Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 13:02:31 Player: Gamma Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (100) 500 Value Destroyed (2880) 2880 Prototype IDs (40) 800 Alien Tech Used (5) 1000 Bonus (3100) 3100 TOTAL SCORE: 18580 Bonus ------- Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 94/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (15) ----- Advanced Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced ECM Suite Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Q-thruster > --- UTILITY ---------- Coolant Network Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Advanced Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Ripper Lance > --- INVENTORY -------- Mini Fusion Reactor Mini Fusion Reactor Mini Fusion Reactor Xenon Bombardment Thruster Field Propulsion Drive Compact Battery Advanced Visual Processing Unit Advanced ECM Suite Transdimensional Reconstructor [Rating: 133] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Propulsion Shielding Artifact Phase Redirector Weapon Light Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . . . . . 2 2 . . . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Utility 13 | . . . . 2 2 . . . . . . 2 1 . . . . . . 1 . . . . 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 151 | 6 12 12 2 8 6 . 3 3 . . 3 10 3 1 2 1 3 4 2 3 1 12 6 . 8 11 3 13 13 Power 25 | 1 2 3 1 1 2 . . . . . 1 . 1 . . . 2 1 . 1 . 2 2 . . 2 1 . 2 Engine 13 | 1 1 3 1 . 1 . . . . . 1 . . . . . 2 . . 1 . 2 . . . . . . . Core 6 | . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 . 1 Propulsion 44 | 2 3 7 . 1 2 . . 1 . . 1 2 2 . 1 . . . 1 . . 3 2 . 4 1 . 5 6 Treads 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 Flight 29 | . . 4 . 1 2 . . 1 . . 1 2 2 . 1 . . . 1 . . 3 2 . 3 1 . 2 3 Utility 68 | 1 5 1 1 3 2 . 3 2 . . 1 8 . 1 1 1 1 3 1 1 1 6 1 . 4 8 2 8 2 Device 26 | . 1 . 1 1 2 . 1 2 . . 1 1 . . 1 1 . 1 1 . 1 2 . . 1 3 1 2 2 Storage 9 | 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . Processor 17 | . 1 . . . . . . . . . . 4 . . . . 1 . . 1 . 3 . . 3 . 1 3 . Hackware 7 | . . . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . . . 1 . 1 . Protection 7 | . 2 1 . 1 . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 14 | 2 2 1 . 3 . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 3 Energy Gun 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 . . . . . . . . . 2 . . . . 3 . . . 1 . . . 6 1 5 . Parts Lost 98 | . 7 3 2 3 5 . . . . . 2 7 1 . 2 2 . . 5 . . 16 4 . 1 . 3 19 16 Power 17 | . 2 . 1 1 1 . . . . . 1 . . . . 2 . . 2 . . 2 1 . . . 1 1 2 Propulsion 37 | . 3 3 . 1 2 . . . . . 1 2 . . 2 . . . . . . 5 2 . 1 . 1 9 5 Utility 34 | . 1 . . . 2 . . . . . . 4 1 . . . . . 2 . . 8 1 . . . 1 7 7 Weapon 10 | . 1 . 1 1 . . . . . . . 1 . . . . . . 1 . . 1 . . . . . 2 2 Highest Loss Streak 10 | . 5 2 2 2 4 . . . . . 2 4 1 . 1 2 . . 4 . . 7 6 . 1 . 2 10 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 6 | 2 7 5 4 5 6 7 7 8 8 8 7 5 7 8 7 7 7 7 6 5 5 4 4 5 4 5 8 7 2 Power 1 | . 1 . . . 1 2 2 2 2 2 1 1 . . . . . . . . . . 1 1 1 2 2 1 . Propulsion 1 | . 1 . 3 3 2 2 2 4 4 4 3 2 1 2 1 . . . . . . . . . . 1 2 . . Utility 2 | . 1 2 . . 1 2 1 1 1 1 . . 3 3 4 5 6 6 5 4 4 2 1 2 1 . 2 3 1 Weapon 1 | . 2 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 1 . . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 7 3 . 1 2 . . 1 . . . . . 1 . . . . 1 . . 1 . . 1 2 . 2 2 Power 6 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . 1 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Weapon 6 | . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 95 54 81 72 81 69 71 97 100 100 100 89 66 64 65 59 70 78 79 67 76 66 51 52 59 91 82 67 29 Engine 4 | . 10 6 9 8 1 7 7 7 7 7 7 6 2 5 5 2 10 10 6 3 5 4 . . . . . . . Core 1 | . 3 . . . 5 . . . . . . . 5 5 5 1 . . . . . . 4 . . . . . 1 Leg 5 | . 27 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . 6 44 34 29 30 30 30 30 30 30 26 22 23 23 23 23 23 23 21 21 20 9 10 13 23 20 8 . Device 8 | . 7 5 11 11 13 . . 19 22 23 23 18 5 5 6 8 6 11 12 10 13 9 . . . 8 11 4 1 Storage 7 | . 14 7 . 8 7 7 8 15 15 15 15 9 5 5 5 5 5 5 2 . . . 1 5 4 4 4 4 . Processor 10 | . 2 . . . . . . . . . . 10 5 5 5 5 6 11 11 13 15 15 26 26 27 34 27 29 15 Hackware 3 | . . . . . . . . 7 7 7 7 8 10 5 5 5 5 6 11 10 10 8 . . . 3 4 7 5 Protection 1 | . 2 1 . 1 6 7 6 . . . . . . 2 5 5 4 1 5 5 5 4 . . . . . . . Ballistic Gun 3 | . 17 5 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 9 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 3 6 7 7 6 7 7 7 5 5 2 . . 4 5 2 . . . 4 5 4 4 4 3 . Special Melee Weapon 1 | . . . . 1 7 7 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . Peak Build Rating 133 | 6 10 17 24 30 37 26 36 41 40 40 40 49 47 46 46 41 43 56 59 63 72 78 61 54 84 123 133 127 72 Average Rating 43 | 4 8 6 16 18 31 26 26 38 39 40 39 44 40 43 43 38 39 47 55 61 71 59 53 54 66 110 124 94 46 On Entrance 43 | . 6 4 17 16 30 26 26 36 40 40 40 38 40 43 43 41 37 43 56 53 63 72 54 54 54 84 114 107 40 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 4 . 4 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 30 | 12 22 27 7 18 20 16 19 20 20 20 20 19 20 20 20 19 18 19 19 18 21 21 12 7 8 30 30 27 22 Greatest Support 40 | 20 20 20 20 20 20 20 20 23 23 23 23 20 21 21 21 19 19 19 21 21 21 31 14 14 32 34 34 40 36 Greatest Overweight (x) 4 | . 2 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 5 Average Capacity 7 | 6 8 8 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 7 10 9 5 Most Carried 10 | 4 8 7 5 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 5 Average Carried 6 | 2 7 5 4 5 6 7 7 8 8 8 7 5 7 7 7 7 7 7 6 5 5 4 4 5 4 5 8 8 4 Final Capacity 10 | 8 10 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 10 10 5 5 Final Carried 10 | 4 6 5 4 5 7 7 8 8 8 8 5 6 8 8 7 8 7 8 5 5 5 5 5 5 5 8 10 5 5 Class Distribution -------------------- 30% | Mutant 20% | Sprinter 12% | Scavenger-Sprinter 9% | Hacker-Sprinter 8% | Gladiator 4% | Infiltrator-Mutant 3% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Data Miner Infiltrator-Mutant | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Matter Collected 2123 | 237 185 118 60 22 109 . . 214 . . 52 163 9 94 10 35 50 . 55 19 . 71 116 . 37 148 100 145 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3076 | . 359 376 33 46 249 . . 48 . . . 46 39 . 26 . 35 . . 19 . 158 196 . 108 599 269 245 225 Parts 194 | . 23 15 . 10 19 . . 2 . . . 3 9 . 1 . 2 . . 4 . 17 15 . 4 18 17 19 16 Haulers Intercepted 5 | . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 2 4 . . . . . . . . . . . . . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 66 | . 10 4 4 8 9 . . 2 . . . 2 2 . . . . . . . . 5 7 . 3 . 2 2 6 Melee 25 | . 4 2 1 . 2 . . . . . . . . . . . . . . . . . 7 . 3 . 2 2 2 Guns 7 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 31 | . 3 . 2 8 7 . . 2 . . . 2 2 . . . . . . . . 5 . . . . . . . Classes Destroyed 12 | . 5 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Worker 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 4 | . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Hauler 5 | . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Operator 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . Watcher 13 | . 3 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 4 . . Swarmer 53 | . 6 . 4 8 9 . . 1 . . . 2 2 . . . . . . . . 5 7 . 3 . . . 6 Grunt 6 | . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 8 | . 4 2 4 8 6 . . 2 . . . 2 4 . 1 . . . . 1 . 5 6 . 3 3 3 2 4 Combat Bots Only 8 | . 3 1 4 8 6 . . 2 . . . 2 2 . . . . . . . . 5 6 . 3 . 1 2 2 Max Kills in Single Turn 5 | . 3 1 1 4 3 . . 2 . . . 2 2 . 1 . 1 . . 1 . 5 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . 1 4 3 . . 2 . . . 2 1 . . . . . . . . 5 . . . . . . . Melee 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Hostile Shots Fired 1047 | . 73 41 44 30 57 . 3 10 9 . 37 52 16 . 9 6 6 . 18 6 . 119 59 . 16 12 49 153 222 Missed 457 | . 18 7 12 14 27 . . 9 8 . 25 32 7 . 5 2 4 . 11 5 . 59 24 . 8 4 26 57 93 Hits 590 | . 55 34 32 16 30 . 3 1 1 . 12 20 9 . 4 4 2 . 7 1 . 60 35 . 8 8 23 96 129 Melee 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 582 | . 55 26 32 16 30 . 3 1 1 . 12 20 9 . 4 4 2 . 7 1 . 60 35 . 8 8 23 96 129 AOE 10 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . 5 . Critical Strikes 22 | . 1 1 . 1 . . . . . . . 1 1 . . . . . 1 . . 2 . . . 1 2 10 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage Taken 11619 | . 1007 610 303 301 372 . 43 11 14 . 185 288 213 . 120 91 34 . 272 36 . 1156 585 . 190 130 528 2239 2891 Core 4792 | . 202 121 124 127 103 . 15 . . . 80 78 68 . 20 31 18 . 130 . . 397 376 . 97 25 113 1066 1601 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 421 | . . . . . 71 . 9 . . . . 13 . . 50 . 10 . 50 . . 218 . . . . . . . Core Remaining (%) 59 | 100 19 . 38 76 . . . . . . 71 90 . . . . . . 73 . . . . 32 . 90 . 9 . Volleys Fired 73 | . 23 6 3 3 4 . . 1 . . . 1 1 . . . . . . 1 . 8 . . . . . . 22 Largest 2 | . 2 2 1 1 1 . . 1 . . . 1 1 . . . . . . 1 . 1 . . . . . . 1 Hottest 105 | . 40 53 30 33 33 . . 33 . . . 33 33 . . . . . . 105 . 105 . . . . . . 65 Shots Fired 100 | . 43 12 3 3 4 . . 1 . . . 1 1 . . . . . . 1 . 9 . . . . . . 22 Gun 72 | . 42 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . 22 Cannon 15 | . . 5 . . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . Launcher 13 | . 1 . 2 3 4 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . 42 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32 | . . . . . . . . . . . . . . . . . . . . 1 . 9 . . . . . . 22 Explosive 13 | . 1 . 2 3 4 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 3 1 2 1 . . 2 . . . . . . . . . . . 3 . 9 . . . . . . 11 Robot Miss Streak 3 | . 2 2 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 186 | . 49 31 7 1 7 . . 1 . . . 4 . . 2 . 2 . . 1 . 6 9 . 9 10 20 6 21 Core Hits 124 | . 18 8 2 9 17 . . 1 . . . 4 9 . 1 . . . . 1 . 16 5 . 2 8 9 5 9 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 15 | . 2 4 . . . . . . . . . . . . . . . . . . . . 3 . 1 . 1 2 2 Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Impale 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 2 Melee Attacks 183 | . 22 38 11 . 8 . . . . . . 14 . . 2 . 2 . . . . . 13 . 11 11 27 13 11 Impact 71 | . 22 38 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . 8 . . . . . . 11 . . 2 . 2 . . . . . 2 . 7 1 6 4 . Piercing 66 | . . . . . . . . . . . . . . . . . . . . . . . 11 . 4 10 21 9 11 Sneak Attacks 17 | . 1 4 . . 1 . . . . . . 2 . . . . 2 . . . . . . . . 4 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 . Damage Inflicted 8589 | . 809 791 217 561 608 . . 106 . . . 256 337 . 95 . 167 . . 36 . 687 407 . 412 769 1200 368 763 Guns 709 | . 252 30 . . . . . . . . . . . . . . . . . . . . . . . . . . 427 Cannons 275 | . . 58 . . . . . . . . . . . . . . . . . 36 . 181 . . . . . . . Explosions 2205 | . 142 . 49 561 381 . . 106 . . . 123 337 . . . . . . . . 506 . . . . . . . Melee 5356 | . 415 703 168 . 227 . . . . . . 133 . . 95 . 167 . . . . . 407 . 412 769 1200 329 331 Ramming 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 5 Kinetic 340 | . 252 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1317 | . . . . . . . . . . . . . 224 . . . . . . 36 . 630 . . . . . . 427 Explosive 1475 | . 142 . 49 561 381 . . 106 . . . 123 113 . . . . . . . . . . . . . . . . Electromagnetic 57 | . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . . Impact 1286 | . 415 703 168 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1234 | . . . . . 227 . . . . . . 133 . . 95 . 167 . . . . . 44 . 259 . 217 92 . Piercing 2836 | . . . . . . . . . . . . . . . . . . . . . . . 363 . 153 769 983 237 331 Highest Corruption 12 | . . 2 2 . . . . . . . . . . . . . . . . . 10 10 3 3 . . 5 12 4 Average Corruption 3 | . . 2 2 . . . . . . . . . . . . . . . . . 10 5 3 3 . . 4 6 1 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . 9 3 . . . . . . . . . . . . . . . . . . 9 3 1 . . 1 14 1 Message Errors 13 | . . 3 . . . . . . . . . . . . . . . . . . . 2 2 1 . . . 4 1 Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . Heat Flow Errors 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Discharges 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Data Loss (major) 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 960 | . 62 138 34 21 48 . . 18 . . . 55 50 . 10 . 141 . . . . 25 50 . 68 16 184 . 40 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 114 | . . . . 21 . . . 18 . . . . 50 . . . . . . . . 25 . . . . . . . Melee 846 | . 62 138 34 . 48 . . . . . . 55 . . 10 . 141 . . . . . 50 . 68 16 184 . 40 Knockbacks 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . 38 42 . . . . . . . 10 57 . . . . . . . . 80 . . . . . 19 2 Shots 8 | . . . 1 2 . . . . . . . 1 2 . . . . . . . . 2 . . . . . . . Rammed 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Targets Rammed 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . 10 9 93 17 4 . . . . . 4 2 443 . 10 . . . . 26 . 218 . . . 300 . . . Average Temperature 97 | . 10 4 48 5 4 . . . . . 4 2 140 . 7 . . . . 19 . 80 . . . 123 . . . Received Heat Transfer 912 | . 303 120 . 99 18 . 27 6 . . 12 21 63 . 18 12 . . . 9 . 60 42 . . 30 27 45 . Effects 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . 4 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Transferred 1340 | . . . . . . . . . . . . . 200 . . . . . . 37 . 585 . . . . . . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Low Security (%) 93 | 100 100 100 100 45 61 100 100 . . . . 100 100 100 100 . . . . 100 100 44 . . 100 100 100 100 100 Level 1 6 | . . . . 54 38 . . . . . . . . . . . . . . . . 55 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 376 | . 101 30 96 376 335 110 70 . . . . 66 165 50 25 . . . . 5 . 368 . . 160 92 57 85 100 Initial 161 | . . . . 25 161 110 70 . . . . 12 . 50 14 . . . . . . . . . 95 84 26 5 . Average 48 | . 26 5 55 200 193 104 45 . . . . 21 20 38 9 . . . . . . 177 . . 108 68 17 22 32 Influence Increases 3878 | . 351 171 136 441 314 . 18 40 30 . 30 224 165 . 55 45 . . 15 5 . 640 300 . 115 93 120 275 295 Destroy 0b10 Robot/C 1340 | . 200 80 80 160 180 . . 40 . . . 40 40 . . . . . . . . 100 140 . 60 . 40 60 120 Destroy 0b10 Robot/NC 165 | . 25 30 . . 10 . . . . . . 5 10 . 5 . . . . 5 . 10 . . . 35 20 5 5 Destroy Leader 236 | . 48 40 10 20 32 . . . . . . 2 . . . . . . . . . 12 10 . 10 4 18 10 20 Successful Hack 168 | . 33 3 . 19 5 . 3 . . . . 44 . . 5 . . . . . . . . . . 24 12 20 . Disable Machine 390 | . 30 . . . 30 . . . . . . 15 45 . . . . . . . . 180 . . 15 . . 75 . Destroy Structure 199 | . . 3 16 17 27 . . . . . . 13 70 . . . . . . . . 38 . . . . 15 . . Partial Spotted 270 | . . 15 . 45 15 . 15 . . . . 90 . . 45 . . . . . . . . . . 30 . . 15 Lose Combat Pursuer 1110 | . 15 . 30 180 15 . . . 30 . 30 15 . . . 45 . . 15 . . 300 150 . 30 . 15 105 135 Influence Decreases 3793 | . 351 171 70 151 355 215 100 58 20 10 10 243 21 125 70 45 5 . 15 5 . 297 405 96 107 196 157 285 210 Entered New Map 916 | . . . . 41 195 205 30 8 . 10 . 8 1 95 6 3 2 . . . . . 127 46 47 66 21 5 . Time Decay 2143 | . 303 144 50 70 110 10 70 50 20 . 10 198 10 30 54 42 3 . 10 5 . 137 238 50 50 130 106 163 80 Lost Part 714 | . 48 27 20 30 50 . . . . . . 27 10 . 10 . . . 5 . . 160 40 . 10 . 30 117 130 Lost Ally 20 | . . . . 10 . . . . . . . 10 . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . 1 . . . . 1 . . . . 3 1 . 1 . . . . . . 1 . . . 3 4 4 2 Investigation 5 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . 1 Extermination 9 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 3 2 1 Reinforcement 7 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 2 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Distress Signals 16 | . 2 . . 2 . . 1 . . . . 2 . . . . . . 2 . . 3 . . . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 328 | . 25 16 5 25 15 5 4 3 7 . 5 29 5 . 14 2 1 . 6 1 6 46 20 1 5 10 20 29 23 Peak Tracking Total 13 | . 5 6 4 13 7 5 2 3 6 . 4 8 5 . 5 3 1 . 6 1 6 12 6 1 3 5 8 11 7 Tactical Retreats 52 | . 2 . 2 4 1 . 1 1 3 . 1 6 . . 3 2 . . 1 . . 10 5 . 1 . 2 3 4 ECM-based Alert Blocks 49 | . . . . . . . 2 1 . . 1 14 . . 16 . . . . . . 10 . . . . 4 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 8 | . 1 . . 1 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 26 | . 2 . . . 2 . . . . . . 1 3 . . . . . . . . 12 . . 1 . . 5 . Max in Single Turn 7 | . 2 . . . 1 . . . . . . 1 3 . . . . . . . . 7 . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 71 | . 8 4 1 7 2 . 1 1 2 4 1 9 2 . 2 . 1 6 . . . 1 . . 1 3 1 12 2 Terminals 51 | . 7 4 . 6 2 . . . . . 1 9 1 . 2 . . . . . . 1 . . 1 3 1 11 2 Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 187 | . 21 11 1 19 4 . 2 1 4 27 1 23 5 . 7 . 1 24 . . . 4 . . 2 4 2 20 4 Successful 120 | . 8 4 1 14 2 . 2 1 4 27 1 12 1 . 3 . 1 24 . . . 1 . . . 1 1 11 1 Failed 67 | . 13 7 . 5 2 . . . . . . 11 4 . 4 . . . . . . 3 . . 2 3 1 9 3 Catastrophic 18 | . 2 3 . 2 1 . . . . . . 2 . . 1 . . . . . . 1 . . . 2 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 62 | . 13 10 . 10 3 . . . . . . 12 3 . 4 . . . . . . . . . . . . 4 3 Terminals 120 | . 20 11 . 16 4 . . . . . 1 23 3 . 7 . . . . . . 4 . . 2 4 2 19 4 Fabricators 4 | . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 94 | . 5 1 1 7 1 . . 1 4 27 1 5 . . 2 . 1 24 . . . 1 . . . 1 1 10 1 Record 40 | . . . . . 1 . . 1 3 9 1 . . . . . . 16 . . . . . . . . 1 8 . Part Schematic 16 | . . . . 1 . . . . . 11 . . . . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . . 1 Open Door 4 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Level Access Points 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Terminal Index 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 2 3 . 4 1 . . . . . . 7 . . 1 . . . . . . . . . . . . . . Terminals 18 | . 2 3 . 4 1 . . . . . . 7 . . 1 . . . . . . . . . . . . . . Track 10 | . 1 1 . 3 . . . . . . . 4 . . 1 . . . . . . . . . . . . . . Assimilate 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Used 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hacking Detections 44 | . 6 4 . 5 2 . 1 . . . . 8 2 . 1 . . . . . . 1 . . 1 3 1 7 2 Full Trace Events 4 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 2 . . . . . 11 . . . . . . . 4 . . . . . . . . . 1 . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Total Allies 3 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Highest-Rated Group 46 | . . 10 10 10 . . . . . . . 10 . . . . . . . . 46 . . . . . . . . Highest-Rated Ally 46 | . . 10 10 10 . . . . . . . 10 . . . . . . . . 46 . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Total Damage 79 | . . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Active Infowar (turns) 4579 | . 939 349 104 141 181 . 18 53 16 . 78 528 . . 99 115 148 58 194 75 30 268 . . 17 269 241 359 299 Optics 1167 | . 244 . . . . . . . . . . 419 . . . . . . . . . . . . . . . 205 299 Sensors 2000 | . . . . . . . . . . . . 310 . . . 80 148 58 194 75 30 220 . . 17 269 241 265 93 Terrain 568 | . . . . 37 181 . . . . . 78 207 . . . . . . 65 . . . . . . . . . . Structural 1297 | . 695 349 104 141 8 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 402 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 211 Jamming 44 | . . . . . . . 4 40 . . . . . . . . . . . . . . . . . . . . . ECM 467 | . . . . . 1 . 14 13 16 . 11 106 . . 99 35 7 . . . . 61 . . . 6 23 75 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 3 1 . 1 . . . . 1 1 . 2 . . . 2 . . . . . . Drone Launches 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Turns Passed 7304 | 60 1325 681 104 141 221 39 145 203 134 29 185 568 104 65 146 179 165 58 194 75 30 364 513 107 117 271 302 480 299 Spaces Moved 13862 | 40 940 560 170 339 488 124 179 579 386 84 533 1491 292 216 333 466 496 168 679 245 100 986 1109 255 215 574 741 687 387 Core 174 | 4 . 3 . . . . . . . . . . . . . . . . . . . . 22 . . . . 45 100 Treads 123 | . . 123 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1072 | 36 940 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 646 | . . 97 . . . . . . . . . . . . . . . . . . . . . . 86 . . 258 205 Flight 11847 | . . 241 170 339 488 124 179 579 386 84 533 1491 292 216 333 466 496 168 679 245 100 986 1087 255 129 574 741 384 82 Fastest Speed 27 | 50 120 31 31 31 31 31 31 31 34 34 29 28 28 28 27 27 27 27 27 28 28 28 37 42 30 30 30 32 40 Average Speed 41 | 113 121 87 31 31 31 31 31 31 34 34 33 28 28 28 27 27 27 27 27 28 28 29 42 42 35 30 30 55 52 Slowest Speed 260 | 120 260 200 31 34 31 31 31 34 34 34 104 29 28 28 28 27 27 27 28 28 28 107 50 42 42 33 33 250 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . 1 4 3 . . . . . . 7 4 . 2 . . 1 1 . . 14 . . . 4 6 2 . Potential Cave-ins 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 45 | 3 97 33 33 48 14 73 6 73 58 71 78 39 6 85 11 74 66 62 72 6 63 20 92 23 4 61 24 54 12 Regions Visited 29 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 13 | . . . . 1 . . . . . . 1 1 . . 1 1 1 1 1 . . 1 . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . 1 1 . . . . . Scrap Searched 15 | . . . 1 . . . . 3 . . 1 . . . . 3 2 . 2 . . . 2 1 . . . . . Spaces Dug 20 | . . 3 . . . . . . . . . 12 . . . . . . . . . . . . . . 5 . . Terrain Destroyed 150 | . . 3 16 26 31 . . 5 . . . 12 34 . . . . . . . . 18 . . . . 5 . . Melee 13 | . . 3 . . . . . . . . . 5 . . . . . . . . . . . . . . 5 . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 137 | . . . 16 26 31 . . 5 . . . 7 34 . . . . . . . . 18 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Res Tes Res Qua Acc Total 14939 | 55 1053 674 199 367 537 123 266 595 387 83 539 1601 311 220 381 518 522 177 684 249 100 1037 1131 254 238 657 778 763 440 Wait 461 | . 29 25 9 7 15 . 81 4 . . 1 77 6 . 42 50 17 . 2 . . 28 . . 2 33 14 18 1 Move 13742 | 39 939 559 167 332 483 123 178 578 385 83 532 1476 284 215 328 465 495 165 676 245 99 958 1108 254 214 565 728 682 387 Hop 45 | . . . 1 2 2 . . . . . . 7 4 . 2 . . 1 1 . . 13 . . . 4 6 2 . Pick Up 122 | 10 15 16 2 10 9 . 3 1 . . 1 10 3 1 1 2 2 2 1 . . 3 3 . 4 8 3 8 4 Fast Attach 63 | . 1 1 . . . . 1 2 . . . . 1 1 . . . 5 1 3 1 12 3 . 5 9 . 8 9 Attach 108 | 6 6 14 3 9 5 . 2 . . . 3 10 5 . 4 1 4 1 . . . 6 3 . 3 7 3 8 5 Detach 28 | . . 1 1 2 1 . . . . . . 2 4 1 2 . 1 . . . . 5 . . . 6 1 1 . Swap 36 | . 7 3 . . 6 . 1 6 2 . . 2 1 . . . 1 . 1 . . 1 . . . 1 2 2 . Drop 72 | . 11 10 2 2 4 . . 3 . . 2 2 2 2 . . . 3 2 . . 3 1 . 1 14 . 8 . Fire 73 | . 23 6 3 3 4 . . 1 . . . 1 1 . . . . . . 1 . 8 . . . . . . 22 Melee 172 | . 22 38 11 . 8 . . . . . . 14 . . 2 . 2 . . . . . 13 . 9 10 21 11 11 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Discovered new exit (range 12) 333 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 8) 740 | -10/Materials | Discovered new exit (range 5) 927 | -10/Materials | Discovered new exit (range 14) 956 | -10/Materials | Discovered new exit (range 4) 1161 | -10/Materials | Derelicts attacked the area 1311 | -10/Materials | Core integrity fell below 50% 1327 | -10/Materials | Core integrity fell below 20% 1373 | -10/Materials | Lost 5 parts (1p2n1u1w) 1386 | -10/Materials | Entered another Materials area 1386 | -9/Materials | Evolved 2 slots: Propulsion x2 2065 | -9/Materials | Discovered new exit (range 6) 2067 | -9/Materials | Entered Mines 2067 | -9/Mines | Accompanied by 1 ally 2101 | -9/Mines | Core integrity fell below 50% 2123 | -9/Mines | Discovered new exit (range 8) 2144 | -9/Mines | Found the Drone Emporium 2145 | -9/Mines | Found Prototype Device 2146 | -9/Mines | Identified Sensor Drone Bay 2159 | -9/Mines | Discovered new exit (range 10) 2168 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2171 | -9/Mines | Entered Materials 2171 | -8/Materials | Accompanied by 1 ally 2171 | -8/Materials | Evolved 2 slots: Utility x2 2258 | -8/Materials | Destroyed 8 combat bots 2301 | -8/Materials | Identified exit to Factory 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Utility x2 2341 | -7/Factory | Build established: Sprinter 2533 | -7/Factory | Manually triggered Chute Trap 2533 | -7/Factory | Sucked down chute 2533 | -7/Factory | Entered Waste 2537 | -7/Waste | Lost 4 parts (1p1n2u) 2537 | -7/Waste | Spotted C-40 Crusher 2537 | -7/Waste | Spotted C-40 Crusher 2547 | -7/Waste | Spotted C-40 Crusher 2551 | -7/Waste | Spotted C-40 Crusher 2552 | -7/Waste | Discovered new exit (range 16) 2553 | -7/Waste | Spotted C-40 Crusher 2567 | -7/Waste | Spotted C-40 Crusher 2572 | -7/Waste | Entered Factory 2669 | -7/Factory | Fabricated Hacking Suite? 2703 | -7/Factory | Discovered new exit (range 13) 2717 | -7/Factory | Entered Lower Caves 2763 | -7/Lower Caves | Entered a destroyed Warlord outpost 2808 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2860 | -7/Lower Caves | Learned Factory terminal intel 2860 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2876 | -7/Lower Caves | Found DCF Scrap (13 items) 2918 | -7/Lower Caves | Discovered new exit (range 6) 2920 | -7/Lower Caves | Entered another Lower Caves area 2954 | -7/Lower Caves | Ambushed by research squad 2971 | -7/Lower Caves | Encountered a Warlord checkpoint 2985 | -7/Lower Caves | Learned Factory terminal intel 3009 | -7/Lower Caves | Discovered new exit (range 15) 3034 | -7/Lower Caves | Entered an active Warlord outpost 3040 | -7/Lower Caves | Learned Research emergency access door positions 3040 | -7/Lower Caves | Learned Armory terminal intel 3054 | -7/Lower Caves | Entered Data Miner 3054 | -7/Data Miner | Discovered new exit (range 6) 3061 | -7/Data Miner | Met Data Miner 3068 | -7/Data Miner | Learned location of Section 7 (-2) 3068 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3074 | -7/Data Miner | Received God Mode back door access code from Data Miner 3083 | -7/Data Miner | Entered Proximity Caves 3084 | -6/Proximity Caves | Identified exit to Factory 3085 | -6/Proximity Caves | Learned Factory terminal intel 3172 | -6/Proximity Caves | Build established: Infiltrator-Mutant 3224 | -6/Proximity Caves | Spotted B-75 Beast 3267 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3268 | -6/Proximity Caves | Entered Factory 3268 | -6/Factory | Evolved 2 slots: Utility x2 3269 | -6/Factory | Loaded intel: 26 terminal locations 3317 | -6/Factory | Identified exit to Lower Caves 3351 | -6/Factory | Discovered new exit (range 9) 3734 | -6/Factory | Spotted B-75 Beast 3782 | -6/Factory | Identified exit to Factory 3818 | -6/Factory | Lost 4 parts (1n3u) 3836 | -6/Factory | Entered another Factory area 3836 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3837 | -5/Factory | Identified exit to Upper Caves 3838 | -5/Factory | Loaded intel: 27 terminal locations 3940 | -5/Factory | Sucked down chute 3940 | -5/Factory | Entered Waste 3940 | -5/Waste | The area was eerily silent 3970 | -5/Waste | A Compactor rumbled back to life 3989 | -5/Waste | Discovered new exit (range 16) 4004 | -5/Waste | Identified exit to Factory 4005 | -5/Waste | Entered Factory 4006 | -5/Factory | Loaded intel: 28 terminal locations 4112 | -5/Factory | Spotted B-75 Beast 4138 | -5/Factory | Discovered exit to Upper Caves (range 7) 4151 | -5/Factory | Entered Upper Caves 4220 | -5/Upper Caves | Spotted B-75 Beast 4224 | -5/Upper Caves | Learned Factory stockpile data 4291 | -5/Upper Caves | Discovered new exit (range 14) 4295 | -5/Upper Caves | Identified exit to Upper Caves 4330 | -5/Upper Caves | Entered another Upper Caves area 4348 | -5/Upper Caves | Learned 4 Factory zone layouts 4492 | -5/Upper Caves | Discovered new exit (range 9) 4494 | -5/Upper Caves | Identified exit to Zhirov 4495 | -5/Upper Caves | Entered Zhirov 4495 | -5/Zhirov | Discovered new exit (range 3) 4500 | -5/Zhirov | Met Zhirov 4506 | -5/Zhirov | Learned location of Quarantine (-2) 4506 | -5/Zhirov | Learned location of Testing (-3) 4506 | -5/Zhirov | Learned location of Command (-1) 4511 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4516 | -5/Zhirov | Found Alien Artifact 4517 | -5/Zhirov | Identified Integrated Reactor 4517 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4522 | -5/Zhirov | Found Alien Artifact 4552 | -5/Zhirov | Identified exit to Proximity Caves 4553 | -5/Zhirov | Entered Proximity Caves 4572 | -4/Proximity Caves | Learned Research security intel 4579 | -4/Proximity Caves | Spotted B-86 Titan 4691 | -4/Proximity Caves | Lost 4 parts (2p1u1w) 4729 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4744 | -4/Proximity Caves | Discovered new exit (range 10) 4747 | -4/Proximity Caves | Identified exit to Factory 4747 | -4/Proximity Caves | Entered Factory 4747 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4809 | -4/Factory | Spotted B-86 Titan 4822 | -4/Factory | Sucked down chute 4822 | -4/Factory | Entered Waste 4823 | -4/Waste | Met a frightened Derelict 4828 | -4/Waste | Spotted C-40 Crusher 4830 | -4/Waste | Spotted C-40 Crusher 4837 | -4/Waste | EMP discharged 4837 | -4/Waste | System corruption reached 10% 4838 | -4/Waste | Spotted C-40 Crusher 4843 | -4/Waste | Spotted C-40 Crusher 4844 | -4/Waste | Spotted C-40 Crusher 4847 | -4/Waste | Spotted C-40 Crusher 4848 | -4/Waste | Discovered new exit (range 16) 4851 | -4/Waste | Identified exit to Factory 4852 | -4/Waste | Entered Factory 4883 | -4/Factory | Identified exit to Upper Caves 4883 | -4/Factory | Identified exit to Armory 5048 | -4/Factory | Lost 5 parts (1p3u1w) 5193 | -4/Factory | Lost 7 parts (1p3n3u) 5199 | -4/Factory | Spotted B-86 Titan 5201 | -4/Factory | Found Prototype Processor 5201 | -4/Factory | Identified Exp. Melee Analysis Suite 5203 | -4/Factory | Found Exp. Melee Analysis Suite 5216 | -4/Factory | Entered Upper Caves 5246 | -4/Upper Caves | Core integrity fell below 50% 5253 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5281 | -4/Upper Caves | Lost 6 parts (4n2u) 5466 | -4/Upper Caves | Learned location of Armory (-4) 5505 | -4/Upper Caves | Learned Research terminal intel 5623 | -4/Upper Caves | Build established: Gladiator 5726 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5727 | -4/Upper Caves | Discovered new exit (range 6) 5729 | -4/Upper Caves | Entered another Upper Caves area 5740 | -4/Upper Caves | Discovered new exit (range 15) 5818 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5836 | -4/Upper Caves | Entered Research 5836 | -3/Research | Evolved 2 slots: Utility x2 5839 | -3/Research | Loaded intel: 24 terminal locations 5856 | -3/Research | Discovered new exit (range 5) 5953 | -3/Research | Identified exit to Testing 5953 | -3/Research | Entered Testing 6169 | -3/Testing | Found Prototype Device 6170 | -3/Testing | Identified Exp. Focal Shield 6209 | -3/Testing | Discovered new exit (range 10) 6224 | -3/Testing | Identified exit to Research 6224 | -3/Testing | Entered Research 6224 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6225 | -2/Research | Identified exit to Quarantine 6368 | -2/Research | Found Prototype Processor 6371 | -2/Research | Identified Exp. Core Analyzer 6388 | -2/Research | Spotted B-90 Cyclops 6392 | -2/Research | Build established: Scavenger-Sprinter 6446 | -2/Research | Discovered new exit (range 15) 6450 | -2/Research | Identified exit to Access 6526 | -2/Research | Entered Quarantine 6552 | -2/Quarantine | Found Alien Artifact 6552 | -2/Quarantine | Identified Phase Redirector 6578 | -2/Quarantine | Found Alien Artifact 6578 | -2/Quarantine | Identified Subatomic Replicator 6711 | -2/Quarantine | Lost 5 parts (3n2u) 6722 | -2/Quarantine | Scanned by Researcher 6769 | -2/Quarantine | Lost 3 parts (2n1w) 6770 | -2/Quarantine | Found Alien Artifact 6770 | -2/Quarantine | Identified Phase Armor 6795 | -2/Quarantine | Met incapacitated Sigix Warrior 6795 | -2/Quarantine | Lockdown squad dispatched 6797 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6799 | -2/Quarantine | Unlocked Sigix quarantine chamber 6802 | -2/Quarantine | Found Sigix Containment Pod 6842 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker. 6869 | -2/Quarantine | Found Alien Artifact 6869 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 6869 | -2/Quarantine | Warped through subspace 6876 | -2/Quarantine | Spotted Lightning 6878 | -2/Quarantine | Spotted Lightning 6888 | -2/Quarantine | Spotted Lightning 6917 | -2/Quarantine | System corruption reached 10% 6919 | -2/Quarantine | Core integrity fell below 50% 6924 | -2/Quarantine | Warped through subspace 6953 | -2/Quarantine | Lost 10 parts (1p4n4u1w) 7004 | -2/Quarantine | Core integrity fell below 20% 7006 | -2/Quarantine | Entered Access 7006 | -1/Access | Evolved 2 slots: Utility x2 7124 | -1/Access | Lost 3 parts (1p2u) 7208 | -1/Access | Core integrity fell below 50% 7252 | -1/Access | Core integrity fell below 20% 7265 | -1/Access | Lost 10 parts (4n4u2w) 7305 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07228_ Enh. Quantum Rifle destroyed. 07233_ Imp. System Shield destroyed. 07234_ Acquired Xenon Bombardment Thruster. 07234_ Xenon Bombardment Thruster destroyed. 07241_ S-43 Plague destroyed. 07267_ Acquired Centrium Leg. 07273_ Acquired Lance. 07279_ S-43 Plague destroyed. 07282_ Acquired 25 matter. 07286_ Adv. Signal Interpreter destroyed. 07290_ S-43 Plague destroyed. 07291_ NVD0ZB KP<4KTZEHJQ&7X,Q 07292_ Scanalyzer disabled. 07293_ P-80 Master suffers critical hit (Impale). 07293_ Destroyed Imp. Antigrav System. 07296_ P-80 Master suffers critical hit (Impale). 07296_ Destroyed Imp. Antigrav System. 07303_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########???????##+#######?????? | | ???????????????????? #???????# #?????? | | ???????????????????? #????#### #?????? | | ????????????????????? ?????# #?????? | | ????????????????????? ?????# #?????? | | ?????????????????????? ??????# ####### | | ?????????????????????? ??????# # | | ????????????????# #####+######## # | | ????????????????# # | | ????????????????#######+########## # | | ??????????????????? + " # # | | ????????????????????# """ # | | ????????????????????# """ # | | ????????????????????# p " # | | ????????????????????# @%* # | | ????????????????????# w %= # | | ????????????????????# = # #######+### | | ???????????????? + k # #???? ? | | ???????????????### # #######???# | | ?????????????????#??# """ #?????????# | | ????????????????????# """S" #?????????# | | ????????????????????# """""" #?????????# | | ????????????????????##############?????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 47 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 685 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Propulsion Shielding 90 Phase Shifting 15 Evasion (%) 79 Melee Accuracy 32 Core Analysis 8 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Shield Leg | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. KE Penetrator | -2/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Reactor Phase Redirector Subatomic Replicator Phase Armor Transdimensional Reconstructor Achievements -------------- Below Cya! Dodgeball, But With Guns Ew, Corruption False Reunion Junior Dev Ooh, Shiny! Slippery One Subspace Traveler Tailor-made That Tickles Throw Away The Key Wheee! Challenges ------------ None Game ------ Seed ResetAlloyImpeller Manual? 0 Play Time 03:36:59 Cumulative 64.5 hours Start 2026.02.12 @ 12:08:51 End 2026.02.13 @ 13:02:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5129bc84-d382-4475-b7bd-6ec9ec9cf3d9