Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.30 @ 21:51:08 Player: WingedOwl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3785) 3785 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 9453 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Makeshift Armor Plating Relay Coupler [Sentry] (31) Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Energy Well Large Matter Pod Experimental Thermal Shield Hacking Suite System Shield > --- WEAPON ----------- Minigun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Medium Treads Large Storage Unit Improved Utility Shielding Makeshift Armor Plating Makeshift System Shield Relay Coupler [Sentry] Improved Datajack Remote Datajack Enhanced Flamer Fire Trap [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Enhanced Flexi-carbon Leg Utility Hacking Suite Device Experimental Thermal Shield Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . Utility 5 | . . . 2 2 . . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 62 | 7 3 8 13 3 7 2 3 6 . 10 . Power 8 | 1 1 3 . . 1 . . 1 . 1 . Engine 7 | 1 1 3 . . 1 . . . . 1 . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 2 2 . 3 1 2 2 . 3 . Treads 16 | 2 . 2 2 . 3 1 2 2 . 2 . Leg 1 | . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 2 1 . 6 2 1 . 1 3 . 3 . Device 2 | 1 . . . . . . . . . 1 . Storage 5 | 1 . . 2 1 . . . . . 1 . Processor 2 | . 1 . 1 . . . . . . . . Hackware 4 | . . . 3 . . . . . . 1 . Protection 6 | . . . . 1 1 . 1 3 . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 3 5 1 2 1 . . . 3 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 1 . . . . . . 1 . Ballistic Cannon 11 | . 1 2 4 1 1 1 . . . 1 . Launcher 1 | . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 . Parts Lost 27 | . . 1 . . 6 1 . 6 . 11 2 Power 3 | . . . . . 1 . . 1 . 1 . Propulsion 10 | . . 1 . . 4 . . 2 . 3 . Utility 7 | . . . . . 1 . . 3 . 1 2 Weapon 7 | . . . . . . 1 . . . 6 . Highest Loss Streak 6 | . . 1 . . 2 1 . 2 . 6 2 Average Slot Usage (%) 95 | . 100 100 99 98 95 99 100 98 92 68 13 Engine 5 | . 14 11 9 7 6 7 7 1 . . . Core 1 | . . . . . . . . 5 7 3 . Treads 23 | . 28 33 27 23 20 22 23 22 23 14 . Device 1 | . 12 . . . . . . . . 5 3 Storage 13 | . 14 11 9 15 15 15 15 15 15 13 . Processor 1 | . 1 11 8 . . . . . . . . Hackware 13 | . . . 18 23 18 15 15 15 15 14 9 Protection 9 | . . . . 7 9 15 15 13 7 1 . Ballistic Gun 3 | . 14 11 15 . . . . . . 3 . Ballistic Cannon 19 | . 13 22 11 21 16 19 23 23 23 9 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 75 | 11 15 22 61 67 70 70 70 75 74 74 2 Greatest Support 84 | 40 40 60 60 60 60 68 76 84 84 84 3 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 12 12 12 12 12 12 4 Average Capacity 10 | 5 6 6 11 12 12 12 12 12 12 9 4 Most Carried 12 | 2 6 6 12 11 10 8 12 12 12 12 4 Average Carried 8 | 1 4 5 10 10 8 7 8 11 12 8 4 Final Capacity 12 | 6 6 6 12 12 12 12 12 12 12 4 4 Final Carried 12 | 2 6 6 12 10 8 7 12 12 12 4 4 Class Distribution -------------------- 59% | Hacker-Tank 21% | Hacker-Mutant 6% | Gunner 6% | Mutant 6% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Matter Collected 3329 | 338 283 230 694 308 213 24 560 538 . 141 . Remotely 297 | 123 174 . . . . . . . . . . Salvage Created 2586 | 183 283 444 538 121 411 24 82 411 . 89 . Parts 157 | 14 11 22 31 10 37 . 2 26 . 4 . Haulers Intercepted 4 | . 1 1 2 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 2 26 . 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 83 | . 7 9 12 3 24 1 3 19 . 5 . Guns 14 | . 3 1 6 . . . . . . 4 . Cannons 54 | . 4 8 6 3 9 1 3 19 . 1 . AOE 15 | . . . . . 15 . . . . . . Classes Destroyed 13 | 3 3 3 1 1 . . 1 . . 1 . Worker 4 | 2 . . . 2 . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 4 | . 1 1 2 . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . Watcher 5 | . 1 2 2 . . . . . . . . Swarmer 34 | . . . 4 . 17 . . 10 . 3 . Grunt 31 | . 7 6 5 . 5 . 1 7 . . . Brawler 1 | . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 11 | . . 2 3 1 2 1 1 1 . . . Hunter 3 | . . . . 2 . . . 1 . . . Behemoth 2 | . . . . . . . 1 . . 1 . Best Kill Streak 9 | 5 4 2 9 2 9 1 1 4 . 3 . Combat Bots Only 9 | . 4 2 9 1 9 1 1 4 . 3 . Max Kills in Single Turn 5 | 1 2 2 1 2 5 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . . . 5 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Damage Taken 5026 | . 280 184 391 142 914 119 232 803 . 1073 888 Core 1481 | . 21 8 41 . 45 9 . 119 . 388 850 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 80 | 100 91 98 92 . . . . . . 19 . Volleys Fired 236 | 17 26 30 37 6 34 5 9 40 . 32 . Largest 3 | 2 2 3 3 3 3 3 3 3 . 3 . Hottest 153 | 40 55 99 108 144 144 144 144 144 . 153 . Shots Fired 547 | 34 52 90 107 18 66 12 27 85 . 56 . Gun 187 | 34 26 30 65 . . . . . . 32 . Cannon 345 | . 26 60 42 18 57 12 27 85 . 18 . Launcher 9 | . . . . . 9 . . . . . . Special 6 | . . . . . . . . . . 6 . Kinetic 532 | 34 52 90 107 18 57 12 27 85 . 50 . Thermal 6 | . . . . . . . . . . 6 . Explosive 9 | . . . . . 9 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 47 | 28 47 19 24 9 20 8 17 8 . 16 . Robot Miss Streak 3 | . 1 3 2 1 1 . 1 2 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 394 | 28 44 66 72 12 37 7 20 58 . 50 . Core Hits 165 | 10 17 22 26 8 33 2 7 26 . 13 1 Critical Hits 7 | . 1 . 2 . . . . 4 . . . Critical Kills 3 | . 1 . 1 . . . . 1 . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9056 | 318 670 938 1493 312 2118 204 498 1517 . 982 6 Guns 2151 | 318 295 301 772 . . . . . . 465 . Cannons 5291 | . 375 637 520 312 765 204 498 1517 . 463 . Explosions 1554 | . . . 201 . 1353 . . . . . . Melee . | . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . . 6 Kinetic 7442 | 318 670 938 1292 312 765 204 498 1517 . 928 . Thermal 255 | . . . 201 . . . . . . 54 . Explosive 1353 | . . . . . 1353 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 99 | . 11 5 17 . 47 . . 12 . 7 . Projectiles 82 | . 11 5 17 . 30 . . 12 . 7 . Explosions 17 | . . . . . 17 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 39 | . 6 4 2 6 7 . 2 7 . 5 . Impact . | . . . . . . . . . . . . Kinetic 37 | . 4 4 2 6 7 . 2 7 . 5 . Secondary 2 | . 2 . . . . . . . . . . Self-Inflicted Damage 197 | . . . 53 . 141 . . . . . 3 Shots 6 | . . . 1 . 5 . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 71 109 302 114 120 107 356 320 . 282 . Average Temperature 76 | . 36 34 76 44 38 45 150 99 . 138 . Received Heat Transfer 1176 | . 207 69 162 12 111 . 63 267 . 267 18 Effects 3 | . . . 1 . . . 1 1 . . . Energy Bleed 3 | . . . 1 . . . 1 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 500 | . . . 100 . . . . . . 400 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Peak Influence 853 | 35 183 282 274 185 853 424 . . . . 35 Average Influence 178 | 13 60 132 93 101 498 406 . . . . 26 Maximum Alert Level 3 | . . 1 1 . 3 2 . . . . . Low Security (%) 74 | 100 100 86 92 100 14 . . . . . 100 Level 1 8 | . . 13 7 . 3 49 . . . . . Level 2 14 | . . . . . 69 50 . . . . . Level 3 1 | . . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 5 1 1 . 2 . . . . 2 Investigation 5 | . 1 2 . . . 1 . . . . 1 Extermination 1 | . . . . . . 1 . . . . . Reinforcement 6 | . . 3 1 1 . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Distress Signals 3 | . . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 8 14 14 5 26 1 5 20 . 24 14 Peak Tracking Total 10 | . 4 2 5 2 8 1 2 4 . 7 10 Tactical Retreats 14 | . . . 1 . 2 . 1 1 . 7 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Traps Triggered 5 | . 1 1 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . Triggered 2 | . . . . . . . 1 . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Machines Disabled 11 | . . 2 3 3 3 . . . . . . Max in Single Turn 2 | . . 1 2 1 1 . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Machines Accessed 22 | . 3 3 5 3 . 1 1 1 4 . 1 Terminals 10 | . 3 2 4 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 3 | . . . 1 . . 1 . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 87 | . 13 8 25 5 . 4 1 1 26 . 4 Successful 66 | . 10 3 18 4 . 2 1 1 26 . 1 Failed 21 | . 3 5 7 1 . 2 . . . . 3 Catastrophic 2 | . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 7 7 21 . . . . . . . . Terminals 43 | . 13 6 22 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 11 | . . . 3 . . 4 . . . . 4 Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 42 | . 5 . 8 1 . . 1 1 26 . . Record 13 | . . . . 1 . . . 1 11 . . Part Schematic 5 | . . . . . . . . . 5 . . Robot Schematic 7 | . . . . . . . . . 7 . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 2 | . 1 . 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . 2 . . 2 . . . . 1 Process 1 | . . . . . . 1 . . . . . Report Inventory 3 | . . . 1 . . 1 . . . . 1 Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 29 | . 11 2 16 . . . . . . . . Terminals 14 | . 5 1 8 . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 8 | . 3 1 4 . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 2 5 2 . 1 . . . . 1 Full Trace Events 5 | . 1 1 1 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . . . . 5 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 44 | . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 35 | . . . . . . 35 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 94 | . . . . . . . . . . 94 . Highest-Rated Ally 94 | . . . . . . . . . . 94 . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 . Total Damage 406 | . . . . . . . . . . 406 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Turns Passed 9539 | 147 463 659 851 290 506 260 2907 2551 152 635 118 Spaces Moved 5357 | 59 227 316 334 119 218 133 1577 1489 96 607 182 Core 595 | 6 . . . . . . . . . 407 182 Treads 4762 | 53 227 316 334 119 218 133 1577 1489 96 200 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 183 160 160 160 50 50 Average Speed 155 | 148 160 160 160 180 182 183 175 162 160 86 50 Slowest Speed 185 | 160 160 160 180 180 185 185 183 185 160 180 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 42 41 33 5 49 4 98 94 70 79 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 4 | . 1 . 1 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 . . . 1 1 . 1 1 . Scrap Searched 10 | . . . . . . . 5 3 . 2 . Spaces Dug 4 | . . . 4 . . . . . . . . Terrain Destroyed 193 | . . . 47 . 129 . 4 13 . . . Melee . | . . . . . . . . . . . . Projectile 27 | . . . 10 . . . 4 13 . . . AOE 166 | . . . 37 . 129 . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Low Low Dat Pro Fac Total 6150 | 84 276 407 581 181 261 139 1696 1548 95 673 209 Wait 428 | . 12 36 178 54 . . 102 7 . 14 25 Move 5346 | 58 226 315 333 118 217 132 1576 1488 95 606 182 Hop . | . . . . . . . . . . . . Pick Up 38 | 2 6 8 10 . 2 . 5 5 . . . Fast Attach 19 | 7 . 1 3 1 2 1 . 1 . 3 . Attach 25 | . . 3 3 2 4 1 . 5 . 7 . Detach 8 | . . . 3 . . . . 1 . 4 . Swap 19 | . 3 4 7 . 2 . 3 . . . . Drop 27 | . 3 10 7 . . . 1 1 . 5 . Fire 236 | 17 26 30 37 6 34 5 9 40 . 32 . Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Materials 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 915 | -9/Materials | Build established: Gunner 1241 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Entered another Materials area 1270 | -8/Materials | Evolved 2 slots: Utility x2 1913 | -8/Materials | Identified exit to Factory 1975 | -8/Materials | Build established: Hacker-Gunner 2040 | -8/Materials | Destroyed 9 combat bots 2121 | -8/Materials | Entered Factory 2121 | -7/Factory | Evolved 2 slots: Utility x2 2191 | -7/Factory | Repaired Adv. Assault Cannon 2409 | -7/Factory | Identified exit to Garrison 2411 | -7/Factory | Entered Garrison 2474 | -7/Garrison | Triggered checkpoint 2513 | -7/Garrison | Destroyed 9 combat bots 2566 | -7/Garrison | Triggered checkpoint 2670 | -7/Garrison | Garrison Relay disabled 2736 | -7/Garrison | Triggered checkpoint 2739 | -7/Garrison | Triggered checkpoint 2759 | -7/Garrison | Build established: Hacker-Mutant 2783 | -7/Garrison | Destroyed 7 combat bots 2869 | -7/Garrison | Discovered new exit (range 13) 2895 | -7/Garrison | Phase Generator disabled 2917 | -7/Garrison | Entered Factory 3036 | -7/Factory | Discovered new exit (range 15) 3144 | -7/Factory | Build established: Hacker-Tank 3177 | -7/Factory | Entered Lower Caves 3220 | -7/Lower Caves | Learned location of Zion (-6) 4979 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4990 | -7/Lower Caves | Discovered new exit (range 16) 4999 | -7/Lower Caves | Spotted B-75 Beast 5020 | -7/Lower Caves | Destroyed B-75 Beast 5506 | -7/Lower Caves | Encountered a Warlord checkpoint 6084 | -7/Lower Caves | Entered another Lower Caves area 7144 | -7/Lower Caves | Discovered new exit (range 7) 7518 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7932 | -7/Lower Caves | Identified exit to Data Miner 8210 | -7/Lower Caves | Build established: Hacker-Mutant 8610 | -7/Lower Caves | Learned Factory terminal intel 8635 | -7/Lower Caves | Entered Data Miner 8635 | -7/Data Miner | Discovered new exit (range 6) 8666 | -7/Data Miner | Met Data Miner 8703 | -7/Data Miner | Learned location of Section 7 (-2) 8703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8744 | -7/Data Miner | Received God Mode back door access code from Data Miner 8787 | -7/Data Miner | Entered Proximity Caves 8898 | -6/Proximity Caves | Spotted B-75 Beast 8900 | -6/Proximity Caves | Escorted by Enhanced Grunt 8930 | -6/Proximity Caves | Destroyed B-75 Beast 8939 | -6/Proximity Caves | Found Prototype Device 8939 | -6/Proximity Caves | Identified Exp. Thermal Shield 9174 | -6/Proximity Caves | Lost 6 parts (1p2n3w) 9235 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9356 | -6/Proximity Caves | Learned 4 Factory zone layouts 9377 | -6/Proximity Caves | Core integrity fell below 50% 9420 | -6/Proximity Caves | Discovered new exit (range 6) 9422 | -6/Proximity Caves | Entered Factory 9422 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9424 | -6/Factory | Loaded intel: 20 terminal locations 9521 | -6/Factory | Incoming investigation squad redirected 9522 | -6/Factory | Core integrity fell below 50% 9533 | -6/Factory | Core integrity fell below 20% 9540 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09435_ T-07 Excavator is excavating. 09436_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 09439_ T-07 Excavator is excavating. 09482_ Hacking Suite destroyed. 09490_ Exp. Thermal Shield destroyed. 09493_ K-01 Serf destroyed. 09502_ U-05 Engineer destroyed. 09502_ K-01 Serf destroyed. 09502_ U-05 Engineer destroyed. 09506_ Connecting with Recycling Unit... 09506_ Current location identified: Factory >>Recycling(Report) Matter reserves: 0 Inventory: Enh. Gauss Cannon (40%) 09506_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 09512_ Slammed into S-27 Virus. 09521_ ALERT: Higher priority target reported, redirecting investigation. Map ----- +----------------------------------------------------+ | ???????????????????????# # #?????????? | | ???????????????????????+ + #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # ! #?????????? | | ???????????????????????# #? #?????????? | | ???????????????????????# #? #?????????? | | ???????????????????????# * #?? ! #?????????? | | ???????????????????????# !% #??########?????????? | | ???????????????????????# =% #???????????????????? | | ???????????????????????# = #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ????????????#+#####+#### ###+#########???????? | | ??????????? ??????? | | ??????????? ??????? | | ??????????? ??????? | | ??????????? ??????? | | ??????????? %* ??????? | | ????????????##############R########### ???????? | | ????????????????????# #?????? ????????? | | ????????????????????# "" #???????????????? | | ????????????????????# """ """ "" #???????????????? | | ????????????????????# """s""" "" #???????????????? | | ????????????????????# """s""" Y" #???????????????? | | ????????????????????# s@s "" #???????????????? | | ????????????????????# """s""" "" #???????????????? | | ????????????????????# """s""" "" #???????????????? | | ????????????????????# """g"""g #???????????????? | | ????????????????????# s #???????????????? | | ????????????????????#! #???????????????? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 915 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedLargeMembrane Manual? 0 Play Time 01:05:00 Cumulative 131.1 hours Start 2020.03.30 @ 12:54:11 End 2020.03.30 @ 21:51:08 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 167 Rogue 152 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a2ceebe-a335-434b-bc94-d0172f20ca0b