Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.10.22 @ 16:07:43 Player: Fredspipa Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (66) 330 Value Destroyed (1599) 1599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 3283 Bonus ------- High Alert Combat Kills 454 Cogmind --------- Core Integrity 0/400 Matter 113/300 Energy 75/100 System Corruption 0% Temperature Critical (604) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Small Laser Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Cooling System Cooling System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- Beam Rifle Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Cooling System Cooling System Targeting Computer Light Armor Plating Small Laser Light Assault Rifle Shotgun [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 41 | 6 6 29 Power 6 | 1 1 4 Engine 6 | 1 1 4 Core . | . . . Reactor . | . . . Propulsion 17 | 2 2 13 Treads . | . . . Leg 16 | 2 2 12 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 5 | 1 1 3 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 13 | 2 2 9 Energy Gun 4 | 1 . 3 Energy Cannon 3 | . . 3 Ballistic Gun 6 | 1 2 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 3 14 Power 2 | . 1 1 Propulsion 6 | . 1 5 Utility 2 | . . 2 Weapon 7 | . 1 6 Highest Loss Streak 10 | . 2 10 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 86 98 Engine 12 | . 13 10 Leg 21 | . 16 29 Storage 24 | . 27 19 Processor 1 | . . 2 Energy Gun 7 | . 9 6 Energy Cannon 6 | . . 17 Ballistic Gun 14 | . 17 8 Naked Turns . | . . . Heaviest Build 102 | 13 23 102 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 31 | 1 7 31 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 10 25 Average Capacity 11 | 7 9 13 Most Carried 10 | 2 10 10 Average Carried 6 | . 5 9 Final Capacity 25 | 8 10 25 Final Carried 10 | 2 10 4 Class Distribution -------------------- 63% | Mutant 19% | Gunner 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 929 | 260 126 543 Remotely . | . . . Salvage Created 2134 | . 505 1629 Parts 137 | . 32 105 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 56 | . 13 43 Guns 20 | . 12 8 Cannons 33 | . . 33 AOE 2 | . 1 1 Classes Destroyed 8 | . 3 5 Worker 1 | . . 1 Builder 2 | . . 2 Hauler 1 | . . 1 Watcher 6 | . 3 3 Swarmer 24 | . 6 18 Grunt 20 | . 7 13 Brawler 4 | . . 4 Sentry 8 | . . 8 Best Kill Streak 9 | . 5 9 Combat Bots Only 8 | . 5 8 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2421 | . 465 1956 Core 509 | . 72 437 Absorbed by Shields . | . . . Regen/Repaired (Parts) 117 | . . 117 Core Remaining (%) 85 | 100 71 . Volleys Fired 132 | . 39 93 Largest 3 | . 2 3 Hottest 176 | . 60 176 Shots Fired 303 | . 78 225 Gun 170 | . 78 92 Cannon 133 | . . 133 Launcher . | . . . Special . | . . . Kinetic 105 | . 52 53 Thermal 156 | . . 156 Explosive . | . . . Electromagnetic 42 | . 26 16 Robot Hit Streak 12 | . 12 12 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 191 | . 54 137 Core Hits 88 | . 24 64 Critical Kills 2 | . 1 1 Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 2 | . . 2 Meltdown 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3581 | . 737 2844 Guns 1468 | . 651 817 Cannons 1931 | . . 1931 Explosions 178 | . 86 92 Melee . | . . . Ramming 4 | . . 4 Kinetic 646 | . 337 309 Thermal 2367 | . 86 2281 Explosive . | . . . Electromagnetic 564 | . 314 250 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 40 | . . 40 Projectiles 40 | . . 40 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 122 | . 85 37 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 826 | . 100 826 Average Temperature 204 | . 27 233 Received Heat Transfer 1149 | . 198 951 Effects 68 | . . 68 Shutdowns 10 | . . 10 Energy Bleed 11 | . . 11 Interference 10 | . . 10 Matter Decay 9 | . . 9 Short Circuit 3 | . . 3 Damage (minor) 5 | . . 5 Damage (major) 17 | . . 17 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 8 | . . 8 Heat Transferred 4116 | . 200 3916 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 2 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 1075 | . 145 1075 Initial . | . . . Average 288 | . 30 709 Maximum Alert Level 3 | . . 3 Low Security (%) 69 | 100 100 18 Level 1 . | . . . Level 2 4 | . . 10 Level 3 26 | . . 69 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 1 7 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 3 | . . 3 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered 2 | . . 2 Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 81 | . 20 61 Peak Tracking Total 10 | . 3 10 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 4 7 Successful 6 | . 2 4 Failed 5 | . 2 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 62 | . . 62 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 4501 | 78 2711 1712 Spaces Moved 1822 | 47 1096 679 Core 132 | 3 128 1 Treads . | . . . Legs 1690 | 44 968 678 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 221 | 138 235 204 Slowest Speed 1600 | 190 400 1600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 85 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 44 | . 25 19 Melee . | . . . Projectile 16 | . . 16 AOE 28 | . 25 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2040 | 57 1151 832 Wait 3 | 3 . . Move 1820 | 46 1095 679 Hop . | . . . Pick Up 23 | 2 11 10 Fast Attach 13 | 6 3 4 Attach 18 | . 3 15 Detach 3 | . . 3 Swap 10 | . . 10 Drop 17 | . . 17 Fire 132 | . 39 93 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 4) 568 | -10/Materials | Discovered new exit (range 15) 795 | -10/Materials | Discovered new exit (range 15) 2790 | -10/Materials | Entered another Materials area 2790 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3119 | -9/Materials | Build established: Gunner 3122 | -9/Materials | Discovered new exit (range 4) 3190 | -9/Materials | Search patrols dispatched 3590 | -9/Materials | Search patrols dispatched 3834 | -9/Materials | Destroyed 8 combat bots 3843 | -9/Materials | Lost 3 parts (2n1w) 3874 | -9/Materials | Repaired Broken Aluminum Leg 3911 | -9/Materials | Repaired Aluminum Leg 4219 | -9/Materials | Build established: Scavenger-Gunner 4363 | -9/Materials | Core integrity fell below 50% 4390 | -9/Materials | First assault squad dispatched 4415 | -9/Materials | Destroyed 8 combat bots 4475 | -9/Materials | Core integrity fell below 20% 4503 | -9/Materials | Core destroyed Last Messages --------------- R-06 Scavenger collects Med. Matter Pod. Ion Cannon destroyed. Overheating: Matter decay (-39). K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. Overheating: Beam Rifle damaged (-1). Beam Rifle destroyed. Overheating: Energy bleed (-23). K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. Overheating: Matter decay (-19). K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. Overheating: Huge Storage Unit damaged (-133). K-01 Serf collects debris. Lgt. Armor Plating destroyed. Shotgun destroyed. Lgt. Assault Rifle broken. Overheating: Short circuit. Overheating: Core damaged (-64). 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