Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.27 @ 13:37:53 Player: Ms. V3-11A Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1868) 1868 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5519 Bonus ------- Follower Combat Kills 210 Friendly Fire -14 Cogmind --------- Core Integrity 451/700 Matter 266/300 Energy 21/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Improved Terrain Scan Processor Reaction Control System Hacking Suite Cooled Pulse Rifle Rocket Array Plasma Cutter Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Backup Propulsion I Backup Propulsion I Improved Hover Unit > --- UTILITY ---------- Cooling System Medium Storage Unit Structural Scanner Improved Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Cooled Pulse Rifle Improved Heavy Machine Gun > --- INVENTORY -------- High-capacity Battery High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Reaction Control System Hacking Suite High-powered Field Laser Rocket Array Plasma Cutter Impact Mace [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Propulsion Shielding Device Reaction Control System Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 57 | . 11 3 1 5 18 6 13 Power 7 | . 2 . . 1 1 1 2 Engine 4 | . 2 . . 1 . 1 . Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 10 | . 4 1 . 1 1 1 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 1 | . . . . 1 . . . Hover 9 | . 4 1 . . 1 1 2 Flight . | . . . . . . . . Utility 21 | . 3 1 1 1 9 4 2 Device 9 | . 1 . . . 4 2 2 Storage 2 | . 1 . 1 . . . . Processor 3 | . 1 . . . . 2 . Hackware . | . . . . . . . . Protection 7 | . . 1 . 1 5 . . Artifact . | . . . . . . . . Weapon 19 | . 2 1 . 2 7 . 7 Energy Gun 12 | . 2 . . 2 5 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 2 | . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . 2 . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 5 Parts Lost 22 | . . 1 . 5 2 . 14 Power 4 | . . . . 1 1 . 2 Propulsion 9 | . . 1 . 2 . . 6 Utility 5 | . . . . . 1 . 4 Weapon 4 | . . . . 2 . . 2 Highest Loss Streak 10 | . . 1 . 2 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 82 | . 78 76 85 92 77 91 82 Engine 9 | . 11 14 14 13 4 . 1 Core 1 | . . . . . 1 6 9 Hover 21 | . 24 19 28 24 11 29 20 Device 5 | . 3 . . . 15 15 11 Storage 10 | . 8 14 14 14 9 7 7 Processor 1 | . 3 . . . . 6 7 Protection 7 | . . . 14 14 15 7 6 Energy Gun 16 | . 26 18 . 10 17 15 7 Ballistic Gun 5 | . . 8 14 13 . . 6 Peak Build Rating 32 | 5 7 11 10 12 24 27 32 Average Rating 12 | 3 6 8 10 11 15 26 26 On Entrance 11 | 6 1 7 10 10 7 24 25 Naked Turns . | . . . . . . . . Heaviest Build 32 | 1 13 12 16 21 29 29 32 Greatest Support 25 | 3 12 12 12 12 18 25 25 Greatest Overweight (x) 4 | . 2 1 1 3 2 1 4 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 6 8 8 10 10 10 10 Most Carried 10 | 6 8 8 9 10 10 10 10 Average Carried 8 | 4 6 7 8 9 9 9 9 Final Capacity 10 | 5 8 8 10 10 10 10 10 Final Carried 10 | 5 8 8 9 10 10 10 10 Class Distribution -------------------- 87% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Matter Collected 1320 | 172 143 190 . 338 204 105 168 Remotely . | . . . . . . . . Salvage Created 2177 | . 435 167 . 577 368 254 376 Parts 123 | . 37 9 . 31 19 11 16 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 50 | . 7 4 . 16 10 4 9 Guns 45 | . 7 4 . 16 5 4 9 AOE 4 | . . . . . 4 . . Classes Destroyed 10 | . 7 . . 2 1 . . Worker 4 | . 3 . . . . 1 . Tunneler 5 | . 1 . . 4 . . . Hauler 1 | . 1 . . . . . . Recycler 3 | . 2 . . . . . 1 Watcher 6 | . 3 . . . 1 2 . Swarmer 14 | . 6 . . . 3 . 5 Grunt 27 | . 1 4 . 13 3 4 2 Brawler 1 | . . . . 1 . . . Sentry 6 | . . . . . 4 . 2 Assembled 2 | . . . . 2 . . . Best Kill Streak 8 | . 5 2 . 8 3 3 6 Combat Bots Only 5 | . 4 2 . 5 3 3 5 Max Kills in Single Turn 3 | . 2 2 . 2 3 1 1 Gunslinging 1 | . . 1 . 1 . . . Exploded 3 | . . . . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 396 | . 40 9 . 64 38 12 233 Missed 131 | . 17 5 . 15 9 5 80 Damage Taken 2200 | . 132 38 . 425 474 84 1047 Core 544 | . 53 19 . 123 100 23 226 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 70 | . . . . 20 6 7 37 Ignored by Resistances 696 | . 48 12 . 134 135 24 343 Core Remaining (%) 67 | 100 . . . 22 81 . . Volleys Fired 195 | . 59 7 . 44 29 21 35 Largest 2 | . 2 2 . 2 2 2 2 Hottest 134 | . 100 100 . 80 121 134 85 Shots Fired 327 | . 81 14 . 72 55 40 65 Gun 324 | . 81 14 . 72 53 40 64 Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 . 1 Special . | . . . . . . . . Kinetic 76 | . . 2 . 44 . . 30 Thermal 248 | . 81 12 . 28 53 40 34 Explosive 3 | . . . . . 2 . 1 Electromagnetic . | . . . . . . . . Robot Hit Streak 34 | . 7 9 . 34 13 13 17 Robot Miss Streak 5 | . 4 1 . 4 5 2 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 . 1 . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 Shots Hit Robots 246 | . 52 12 . 60 43 31 48 Core Hits 120 | . 23 9 . 39 20 13 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 1 1 . 3 3 2 . Burn 10 | . 1 1 . 3 3 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4490 | . 653 163 . 1160 871 570 1073 Guns 4275 | . 653 163 . 1160 656 570 1073 Cannons . | . . . . . . . . Explosions 215 | . . . . . 215 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1373 | . . 36 . 827 . . 510 Thermal 2902 | . 653 127 . 333 656 570 563 Explosive 215 | . . . . . 215 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . 7 5 3 4 . . . Message Errors 1 | . . 1 . . . . . Matter Fused 6 | . 1 3 . 2 . . . Heat Flow Errors 5 | . 3 1 1 . . . . Energy Discharges 4 | . 1 . 2 1 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 1 | . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 2 | . . . . . 2 . . Projectiles . | . . . . . . . . Explosions 2 | . . . . . 2 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 107 | . . . . . 107 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 443 | . 279 261 99 174 126 443 207 Average Temperature 88 | . 103 90 55 54 31 148 76 Received Heat Transfer 1068 | . 18 30 . 306 198 63 453 Effects 4 | . 1 . . . . 3 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 18 | . 6 1 . 1 8 2 . Heat Transferred 7493 | . 1869 444 . 1073 1813 1295 999 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Peak Influence 281 | . 155 65 . 175 201 162 281 Initial 63 | . . . . . 34 1 63 Average 73 | . 60 26 . 51 86 108 175 Maximum Alert Level 1 | . . . . . 1 . 1 Low Security (%) 93 | 100 100 100 . 100 98 100 47 Level 1 6 | . . . . . 1 . 52 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . . . . 5 1 4 Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . . 1 1 . Assault 1 | . . . . . 1 . . Garrison 5 | . . . . . 2 . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Distress Signals 3 | . . . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 11 4 . 24 12 7 15 Peak Tracking Total 5 | . 5 2 . 3 4 4 5 Tactical Retreats 7 | . . . . 4 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Disabled 5 | . . . . . 3 . 2 Max in Single Turn 2 | . . . . . 2 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Machines Accessed 22 | . 10 . 1 . 7 1 3 Terminals 14 | . 7 . . . 3 1 3 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 2 . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 18 . 1 . 37 2 5 Successful 48 | . 11 . 1 . 32 1 3 Failed 15 | . 7 . . . 5 1 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 30 | . 11 . . . 15 2 2 Terminals 41 | . 14 . . . 20 2 5 Fabricators . | . . . . . . . . Repair Stations 5 | . 2 . . . 3 . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 13 | . . . . . 13 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 . 1 . 7 . 2 Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 3 | . 2 . . . 1 . . Open Door 2 | . . . . . . . 2 Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . 1 . . Repair Station Index 1 | . . . . . 1 . . Scanalyzer Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Refit 2 | . . . . . 2 . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Retrieve Components 3 | . 2 . . . 1 . . Scanalyzer 13 | . . . . . 13 . . Insert Component 6 | . . . . . 6 . . Analyze 7 | . . . . . 7 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 5 . . . 9 1 1 Terminals 16 | . 5 . . . 9 1 1 Track 3 | . . . . . 2 1 . Botnet 3 | . . . . . 3 . . Operators 1 | . . . . . 1 . . Skim 9 | . 5 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 15 | . 8 . . . 5 1 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 15 | . 14 . . . 1 . . Parts Scanalyzed 6 | . . . . . 6 . . Part Schematics Acquired 6 | . . . . . 6 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total Allies 13 | . . . . 3 . . 10 Largest Group 10 | . . . . 3 1 . 10 Highest-Rated Group 173 | . . . . 40 8 . 173 Highest-Rated Ally 29 | . . . . 16 8 . 29 Total Orders 1 | . . . . . . . 1 ROAM 1 | . . . . . . . 1 Ally Attacks 70 | . . . . 5 10 . 55 Total Damage 640 | . . . . 27 46 . 567 Kills 10 | . . . . 2 . . 8 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Turns Passed 4914 | 5 1302 671 372 971 865 225 503 Spaces Moved 3457 | 2 1040 678 499 270 517 208 243 Core 92 | 2 90 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 286 | . . . . 24 262 . . Hover 3079 | . 950 678 499 246 255 208 243 Flight . | . . . . . . . . Fastest Speed 50 | 50 50 56 56 95 95 63 63 Average Speed 88 | 50 56 88 74 132 131 65 128 Slowest Speed 400 | 50 150 120 116 240 236 152 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 2 96 100 82 60 38 4 37 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 70 | . . . . . 54 . 16 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 67 | . . . . . 54 . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Total 5001 | 10 1671 737 501 808 645 256 373 Wait 1228 | . 539 47 . 488 65 18 71 Move 3450 | 1 1039 677 498 269 516 207 243 Hop . | . . . . . . . . Pick Up 26 | . 12 1 1 2 5 1 4 Fast Attach 28 | . 6 2 . 4 8 2 6 Attach 13 | . 5 1 . 1 2 1 3 Detach 5 | 3 1 . . . . . 1 Swap 16 | . . . 1 . 8 3 4 Drop 40 | 6 10 2 1 . 12 3 6 Fire 195 | . 59 7 . 44 29 21 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / Sub) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 12) 486 | -10/Materials | Discovered new exit (range 4) 503 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Identified exit to Subcaves 855 | -10/Materials | Learned Storage trap positions 982 | -10/Materials | Loaded intel: 8 terminal locations 1031 | -10/Materials | Learned location of 2 exits from Materials 1120 | -10/Materials | Learned Storage emergency access door positions 1178 | -10/Materials | Loaded intel: 2 recycling unit locations 1308 | -10/Materials | Entered Mines 1357 | -10/Mines | Found a hidden stash of uninstalled traps 1426 | -10/Mines | Discovered new exit (range 7) 1429 | -10/Mines | Discovered new exit (range 14) 1542 | -10/Mines | Learned location of Storage (-7) 1567 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -10/Mines | Discovered new exit (range 5) 1737 | -10/Mines | Discovered exit to Subcaves (range 10) 1979 | -10/Mines | Entered Exiles 1999 | -10/Exiles | Met 8R-AWN 2012 | -10/Exiles | Met EX-HEX 2046 | -10/Exiles | Met EX-BIN 2061 | -10/Exiles | Met EX-DEC 2082 | -10/Exiles | Visited The Gauntlet 2156 | -10/Exiles | Learned location of Zion (-6) 2194 | -10/Exiles | Discovered new exit (range 12) 2351 | -10/Exiles | Entered Mines 2497 | -9/Mines | Excavation squad dispatched 2497 | -9/Mines | A large section of the Mines collapsed 2747 | -9/Mines | Excavation squad dispatched 2997 | -9/Mines | Excavation squad dispatched 3202 | -9/Mines | Core integrity fell below 50% 3247 | -9/Mines | Excavation squad dispatched 3304 | -9/Mines | Discovered new exit (range 14) 3310 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3322 | -9/Mines | Entered Materials 3322 | -8/Materials | Accompanied by 1 ally 3322 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3323 | -8/Materials | Identified exit to Factory 3356 | -8/Materials | Garrison activated, responded to threat 3899 | -8/Materials | Met 7R-MNS 4187 | -8/Materials | Entered Factory 4187 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4188 | -7/Factory | Caught up to 7R-MNS 4188 | -7/Factory | Identified exit to Storage 4412 | -7/Factory | Entered Storage 4413 | -7/Storage | Loaded intel: 26 trap records 4576 | -7/Storage | Lost 4 parts (3n1u) 4623 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4680 | -7/Storage | Garrison activated, responded to threat 4731 | -7/Storage | Lost 8 allies 4801 | -7/Storage | Found Prototype Launcher 4801 | -7/Storage | Identified Rocket Array 4915 | -7/Storage | Self-destructed Last Messages --------------- 04888_ Imp. Hover Unit destroyed. 04889_ Component Storage disabled. 04889_ Structural Scanner destroyed. 04891_ Backup Propulsion I destroyed. 04895_ K-01 Serf collects debris. 04896_ Lgt. Nuclear Core destroyed. 04897_ Destroyed Lgt. Nuclear Core. 04898_ K-01 Serf cleans the Transfer Shaft. 04900_ Destroyed Aluminum Leg. 04901_ K-01 Serf cleans the Transfer Shaft. 04903_ Imp. Heavy Machine Gun destroyed. 04903_ G-47 Trooper destroyed. 04905_ K-01 Serf collects debris. 04905_ G-47 Trooper destroyed. 04908_ K-01 Serf collects debris. 04912_ ALERT: Rogue bot located, Programmers report to Storage Zone 4C. 04912_ Cooling System destroyed. 04914_ Hpw. Field Laser destroyed. 04914_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ???????## ^^ #%# # # | | ???????## """"!#%#%* """# # | | ???????## """"=+%/[= """# # | | ???????##^""""=#%#!= """# | | ???????##^"""" #=#[ ########## | | ???????## #[### ############# | | ??????##########/#########???????? | | ?????? # ######??????????? | | ?????? # """"" ##??????????????? | | ?????? + "[ " %##??????????????? | | ?????? # """[] ##??????????????? | | ?????? # ?"" ##??????????????? | | ?????? # ?" *" ##??????????????? | | ??? # """"" ##??????????????? | | ???##+## ##??????????????? | | ???## ######+######??????????????? | | ???## ##### #####??????????????? | | ???## ##### ##?????????????????? | | ???## ##?????????????????? | | ???## ##### ##?????????????????? | | ???## ##### ##?????????????????? | | ##### ##### ##?????????????????? | | #####;##### ##?????????????????? | | ## %! # ##?????????????????? | | ## """Y # ##?????????????????? | | ## """ [@# ##?????????????????? | | ## """k g# ^^????????????? | | # ur/ ^^ ????????? | | ## """ " # ^^ ???????? | | ## """"" ##+##+##### ???????? | | ## """"" # ##? ????????? | | ## # ?????????????????????? | | ?########## ?????????????????????? | | ?########## ?????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????^????????????? | | ????????????????????^????????????? | | ????????????????????^????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 60 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Propulsion Shielding | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldRecoilFocus Manual? 0 Play Time 00:42:37 Cumulative 423.3 hours Start 2024.09.27 @ 12:47:18 End 2024.09.27 @ 13:37:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 309 Rogue 63 Adventurer 220 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: b2cbb907-3302-4224-8a56-445757b3d646