destroyed Lightning
 15280 | -6/Hub_04(d)       | Destroyed Lightning
 15360 | -6/Hub_04(d)       | Network Hub disabled
 15576 | -6/Hub_04(d)       | Network Hub disabled
 15816 | -6/Hub_04(d)       | Disrupted transfer network
 15941 | -6/Hub_04(d)       | System corruption reached 10%
 15947 | -6/Hub_04(d)       | System corruption reached 30%
 15949 | -6/Hub_04(d)       | Entered Factory
 15949 | -5/Factory         | Evolved 2 slots: Utility x2
 16116 | -5/Factory         | Spotted B-75 Beast
 16388 | -5/Factory         | Discovered new exit (range 2)
 16425 | -5/Factory         | Discovered new exit (range 11)
 16849 | -5/Factory         | First assault squad dispatched
 17065 | -5/Factory         | Entered Upper Caves
 17067 | -5/Upper Caves     | UFD Scientist delivered a prototype
 17070 | -5/Upper Caves     | Found Prototype Protection
 17090 | -5/Upper Caves     | Identified Enh. Scrap Shield
 17339 | -5/Upper Caves     | Build established: Hacker-Mutant
 17765 | -5/Upper Caves     | Spotted B-75 Beast
 17879 | -5/Upper Caves     | Build established: Trapper-Mutant
 18210 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 18292 | -5/Upper Caves     | Discovered new exit (range 11)
 18371 | -5/Upper Caves     | Entered another Upper Caves area
 18371 | -5/Upper Caves     | Accompanied by 3 allies
 18564 | -5/Upper Caves     | Learned Factory terminal intel
 19336 | -5/Upper Caves     | Found Imp. Powered Armor
 19400 | -5/Upper Caves     | Discovered new exit (range 14)
 19461 | -5/Upper Caves     | Entered Zhirov
 19461 | -5/Zhirov          | Discovered new exit (range 3)
 19490 | -5/Zhirov          | Met Zhirov
 19519 | -5/Zhirov          | Learned location of Quarantine (-2)
 19519 | -5/Zhirov          | Learned location of Testing (-3)
 19519 | -5/Zhirov          | Learned location of Command (-1)
 19557 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 19582 | -5/Zhirov          | Found Alien Artifact
 19582 | -5/Zhirov          | Identified Integrated Reactor
 19582 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 19836 | -5/Zhirov          | Found Alien Artifact
 19898 | -5/Zhirov          | Entered Proximity Caves
 19900 | -4/Proximity Caves | Identified exit to Factory
 20356 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20613 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 21169 | -4/Proximity Caves | Entered Factory
 21169 | -4/Factory         | Evolved 2 slots: Power x2
 21170 | -4/Factory         | Loaded intel: 26 terminal locations
 21259 | -4/Factory         | Identified exit to DSF
 21292 | -4/Factory         | Identified Transdimensional Reconstructor
 21292 | -4/Factory         | Warped through subspace
 21509 | -4/Factory         | Build established: Hacker-Mutant
 21510 | -4/Factory         | Fabricated Centrium Heavy Treads?
 22118 | -4/Factory         | Discovered new exit (range 7)
 22462 | -4/Factory         | Repaired Broken Centrium Heavy Treads?
 22562 | -4/Factory         | Repaired Quantum Reactor
 22633 | -4/Factory         | Repaired Broken Centrium Heavy Treads
 23694 | -4/Factory         | Fabricated M-13 Machinist?
 24450 | -4/Factory         | Identified exit to Upper Caves
 24466 | -4/Factory         | First assault squad dispatched
 24590 | -4/Factory         | Repaired Adv. Force Field?
 24729 | -4/Factory         | Repaired Centrium Heavy Treads
 24785 | -4/Factory         | Repaired Centrium Heavy Treads
 25033 | -4/Factory         | Crushed by falling debris
 25033 | -4/Factory         | System corruption reached 10%
 25049 | -4/Factory         | Destroyed 7 combat bots
 25129 | -4/Factory         | Identified exit to Research
 25240 | -4/Factory         | Spotted B-86 Titan
 25296 | -4/Factory         | Entered Research
 25296 | -3/Research        | Evolved 2 slots: Propulsion x2
 25297 | -3/Research        | Identified exit to Testing
 25305 | -3/Research        | Identified exit to DSF
 25546 | -3/Research        | First assault squad dispatched
 25987 | -3/Research        | System corruption reached 10%
 26153 | -3/Research        | Spotted B-86 Titan
 26199 | -3/Research        | Befriended a Behemoth using the annoying Tinkerer's hack
 26315 | -3/Research        | Repaired Hvy. Siege Treads
 26375 | -3/Research        | Adv. Hacking Suite fried by hacking feedback
 26391 | -3/Research        | Spotted B-86 Titan
 26454 | -3/Research        | Befriended a Behemoth using the annoying Tinkerer's hack
 26624 | -3/Research        | Lost 3 parts (3u)
 26642 | -3/Research        | Build established: Scavenger-Mutant
 26952 | -3/Research        | Entered Testing
 27020 | -3/Testing         | Protovariant out of control (PL-O4PG9XFC5T)
 27377 | -3/Testing         | Fabricated Enh. Armored Heavy Treads?
 27600 | -3/Testing         | System corruption reached 30%
 27639 | -3/Testing         | Destroyed 7 combat bots
 27705 | -3/Testing         | Discovered new exit (range 14)
 27805 | -3/Testing         | Build established: Trapper-Mutant
 27808 | -3/Testing         | Found Fusion Bomb Launcher
 28276 | -3/Testing         | Found Prototype Energy Cannon
 28276 | -3/Testing         | Identified Hpw. Disruptor Cannon
 28286 | -3/Testing         | Spotted PL-O4PG9XFC5T
 28296 | -3/Testing         | Destroyed PL-O4PG9XFC5T
 28320 | -3/Testing         | Found Prototype Device
 28320 | -3/Testing         | Identified Adv. EM Disruption Field
 28490 | -3/Testing         | First assault squad dispatched
 28674 | -3/Testing         | Destroyed 7 combat bots
 28678 | -3/Testing         | Lost 15 parts (1p4n7u3w)
 28724 | -3/Testing         | Repaired Broken Matter Neutralizer
 28785 | -3/Testing         | Core integrity fell below 50%
 28853 | -3/Testing         | Lost 9 parts (1p4n3u1w)
 28865 | -3/Testing         | Found Prototype Ballistic Cannon
 28925 | -3/Testing         | Found Prototype Launcher
 28993 | -3/Testing         | Crushed by falling debris
 28994 | -3/Testing         | System corrupted

 Last Messages 
---------------
28925_ Acquired Prototype Launcher.
28936_ System corrupted: Energy discharge (-55).
28941_ Acquired 30 matter.
28946_ Acquired Corrupted Prototype Slashing
  Weapon.
28952_ ZVRV NQN XXDOB X1CETMBS|YPNFN,=8JQZ
28952_ ALERT: Significant disruption in Zone 6O,
  assault force dispatched.
28953_ K-01 Serf cleans the Vacuum Chamber.
28969_ System corrupted: Matter fused (-10).
28979_ Slug penetrates Wall. <x3>
28984_ 6PHK,P UM1/ J8<#1N%QOTTTLAPBET|%
28985_ Slug penetrates Earth. <x2>
28993_ The unstable cave ceiling collapses.
28993_ Crushed by falling debris.
28993_ Adv. Heat Sink destroyed.
28993_ System corrupted by crushing effect (+5).
28993_ Xenon Bombardment Thruster destroyed.
28993_ System corrupted by crushing effect (+2).
28994_ Cogmind system terminally corrupted.

 Map 
-----
+----------------------------------------------------+
| ##[%  #       ""#?#        # """"" #     ?  !  #   |
|  #  * #]        #?#        # """"" /           #   |
|  # ==!###+#############+##+#      %#   """     +   |
|  +=*!!!!%=   *             # """"  #   "T"     #   |
|  #%=%! %!=  ==[%     %     # """"" #   " "     #   |
|  #!=[%=*%=* =%!=     c     + """"" #           #   |
|  #!==[*/%=! ==!=           # """"" #           #   |
|  ###%####+##################       #    """"   #=  |
|  #?#=##!! !  #"##?####?????# """"" #    """"   ### |
| ##?#!## !!!  #  #??????????# """"" #    """"   ### |
|  #?#%## !!!  ## #??????????# """"" #    """"   ### |
|  #?# ## !!   ## #??????????# """*"*#           # " |
|  #?#%##   [!=## #??????????#       #    """"   # " |
|  #?#%##   [!=## #??????????#       #    """"   #   |
|  #?# ##|="""*##+######?????###"#####    """"   /   |
|  #?#%##[%"""%#       #???????# #???#%[  """"   #   |
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| ##?#*##   !!!#   """ #????#    A   [%*         ### |
| #### #######+#    ]" #????#    ######  !!     ##?? |
|     %        #   """ #????#    ######         ##?? |
|    !*  %     +       #????#    ## ""         =###? |
| ####  ########    "  #????#    ##"""        !%# ## |
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| ????  ????????????????????#  !      #              |
| ??????????????????????????###"F" ####     |[       |
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| ???????????????????????????????????????????????#   |
| ???????????????????????????????????????????????#   |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           136
Energy Generation          74
Energy Capacity            1100
Matter Stores              300
Matter Capacity            800
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       110
Jamming Range              16
Power Amplification        30
Base Temperature (-)       200
EM Shielding               4
Corruption Block           8
Armor Coverage             4100
Resistance: EX             25
Resistance: EM             90
Utility Shielding          90
Weapon Cycling             20
Evasion (%)                55
Target Analysis            5
Recoil Reduction           6
Offensive Hacking          54
Authchip Count             1
Trap Extractor Capacity    8

 Item Schematics 
-----------------
                 Plasma Cutter | -6/Factory   | Scanalyzed
                   Hvy. Treads | -6/Factory   | Scanalyzed
                   Energy Well | -6/Extension | Hacked
            Adv. Hacking Suite | -5/Factory   | Scanalyzed
           Adv. Trap Extractor | -5/Factory   | Scanalyzed
               Quantum Reactor | -5/Factory   | Scanalyzed
             Assault Drone Bay | -5/Zhirov    | Free
                Exp. Heat Sink | -5/Zhirov    | Free
            Exp. Optical Array | -5/Zhirov    | Free
              Imp. Arc Thrower | -5/Zhirov    | Free
         Centrium Heavy Treads | -4/Factory   | Scanalyzed
 Centrium Medium Armor Plating | -4/Factory   | Scanalyzed
          Adv. Power Amplifier | -4/Factory   | Scanalyzed
              Adv. Energy Well | -4/Factory   | Scanalyzed
                 Proton Cannon | -4/Factory   | Scanalyzed
             Imp. Trap Scanner | -4/Factory   | Scanalyzed
        Exp. Utility Shielding | -4/Factory   | Scanalyzed
              Adv. Force Field | -4/Factory   | Scanalyzed
            Imp. Powered Armor | -4/Factory   | Scanalyzed
            Adv. Weapon Cycler | -4/Factory   | Hacked
            Antimissile System | -4/Factory   | Hacked
       Exp. Targeting Computer | -4/Factory   | Hacked
                 Core Analyzer | -4/Factory   | Hacked
                   Nova Cannon | -4/Factory   | Hacked
     Enh. Armored Heavy Treads | -3/Testing   | Hacked
    Hdn. Centrium Heavy Treads | -3/Testing   | Hacked
              Enh. Nova Cannon | -3/Testing   | Hacked
       Hvy. Antimatter Reactor | -3/Testing   | Archive

 Robot Schematics 
------------------
 M-13 Machinist | -4/Factory | Hacked
       E-15 Imp | -3/Testing | Archive
    S-43 Plague | -3/Testing | Archive

 Fabricated
------------
     Centrium Heavy Treads | x1 | -4/Factory 
            M-13 Machinist | x1 | -4/Factory 
 Enh. Armored Heavy Treads | x1 | -3/Testing 

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
404
Prolific Hacker
Woof!

 Challenges 
------------
None

 Game 
------
Seed              ArmageddonQuantumShotgun
  Manual?         0
Play Time         08:52:00
  Cumulative      290.7 hours
  Start           2024.08.06 @ 20:15:43
  End             2024.08.30 @ 10:09:54
Sessions          13
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          111
  Rogue           109
  Adventurer      0
  Explorer        2
Win Type          -
  Total           7
  Types           5/0/1/1/0/0/0/0/0
Lore%             66
Gallery%          79
Achievement%      73
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 283c6188-f585-4616-a470-3f95668cbece