Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 22:30:48 Player: Skysub Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (1006) 1006 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5421 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 45/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Stasis Canceller Transmission Jammer Companion Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Companion Sword > --- INVENTORY -------- Improved Ion Engine Armored Medium Treads Overtuned Medium Treads Enhanced Flexi-carbon Leg Matter Compressor Weapon Cycler Transmission Jammer Scrapoid Pod Assault Rifle Gauss Cannon Improved Grenade Launcher DRS Beacon [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 43 | 7 4 1 4 27 Power 8 | 1 . . 1 6 Engine 4 | 1 . . 1 2 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 9 | 2 . . 2 5 Treads 2 | . . . . 2 Leg 1 | . . . . 1 Wheel 6 | 2 . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 1 . 12 Device 8 | 1 1 . . 6 Storage 2 | 1 1 . . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 4 | . . 1 . 3 Artifact . | . . . . . Weapon 9 | 2 2 . 1 4 Energy Gun 2 | 1 1 . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 . . 2 Parts Lost 30 | . . 1 . 29 Power 6 | . . . . 6 Propulsion 6 | . . . . 6 Utility 11 | . . 1 . 10 Weapon 7 | . . . . 7 Highest Loss Streak 16 | . . 1 . 16 To Critical Strikes . | . . . . . Average Backups 11 | 1 7 9 12 10 Power . | . . . . . Propulsion 2 | 1 2 3 3 2 Utility 5 | . 3 3 6 3 Weapon 2 | . . 2 2 2 Tool/Special . | . . . . . Unused Backups 19 | . 2 . 14 3 Power 1 | . 1 . . . Propulsion 5 | . . . 5 . Utility 8 | . 1 . 4 3 Weapon 4 | . . . 4 . Tool/Special 1 | . . . 1 . Average Slot Usage (%) 84 | . 99 99 85 70 Engine 11 | . 14 14 14 4 Wheel 15 | . 27 28 14 8 Device 11 | . 14 3 13 10 Storage 11 | . 14 14 14 4 Processor 3 | . . . . 16 Protection 2 | . . 9 . 3 Energy Gun 1 | . 6 9 . 1 Ballistic Gun 11 | . 14 14 14 1 Ballistic Cannon 1 | . . . 1 1 Impact Weapon 8 | . 7 4 12 . Peak Build Rating 75 | 9 10 10 29 75 Average Rating 26 | 5 8 8 20 60 On Entrance 11 | . 9 8 10 29 Naked Turns . | . . . . . Heaviest Build 70 | 13 28 34 37 70 Greatest Support 52 | 26 26 26 28 52 Greatest Overweight (x) 12 | . 4 1 12 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 10 15 15 14 Most Carried 15 | 3 9 11 15 15 Average Carried 12 | 1 7 9 14 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 9 11 15 5 Class Distribution -------------------- 94% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1111 | 273 13 147 47 631 Remotely 282 | . . . . 282 Salvage Created 961 | 29 103 41 . 788 Parts 46 | 3 8 3 . 32 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 23 | . 2 1 . 20 Melee 7 | . . . . 7 Guns 8 | . 2 1 . 5 AOE 7 | . . . . 7 Classes Destroyed 9 | 1 2 1 . 5 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 1 | . . . . 1 Swarmer 10 | . . . . 10 Grunt 8 | . 2 . . 6 Sentry 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 1 | . . 1 . . Best Kill Streak 8 | 1 2 1 . 8 Combat Bots Only 7 | . 2 1 . 7 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 2 | . . . . 2 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 340 | . 7 10 . 323 Missed 89 | . 2 3 . 84 Hits 251 | . 5 7 . 239 Projectile 251 | . 5 7 . 239 AOE 1 | . . . . 1 Critical Strikes 8 | . . . . 8 Part Disruptions 2 | . . . . 2 Damage Taken 5162 | . 57 182 . 4923 Core 1014 | . . . . 1014 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 20 | . . . . 20 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 74 | 1 13 11 . 49 Largest 2 | 2 2 2 . 2 Hottest 121 | 70 70 70 . 121 Shots Fired 129 | 2 26 18 . 83 Gun 106 | 2 26 18 . 60 Cannon 13 | . . . . 13 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 64 | 1 13 11 . 39 Thermal 47 | 1 13 7 . 26 Explosive 10 | . . . . 10 Electromagnetic 8 | . . . . 8 Robot Hit Streak 27 | 1 6 15 . 27 Robot Miss Streak 3 | . 1 . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 121 | 1 19 13 . 88 Core Hits 74 | 1 6 3 . 64 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 1 . 1 Burn 1 | . . 1 . . Blast 1 | . . . . 1 Melee Attacks 48 | . 8 3 . 37 Impact 11 | . 8 3 . . Slashing 37 | . . . . 37 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3719 | 12 219 157 . 3331 Guns 972 | 12 196 157 . 607 Cannons 231 | . . . . 231 Explosions 1564 | . . . . 1564 Melee 952 | . 23 . . 929 Ramming . | . . . . . Kinetic 557 | . 55 67 . 435 Thermal 548 | 12 141 90 . 305 Explosive 1564 | . . . . 1564 Electromagnetic 98 | . . . . 98 Impact 23 | . 23 . . . Slashing 929 | . . . . 929 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles . | . . . . . Explosions . | . . . . . Melee 22 | . . . . 22 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 67 | . . . . 67 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 251 | 9 55 . . 251 Average Temperature 62 | 6 21 . . 79 Received Heat Transfer 744 | . 30 63 . 651 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1665 | 37 407 333 . 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | 5 40 . . 199 Initial . | . . . . . Average 34 | . 4 . . 52 Influence Increases 637 | 5 51 . . 581 Destroy 0b10 Robot/C 440 | . 40 . . 400 Destroy 0b10 Robot/NC 20 | 5 5 . . 10 Destroy Leader 60 | . . . . 60 Successful Hack 19 | . 5 . . 14 Disable Machine 30 | . . . . 30 Destroy Structure 23 | . 1 . . 22 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 30 | . . . . 30 Influence Decreases 608 | 5 51 . . 552 Time Decay 318 | 5 51 . . 262 Lost Part 290 | . . . . 290 Squads Dispatched 5 | . 1 . . 4 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 6 1 . 40 Peak Tracking Total 11 | . 3 1 . 11 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 11 | . 1 . 5 5 Terminals 4 | . 1 . . 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 2 . 30 11 Successful 36 | . 1 . 30 5 Failed 7 | . 1 . . 6 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 9 | . 1 . . 8 Terminals 8 | . 2 . . 6 Fabricators 3 | . . . . 3 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 31 | . 1 . 30 . Record 28 | . . . 28 . Open Door 1 | . . . 1 . Investigation Status 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 2 | . . . . 2 Refit 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators 1 | . . . . 1 Report 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3126 | 9 392 77 1917 731 Sensors 55 | . . . . 55 Terrain 2733 | 9 78 . 1917 729 Structural 391 | . 314 77 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3549 | 65 392 309 2001 782 Spaces Moved 2677 | 49 235 217 1668 508 Core 35 | 2 1 . 27 5 Treads 13 | . . . . 13 Legs . | . . . . . Wheels 2629 | 47 234 217 1641 490 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 80 50 Average Speed 107 | 88 94 105 113 96 Slowest Speed 650 | 90 250 105 650 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 52 20 93 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 3 6 . Spaces Dug 2 | . 1 . . 1 Terrain Destroyed 14 | . 1 . . 13 Melee 2 | . 1 . . 1 Projectile 1 | . . . . 1 AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3169 | 65 364 273 1789 678 Wait 239 | 5 90 37 73 34 Move 2673 | 48 234 216 1667 508 Hop . | . . . . . Pick Up 43 | 4 8 3 20 8 Fast Attach 20 | 6 3 . 1 10 Attach 22 | 1 . 1 2 18 Detach 8 | . . . 1 7 Swap 12 | . 5 2 2 3 Drop 30 | . 3 . 22 5 Fire 74 | 1 13 11 . 49 Melee 47 | . 8 3 . 36 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 15) 345 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 9) 458 | -10/Materials | Entered Subcaves 459 | -10/Subcaves | Approached by a straggling Scientist 611 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 619 | -10/Subcaves | Learned 4 Materials zone layouts 653 | -10/Subcaves | Learned location of Storage (-7) 741 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 742 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 760 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 767 | -10/Subcaves | Entered Scraptown 951 | -7/Scraptown | Learned location of Extension (-4) 1173 | -7/Scraptown | Discovered new exit (range 3) 1251 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1254 | -7/Scraptown | Learned location of Armory (-3) 1280 | -7/Scraptown | Visited Symbiants 1310 | -7/Scraptown | Visited Awakened 1347 | -7/Scraptown | Visited TADAMA 1608 | -7/Scraptown | Visited The Evicted 1648 | -7/Scraptown | Visited Cave Peace 1687 | -7/Scraptown | Visited Shadow of the Wyrm 1714 | -7/Scraptown | Visited UFD Registry 1714 | -7/Scraptown | Registered with UFD as "Flashskull" 1741 | -7/Scraptown | Visited Junk Repository 1792 | -7/Scraptown | Visited Scrapoid Research Area 1831 | -7/Scraptown | Visited Junk Cannon Lab 1918 | -7/Scraptown | Found Prototype Special Weapon 2082 | -7/Scraptown | Visited Sword Containment 2112 | -7/Scraptown | Visited Scrap Suit Storage 2148 | -7/Scraptown | Visited Derelict Rescue Squad 2160 | -7/Scraptown | Found DRS Beacon 2214 | -7/Scraptown | Discovered new exit (range 5) 2262 | -7/Scraptown | Found Scrap Suit 2326 | -7/Scraptown | Visited Science Guys 2380 | -7/Scraptown | Visited Scrapoid Pod Storage 2387 | -7/Scraptown | Found Scrapoid Pod 2423 | -7/Scraptown | Visited Modified Component R&D 2710 | -7/Scraptown | Met Optimus 2710 | -7/Scraptown | Accepted into 0bPrime 2763 | -7/Scraptown | Civil war broke out across Scraptown 2768 | -7/Scraptown | Entered Factory 2768 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3316 | -5/Factory | Garrison activated, responded to threat 3358 | -5/Factory | Lost 4 parts (2p1n1u) 3441 | -5/Factory | Lost 3 parts (3w) 3479 | -5/Factory | Destroyed 7 combat bots 3482 | -5/Factory | Lost 3 parts (2p1n) 3527 | -5/Factory | Cargo convoy interrupted 3544 | -5/Factory | Core integrity fell below 50% 3549 | -5/Factory | Core integrity fell below 20% 3550 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Dropped Matter Compressor. Extracted 21 matter. U-05 Engineer builds a Wall. Slug penetrates H-66 Slayer. K-01 Serf destroyed. Imp. Targeting Computer destroyed. Extracted 5 matter. Dropped Disruptor Cannon. Penetrated by Slug. Dropped Lrg. Storage Unit. K-01 Serf collects debris. M-28 Smith repairs H-66 Slayer. Discarded Scrapoid Pod. Adv. Sensor Array destroyed. K-01 Serf collects debris. Slug penetrates Door. System corrupted: Matter fused (-5). M-28 Smith repairs H-66 Slayer. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?######?#?#?#?###?# ### ?? | | ####?##?#?#??##??##?# #?# "?? | | %""= #?########???##????## ### """ | | % ""% ##???#?#?#?#?###??#??# #?# """ | | %%" ### ? ####### #?# """ | | %* ! ### ? ? ## ### """ | | ^ + """ """ ?# ### """ | | ####### """ """?## ### | | #+#####+##########??# """ """ + ## | | """ #??? ? ## | | "T" ##?# ? """ ###+ | | #??? ? ???" """ # | | """"""""" ###??? ??" """ | | ##?? ? 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" ###?#??##?######?? | | ??#### = = # ##????##???#?#?#?? | | ? #?########"""###"# "" "" ######?#??##????#? | | ??###?? *% # "" "" #?#?##???#??#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed IonTargetFrame Manual? 0 Play Time 00:56:23 Cumulative 68.1 hours Start 2025.05.08 @ 21:33:17 End 2025.05.08 @ 22:30:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1062e986-fdb3-4063-b9fd-d96e5d5e2338