Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.02 @ 19:12:44 Player: monistgf Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (3654) 3654 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 7225 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 99/100 System Corruption 37% Temperature Hot (211) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Improved Assault Rifle Power Maul > --- INVENTORY (5) ---- Improved Heat Sink Improved Cooling System Target Analyzer Target Analyzer Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Light Treads Light Treads Treaded VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Hardened Light Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gauss Rifle Shock Maul Makeshift Axe > --- INVENTORY -------- Heavy Ion Engine Heat Sink Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Kinecellerator Hardened Light Armor Plating Hardened Light Armor Plating Long-range Tractor Beam Improved Field Recycling Unit Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Rocket Launcher Missile Launcher [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hardened Light Armor Plating Device Armored Scrap Engine Storage Huge Storage Unit Processor Corruption Screen Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 3 | . . . . . . 3 Weapon 1 | . . . 1 . . . Parts Attached 101 | . 1 3 26 29 . 42 Power 7 | . 1 . 1 3 . 2 Engine 7 | . 1 . 1 3 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 25 | . . 1 8 8 . 8 Treads 22 | . . . 8 8 . 6 Leg 2 | . . 1 . . . 1 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | . . . 5 7 . 16 Device 9 | . . . 1 3 . 5 Storage 4 | . . . 3 . . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 14 | . . . 1 4 . 9 Artifact . | . . . . . . . Weapon 41 | . . 2 12 11 . 16 Energy Gun 4 | . . . 2 1 . 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 25 | . . 1 8 6 . 10 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . 1 . 2 Slashing Weapon 4 | . . . 1 2 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . Parts Lost 31 | . . . . 3 . 28 Power 4 | . . . . 1 . 3 Propulsion 10 | . . . . 1 . 9 Utility 11 | . . . . 1 . 10 Weapon 6 | . . . . . . 6 Highest Loss Streak 11 | . . . . 2 . 11 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 87 | . 85 85 98 99 100 74 Engine 7 | . 14 14 11 10 11 3 Treads 23 | . . . 30 32 33 15 Leg 1 | . 28 28 2 . . . Device 5 | . . . 1 3 . 9 Storage 9 | . 14 14 11 11 11 6 Protection 8 | . . . 7 7 11 10 Ballistic Gun 17 | . 14 22 32 20 11 10 Impact Weapon 4 | . . . . 5 11 5 Slashing Weapon 3 | . . . . 6 11 3 Naked Turns . | . . . . . . . Heaviest Build 123 | 12 14 16 101 104 102 123 Greatest Support 74 | 20 20 20 60 60 60 74 Greatest Overweight (x) 22 | . . . 1 2 1 22 Average Overweight (x) 1 | . . . . 1 1 2 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 Average Capacity 21 | 8 8 8 19 25 25 21 Most Carried 25 | 6 7 8 25 25 25 23 Average Carried 19 | 6 6 7 14 24 24 17 Final Capacity 25 | 8 8 8 25 25 25 5 Final Carried 25 | 6 7 8 25 25 25 4 Scrap Engine Consumption 31 | . . . . . . 31 Constructs Created 4 | . . . . . . 4 Constructs Modified 4 | . . . . . . 4 Class Distribution -------------------- 53% | Mutant 23% | Tank 7% | Scavenger-Tank 5% | Skirmisher 4% | Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Jun Mat Min Mat Sto Rec Fac Matter Collected 2615 | 200 . 108 543 1007 6 751 Remotely 206 | . . . . 206 . . Salvage Created 3998 | . . 130 857 1250 50 1711 Parts 199 | . . 5 63 66 . 65 Haulers Intercepted 6 | . . . 2 2 . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 80 | . . 4 22 24 1 29 Melee 14 | . . . . 6 . 8 Guns 49 | . . 2 21 14 . 12 AOE 5 | . . 2 1 . . 2 Classes Destroyed 13 | . . 1 7 2 . 3 Worker 6 | . . . . 3 . 3 Builder 1 | . . . . 1 . . Hauler 6 | . . . 2 2 . 2 Recycler 5 | . . . . . . 5 Operator 1 | . . . 1 . . . Watcher 4 | . . . 1 2 . 1 Swarmer 9 | . . . 3 . . 6 Grunt 35 | . . 4 13 13 . 5 Brawler 3 | . . . 1 1 . 1 Duelist 6 | . . . 3 . . 3 Sentry 16 | . . . 2 10 1 3 Hunter 1 | . . . . . . 1 Programmer 10 | . . . . . . 10 Best Kill Streak 6 | . . 2 5 6 1 5 Combat Bots Only 6 | . . 2 5 6 1 4 Max Kills in Single Turn 2 | . . 1 2 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded 2 | . . 1 1 . . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Damage Taken 7700 | . . 86 710 1029 63 5812 Core 909 | . . . 50 109 17 733 Absorbed by Shields . | . . . . . . . Redirected to Shielding 7 | . . . . . . 7 Regen/Repaired (Parts) 474 | . . . . . . 474 Core Remaining (%) 85 | 100 . 100 . . 56 . Volleys Fired 159 | . . 8 54 28 . 69 Largest 3 | . . 2 3 3 . 3 Hottest 118 | . . 40 79 118 . 116 Shots Fired 387 | . . 12 131 86 . 158 Gun 363 | . . 8 128 83 . 144 Cannon 16 | . . . . 3 . 13 Launcher 8 | . . 4 3 . . 1 Special . | . . . . . . . Kinetic 344 | . . 8 128 83 . 125 Thermal 5 | . . . . 3 . 2 Explosive 8 | . . 4 3 . . 1 Electromagnetic 30 | . . . . . . 30 Robot Hit Streak 19 | . . 7 12 11 . 19 Robot Miss Streak 7 | . . 1 5 4 . 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 5 | . . . . 4 . 1 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 362 | . . 10 92 84 3 173 Core Hits 155 | . . 10 47 37 . 61 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 22 | . . . 1 7 1 13 Critical Strikes 26 | . . . 1 7 1 17 Destroy 2 | . . . 1 . . 1 Smash 24 | . . . . 7 1 16 Melee Attacks 151 | . . . 1 40 3 107 Impact 119 | . . . . 31 2 86 Slashing 32 | . . . 1 9 1 21 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 2 2 3 Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 28 | . . . . 4 1 23 Damage Inflicted 9739 | . . 262 1819 2091 186 5381 Guns 4346 | . . 90 1472 938 . 1846 Cannons 78 | . . . . 20 . 58 Explosions 726 | . . 172 339 . . 215 Melee 4575 | . . . . 1127 186 3262 Ramming 14 | . . . 8 6 . . Kinetic 4173 | . . 90 1472 938 . 1673 Thermal 51 | . . . . 20 . 31 Explosive 676 | . . 172 339 . . 165 Electromagnetic 250 | . . . . . . 250 Impact 3893 | . . . . 941 114 2838 Slashing 682 | . . . . 186 72 424 Piercing . | . . . . . . . Highest Corruption 37 | . . . 2 2 2 37 Average Corruption 4 | . . . 2 2 2 8 Corruption Purged . | . . . . . . . Corruption Blocked 1 | . . . . . . 1 Effects 111 | . . . 17 34 3 57 Message Errors 24 | . . . 2 8 1 13 Matter Fused 24 | . . . 1 8 1 14 Heat Flow Errors 11 | . . . 2 5 . 4 Energy Discharges 12 | . . . 1 4 1 6 Parts Rejected 4 | . . . 1 . . 3 Data Loss (minor) 23 | . . . 7 5 . 11 Data Loss (major) 5 | . . . 1 2 . 2 Misfires 6 | . . . 2 2 . 2 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1420 | . . . 5 377 84 954 Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee 1415 | . . . . 377 84 954 Knockbacks 14 | . . . . 1 . 13 Impact 14 | . . . . 1 . 13 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . . . 113 Shots 5 | . . . . . . 5 Rammed 5 | . . . 2 3 . . Targets Rammed 6 | . . . 2 4 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 330 | . . 8 299 221 . 330 Average Temperature 83 | . . 3 61 81 . 103 Received Heat Transfer 1407 | . . 51 228 483 18 627 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 18 | . . . . 7 2 9 Impact Corruptions 47 | . . . . 12 2 33 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . . . . 37 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Peak Influence 677 | . . 122 422 442 121 677 Initial 178 | . . . 47 178 92 50 Average 229 | . . 62 163 264 107 259 Maximum Alert Level 2 | . . . 2 2 . 2 Low Security (%) 46 | 100 100 100 59 15 100 51 Level 1 37 | . . . 35 71 . 20 Level 2 16 | . . . 4 13 . 27 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . . 2 1 . 12 Investigation . | . . . . . . . Extermination 6 | . . . . . . 6 Reinforcement 4 | . . . 2 1 . 1 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Distress Signals 7 | . . . 4 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . . 4 30 30 1 56 Peak Tracking Total 6 | . . 2 5 6 . 6 Tactical Retreats 11 | . . . . 3 . 8 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Jun Mat Min Mat Sto Rec Fac Machines Disabled 20 | . . . 2 3 . 15 Max in Single Turn 5 | . . . 1 1 . 5 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Machines Accessed 16 | . . . 6 7 1 2 Terminals 15 | . . . 6 7 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 38 | . . . 14 20 2 2 Successful 20 | . . . 9 10 1 . Failed 18 | . . . 5 10 1 2 Catastrophic 6 | . . . . 4 . 2 Database Lockouts . | . . . . . . . Manual 18 | . . . 11 4 2 1 Terminals 37 | . . . 14 20 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 16 | . . . 7 8 1 . Part Schematic 1 | . . . 1 . . . Robot Analysis 2 | . . . 1 1 . . Open Door 3 | . . . . 3 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Alert Level 3 | . . . 1 2 . . Unreport Threat 2 | . . . . 2 . . Transport Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 2 2 . . Terminals 4 | . . . 2 2 . . Assimilate 1 | . . . 1 . . . Botnet 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . . 5 5 1 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Jun Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Jun Mat Min Mat Sto Rec Fac Total Allies 2 | . . . 1 1 . . Largest Group 1 | . . . 1 1 1 . Highest-Rated Group 100 | . . . 10 100 100 . Highest-Rated Ally 100 | . . . 10 100 100 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 6 . . Total Damage 148 | . . . . 148 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Jun Mat Min Mat Sto Rec Fac Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Jun Mat Min Mat Sto Rec Fac Turns Passed 6729 | 5 26 326 1128 2065 219 2960 Spaces Moved 2347 | 5 20 237 470 614 87 914 Core 27 | . . . . . . 27 Treads 1738 | . . . 371 614 87 666 Legs 372 | 5 20 237 99 . . 11 Wheels 210 | . . . . . . 210 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 120 120 120 240 240 100 Average Speed 219 | 120 120 120 181 240 240 253 Slowest Speed 1150 | 120 120 120 240 320 240 1150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 2 7 59 46 72 24 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 12 | . . . 1 5 . 6 Terrain Destroyed 115 | . . 31 64 5 . 15 Melee 12 | . . . 1 5 . 6 Projectile 1 | . . . . . . 1 AOE 102 | . . 31 63 . . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Jun Mat Min Mat Sto Rec Fac Total 3383 | 4 21 266 637 1082 97 1276 Wait 515 | . . 15 42 327 4 127 Move 2341 | 4 19 236 469 613 86 914 Hop . | . . . . . . . Pick Up 61 | . 1 2 24 17 2 15 Fast Attach 24 | . . . 5 2 . 17 Attach 23 | . . . 4 3 . 16 Detach 14 | . . . 4 1 . 9 Swap 54 | . 1 3 17 24 . 9 Drop 70 | . . 2 15 29 3 21 Fire 159 | . . 8 54 28 . 69 Melee 116 | . . . 1 34 2 79 Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . . 2 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 6 | -11/Junkyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 8) 32 | -10/Materials | Entered Mines 128 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 183 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 301 | -10/Mines | Build established: Mutant 354 | -10/Mines | Discovered new exit (range 5) 358 | -10/Mines | Entered Materials 358 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 377 | -9/Materials | Identified exit to Mines 377 | -9/Materials | Identified exit to Storage 833 | -9/Materials | Discovered new exit (range 9) 1486 | -9/Materials | Entered Storage 1487 | -9/Storage | Identified exit to Recycling 2279 | -9/Storage | Build established: Scavenger-Tank 2731 | -9/Storage | Build established: Mutant 3117 | -9/Storage | Discovered new exit (range 6) 3266 | -9/Storage | Met 01-MTF 3551 | -9/Storage | Entered Recycling 3551 | -9/Recycling | Accompanied by 1 ally (01-MTF) 3554 | -9/Recycling | Found Scrap Engine 3556 | -9/Recycling | 01-MTF left 3579 | -9/Recycling | Identified exit to Factory 3770 | -9/Recycling | Entered Factory 3770 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4222 | -7/Factory | Discovered new exit (range 5) 5067 | -7/Factory | Garrison activated, responded to threat 5184 | -7/Factory | Lost 4 parts (1p2n1u) 5301 | -7/Factory | Lost 5 parts (1n2u2w) 5394 | -7/Factory | Garrison activated, responded to threat 5707 | -7/Factory | Build established: Tank 6035 | -7/Factory | Core integrity fell below 50% 6570 | -7/Factory | First assault squad dispatched 6597 | -7/Factory | System corruption reached 10% 6664 | -7/Factory | Build established: Mutant 6678 | -7/Factory | Core integrity fell below 20% 6688 | -7/Factory | System corruption reached 30% 6724 | -7/Factory | Lost 11 parts (1p3n5u2w) 6730 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06689_ P-60 Hacker misfires. 06690_ System corrupted: Energy discharge (-27). 06692_ Acquired Carbon-fiber Leg. 06692_ K-01 Serf collects debris. 06692_ M-28 Smith repairs B-48 Gladiator. 06692_ K-01 Serf collects debris. 06693_ Critical hit (Smash). 06693_ Chainsword destroyed. 06693_ System corrupted by crushing effect (+2). 06693_ Acquired 58 matter. 06695_ P-60 Hacker resets B-48 Gladiator, system corruption cleaned. 06696_ K-01 Serf collects debris. 06713_ Destroyed Shock Rifle. 06713_ Destroyed Backup Plating III. 06713_ P-60 Hacker system corrupted by crushing effect. 06713_ P-60 Hacker knocked back. 06718_ Knocked back. 06725_ Power Maul destroyed. 06725_ System corrupted by crushing effect (+4). 06727_ System corrupted: Heat flow error (+280). 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""" #?? ? | | # % # #???# """" #???? | | """ # # #???# """" #???? | | """ ###+###### #???# """" #???? | | ??? #?# #????# #???# """" #???? | | ??? #?# #????# ! t #???# #???? | | ?#???##?# #????#######/####+#???# % #???? | | #######?# #??????????# ???? #???# #???? | | # # #??????????# ???? #???# ##### | | # # ##########?#????? #???# | | # + #????????# "Y" | | # # ####### ??????????# """ | | # # #?????? ?????????# | | #########+#?????# ????????? | | ???# #?????# ?????????#####+#############+ | | ???# #???? # #??#????#? ? ???????# | | ??## #??? # #?#???? ?? ? ????????# | | ???# ####+## #?????#??# ??????????# | | ?#?# + +???? ???# ??????????# | | ???# # #????????# "?????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperWeightBlaster Manual? 0 Play Time 00:52:27 Cumulative 75.5 hours Start 2023.10.02 @ 18:21:32 End 2023.10.02 @ 19:12:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 411eda32-bf60-42bd-ab27-bd9e5f9734ac