Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.25 @ 05:14:43 Player: Apothem Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (741) 741 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3891 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 267/300 Energy 94/160 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- Coil Gun > --- INVENTORY (4) ---- VTOL Module Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Biomechanical Wings > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Signal Interpreter Terrain Scanner > --- WEAPON ----------- Beam Rifle Flak Cannon > --- INVENTORY -------- Advanced Weight Redist. System Heavy EM Pulse Gun Heavy Laser Flak Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . 1 . . 1 Propulsion 4 | . . 1 1 1 1 Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 46 | 6 2 7 7 9 15 Power 8 | 1 . 1 2 2 2 Engine 7 | 1 . 1 2 2 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 1 . 3 4 2 6 Treads . | . . . . . . Leg 3 | . . 3 . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 12 | . . . 4 2 6 Utility 6 | 1 2 . 1 1 1 Device 4 | . 1 . 1 1 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 3 . 3 . 4 6 Energy Gun 7 | 2 . 1 . 2 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 5 | . . 1 . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 22 | . . . . 2 20 Power 4 | . . . . 1 3 Propulsion 7 | . . . . . 7 Utility 3 | . . . . . 3 Weapon 8 | . . . . 1 7 Highest Loss Streak 10 | . . . . 1 10 Average Slot Usage (%) 81 | . 76 80 95 96 70 Engine 14 | . 14 22 18 13 9 Leg 2 | . . 6 16 . . Wheel 4 | . 14 9 . . . Flight 17 | . . . 15 38 27 Device 8 | . 11 . 9 13 9 Storage 8 | . 14 11 9 7 5 Processor 6 | . . 11 9 7 6 Energy Gun 6 | . 8 4 . 11 6 Energy Cannon 2 | . . 5 9 1 . Ballistic Gun 3 | . 14 3 . . . Ballistic Cannon 3 | . . 7 9 1 3 Naked Turns . | . . . . . . Heaviest Build 32 | 10 11 20 21 28 32 Greatest Support 51 | 16 16 51 51 30 39 Greatest Overweight (x) 3 | . . 1 3 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 Average Carried 4 | 2 4 5 5 5 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 2 6 6 6 6 1 Class Distribution -------------------- 55% | Mutant 37% | Scout 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 817 | 260 13 86 128 159 171 Remotely . | . . . . . . Salvage Created 984 | . 71 131 202 170 410 Parts 37 | . 1 6 13 5 12 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 14 | . . 2 2 3 7 Guns 5 | . . 1 . 1 3 Cannons 7 | . . 1 2 1 3 AOE 2 | . . . . 1 1 Classes Destroyed 7 | . 1 2 3 1 . Hauler 1 | . . . 1 . . Recycler 3 | . 1 . 1 . 1 Watcher 4 | . . 2 1 1 . Swarmer 3 | . . . 1 . 2 Grunt 8 | . . 2 . 2 4 Sentry 1 | . . . 1 . . Hunter 2 | . . . . 1 1 Best Kill Streak 4 | . 1 4 4 3 3 Combat Bots Only 2 | . . 2 1 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 2540 | . . 22 294 199 2025 Core 984 | . . 10 58 66 850 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 100 97 89 90 . Volleys Fired 70 | . 3 7 10 18 32 Largest 2 | . 1 2 2 2 2 Hottest 112 | . 20 112 112 112 112 Shots Fired 118 | . 3 14 20 32 49 Gun 52 | . 3 3 . 20 26 Cannon 66 | . . 11 20 12 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . 3 7 10 6 29 Thermal 61 | . . 7 10 26 18 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 38 | . 3 9 7 8 38 Robot Miss Streak 3 | . . 3 2 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 98 | . 3 9 15 24 47 Core Hits 84 | . 3 9 11 13 48 Critical Hits 3 | . . 1 1 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 1 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2063 | . 24 160 331 391 1157 Guns 679 | . 24 29 . 186 440 Cannons 1252 | . . 131 331 139 651 Explosions 123 | . . . . 66 57 Melee . | . . . . . . Ramming 9 | . . . . . 9 Kinetic 1104 | . 24 71 170 58 781 Thermal 922 | . . 89 161 333 339 Explosive . | . . . . . . Electromagnetic 28 | . . . . . 28 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . 7 1 . Projectiles 8 | . . . 7 1 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 23 | . . 4 3 2 14 Impact 1 | . . . . . 1 Kinetic 20 | . . 4 2 2 12 Secondary 2 | . . . 1 . 1 Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . . 114 318 237 290 Average Temperature 95 | . . 49 119 89 102 Received Heat Transfer 834 | . . 18 144 66 606 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 2 1 Heat Transferred 1876 | . . 185 296 679 716 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 348 | . 16 163 172 348 308 Initial 146 | . . 5 58 66 146 Average 135 | . 6 87 86 193 225 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 70 | 100 100 100 100 50 35 Level 1 29 | . . . . 49 64 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 1 5 8 Investigation 2 | . . . 1 1 . Extermination 2 | . . . . 1 1 Reinforcement 8 | . . . . 1 7 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 3 | . . . . . 3 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 1 7 16 13 32 Peak Tracking Total 16 | . 1 4 15 5 16 Tactical Retreats 8 | . . . . 2 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 14 | . 3 4 1 4 2 Terminals 8 | . 2 4 1 1 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . 1 . Total Hacks 33 | . 7 11 3 8 4 Successful 19 | . 6 7 . 4 2 Failed 14 | . 1 4 3 4 2 Catastrophic 4 | . . 1 2 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 5 11 3 3 . Fabricators 1 | . . . . 1 . Repair Stations 5 | . . . . 2 3 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 2 | . . . . 2 . Terminal Hacks 13 | . 4 7 . 2 . Locate Traps 3 | . 1 2 . . . Disarm Traps 1 | . . 1 . . . Transport Status 1 | . 1 . . . . Extermination Status 1 | . . . . 1 . Recall Extermination 1 | . . . . 1 . Hauler Manifests 5 | . 2 3 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 3 | . . . . 1 2 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 3 1 4 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 19 | . . . . . 19 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1458 | 55 211 341 117 296 438 Spaces Moved 1636 | 56 197 262 100 548 473 Core 114 | 26 . . . . 88 Treads . | . . . . . . Legs 84 | . . 48 36 . . Wheels 441 | 30 197 214 . . . Hover . | . . . . . . Flight 997 | . . . 64 548 385 Fastest Speed 25 | 50 100 100 31 28 25 Average Speed 57 | 76 100 109 71 33 34 Slowest Speed 300 | 100 100 160 300 114 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 14 | . . . 4 . 10 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 4 47 31 15 23 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . . . 28 . Melee . | . . . . . . Projectile . | . . . . . . AOE 28 | . . . . 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2014 | 65 208 303 121 629 688 Wait 231 | . 2 17 . 49 163 Move 1608 | 55 196 261 93 547 456 Hop 9 | . . . 2 . 7 Pick Up 27 | 4 5 5 3 4 6 Fast Attach 13 | 3 . 5 4 . 1 Attach 25 | 2 1 2 1 5 14 Detach 5 | . . . . 1 4 Swap 8 | 1 1 . 2 4 . Drop 14 | . . 6 6 1 1 Fire 70 | . 3 7 10 18 32 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Identified exit to Materials 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 317 | -9/Materials | Build established: Mutant 595 | -9/Materials | Discovered new exit (range 7) 607 | -9/Materials | Identified exit to Materials 608 | -9/Materials | Entered another Materials area 608 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 711 | -8/Materials | Discovered new exit (range 16) 725 | -8/Materials | Entered Factory 725 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 871 | -7/Factory | Garrison activated, responded to threat 1018 | -7/Factory | Discovered new exit (range 12) 1021 | -7/Factory | Identified exit to Factory 1021 | -7/Factory | Entered another Factory area 1021 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1047 | -6/Factory | Build established: Scout 1221 | -6/Factory | Lost 3 parts (2n1w) 1259 | -6/Factory | Repaired Cesium-ion Thruster 1342 | -6/Factory | Lost 5 parts (1p1n2u1w) 1391 | -6/Factory | Core integrity fell below 50% 1418 | -6/Factory | Lost 10 parts (2p4n1u3w) 1434 | -6/Factory | Core integrity fell below 20% 1459 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01448_ Slug penetrates Wall. 01448_ Acquired 21 matter. 01448_ Slug penetrates Wall. 01452_ Penetrated by Slug. 01452_ Manufacturing Mainframe disabled. 01452_ Coil Gun destroyed. 01452_ K-01 Serf collects debris. 01452_ Slug penetrates H-66 Slayer. 01452_ Slug penetrates Door. 01452_ Slug penetrates Wall. 01454_ H-66 Slayer destroyed. 01455_ K-01 Serf collects debris. 01455_ Slug penetrates Wall. 01455_ K-01 Serf collects debris. 01456_ Slug penetrates Wall. 01457_ U-05 Engineer builds a Door. 01457_ Acquired Lgt. Nuclear Core. 01458_ Slug penetrates Wall. 01459_ Penetrated by Slug. 01459_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ?????????? ????????????????????? | | ?????????????? ????????? ???????????????????? | | ????????????? ????????? #???????????????????? | | ?????????????"" #???????? #???????????????????? | | ????? ???""""" ###?????? #???????????????????? | | ????# """"""" #?????? #???????????????????? | | ????? """"""" #?????? #???????????????????? | | ?????? #?????? #???????????????????? | | ?????? % #???### ###??##?????????????? | | ???????" 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""" = #???#%#???????????????????????????????? | | ??# """ ##### #???????????????????????????????? | | ??# """ # #???????????????????????????????? | | ??# # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveFieldThruster Manual? 0 Play Time 00:25:22 Cumulative 107.6 hours Start 2021.09.25 @ 04:48:15 End 2021.09.25 @ 05:14:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 75 Rogue 0 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27cde590-27df-4efc-90f0-7e9187472f0f