Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.23 @ 08:55:35 Player: Demise Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (285) 1425 Value Destroyed (9094) 9094 Prototype IDs (85) 1700 Alien Tech Used (5) 1000 Bonus (4049) 4049 TOTAL SCORE: 27868 Bonus ------- High Alert Combat Kills 1235 Follower Combat Kills 1429 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -3515 Cogmind --------- Core Integrity 0/1450 Matter 241/300 Energy 85/100 System Corruption 22% Temperature Cool (10) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Terrabomb Enhanced Quantum Rifle Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Weapon Shielding Light Regenerative Plating Graphene Brace Thermal Barrier System Mapper > --- WEAPON ----------- Core Stripper Force Lance > --- INVENTORY -------- Nanoactuators Advanced Actuator Array Advanced Powered Armor System Shield Advanced Corruption Screen Advanced System Restoration Module Long-range Tractor Beam Subatomic Replicator Compact HERF Cannon Advanced Plasma Cannon Hypervelocity Coil Gun Hypervelocity Railgun Fusion Bomb Launcher Enhanced Force Lance Enhanced Force Lance [Rating: 168] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . Utility 10 | . . . 2 . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 564 | 7 7 13 32 8 5 17 31 34 12 7 5 24 15 . 58 6 4 14 6 32 3 13 11 3 34 6 4 17 8 36 19 44 29 Power 55 | 1 . 2 4 . . 2 2 2 2 . . 5 3 . 7 . . 1 . 2 . 3 1 . 4 . . 3 . 2 3 4 2 Engine 18 | 1 . 2 3 . . 1 1 . 1 . . 3 1 . 4 . . . . . . 1 . . . . . . . . . . . Core 17 | . . . 1 . . 1 1 2 1 . . 1 2 . 3 . . 1 . 1 . 2 . . 1 . . . . . . . . Reactor 20 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 3 . . 3 . 2 3 4 2 Propulsion 108 | 2 2 2 10 2 1 2 7 3 2 . . 5 4 . 12 . . 1 . 6 . 1 4 . 5 1 . 2 1 6 . 16 11 Treads 24 | 1 1 1 6 1 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Leg 25 | . . . . . . . . . . . . 3 4 . 6 . . . . . . . . . . . . . . . . 6 6 Wheel 11 | 1 1 1 4 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 47 | . . . . . . . . 3 2 . . 2 . . 6 . . 1 . 6 . 1 4 . 4 1 . 2 1 6 . 8 . Utility 246 | 2 3 1 8 5 3 7 11 23 4 4 . 8 3 . 23 4 4 11 6 21 3 3 5 . 19 2 . 8 3 26 6 9 11 Device 137 | 1 . . 1 1 . 3 6 13 3 4 . 4 1 . 15 3 3 7 5 14 . 1 3 . 12 2 . 6 3 15 2 2 7 Storage 22 | 1 2 . . 1 2 . 1 3 . . . 1 . . . . 1 1 . 1 1 1 . . 1 . . . . 4 . . 1 Processor 34 | . . . . 1 . 2 2 1 1 . . . 1 . 7 . . 2 1 3 . 1 1 . 1 . . 1 . 2 3 2 2 Hackware 14 | . . . . . . . . 4 . . . 1 . . . . . 1 . 2 . . . . 2 . . . . 3 1 . . Protection 39 | . 1 1 7 2 1 2 2 2 . . . 2 1 . 1 1 . . . 1 2 . 1 . 3 . . 1 . 2 . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 155 | 2 2 8 10 1 1 6 11 6 4 3 5 6 5 . 16 2 . 1 . 3 . 6 1 3 6 3 4 4 4 2 10 15 5 Energy Gun 10 | 1 . . . . . . . 2 . . . . . . 6 . . . . . . . . . . . . . . 1 . . . Energy Cannon 16 | . . . . . . . . . . . . 1 1 . 2 . . . . . . . . 1 . 1 2 . 2 . 2 4 . Ballistic Gun 59 | 1 2 6 10 1 . 5 10 3 2 1 4 2 3 . 4 . . . . . . . . . . . . 1 2 . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . . . 1 1 . 1 2 . . . . 2 . . . . . . 1 . 1 1 1 . 1 . . 2 2 . Special Weapon 4 | . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Impact Weapon 15 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 3 1 1 1 . . 1 . . 1 . 4 Slashing Weapon 12 | . . . . . . . . 1 1 . . 1 . . 1 1 . 1 . 2 . . . . 3 . . . . . . 1 . Piercing Weapon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . 1 5 6 1 Special Melee Weapon 3 | . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 1 . . 1 1 1 . . 3 . . 1 . . 1 1 4 . 1 3 . 2 . . 5 . 7 1 1 2 Corrupted Parts 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 System Corruption 21 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 115 | . . 4 4 2 . 2 5 10 . 1 . 4 2 2 10 . . . 1 6 1 1 . 1 1 3 . . . 5 9 27 14 Power 18 | . . . 1 . . . 1 2 . . . . . . 3 . . . . 1 . . . 1 . . . . . 1 2 4 2 Propulsion 33 | . . 1 . 1 . . 1 . . 1 . 1 . 1 . . . . . 4 . 1 . . . 2 . . . 2 1 12 5 Utility 46 | . . 1 3 . . 2 2 4 . . . 1 1 1 4 . . . 1 . 1 . . . 1 1 . . . 2 5 10 6 Weapon 18 | . . 2 . 1 . . 1 4 . . . 2 1 . 3 . . . . 1 . . . . . . . . . . 1 1 1 Highest Loss Streak 15 | . . 2 1 2 . 1 4 4 . 1 . 2 2 2 3 . . . 1 5 1 1 . 1 1 3 . . . 2 3 15 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 96 98 88 98 98 87 78 80 76 64 92 85 79 81 86 97 100 93 71 72 82 88 84 79 70 80 95 86 79 66 46 Engine 4 | . 14 14 8 11 11 7 . 2 3 7 7 1 3 . 5 . . . . . . 2 5 5 . . . . . . . . . Core 3 | . . . 1 . . 3 7 8 4 7 7 6 8 10 3 6 6 10 12 5 . . . . . . . . . . . . . Treads 4 | . 14 14 11 13 11 11 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Leg 2 | . . . . . . . . . . . . 7 24 22 11 . . . . . . . . . . . . . . . . 9 . Wheel 4 | . 14 13 11 8 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 22 21 15 14 9 . . 8 18 18 23 25 21 16 11 17 22 19 17 15 19 25 26 23 7 . Device 12 | . 3 . 3 1 11 11 16 5 11 12 14 8 20 18 19 17 17 14 12 14 16 11 10 11 12 18 25 27 30 19 18 11 18 Storage 7 | . 14 14 11 11 11 11 9 7 10 7 7 6 6 6 3 . . 3 6 5 8 9 5 5 5 3 . . . 4 4 3 . Processor 10 | . . . . . . 15 10 9 18 21 21 . 3 6 14 25 25 21 18 18 16 17 23 27 22 15 15 15 15 14 12 15 7 Hackware 2 | . . . . . . . . 9 . . . . 6 4 . . . 3 6 8 7 5 4 . 5 7 5 2 . 4 4 . . Protection 7 | . 9 14 28 30 10 4 8 1 . . . 6 6 5 . . . . . . . 5 5 5 5 5 5 5 5 4 4 2 2 Ballistic Gun 11 | . 24 27 21 22 11 21 26 14 4 7 5 10 4 12 7 . . . . . . . . . . . . 1 4 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 2 10 12 7 6 7 5 7 11 11 7 2 . 1 5 . . . 3 Slashing Weapon 1 | . . . . . . . . . 2 . . 1 4 . . 3 6 10 12 7 . . . . 3 3 . . . . . 1 . Naked Turns 45 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 37 Heaviest Build 96 | 13 53 54 64 66 66 64 63 61 33 37 28 54 48 35 46 17 17 34 32 38 24 35 32 32 40 40 34 41 46 58 66 96 81 Greatest Support 160 | 20 16 16 20 43 10 10 16 15 15 15 10 71 92 92 85 25 25 33 33 36 27 35 35 33 40 40 27 43 43 52 52 100 160 Greatest Overweight (x) 7 | 1 5 5 6 6 6 6 6 6 2 3 2 4 . . 4 . . 1 . 1 . 1 1 . 3 1 1 1 1 1 1 4 7 Average Overweight (x) 1 | . 3 4 5 4 5 5 5 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 10 5 5 5 15 15 15 5 Average Capacity 12 | 7 18 20 20 20 20 20 20 8 8 8 8 7 8 8 6 5 5 7 10 10 10 10 10 10 10 8 5 5 5 12 15 14 5 Most Carried 20 | 4 20 20 20 20 20 20 20 20 8 8 8 8 8 8 8 5 5 10 10 10 10 10 10 10 10 10 5 5 5 15 15 15 5 Average Carried 12 | 2 16 19 19 18 19 19 19 7 7 7 7 7 7 8 6 4 5 7 9 9 9 9 9 9 9 8 4 4 5 12 14 14 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 8 8 8 8 5 5 5 10 10 10 10 10 10 10 10 5 5 5 5 15 15 5 5 Final Carried 20 | 4 20 20 20 20 20 20 20 8 8 8 8 8 8 8 5 5 5 10 10 9 10 10 10 10 10 5 5 5 5 14 15 5 5 Class Distribution -------------------- 25% | Mutant 25% | Scavenger-Mutant 16% | Scout 6% | Scavenger-Tank 5% | Derelict-Scout 4% | Hacker-Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Hacker-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Hacker-Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Matter Collected 9592 | 274 291 324 967 401 . 508 954 551 208 210 . 328 280 . 972 47 82 76 251 278 50 139 100 65 362 91 129 197 43 324 248 541 301 Remotely 360 | . . . . . . . . . . . . . . . 360 . . . . . . . . . . . . . . . . . . Salvage Created 12855 | 100 613 643 1468 152 . 642 1287 560 43 94 . 113 361 . 1045 22 76 . 78 923 198 150 286 . 513 82 . . . 872 794 1128 612 Parts 558 | 8 46 35 86 7 . 27 69 36 2 6 . 5 18 . 53 . . . . 6 1 9 . . 12 3 . . . 46 27 35 21 Haulers Intercepted 21 | . . . 5 . . . 5 2 . . . . . . 2 . . . . 4 . . . . . . . . . 3 . . . Recyclers Shooed 7 | . . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 2 . 15 . . . . . . 3 . . 28 . . . 3 . . . . . . . Prevented 11 | . . . . . . . . . 3 . . 1 . . . . . . 2 . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Combat Hostiles Destroyed 182 | . 15 17 31 5 . 12 19 7 . 4 . 1 6 . 15 . . . . 2 . 5 . . 3 2 . . . 5 9 19 5 Melee 27 | . . . . . . . . 1 . . . . 3 . . . . . . 1 . . . . 2 . . . . 5 3 8 4 Guns 114 | . 15 17 31 5 . 8 16 6 . . . . 3 . 11 . . . . . . . . . . . . . . . . 2 . AOE 38 | . . . . . . 4 3 . . 4 . 1 . . 4 . . . . . . 5 . . . 2 . . . . 6 9 . Classes Destroyed 19 | 2 5 2 2 1 . 1 1 1 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . Worker 22 | . 1 1 2 1 . 4 . 1 . . . . 1 . 5 . . . . 2 . . . . . . . . . . 4 . . Builder 10 | . . 1 . . . . . 3 . . . . 1 . 2 . . . . . . . . . 1 . . . . 1 1 . . Tunneler 4 | 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 21 | . . . 5 . . . 5 2 . . . . . . 2 . . . . 4 . . . . . . . . . 3 . . . Recycler 14 | 1 . . 1 . . 2 2 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 3 . . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 12 | . 2 . . . . . 2 . . . . . . . . . . . . 3 . . . . 1 . . . . 4 . . . Watcher 18 | . 1 . . . . . 4 1 . . . . . . 4 . . . . 3 . . . 2 1 . . . . 1 1 . . Swarmer 51 | . 2 3 11 1 . 6 6 3 . 4 . . . . 5 . . . . 2 . 5 . . . . . . . . . 3 . Grunt 79 | . 13 12 13 1 . 5 6 2 . . . 1 1 . 5 . . . . . . . . . . . . . . . 8 12 . Brawler 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Duelist 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 25 | . . . 7 . . . 5 1 . . . . 5 . 1 . . . . . . . . . . . . . . 1 . 2 3 Hunter 8 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . . 2 . 2 . Programmer 10 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . 2 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Courier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 Decomposer 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 5 8 1 . 5 8 5 . 4 . 1 2 . 6 . . . . 2 . 5 . 2 2 2 . . . 5 8 5 1 Combat Bots Only 8 | . 3 5 8 1 . 4 4 4 . 4 . 1 2 . 5 . . . . 1 . 5 . . 2 2 . . . 2 5 5 1 Max Kills in Single Turn 5 | 2 1 2 2 1 . 2 3 2 1 1 . 1 2 . 5 1 1 . . 1 1 5 . 1 1 1 . . . 1 4 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 2 . . 1 . 1 . . 4 . . . . . . 5 . . . 1 . . . . 2 2 . Melee 2 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Damage Taken 21098 | . 555 749 1545 422 . 554 1090 1053 39 193 . 447 777 88 1446 39 . . 21 869 26 182 . 214 316 385 . 66 16 906 909 3591 4600 Core 4374 | . 80 101 168 53 . 85 159 180 19 62 . 88 120 . 218 . . . 10 300 . 21 . 42 40 89 . 28 . 178 147 729 1457 Absorbed by Shields 262 | . . . . . . . 210 12 . . . . . . . . . . . . . . . . . . . . . . . 40 . Redirected to Shielding 216 | . . . 34 12 . . . . . . . . . . . . . . . . . . . . . . . . . . 107 63 . Regen/Repaired (Parts) 1003 | . 16 . 265 . . . 137 . . . . . . . . . . . . 50 . 62 . 3 193 96 54 25 . 90 12 . . Core Remaining (%) 55 | 100 . 27 . . . 23 71 . . . . 50 . . . . . . 59 . . . . 63 . . . . 86 . . 18 . Volleys Fired 624 | 10 71 74 121 28 . 47 89 43 6 13 . 6 13 . 43 . . . . . . 1 . 5 . 7 4 . 6 . 11 26 . Largest 3 | 2 2 2 2 2 . 2 3 3 1 1 . 3 2 . 3 . . . . . . 1 . 1 . 1 1 . 1 . 1 1 . Hottest 108 | 60 60 100 46 46 . 46 69 96 36 36 . 102 90 . 108 . . . . . . 39 . 98 . 98 98 . 98 . 94 94 . Shots Fired 1195 | 14 142 135 239 56 . 87 237 78 7 13 1 14 22 . 90 . . . . . . 1 . 5 . 7 4 . 6 . 11 26 . Gun 1115 | 14 142 125 239 56 . 85 235 78 5 7 1 11 20 . 86 . . . . . . . . . . . . . 1 . . 10 . Cannon 34 | . . . . . . . . . . . . 3 2 . 2 . . . . . . . . 1 . 4 4 . 5 . 4 9 . Launcher 36 | . . . . . . 2 2 . 2 6 . . . . 2 . . . . . . 1 . 4 . 3 . . . . 7 7 . Special 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1081 | 10 125 125 239 56 . 85 235 66 5 7 1 13 20 . 83 . . . . . . . . . . . . . 1 . . 10 . Thermal 53 | 4 17 10 . . . . . . . . . 1 2 . 5 . . . . . . . . 1 . 4 4 . 5 . . . . Explosive 36 | . . . . . . 2 2 . 2 6 . . . . 2 . . . . . . 1 . 4 . 3 . . . . 7 7 . Electromagnetic 25 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 4 9 . Robot Hit Streak 21 | 4 16 21 20 19 . 13 17 8 10 11 . 4 11 . 9 . . . . . . . . . . 1 . . . . 3 6 . Robot Miss Streak 14 | 2 7 3 4 2 . 2 4 2 . 2 . 6 4 . 14 . . . . . . 1 . . . . . . . . 3 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . . 1 1 . . 1 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 987 | 8 85 89 171 36 4 60 138 57 6 4 1 22 36 . 84 1 4 . 1 23 5 2 7 1 19 1 . . . 31 22 36 33 Core Hits 508 | 5 40 44 55 11 . 26 56 24 4 11 . 10 32 . 81 . 1 . . 4 . 8 1 4 4 4 . . . 11 30 35 7 Critical Kills 8 | . . . . . . 2 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 Critical Parts Destroyed 23 | . . . 1 . . . 1 . . . . . . . 3 1 . . . 7 2 . 1 . . . . . . . . . 7 Critical Strikes 47 | . . . 1 . . 2 2 2 . . . . . . 4 1 . . . 8 2 . 2 . . . . . . 2 . 12 9 Destroy 9 | . . . 1 . . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 24 | . . . . . . . . . . . . . . . 3 1 . . . 8 2 . 2 . . . . . . . . . 8 Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 9 1 Melee Attacks 479 | . . . . . 4 . . 16 2 . 1 15 19 . 38 1 6 5 5 61 10 10 7 4 57 12 1 3 12 74 33 34 49 Impact 203 | . . . . . . . . . . . . . . . 34 1 5 5 4 51 10 10 7 4 29 7 . . . 5 . . 31 Slashing 98 | . . . . . . . . 16 2 . . 15 19 . 4 . 1 . 1 10 . . . . 28 2 . . . . . . . Piercing 173 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 12 69 33 34 18 Sneak Attacks 82 | . . . . . 4 . . . 1 . 1 15 1 . 9 1 1 . . 11 3 2 . . 7 . . . . 13 1 4 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 2 2 10 Damage Inflicted 31850 | 80 917 925 2632 550 . 1107 2368 1175 136 389 . 550 794 . 3106 95 315 . 72 1996 584 467 656 404 1307 244 . . . 2448 3194 3482 1857 Guns 10948 | 80 917 918 2632 550 . 914 2143 864 69 81 . 127 433 . 1176 . . . . . . . . . . . . . . . . 44 . Cannons 371 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . 136 211 . Explosions 6667 | . . . . . . 191 225 56 51 308 . . . . 878 . . . . . . 248 . 351 . 244 . . . . 2212 1903 . Melee 13827 | . . . . . . . . 253 16 . . 399 361 . 1050 95 315 . 72 1996 584 219 656 53 1307 . . . . 2448 846 1324 1833 Ramming 37 | . . 7 . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . 24 Kinetic 10619 | 49 774 918 2632 550 . 914 2143 744 69 81 . 127 433 . 1141 . . . . . . . . . . . . . . . . 44 . Thermal 733 | 31 143 . . . . . . 56 . . . 24 . . 479 . . . . . . . . . . . . . . . . . . Explosive 6167 | . . . . . . 191 225 . 51 308 . . . . 434 . . . . . . 248 . 351 . 244 . . . . 2212 1903 . Electromagnetic 467 | . . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . 136 211 . Impact 6825 | . . . . . . . . . . . . . . . 975 95 315 . 72 1996 584 219 656 53 684 . . . . 177 . . 999 Slashing 1727 | . . . . . . . . 253 16 . . 399 361 . 75 . . . . . . . . . 623 . . . . . . . . Piercing 5275 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2271 846 1324 834 Highest Corruption 22 | . . . 8 8 8 10 2 4 4 4 4 22 2 2 4 2 2 2 . . . . . . 4 15 15 15 . 1 3 1 22 Average Corruption 4 | . . . 5 8 8 8 2 1 4 4 4 4 2 2 2 2 2 2 . . . . . . 3 8 15 15 . 1 1 1 9 Corruption Purged 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 2 . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Effects 277 | . . . 35 44 11 34 4 6 10 17 5 16 2 4 26 . 2 1 . . . . . . 11 13 17 3 . 3 2 4 7 Message Errors 84 | . . . 10 18 4 9 1 3 4 6 2 4 1 1 8 . 1 . . . . . . . 2 2 4 . . 1 1 1 1 Matter Fused 69 | . . . 10 8 1 8 3 1 3 4 1 3 . 1 8 . 1 . . . . . . . 3 2 4 2 . 1 1 2 2 Heat Flow Errors 30 | . . . 4 6 1 5 . . . . 1 3 . . 3 . . . . . . . . . 1 3 2 . . . . 1 . Energy Discharges 28 | . . . 2 2 . 5 . . . 2 . 2 . . 3 . . 1 . . . . . . 1 4 3 1 . 1 . . 1 Parts Rejected 5 | . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 24 | . . . 7 1 1 2 . 1 . 2 . 1 . 2 1 . . . . . . . . . 1 2 3 . . . . . . Data Loss (major) 13 | . . . 1 3 3 2 . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Misfires 10 | . . . . 2 . 1 . . 1 1 1 2 . . 2 . . . . . . . . . . . . . . . . . . Alerts 7 | . . . . 2 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 5 | . . . 1 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4720 | . . . . . . 5 10 41 . 17 . 6 38 . 431 95 105 . 36 1202 539 190 283 22 343 . . . . 516 96 181 564 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 164 | . . . . . . 5 10 10 . 17 . . . . 47 . . . . . . . . 7 . . . . . . 32 36 . Melee 4556 | . . . . . . . . 31 . . . 6 38 . 384 95 105 . 36 1202 539 190 283 15 343 . . . . 516 64 145 564 Knockbacks 14 | . . . . . . . . . . . . . . . . . 1 . . 6 1 1 . . 4 . . . . . . . 1 Impact 14 | . . . . . . . . . . . . . . . . . 1 . . 6 1 1 . . 4 . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 213 | . . 3 . . . 1 18 25 . . . . . . . . . . . . . . . . . . . . . . 110 46 10 Shots 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 . Rammed 12 | . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 Targets Rammed 15 | . . 1 . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 10 Kicked 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | 20 114 190 276 283 265 224 96 294 . 9 225 247 . . 175 . . 302 8 224 . . . 46 219 243 266 249 . . . 50 72 Average Temperature 61 | 15 27 48 46 60 138 47 17 91 . 7 115 107 . . 76 . . 155 8 84 . . . 20 107 92 88 127 . . . 18 36 Received Heat Transfer 3991 | . 294 325 498 66 . 180 398 204 . . . 135 294 . 303 18 . . 20 126 . 9 . 93 . . . . 9 45 102 476 396 Effects 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 48 | . . . . . . . . 2 . . . . . . 4 . 1 . . 21 4 3 . 1 8 . . . . 1 . . 3 Impact Corruptions 113 | . . . . . . . . . . . . . . . 8 5 3 . 2 34 20 5 9 1 10 . . . . 2 . . 14 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 825 | 75 325 . . . . . . 50 . . . . . . 375 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Peak Influence 1368 | 15 307 294 688 273 . 182 311 356 . . . . 182 83 440 . . . . 757 . . . . 416 . . . . 768 969 1368 813 Initial 766 | . 9 79 24 268 . . 29 9 . . . . . 63 51 . . . . . . . . . 28 . . . . . 426 591 766 Average 267 | 3 103 132 384 107 . 62 165 69 . . . . 85 71 195 . . . . 339 . . . . 220 . . . . 350 719 956 724 Maximum Alert Level 4 | . 1 1 2 1 . . 1 1 . . . . . . 2 . . . . 3 . . . . 2 . . . . 3 3 4 3 Low Security (%) 54 | 100 94 85 16 69 . 100 46 94 . . . . 100 100 53 . . . . 43 . . . . 43 . . . . 28 . . . Level 1 21 | . 5 14 28 30 . . 53 5 . . . . . . 44 . . . . 7 . . . . 42 . . . . 32 . . . Level 2 14 | . . . 54 . . . . . . . . . . . 1 . . . . 45 . . . . 13 . . . . 31 36 9 43 Level 3 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 6 63 68 56 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 6 . 6 . . . 5 11 . . . . 4 . 9 . . . . 6 . . . . 3 . . . . 8 2 . 4 Investigation 26 | . 4 . 3 . . . 2 5 . . . . 1 . 2 . . . . 4 . . . . 2 . . . . 2 1 . . Extermination 8 | . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 Reinforcement 20 | . 2 . 3 . . . 3 1 . . . . 1 . 4 . . . . 1 . . . . . . . . . 2 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison 8 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 1 . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Distress Signals 23 | . 1 2 3 . . . 1 4 . . . . 1 . 2 . . . . 1 . . . 1 3 . . 1 . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 484 | . 28 21 59 8 . 14 35 36 7 4 . 11 13 6 38 4 . . 3 34 1 16 . 8 20 3 2 1 1 39 20 32 20 Peak Tracking Total 13 | . 4 3 9 3 . 4 6 12 4 4 . 5 3 6 7 4 . . 3 7 1 9 . 5 6 2 3 1 1 6 6 7 13 Tactical Retreats 50 | . . 2 2 1 . 1 2 5 5 . . . 2 . 5 1 . . . 1 1 3 . 1 4 1 1 1 . 5 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Traps Triggered 22 | . 2 . 4 . . . 2 2 . . . . 2 . 1 . . . . . . . . . 2 . . 1 . . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . 3 . . 2 . . . . . . 1 . . . . . . . . 11 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Machines Disabled 28 | . . . 1 . . . 4 1 1 . . . . . 6 . . . . 2 . 1 . 2 1 . 1 . . 1 7 . . Max in Single Turn 6 | . . . . . . . 1 1 1 . . . . . 6 . . . . 1 . 1 . 1 . . 1 . . 1 2 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Machines Accessed 120 | . 9 1 12 2 1 . 12 9 . . 4 1 6 . 15 . 1 . . 13 . 2 5 1 11 1 1 3 . 5 5 . . Terminals 44 | . 6 1 7 1 . . 7 5 . . . 1 2 . 9 . . . . . . . . 1 . . . . . 1 3 . . Fabricators 11 | . . . . . . . . 3 . . . . 1 . 1 . . . . 4 . . . . 2 . . . . . . . . Repair Stations 16 | . 1 . 2 . . . 2 . . . . . . . 3 . . . . 3 . . . . 5 . . . . . . . . Recycling Units 11 | . 2 . 2 . . . 1 . . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . . Scanalyzers 11 | . . . 1 . . . 2 . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 1 . . Garrison Access 8 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 1 . . Total Hacks 347 | . 25 6 44 6 1 . 50 20 . . 30 1 15 . 38 . 1 . . 36 . 8 18 1 24 1 1 6 . 8 7 . . Successful 206 | . 14 1 24 3 1 . 24 8 . . 30 1 8 . 15 . 1 . . 21 . 8 18 1 11 1 1 6 . 3 6 . . Failed 140 | . 10 5 20 3 . . 26 12 . . . . 7 . 23 . . . . 15 . . . . 13 . . . . 5 1 . . Catastrophic 17 | . 1 1 2 1 . . 2 3 . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 238 | . 17 6 24 6 . . 29 10 . . . . 8 . 14 . . . . 45 . 1 . . 28 . . 1 . 28 16 . 5 Terminals 123 | . 19 6 23 5 . . 29 10 . . . 1 5 . 20 . . . . . . . . 1 . . . . . 1 3 . . Fabricators 29 | . . . . . . . . 8 . . . . 2 . 3 . . . . 10 . . . . 6 . . . . . . . . Repair Stations 47 | . 2 . 9 . . . 11 . . . . . . . 9 . . . . 7 . . . . 9 . . . . . . . . Recycling Units 25 | . 4 . 9 . . . 1 . . . . . 2 . 2 . . . . 5 . . . . 1 . . . . 1 . . . Scanalyzers 37 | . . . 3 . . . 9 . . . . . 3 . 4 . . . . 12 . . . . 1 . . . . 2 3 . . Garrison Access 19 | . . . . . . . . 2 . . . . 3 . . . . . . 2 . . . . 7 . . . . 4 1 . . Terminal Hacks 101 | . 6 1 4 3 1 . 7 1 . . 30 1 1 . 6 . 1 . . . . 8 18 1 . 1 1 6 . 1 3 . . Record 34 | . . . . . 1 . . . . . 11 1 . . . . . . . . . 7 6 . . . 1 5 . . 2 . . Part Schematic 16 | . . . . . . . 2 . . . 9 . . . 1 . . . . . . . 4 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 1 1 1 2 . . . 1 . . . . 1 . 1 . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . 1 . . . . . . . 4 . . . . . . . . . . Open Door 7 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . 1 . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 3 . . . . . . 2 . . . . 7 . . . . 3 . . . . . . . . Load Schematic 7 | . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . Build 8 | . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . Repair Station Hacks 26 | . 2 . 7 . . . 4 . . . . . . . 2 . . . . 5 . . . . 6 . . . . . . . . Scan Component 17 | . 1 . 4 . . . 3 . . . . . . . 2 . . . . 3 . . . . 4 . . . . . . . . Repair 9 | . 1 . 3 . . . 1 . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Recycling Unit Hacks 7 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Retrieve Components 7 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzer 20 | . . . 3 . . . 5 . . . . . 2 . 1 . . . . 6 . . . . 1 . . . . . 2 . . Insert Component 12 | . . . 2 . . . 2 . . . . . 1 . 1 . . . . 3 . . . . 1 . . . . . 2 . . Analyze 8 | . . . 1 . . . 3 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 35 | . 5 . 8 . . . 7 4 . . . . 5 . 3 . . . . 1 . . . . . . . . . 2 . . . Terminals 22 | . 4 . 5 . . . 6 2 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 15 | . 3 . 4 . . . 4 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 3 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Reprogram 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Watchers 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 7 1 11 1 . . 11 9 . . . . 6 . 13 . . . . 10 . . . 1 10 . . . . 3 2 . . Full Trace Events 22 | . 3 1 3 1 . . 3 5 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 51 | . . . 1 . . . 3 . . . 9 . . . 1 . . . . 12 . . 4 . 8 . . . . 13 . . . Parts Built 10 | . . . . . . . . 3 . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 720 | . . . . . . . . 120 . . . . . . 152 . . . . 286 . . . . 162 . . . . . . . . Total Part Build Rating 59 | . . . . . . . . 13 . . . . . . 5 . . . . 16 . . . . 25 . . . . . . . . Parts Repaired 8 | . 1 . 3 . . . 1 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Time 385 | . 26 . 128 . . . 51 . . . . . . . . . . . . 41 . . . . 139 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 10 . 11 . . . 9 . . . . . . . 9 . . . . 6 . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . 2 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Total Allies 48 | . . 3 . 1 . . 1 . . . . 1 1 . 2 . . 4 . 12 . . . . 4 . . . . 11 . 6 2 Largest Group 9 | . . 3 3 1 . . 1 . . . . 1 1 . 1 . . 4 3 9 . . . . 2 . . . . 5 . 6 1 Highest-Rated Group 660 | . . 40 40 31 . . 10 . . . . 96 32 . 26 . . 156 117 660 . . . . 206 . . . . 316 . 384 32 Highest-Rated Ally 103 | . . 16 16 31 . . 10 . . . . 96 32 . 26 . . 40 40 85 . . . . 103 . . . . 96 . 64 32 Zionite Dispatches 16 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 5 . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Light 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 23 | . . . . . . . . 1 . 1 . 1 . . 3 . . . . 3 . . . . 2 . . . 1 7 . . 4 STAY 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . DROP 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . RETURN 6 | . . . . . . . . 1 . 1 . 1 . . 2 . . . . 1 . . . . . . . . . . . . . Ally Attacks 281 | . . . 25 10 . . . 1 . 5 . 21 4 . 7 . . . 3 128 . . . . 3 . . . . 41 . 33 . Total Damage 8203 | . . . 264 130 . . . . . . . 1065 198 . . . . . 555 2770 . . . . 560 . . . . 1131 . 1530 . Kills 55 | . . . 7 2 . . . . . . . 8 . . . . . . 4 18 . . . . 2 . . . . 7 . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Robot Analysis Total 12 | . 1 1 1 2 . . . 1 . . . . 1 . 1 . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . 2 . . . . 1 1 . 1 . . . 2 1 1 1 . 3 1 . 1 . 1 2 . . . . . . Drone Launches 21 | . . . . . . . . 3 . 6 . 2 . . 8 . . . . 1 . . . . . . . . 1 . . . . Drone Recoveries 6 | . . . . . . . . 2 . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Items 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guards 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 . . . . 3 4 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Turns Passed 24428 | 72 1371 1152 1898 1317 434 1036 2136 1146 568 868 173 844 661 90 1640 142 265 581 473 1096 434 614 99 230 733 459 371 488 298 598 462 961 718 Spaces Moved 23912 | 36 737 538 758 623 246 550 986 948 592 499 89 398 423 75 1838 419 728 1124 806 1983 619 908 174 575 1526 1022 571 968 419 1343 592 475 324 Core 184 | 6 . . . . . . . . . . . 17 . . 1 . . . . . . . . . 1 . . . . . . 23 136 Treads 339 | 4 . . 2 128 . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 166 Legs 1605 | . . . . . . . . . . . . 366 423 75 502 . . . . . . . . . . . . . . . . 217 22 Wheels 4338 | 26 737 538 756 495 246 550 986 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17446 | . . . . . . . . 944 592 499 89 15 . . 1335 419 728 1124 806 1983 619 908 174 575 1525 1022 571 968 419 1343 592 196 . Fastest Speed 18 | 50 95 145 155 170 155 155 140 34 34 106 184 50 120 120 30 30 30 30 32 25 39 37 27 27 27 27 30 24 24 18 20 20 50 Average Speed 72 | 98 140 152 160 184 169 155 158 87 87 159 184 180 120 120 55 30 30 31 32 33 39 51 32 27 27 28 37 35 24 20 33 121 157 Slowest Speed 400 | 160 155 155 400 240 170 170 170 314 182 259 184 320 120 120 250 30 30 114 32 123 39 120 109 27 200 103 103 103 94 90 91 380 400 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 16 . . . . . . . . . . . 6 . . . . . . . . . 5 2 . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 65 | 3 81 96 74 95 65 93 78 32 73 73 77 62 13 70 47 74 84 90 92 57 71 94 61 55 38 89 80 88 72 46 59 49 9 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 19 | . 1 1 2 . 1 . . . . . 1 . . . 1 1 . 2 1 5 . . 3 . . . . . . . . . . Known Exits Taken 26 | . 1 . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . 1 . 2 . 2 . . 2 3 . . . . . 4 4 3 3 . 2 5 . 3 . 1 1 . 3 . . . . Spaces Dug 275 | . . . . . . . . 7 8 12 . . 2 . 28 . . 1 3 22 5 3 . 2 30 29 4 2 15 33 11 54 4 Terrain Destroyed 608 | . . . . . . 12 12 11 20 45 . 2 2 . 38 . . 1 3 22 5 18 . 2 30 59 4 2 15 33 128 140 4 Melee 169 | . . . . . . . . 7 . . . . . . 26 . . 1 3 22 5 3 . 1 30 9 . 2 10 33 11 2 4 Projectile 20 | . . . . . . . . . . . . 2 2 . 2 . . . . . . . . 1 . 4 4 . 5 . . . . AOE 419 | . . . . . . 12 12 4 20 45 . . . . 10 . . . . . . 15 . . . 46 . . . . 117 138 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Total 29260 | 57 952 728 1215 737 261 640 1376 1159 637 560 99 481 517 75 2317 432 766 1343 1013 2339 792 1033 202 636 1762 1166 721 1109 590 1567 776 761 441 Wait 3057 | . 103 98 243 73 . 10 238 61 16 32 . 20 34 1 288 2 27 179 189 240 159 93 . 47 119 110 138 106 142 71 65 115 38 Move 23827 | 35 736 537 757 622 245 549 985 917 591 498 88 397 423 74 1837 418 727 1123 805 1971 618 907 173 574 1524 1021 570 967 418 1333 589 474 324 Hop 24 | . . . . . . . . 14 . . . . . . . . . . . 5 . . . . . . . . . 4 1 . . Pick Up 173 | 5 23 2 24 1 2 5 10 5 1 4 . 7 3 . 7 1 . 10 3 14 1 1 2 1 7 1 1 2 . 18 7 3 2 Fast Attach 302 | 6 1 . 8 4 2 6 12 17 5 1 4 16 6 . 36 5 4 10 3 18 2 9 9 . 21 1 . 14 4 21 8 23 26 Attach 124 | 1 2 4 7 3 1 3 6 8 6 6 1 8 1 . 12 . . 3 2 6 . 1 2 1 5 4 4 3 . 8 5 8 3 Detach 99 | . 1 . 3 2 . . 3 9 5 2 1 7 . . 13 . . 3 . 4 . 2 1 1 8 4 3 3 . 14 4 5 1 Swap 142 | . 4 9 17 1 2 8 13 9 2 . . . 8 . 10 1 . 1 2 8 1 3 1 2 8 1 . 1 4 7 6 13 . Drop 328 | . 11 3 35 3 5 10 20 25 3 4 4 5 10 . 32 4 4 10 5 27 1 8 8 1 18 7 . 10 4 22 7 22 . Fire 624 | 10 71 74 121 28 . 47 89 43 6 13 . 6 13 . 43 . . . . . . 1 . 5 . 7 4 . 6 . 11 26 . Melee 427 | . . . . . 4 . . 16 2 . 1 15 19 . 38 1 4 4 4 46 10 8 6 4 51 10 1 3 12 69 31 31 37 Ram 12 | . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 8 Kick 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . 34 . . . . . . . . . . . . . . . . 1 . . . . . 42 2 . Rewire 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / *Qua) -3/Quarantine (discovered 2 exits: Res / Gar) -3/Garrison -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Repaired Seismic Detector 454 | -10/Materials | Discovered new exit (range 16) 1022 | -10/Materials | Central database locked down 1048 | -10/Materials | Identified exit to Mines 1079 | -10/Materials | Discovered new exit (range 15) 1290 | -10/Materials | Discovered new exit (range 5) 1444 | -10/Materials | Entered Mines 1509 | -10/Mines | Excavation squad dispatched 1509 | -10/Mines | A large section of the Mines collapsed 1677 | -10/Mines | Core integrity fell below 50% 1759 | -10/Mines | Excavation squad dispatched 1870 | -10/Mines | Discovered new exit (range 5) 1943 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2114 | -10/Mines | Discovered new exit (range 9) 2250 | -10/Mines | Build established: Scavenger-Mutant 2261 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2596 | -10/Mines | Entered Materials 2596 | -9/Materials | Accompanied by 3 allies 2596 | -9/Materials | Evolved 2 slots: Utility x2 3031 | -9/Materials | Discovered new exit (range 12) 3104 | -9/Materials | Repaired Lgt. Armor Plating 3280 | -9/Materials | Identified exit to Mines 3608 | -9/Materials | Discovered new exit (range 16) 3657 | -9/Materials | Build established: Mutant 3688 | -9/Materials | Repaired Imp. Assault Rifle 3740 | -9/Materials | Repaired Imp. Assault Rifle 4237 | -9/Materials | Destroyed 8 combat bots 4374 | -9/Materials | Identified exit to Materials 4494 | -9/Materials | Entered Mines 4511 | -9/Mines | Met a Derelict bent on vengeance 4514 | -9/Mines | Assembled infested the area 4519 | -9/Mines | Received a Mining Laser from a helpful Derelict 4554 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4554 | -9/Mines | Discovered new exit (range 5) 4751 | -9/Mines | Core integrity fell below 50% 5032 | -9/Mines | Discovered exit to Materials (range 9) 5290 | -9/Mines | Discovered exit to Materials (range 6) 5584 | -9/Mines | Learned Materials terminal intel 5601 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5682 | -9/Mines | Found the Drone Emporium 5694 | -9/Mines | Found Prototype Device 5694 | -9/Mines | Identified Bomb Drone Bay 5811 | -9/Mines | Entered Exiles 5855 | -9/Exiles | Met 8R-AWN 5886 | -9/Exiles | Met EX-HEX 5996 | -9/Exiles | Met EX-DEC 6067 | -9/Exiles | Met EX-BIN 6140 | -9/Exiles | Learned location of Zion (-6) 6230 | -9/Exiles | Discovered new exit (range 11) 6245 | -9/Exiles | Entered Mines 6250 | -8/Mines | Build established: Scavenger-Mutant 6386 | -8/Mines | Discovered exit to Materials (range 8) 6663 | -8/Mines | Discovered exit to Materials (range 4) 6919 | -8/Mines | System corruption reached 10% 7281 | -8/Mines | Entered Materials 7281 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7282 | -8/Materials | Loaded intel: 12 terminal locations 7470 | -8/Materials | Repaired Imp. Assault Rifle 7779 | -8/Materials | Build established: Scavenger-Tank 8149 | -8/Materials | Lost 4 parts (1p1n1u1w) 8166 | -8/Materials | Discovered new exit (range 4) 9294 | -8/Materials | Identified exit to Factory 9380 | -8/Materials | Build established: Scavenger-Skirmisher 9417 | -8/Materials | Entered Factory 9417 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9418 | -7/Factory | Identified exit to Lower Caves 9577 | -7/Factory | Discovered new exit (range 9) 9648 | -7/Factory | Identified exit to Storage 9685 | -7/Factory | Fabricated System Shield? 9732 | -7/Factory | Build established: Hacker-Skirmisher 10268 | -7/Factory | Garrison activated, responded to threat 10506 | -7/Factory | Lost 4 parts (1p2u1w) 10539 | -7/Factory | Fabricated Thermic Laser? 10551 | -7/Factory | Build established: Mutant 10563 | -7/Factory | Entered Lower Caves 10586 | -7/Lower Caves | Spotted B-75 Beast 10622 | -7/Lower Caves | Encountered a Warlord checkpoint 10674 | -7/Lower Caves | Learned Factory terminal intel 10790 | -7/Lower Caves | Crushed by falling debris 10793 | -7/Lower Caves | Found Alien Artifact 10793 | -7/Lower Caves | Identified Core Expander 10793 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11004 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11088 | -7/Lower Caves | Discovered new exit (range 15) 11092 | -7/Lower Caves | Build established: Scavenger-Mutant 11102 | -7/Lower Caves | Identified exit to Lower Caves 11131 | -7/Lower Caves | Entered another Lower Caves area 11223 | -7/Lower Caves | Discovered new exit (range 5) 11227 | -7/Lower Caves | Identified exit to Factory 11323 | -7/Lower Caves | Encountered a Warlord checkpoint 11708 | -7/Lower Caves | Discovered new exit (range 15) 11732 | -7/Lower Caves | Identified exit to Data Miner 11848 | -7/Lower Caves | Learned Factory interactive machine intel 11999 | -7/Lower Caves | Entered Data Miner 11999 | -7/Data Miner | Discovered new exit (range 6) 12011 | -7/Data Miner | Identified exit to Proximity Caves 12037 | -7/Data Miner | Met Data Miner 12098 | -7/Data Miner | Learned location of Section 7 (-2) 12098 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12125 | -7/Data Miner | Received God Mode back door access code from Data Miner 12172 | -7/Data Miner | Entered Proximity Caves 12203 | -6/Proximity Caves | Released all parts (9) 12205 | -6/Proximity Caves | Escorted by Enhanced Grunt 12498 | -6/Proximity Caves | Build established: Mutant 12988 | -6/Proximity Caves | Found Corrupted Prototype Device 13007 | -6/Proximity Caves | System corruption reached 10% 13009 | -6/Proximity Caves | Identified Exp. Thermal Shield 13016 | -6/Proximity Caves | Entered Factory 13016 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13017 | -6/Factory | Loaded intel: 52 interactive machine locations 13018 | -6/Factory | Loaded intel: 26 terminal locations 13134 | -6/Factory | Build established: Scavenger-Mutant 13523 | -6/Factory | Garrison activated, responded to threat 13677 | -6/Factory | Sucked down chute 13677 | -6/Factory | Entered Waste 13694 | -6/Waste | Spotted C-40 Crusher 13710 | -6/Waste | Spotted C-40 Crusher 13710 | -6/Waste | Spotted C-40 Crusher 13714 | -6/Waste | Spotted C-40 Crusher 13718 | -6/Waste | Spotted C-40 Crusher 13735 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13743 | -6/Waste | Spotted C-40 Crusher 13749 | -6/Waste | Discovered new exit (range 13) 13754 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13766 | -6/Waste | Identified exit to Factory 13767 | -6/Waste | Entered Factory 14207 | -6/Factory | Discovered new exit (range 3) 14209 | -6/Factory | Identified exit to Lower Caves 14425 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 14558 | -6/Factory | Build established: Scavenger-Skirmisher 14621 | -6/Factory | Lost 3 parts (1p2w) 14641 | -6/Factory | Found Prototype Launcher 14641 | -6/Factory | Identified Scatter Rocket Array 14923 | -6/Factory | Discovered new exit (range 20) 15087 | -6/Factory | Identified exit to Factory 15180 | -6/Factory | Build established: Scout 15407 | -6/Factory | Entered Lower Caves 15507 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15516 | -6/Lower Caves | Identified exit to Zion 15522 | -6/Lower Caves | Learned Factory trap positions 15538 | -6/Lower Caves | Discovered new exit (range 11) 15541 | -6/Lower Caves | Identified exit to Lower Caves 15549 | -6/Lower Caves | Entered another Lower Caves area 15592 | -6/Lower Caves | Learned location of 1 exit from Factory 15810 | -6/Lower Caves | Discovered exit to Zion (range 7) 15814 | -6/Lower Caves | Entered Zion 15831 | -6/Zion | Discovered new exit (range 15) 15835 | -6/Zion | Identified exit to Proximity Caves 15844 | -6/Zion | Received a hallucinogenic algorithm 15855 | -6/Zion | System corruption cleaned by Quarantine Array 15872 | -6/Zion | Learned location of Warlord (-4) 15962 | -6/Zion | Learned Factory emergency access door positions 16015 | -6/Zion | Given the Hacking Drone Bay 16071 | -6/Zion | Found Prototype Processor 16073 | -6/Zion | Found Prototype Processor 16075 | -6/Zion | Found Prototype Processor 16078 | -6/Zion | Found Prototype Processor 16083 | -6/Zion | Found Prototype Processor 16128 | -6/Zion | Identified Spectral Analyzer (x2) 16132 | -6/Zion | Found Prototype Device 16153 | -6/Zion | Imprinted 16155 | -6/Zion | Declared Zion's savior 16207 | -6/Zion | Build established: Derelict-Scout 16395 | -6/Zion | Entered Proximity Caves 16395 | -5/Proximity Caves | Accompanied by 4 allies 16445 | -5/Proximity Caves | Identified Exp. Terrain Scan Processor 16453 | -5/Proximity Caves | Learned location of Armory (-3) 16825 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16868 | -5/Proximity Caves | Entered Factory 16868 | -5/Factory | Accompanied by 3 allies 16868 | -5/Factory | Evolved 2 slots: Utility x2 16868 | -5/Factory | Identified Hacking Drone Bay 16869 | -5/Factory | Identified exit to Upper Caves 16870 | -5/Factory | Loaded intel: 112 trap records 16877 | -5/Factory | Identified Exp. Armor Integrity Analyzer 16928 | -5/Factory | Zion Infowar Resupply teleported in 16996 | -5/Factory | Identified Exp. Target Analyzer 17122 | -5/Factory | Retrieved Zion intel report: Trap Installations 17213 | -5/Factory | Retrieved Zion intel report: Main Access 17213 | -5/Factory | Identified exit to Factory 17214 | -5/Factory | Zion Light squad teleported in 17216 | -5/Factory | Zion Light squad teleported in 17241 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17292 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 17293 | -5/Factory | Zion Heavy squad teleported in 17373 | -5/Factory | Fabricated Ionic Axe (x1) 17382 | -5/Factory | Found Prototype Protection 17386 | -5/Factory | Identified Zio. Weapon Casing 17433 | -5/Factory | Found Zio. Weapon Casing 17465 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 17528 | -5/Factory | Repaired Microactuators 17542 | -5/Factory | Zion Light squad teleported in 17633 | -5/Factory | Incoming investigation squad redirected 17679 | -5/Factory | Retrieved Zion intel report: Guard Positions 17701 | -5/Factory | Found Prototype Slashing Weapon 17701 | -5/Factory | Identified Centrium Greatsword 17727 | -5/Factory | Incoming investigation squad redirected 17850 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 17874 | -5/Factory | Build established: Hacker-Scout 17906 | -5/Factory | Discovered exit to Upper Caves (range 16) 17910 | -5/Factory | Spotted B-75 Beast 17932 | -5/Factory | Repaired Adv. Weight Redist. System? 17932 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17964 | -5/Factory | Entered Upper Caves 17972 | -5/Upper Caves | Learned Factory non-interactive machine intel 17978 | -5/Upper Caves | Lost 5 parts (1p3n1w) 18140 | -5/Upper Caves | Spotted B-75 Beast 18309 | -5/Upper Caves | Learned Factory emergency access door positions 18332 | -5/Upper Caves | Learned Factory security intel 18332 | -5/Upper Caves | Discovered new exit (range 13) 18369 | -5/Upper Caves | Identified exit to Upper Caves 18398 | -5/Upper Caves | Entered another Upper Caves area 18417 | -5/Upper Caves | Learned 8 Factory zone layouts 18417 | -5/Upper Caves | Learned Research trap positions 18417 | -5/Upper Caves | Learned Armory emergency access door positions 18417 | -5/Upper Caves | Learned Research security intel 18427 | -5/Upper Caves | Build established: Scout 18486 | -5/Upper Caves | Learned Factory emergency access door positions 18515 | -5/Upper Caves | Discovered exit to Factory (range 11) 18879 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18888 | -5/Upper Caves | Found Prototype Special Weapon 18888 | -5/Upper Caves | Identified Molecular Deconstructor 18987 | -5/Upper Caves | Discovered new exit (range 16) 19005 | -5/Upper Caves | Identified exit to Zhirov 19012 | -5/Upper Caves | Entered Zhirov 19012 | -5/Zhirov | Discovered new exit (range 3) 19014 | -5/Zhirov | Identified exit to Proximity Caves 19020 | -5/Zhirov | Met Zhirov 19027 | -5/Zhirov | Learned location of Quarantine (-3) 19027 | -5/Zhirov | Learned location of Testing (-2) 19030 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19041 | -5/Zhirov | Found Alien Artifact 19041 | -5/Zhirov | Identified Integrated Reactor 19041 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19111 | -5/Zhirov | Entered Proximity Caves 19136 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19165 | -4/Proximity Caves | Learned 8 Research zone layouts 19335 | -4/Proximity Caves | Discovered exit to Factory (range 3) 19341 | -4/Proximity Caves | Entered Factory 19341 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19342 | -4/Factory | Identified exit to Research 19346 | -4/Factory | Loaded intel: 218 non-interactive machine locations 19445 | -4/Factory | Zion Defense Resupply teleported in 19501 | -4/Factory | Discovered exit to Research (range 12) 19572 | -4/Factory | Spotted B-86 Titan 19594 | -4/Factory | Incoming investigation squad redirected 19617 | -4/Factory | Fabricated Lgt. Quantum Reactor? 19656 | -4/Factory | Retrieved Zion intel report: Branch Access 19656 | -4/Factory | Identified exit to Upper Caves 19656 | -4/Factory | Identified exit to Extension 19665 | -4/Factory | Fabricated Exp. Optical Array? 19776 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 19777 | -4/Factory | Zion Heavy squad teleported in 19836 | -4/Factory | Zion Recon squad teleported in 19915 | -4/Factory | Zion Hover Resupply teleported in 19977 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20032 | -4/Factory | Repaired Nuclear Pulse Thruster 20074 | -4/Factory | Entered Upper Caves 20077 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 20260 | -4/Upper Caves | Spotted B-86 Titan 20330 | -4/Upper Caves | Build established: Hacker-Scout 20345 | -4/Upper Caves | Crushed by falling debris 20345 | -4/Upper Caves | System corruption reached 10% 20376 | -4/Upper Caves | Lost 3 parts (2n1u) 20427 | -4/Upper Caves | Learned Research garrison access intel 20473 | -4/Upper Caves | Discovered new exit (range 13) 20477 | -4/Upper Caves | Identified exit to Upper Caves 20533 | -4/Upper Caves | Entered another Upper Caves area 20563 | -4/Upper Caves | Discovered exit to Research (range 7) 20599 | -4/Upper Caves | Learned Research stockpile data 20609 | -4/Upper Caves | Learned Research terminal intel 20653 | -4/Upper Caves | Build established: Scout 20842 | -4/Upper Caves | Found Alien Artifact 20860 | -4/Upper Caves | Discovered new exit (range 6) 20866 | -4/Upper Caves | Identified exit to Warlord 20904 | -4/Upper Caves | Entered Warlord 20931 | -4/Warlord | Discovered new exit (range 12) 20941 | -4/Warlord | Identified exit to Proximity Caves 20972 | -4/Warlord | System corruption cleaned by Quarantine Array 21009 | -4/Warlord | Found Prototype Device 21009 | -4/Warlord | Identified Minesniffer Drone Bay 21149 | -4/Warlord | Warlord's base attacked by MAIN.C 21179 | -4/Warlord | Rebuked by Warlord 21186 | -4/Warlord | Opened Warlord's prototype stash 21194 | -4/Warlord | Found Spectral Analyzer 21196 | -4/Warlord | Found Prototype Device 21196 | -4/Warlord | Identified Thermal Barrier 21198 | -4/Warlord | Found System Mapper 21205 | -4/Warlord | Found Prototype Reactor 21205 | -4/Warlord | Identified Vortex Chain Reactor 21233 | -4/Warlord | Identified Dimensional Node Initializer 21233 | -4/Warlord | Initialized slip node 21259 | -4/Warlord | Opened side exit 21392 | -4/Warlord | Entered Proximity Caves 21569 | -3/Proximity Caves | Spotted B-86 Titan 21682 | -3/Proximity Caves | Discovered exit to Research (range 5) 21690 | -3/Proximity Caves | Entered Research 21690 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21691 | -3/Research | Identified exit to Armory 21691 | -3/Research | Identified exit to Research 21691 | -3/Research | Identified exit to Quarantine 21692 | -3/Research | Loaded intel: 81 trap records 21695 | -3/Research | Loaded intel: 23 terminal locations 21696 | -3/Research | Loaded intel: 4 garrison access locations 21708 | -3/Research | Spotted B-86 Titan 21779 | -3/Research | Zion Resource Resupply teleported in 21922 | -3/Research | Zion Heavy Resupply teleported in 21923 | -3/Research | Spotted B-86 Titan 21927 | -3/Research | Incoming investigation squad redirected 21947 | -3/Research | Garrison activated, responded to threat 21964 | -3/Research | Found Enh. Force Lance 21986 | -3/Research | Found Adv. Powered Armor 22004 | -3/Research | Incoming assault squad redirected 22018 | -3/Research | Retrieved Zion intel report: Trap Installations 22066 | -3/Research | Found Fusion Bomb Launcher 22071 | -3/Research | Found Prototype Device 22071 | -3/Research | Identified Exp. Shield Generator 22102 | -3/Research | Found Enh. Force Lance 22145 | -3/Research | Discovered exit to Research (range 12) 22161 | -3/Research | Retrieved Zion intel report: Emergency Access 22162 | -3/Research | Zion Light squad teleported in 22170 | -3/Research | Zion Infowar Resupply teleported in 22229 | -3/Research | Retrieved Zion intel report: Component Schematics 22230 | -3/Research | Zion Hacking Resupply teleported in 22288 | -3/Research | Entered Quarantine 22297 | -3/Quarantine | Found Alien Artifact 22320 | -3/Quarantine | Found Alien Impact Weapon 22320 | -3/Quarantine | Identified Core Stripper 22354 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 22372 | -3/Quarantine | Retrieved Zion intel report: Main Access 22534 | -3/Quarantine | Lost 3 parts (1p2u) 22541 | -3/Quarantine | Met incapacitated Sigix Warrior 22541 | -3/Quarantine | Lockdown squad dispatched 22542 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 22609 | -3/Quarantine | Found Alien Artifact 22641 | -3/Quarantine | Spotted Lightning 22641 | -3/Quarantine | Spotted Lightning 22641 | -3/Quarantine | Spotted Lightning 22655 | -3/Quarantine | Identified Subatomic Replicator 22655 | -3/Quarantine | Identified Terrabomb 22663 | -3/Quarantine | Found Alien Energy Cannon 22674 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 22675 | -3/Quarantine | Spotted Alpha 7 22683 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 22688 | -3/Quarantine | Incoming investigation squad redirected 22689 | -3/Quarantine | Scanned by Researcher 22750 | -3/Quarantine | Identified exit to Garrison 22750 | -3/Quarantine | Entered Garrison 22764 | -3/Garrison | Identified Core Cannon 22789 | -3/Garrison | Lost 3 parts (2u1w) 22878 | -3/Garrison | Garrison Relay disabled 22954 | -3/Garrison | Core integrity fell below 50% 22997 | -3/Garrison | Lost 11 parts (2p7n2u) 23066 | -3/Garrison | Build established: Mutant 23394 | -3/Garrison | Build established: Scavenger-Mutant 23419 | -3/Garrison | Spotted B-86 Titan 23421 | -3/Garrison | Triggered checkpoint 23550 | -3/Garrison | Triggered checkpoint 23674 | -3/Garrison | Triggered checkpoint 23699 | -3/Garrison | Core integrity fell below 20% 23702 | -3/Garrison | Discovered exit to Research (range 19) 23711 | -3/Garrison | Entered Research 23711 | -2/Research | Evolved 2 slots: Utility x2 23720 | -2/Research | Zion Defense Resupply teleported in 23729 | -2/Research | Lost 15 parts (2p5n7u1w) 24019 | -2/Research | Zion Infowar Resupply teleported in 24026 | -2/Research | Found Exp. Terrain Scan Processor 24255 | -2/Research | First assault squad dispatched 24276 | -2/Research | Incoming assault squad redirected 24332 | -2/Research | System corruption reached 10% 24355 | -2/Research | Released all parts (11) 24364 | -2/Research | Core integrity fell below 50% 24385 | -2/Research | Lost 11 parts (2p5n4u) 24387 | -2/Research | Spotted B-90 Cyclops 24401 | -2/Research | Core integrity fell below 20% 24429 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24408_ U-05 Engineer builds a Door. 24409_ P-80 Master destroyed. 24410_ P-80 Master resets U-05 Engineer, system corruption cleaned. 24413_ P-80 Master resets P-80 Master, system corruption cleaned. 24415_ B-90 Cyclops exits siege mode. 24417_ System corrupted: Matter fused (-7). 24417_ U-05 Engineer builds a Wall. 24418_ Kicked U-05 Engineer out of the way. 24418_ P-80 Master resets U-05 Engineer, system corruption cleaned. 24419_ U-05 Engineer builds a Wall. 24419_ Kicked A-15 Conveyor out of the way. 24420_ U-05 Engineer builds a Wall. 24420_ Slug penetrates R-10 Processor. 24420_ Penetrated by Slug. 24420_ U-05 Engineer suffers critical hit (Destroy). 24421_ Penetrated by Slug. 24423_ Slug penetrates Wall. 24424_ Slug penetrates Antimatter Diverter. 24427_ W-44 Eye sends out distress signal. 24429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! #??????# #? ????????????????????? | | #??????# #? ???????????????????? | | ######??????# #? ???????????????????? | | #???????####### ???????????????????? | | # #???????# #??# ???????????????????? | | # ######### #### ???????????????????? | | # """T""" ????????????????????? | | +% "" """ #?????????????????????????? | | # [[ = #???????????????????????????? | | # *%=% = #???????????????????????????? | | # !* = #???????????????????????????? | | # [ #???????????????????????????? | | # #???????????????????????????? | | #???????????????????????????? | | ## #???????????????????????????? | | ?# #???????????????????????????? | | ?#############+##### #???????????????????????????? | | ????????????? ???## #???????????????????????????? | | ????????????# ????# #???????????????????????????? | | ????????????# ????#g#???????????????????????????? | | ????????????# ??###/######??????????????????????? | | ????????????# ??# uug #??????????????????????? | | ????????????# ??# hp |#??????????????????????? | | ????????????# ??# u """ #??????????????????????? | | ?????????????#???# """ #??????????????????????? | | ?????????????????# """ @#??????????????????????? | | ?????????????????# h #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# Ak #??????????????????????? | | ?????????????????# ! #??????????????????????? | | ?????????????????#####+####??????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 53 Energy Capacity 780 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 8 Corruption Block 20 Armor Coverage 600 Resistance: TH 50 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 77 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 5 Matter Filtering 50 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Exp. Target Analyzer | -5/Factory | Scanalyzed Thunder Hammer | -5/Factory | Z-intel Prc. Rocket Launcher | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Hvy. Deuterium Engine | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Diametric Drive | -4/Factory | Z-intel Tri-rail Accelerator | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Lgt. Particle Reactor | -3/Research | Z-intel Hvy. Treads | -3/Research | Z-intel Adv. Power Amplifier | -3/Research | Z-intel Point Defense Array | -3/Research | Z-intel Hpw. Shock Rifle | -3/Research | Z-intel Adv. Heavy Treads | -3/Research | Z-intel Actuator Array | -3/Research | Z-intel Adv. Actuator Array | -3/Research | Z-intel Target Analyzer | -3/Research | Z-intel Gyrokinetic Inverter | -3/Research | Z-intel Centrium Wheel | -3/Research | Z-intel Imp. Antigrav System | -3/Research | Z-intel Imp. Transmission Jammer | -3/Research | Z-intel Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free S-43 Plague | -3/Quarantine | Z-intel A-15 Conveyor | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel Fabricated ------------ System Shield | x1 | -7/Factory Thermic Laser | x2 | -7/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory Ionic Axe | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Core Stripper Core Cannon Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed PoweredHeavyRigger Manual? 0 Play Time 05:42:52 Cumulative 501.9 hours Start 2022.05.22 @ 15:13:32 End 2022.05.23 @ 08:55:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 406 Rogue 406 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65d1c32c-414f-4651-9698-71bc06c69be8