Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 16:51:28 Player: luckinvolved Result: Destroyed by 82-2IU(z) with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1246) 1246 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-35) -35 TOTAL SCORE: 2891 Bonus ------- High Alert Combat Kills 27 Friendly Fire -62 Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 280/280 System Corruption 19% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Propulsion Shielding Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon EMP Blaster > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Propulsion Shielding Particle Gun Particle Gun Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle EMP Blaster Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 61 | 6 23 28 2 2 Power 6 | 1 4 1 . . Engine 6 | 1 4 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 9 10 . . Treads 20 | 2 9 9 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 11 | 1 3 6 1 . Device 3 | . 2 1 . . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . 4 1 . Artifact . | . . . . . Weapon 23 | 2 7 11 1 2 Energy Gun 2 | . 2 . . . Energy Cannon 6 | . 2 3 1 . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon . | . . . . . Launcher 9 | . 1 6 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Corrupted Parts 2 | . . 2 . . System Corruption 12 | . . 12 . . Parts Lost 15 | . . 6 . 9 Power . | . . . . . Propulsion 5 | . . 3 . 2 Utility 4 | . . 1 . 3 Weapon 6 | . . 2 . 4 Highest Loss Streak 9 | . . 2 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 91 94 98 96 Engine 11 | . 13 11 11 11 Treads 23 | . 27 21 22 21 Device 13 | . 8 17 11 10 Storage 11 | . 14 11 11 11 Protection 9 | . . 10 20 21 Energy Gun 1 | . 5 . . . Energy Cannon 9 | . 2 12 11 10 Ballistic Gun 5 | . 19 . . . Launcher 6 | . . 8 11 11 Naked Turns . | . . . . . Heaviest Build 49 | 11 29 45 49 49 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 9 | . 6 2 1 9 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 6 8 13 15 15 Most Carried 15 | 3 10 15 15 15 Average Carried 11 | 1 6 13 15 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 2 10 15 15 13 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1326 | 168 309 803 46 . Remotely . | . . . . . Salvage Created 2081 | . 495 1445 130 11 Parts 138 | . 39 92 7 . Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 32 | . 8 22 . 2 Guns 7 | . 6 1 . . Cannons 7 | . . 7 . . AOE 17 | . 2 13 . 2 Classes Destroyed 13 | . 8 3 1 1 Worker 2 | . . 2 . . Builder 4 | . 2 2 . . Tunneler 4 | . 1 2 1 . Hauler 6 | . 2 4 . . Recycler 2 | . 1 . 1 . Operator 2 | . 1 1 . . Watcher 5 | . 1 4 . . Swarmer 7 | . 3 4 . . Grunt 16 | . 5 11 . . Duelist 1 | . . 1 . . Sentry 6 | . . 6 . . Zionite 1 | . . . 1 . Assembled 2 | . . . . 2 Best Kill Streak 6 | . 5 6 1 2 Combat Bots Only 4 | . 3 4 . 2 Max Kills in Single Turn 5 | . 4 5 1 2 Gunslinging . | . . . . . Exploded 4 | . 2 4 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 172 | . 36 73 . 63 Missed 40 | . 6 16 . 18 Damage Taken 2458 | . 337 1043 42 1036 Core 531 | . 121 202 . 208 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 51 . . . Volleys Fired 106 | . 52 50 1 3 Largest 2 | . 2 2 2 2 Hottest 112 | . 112 112 89 66 Shots Fired 201 | . 100 92 4 5 Gun 96 | . 93 3 . . Cannon 71 | . 6 62 3 . Launcher 34 | . 1 27 1 5 Special . | . . . . . Kinetic 76 | . 73 3 . . Thermal 20 | . 20 . . . Explosive 4 | . 1 2 . 1 Electromagnetic 101 | . 6 87 4 4 Robot Hit Streak 11 | . 7 11 2 2 Robot Miss Streak 5 | . 5 4 1 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 122 | . 57 60 2 3 Core Hits 81 | . 26 48 5 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 3 . . Destroy 1 | . 1 . . . Corrupt 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3239 | . 926 2080 119 114 Guns 684 | . 640 44 . . Cannons 1077 | . 68 942 67 . Explosions 1469 | . 218 1094 43 114 Melee . | . . . . . Ramming 9 | . . . 9 . Kinetic 559 | . 515 44 . . Thermal 437 | . 125 280 32 . Explosive 524 | . 218 240 . 66 Electromagnetic 1710 | . 68 1516 78 48 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . 1 15 15 19 Average Corruption 11 | . 1 12 15 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 104 | . 5 65 17 17 Message Errors 29 | . 1 19 5 4 Matter Fused 21 | . . 12 3 6 Heat Flow Errors 8 | . 1 4 2 1 Energy Discharges 11 | . . 8 1 2 Parts Rejected 2 | . . 2 . . Parts Fused 1 | . . . 1 . Data Loss (minor) 14 | . 1 10 2 1 Data Loss (major) 5 | . 2 1 1 1 Misfires 6 | . . 3 2 1 Alerts 2 | . . 1 . 1 Misdirections 4 | . . 4 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 51 | . 11 19 . 21 Projectiles 8 | . . 8 . . Explosions 43 | . 11 11 . 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 394 | . . 332 42 20 Shots 20 | . . 17 2 1 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 244 | . 244 242 220 194 Average Temperature 43 | . 33 40 64 98 Received Heat Transfer 444 | . 174 270 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 9 | . . 9 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 746 | . 296 350 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 12 | . . 10 2 . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Peak Influence 472 | . 130 472 184 . Initial 151 | . . 26 151 . Average 192 | . 51 297 152 . Maximum Alert Level 2 | . . 2 . . Low Security (%) 58 | 100 100 19 100 . Level 1 29 | . . 56 . . Level 2 12 | . . 23 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 4 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 1 4 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 16 34 . 20 Peak Tracking Total 12 | . 3 6 . 12 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 9 | . 7 2 . . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 14 | . . 8 1 5 Max in Single Turn 3 | . . 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 7 | . 4 3 . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 9 . . Successful 4 | . 1 3 . . Failed 10 | . 4 6 . . Catastrophic 4 | . 3 1 . . Database Lockouts . | . . . . . Manual 13 | . 5 8 . . Terminals 14 | . 5 9 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 3 . . Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 46 | . . . 46 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 3649 | 78 1035 1679 420 437 Spaces Moved 1556 | 49 499 657 172 179 Core 16 | 10 5 . . 1 Treads 1540 | 39 494 657 172 178 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 240 160 Average Speed 202 | 137 161 218 240 241 Slowest Speed 500 | 160 350 320 240 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 71 63 45 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 8 55 8 . Melee . | . . . . . Projectile . | . . . . . AOE 71 | . 8 55 8 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1855 | 57 629 809 176 184 Wait 70 | . 33 37 . . Move 1552 | 48 498 656 171 179 Hop . | . . . . . Pick Up 35 | 3 14 18 . . Fast Attach 35 | 5 16 12 2 . Attach 11 | 1 . 8 . 2 Detach 3 | . . 3 . . Swap 15 | . 7 8 . . Drop 27 | . 9 17 1 . Fire 106 | . 52 50 1 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 8) 929 | -10/Materials | Build established: Scavenger-Mutant 948 | -10/Materials | Discovered new exit (range 11) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x2 1259 | -9/Materials | Build established: Mutant 1478 | -9/Materials | System corruption reached 10% 2246 | -9/Materials | Build established: Scavenger-Mutant 2360 | -9/Materials | Core integrity fell below 50% 2456 | -9/Materials | Identified exit to Materials 2496 | -9/Materials | Identified exit to Mines 2622 | -9/Materials | Build established: Mutant 2793 | -9/Materials | Entered Mines 2853 | -9/Mines | Learned location of Storage (-7) 3201 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3203 | -9/Mines | Discovered new exit (range 5) 3213 | -9/Mines | Entered Exiles 3213 | -9/Exiles | Accompanied by 1 ally 3243 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3273 | -9/Exiles | Met 8R-AWN 3314 | -9/Exiles | Met EX-HEX 3439 | -9/Exiles | Met EX-DEC 3526 | -9/Exiles | Visited The Gauntlet 3625 | -9/Exiles | Attacked by the Exiles 3647 | -9/Exiles | Core integrity fell below 20% 3650 | -9/Exiles | Destroyed by 82-2IU(z) with Heavy Assault Rifle Last Messages --------------- time, folks! 03625_ Machine disabled. 03626_ Lgt. EM Pulse Cannon destroyed. 03627_ EX-DEC: "Let's see what this bad boy can do..." 03627_ EX-DEC deploys DAS Turret. 03630_ EMP Blaster destroyed. 03630_ Med. Armor Plating destroyed. 03632_ Hrd. Light Armor Plating destroyed. 03634_ Machine disabled. 03634_ Imp. Heat Sink destroyed. 03634_ EMP Blaster destroyed. 03636_ Lgt. Treads destroyed. 03637_ Destroyed Asb. F-torch. 03637_ as-75082 destroyed. 03637_ as-32058 destroyed. 03639_ EX-BIN: "I just want to science!" 03642_ Mni. Grenade Launcher destroyed. 03644_ System corrupted: Matter fused (-7). 03647_ Lgt. Treads destroyed. 03648_ Knocked back. 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"!#?????? | | ???????????????#"" c """##???#" !#?????? | | ???????????????##""" ##????#" "#?????? | | ????????????????##"""" ##?????#!!""!"#?????? | | ?????????????????### #??????########?????? | | ???????????????????##### #"???????????????????? | | ???????????????????????## ###??????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# "????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilAutogunTendrils Manual? 0 Play Time 00:24:36 Cumulative 42.0 hours Start 2024.04.24 @ 16:29:05 End 2024.04.24 @ 16:51:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 70 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 48 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae14b5b8-0736-4336-a729-f4e90a6a9743