Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 23:39:54 Player: Blade Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (834) 834 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2559 Bonus ------- None Cogmind --------- Core Integrity 155/550 Matter 240/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Aluminum Leg Wheel Compact Wheel Small Storage Unit Improved Sensor Array Improved Sensor Array Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 17 | . 5 7 5 Power 3 | . 1 1 1 Engine 1 | . . 1 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 7 | . 1 5 1 Treads . | . . . . Leg 7 | . 1 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 1 1 2 Device . | . . . . Storage 1 | . 1 . . Processor 1 | . . . 1 Hackware 2 | . . 1 1 Protection . | . . . . Artifact . | . . . . Weapon 3 | . 2 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 1 9 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 85 95 84 Engine 5 | . 8 3 3 Core 6 | . 5 7 4 Leg 33 | . 28 39 29 Storage 13 | . 14 13 9 Processor 1 | . . . 6 Hackware 7 | . . 8 16 Ballistic Gun 11 | . 14 11 7 Ballistic Cannon 10 | . 12 11 7 Naked Turns . | . . . . Heaviest Build 24 | 13 24 24 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 8 8 10 10 Most Carried 10 | 6 8 10 10 Average Carried 8 | 6 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 8 10 8 Class Distribution -------------------- 51% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 700 | 200 79 347 74 Remotely . | . . . . Salvage Created 769 | . 146 485 138 Parts 43 | . 6 27 10 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 5 12 4 Guns 2 | . . 1 1 Cannons 18 | . 5 10 3 Classes Destroyed 7 | . 1 4 2 Hauler 1 | . . 1 . Operator 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 1 | . . . 1 Grunt 18 | . 5 11 2 Sentry 1 | . . 1 . Hunter 1 | . . . 1 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 193 | . 36 55 102 Missed 54 | . 7 16 31 Damage Taken 1711 | . 357 463 891 Core 472 | . 45 32 395 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 92 . Volleys Fired 103 | . 23 44 36 Largest 2 | . 2 2 2 Hottest 55 | . 55 55 55 Shots Fired 192 | . 46 88 58 Gun 103 | . 23 44 36 Cannon 89 | . 23 44 22 Launcher . | . . . . Special . | . . . . Kinetic 192 | . 46 88 58 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 10 13 9 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | . 34 63 36 Core Hits 48 | . 10 21 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 2 1 3 Blast 6 | . 2 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1614 | . 431 808 375 Guns 567 | . 132 258 177 Cannons 1029 | . 291 540 198 Explosions . | . . . . Melee . | . . . . Ramming 18 | . 8 10 . Kinetic 1596 | . 423 798 375 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles 8 | . . 8 . Explosions . | . . . . Melee . | . . . . Knockbacks 17 | . 6 9 2 Impact . | . . . . Kinetic 14 | . 6 6 2 Secondary 3 | . . 3 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 4 2 . Kicked 6 | . 4 2 . Crushed . | . . . . Highest Temperature 84 | . 84 84 50 Average Temperature 28 | . 35 31 12 Received Heat Transfer 837 | . 198 270 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 274 | . 150 274 151 Initial 76 | . . 9 76 Average 97 | . 40 136 112 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 85 100 Level 1 6 | . . 14 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 8 17 14 Peak Tracking Total 9 | . 3 4 9 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 8 | . 4 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 8 2 4 Successful 7 | . 3 2 2 Failed 7 | . 5 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 8 | . 4 . 4 Terminals 14 | . 8 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 2 2 Record 1 | . . 1 . Level Access Points 3 | . 1 1 1 Unreport Threat 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1468 | 2 514 637 315 Spaces Moved 848 | 2 305 379 162 Core 9 | . . . 9 Treads . | . . . . Legs 839 | 2 305 379 153 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 126 | 120 123 126 129 Slowest Speed 250 | 120 190 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 1 41 30 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1073 | 1 400 454 218 Wait 83 | . 61 20 2 Move 845 | 1 304 378 162 Hop . | . . . . Pick Up 7 | . 1 1 5 Fast Attach 8 | . 1 4 3 Attach 2 | . 1 . 1 Detach . | . . . . Swap 7 | . 3 3 1 Drop 12 | . 2 2 8 Fire 103 | . 23 44 36 Melee . | . . . . Ram . | . . . . Kick 6 | . 4 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 465 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Propulsion x2 679 | -9/Materials | Identified exit to Materials 963 | -9/Materials | Build established: Scavenger-Mutant 1154 | -9/Materials | Entered another Materials area 1154 | -8/Materials | Evolved 2 slots: Utility x2 1323 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Core integrity fell below 50% 1469 | -8/Materials | Self-destructed Last Messages --------------- 01422_ Aluminum Leg destroyed. 01430_ Lgt. Nuclear Core destroyed. 01430_ S-10 Pest destroyed. 01437_ Critical hit (Burn: +37). 01441_ Hacking Suite destroyed. 01447_ S-10 Pest destroyed. 01447_ U-05 Engineer builds a Door. 01458_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 01461_ R-06 Scavenger inserts Rnf. Ion Engine into recycling unit. 01462_ Recycling unit begins recycling process. 01464_ R-06 Scavenger inserts Imp. Hover Unit into recycling unit. 01465_ Critical hit (Burn: +37). 01467_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 01467_ Lgt. Assault Rifle destroyed. 01467_ Critical hit (Burn: +37). 01468_ Recycling unit begins recycling process. 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[%% / #????????????????????????? | | ###################????????????????????????? | | ??????#??????????????????????????????????????????? | | ??????#?#####????????????????????????????????????? | | ??????###"T"#########################????????????? | | ?????? ????????????? | | ?????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostDeepCutter Manual? 0 Play Time 00:13:26 Cumulative 66.6 hours Start 2024.05.30 @ 23:25:22 End 2024.05.30 @ 23:39:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 5 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac3aa201-4aa8-44db-b4e9-2cd1fb77767c