Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 23:10:36 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (66) 330 Value Destroyed (1895) 1895 Prototype IDs (83) 1660 Alien Tech Used (1) 200 Bonus (5368) 5368 TOTAL SCORE: 21153 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 661 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -199 Cogmind --------- Core Integrity 1600/1600 Matter 240/300 Energy 376/380 System Corruption 0% Temperature Cool (4) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Fission Core Micro Fission Core > --- PROPULSION (4) --- Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (17) ----- Large Storage Unit Makeshift Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Cloak of Protection Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (10) --- Experimental Terrain Scanner Thermal Barrier EM Dispersion Field Improved System Restoration Module Assault Drone Bay (0/2) Hypervelocity Gauss Rifle Hypervelocity Coil Gun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Large Storage Unit Makeshift Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Transmission Jammer Cloak of Protection Experimental Propulsion Shielding Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Mini Smartbomb Launcher Power Sword > --- INVENTORY -------- Experimental Terrain Scanner Thermal Barrier EM Dispersion Field Improved System Restoration Module Assault Drone Bay Hypervelocity Gauss Rifle Hypervelocity Coil Gun [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion VTOL Module Flight Unit VTOL Module Utility Advanced Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Experimental Propulsion Shielding Weapon Power Sword Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 1 . . . 1 1 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 205 | . 5 . 8 10 . 5 11 16 . 5 5 6 8 7 8 1 . 5 8 9 . 14 11 10 11 15 1 2 3 2 . 2 . 12 1 4 Power 19 | . . . 1 2 . 3 3 2 . . . 1 . 1 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 . . Engine 12 | . . . 1 2 . 3 3 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . 1 . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | . 2 . 5 3 . 2 3 6 . 1 . . . 4 . . . 1 1 2 . 2 . . 2 . . . . . . . . 4 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . 2 . 5 3 . 2 3 6 . 1 . . . 4 . . . 1 1 2 . 2 . . 2 . . . . . . . . 4 . . Utility 96 | . 1 . . . . . 3 5 . 1 . 2 7 2 3 1 . 4 4 5 . 6 9 9 5 15 1 1 1 1 . 2 . 5 . 3 Device 61 | . . . . . . . 1 . . . . 1 1 1 2 1 . 3 3 2 . 4 8 8 4 14 1 . . 1 . 1 . 4 . 1 Storage 7 | . 1 . . . . . . 3 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . 2 . . . 1 6 . . . . . . . . 1 . . 1 . . . . . . . . . . . Hackware 9 | . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . . . . 1 1 . . 1 . . . 1 Protection 8 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 . 1 . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | . 2 . 2 5 . . 2 3 . 3 5 3 1 . 4 . . . 3 1 . 4 2 1 4 . . 1 1 1 . . . 2 1 1 Energy Gun 5 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | . 2 . 2 2 . . 1 . . . . . . . . . . . . . . 2 1 . 1 . . 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . . . . 1 1 1 1 . . . . . 1 . . 1 1 1 . . . . . . . . . . 1 1 Special Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . 4 2 . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Unidentified Prototypes 16 | . . . . . . . 1 . . 2 . . 6 . . . . . . . . 1 . . 5 . . . . . . 1 . . . . Parts Lost 27 | . . . 1 7 . 1 6 . . . . 4 . . . . . 1 4 . 1 1 . . . . . . . . . . . . . 1 Power 4 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Propulsion 15 | . . . 1 3 . 1 3 . . . . 4 . . . . . 1 2 . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Weapon 5 | . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 6 . 1 3 . . . . 3 . . . . . 1 2 . 1 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 42 42 65 73 77 63 34 71 84 82 78 59 52 60 90 100 100 96 83 81 88 83 82 88 92 94 89 90 94 94 94 92 94 98 91 87 Engine 1 | . . . 8 10 11 8 2 4 . . . . . . 6 6 6 3 . 5 3 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . 7 7 7 6 7 7 6 6 6 6 6 5 5 9 11 11 11 11 10 10 10 10 10 10 10 9 8 8 Flight 18 | . 13 28 32 32 33 33 12 23 30 30 30 7 . 6 26 26 26 26 25 20 21 13 11 11 15 17 15 15 15 15 15 15 15 18 17 16 Device 8 | . . . . . . . 6 1 . . . 6 11 12 13 13 13 9 12 11 15 9 10 10 10 10 10 10 7 8 10 10 10 13 13 12 Storage 5 | . 6 14 11 11 11 11 3 7 7 7 7 . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 13 | . . . . . . . . 10 15 15 15 14 20 23 20 20 20 20 14 11 11 15 17 17 17 17 15 15 15 15 15 12 10 9 8 8 Hackware 12 | . . . . . . . 7 15 15 15 15 15 5 . 5 6 6 6 6 14 17 17 17 17 17 17 15 16 23 26 26 27 31 28 26 24 Protection 1 | . . . . . . . . . . . . . . . . . . 3 5 . . 1 . . . . 5 5 5 1 . . . 3 4 7 Ballistic Gun 2 | . 21 . 13 14 11 5 1 . . . . . . . . . . . . . . 2 . 3 3 5 5 9 5 1 . . . 1 1 . Slashing Weapon 2 | . . . . . . . . . . . 1 6 7 7 . . . . . 2 5 3 5 5 5 5 5 . 4 5 5 5 5 4 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . 3 13 13 13 3 . . . . . . . . . . . . . . . . . Naked Turns 45 | . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | . 11 8 17 17 15 15 17 30 21 22 28 22 15 40 37 40 40 40 34 35 35 40 42 44 45 42 40 43 43 43 42 42 42 49 49 52 Greatest Support 55 | 3 8 8 15 14 12 13 22 24 24 24 24 24 12 29 38 38 29 31 33 41 41 49 49 49 55 55 55 55 55 46 46 46 46 52 52 52 Greatest Overweight (x) 4 | . 1 . 1 4 1 1 4 1 . . 1 1 1 2 . 1 1 1 2 . . 1 . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 4 8 8 8 8 8 8 8 8 8 10 10 10 4 10 10 10 10 10 10 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 4 5 8 8 8 8 8 5 6 8 8 10 4 4 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 8 7 4 7 7 8 8 10 10 10 4 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 2 5 8 7 5 3 5 4 6 8 8 9 4 3 5 6 10 9 8 8 9 9 9 9 10 9 10 9 9 9 10 10 10 10 9 10 8 Final Capacity 10 | 4 8 8 8 8 8 8 4 8 8 10 10 4 4 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 8 7 3 4 6 4 8 8 10 10 4 4 7 10 10 9 8 9 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 9 Class Distribution -------------------- 20% | Hacker-Sprinter 20% | Scavenger-Mutant 19% | Hacker-Mutant 17% | Mutant 10% | Wizard-Ninja 5% | Wizard-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2871 | 200 78 . 174 150 . . 134 150 . 46 79 40 127 50 90 . 20 21 99 80 . 291 158 124 121 43 . 196 30 30 . . 27 83 97 133 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2655 | . 67 . 179 232 . . 52 169 . 98 122 15 . 29 104 . . . 147 89 . 259 109 115 . 34 . 289 47 20 . . . . 361 118 Parts 136 | . 12 . 13 27 . . 4 10 . 1 6 . . 2 4 . . . 9 1 . 13 8 3 . 3 . 7 3 . . . . . 9 1 Haulers Intercepted 6 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . 1 . . 20 . . 4 . 3 . . . 5 1 41 3 . . . . . . 2 . . . Prevented 25 | . . . . . . . . . . . 2 . . . . . . . 4 . . . 2 3 14 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 51 | . 5 . 3 9 . . 1 2 . . 3 3 . 1 . . . . 5 . . 2 4 4 . . . 1 . . . . . . 6 2 Melee 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Guns 19 | . 5 . 3 7 . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Cannons 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . . . . . . . 2 3 . . . . . . 4 . . . 4 4 . . . . . . . . . . 6 2 Classes Destroyed 13 | . 1 . 3 2 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 Worker 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Swarmer 33 | . 5 . . 4 . . . . . . 3 3 . 1 . . . . 5 . . . 4 4 . . . . . . . . . . 4 . Grunt 7 | . . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . . 2 . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 . 2 6 . . 1 1 . 1 2 3 . 1 1 . . . 5 1 . 1 4 3 . 1 . 1 1 . . . . . 8 2 Combat Bots Only 6 | . 3 . 2 4 . . 1 1 . . 2 3 . 1 . . . . 5 . . 1 4 3 . . . 1 . . . . . . 6 2 Max Kills in Single Turn 4 | . 1 . 1 2 . . 1 1 . 1 1 2 . 1 1 . . . 2 1 . 1 2 1 . 1 . 1 1 . . . . . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 1 2 . . . . . . 2 . . . 2 1 . . . . . . . . . . 4 2 Melee 1 | . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 3457 | . 139 48 159 422 . 56 370 22 . . 148 327 . 106 37 . . 237 302 . 36 227 165 54 . 152 . . . . 39 . . . 84 327 Core 887 | . 48 36 15 47 . 26 199 5 . . 41 105 . 29 12 . . 50 73 . 36 21 32 14 . 17 . . . . 24 . . . 57 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 66 . . . 78 63 . . . . . . 74 . . . . 84 . . . . . . 88 . . . . . . 97 100 96 100 Volleys Fired 152 | . 19 . 9 28 . . 4 32 . 15 3 3 . . . . . . 2 . . 14 3 4 . . . 6 . . . . . . 8 2 Largest 2 | . 2 . 2 2 . . 2 2 . 1 1 1 . . . . . . 1 . . 2 1 1 . . . 2 . . . . . . 1 1 Hottest 134 | . 40 . 40 100 . . 60 134 . 65 36 39 . . . . . . 43 . . 68 43 43 . . . 68 . . . . . . 80 80 Shots Fired 222 | . 38 . 18 43 . . 5 36 . 15 3 3 . . . . . . 2 . . 30 3 4 . . . 12 . . . . . . 8 2 Gun 138 | . 38 . 18 35 . . 5 . . . . . . . . . . . . . . 30 . . . . . 12 . . . . . . . . Cannon 51 | . . . . . . . . 36 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . . . . . . . . 3 3 . . . . . . 2 . . . 3 4 . . . . . . . . . . 8 2 Special 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 131 | . 38 . 18 29 . . 4 . . . . . . . . . . . . . . 30 . . . . . 12 . . . . . . . . Thermal 62 | . . . . 14 . . 1 32 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 8 2 Electromagnetic 16 | . . . . . . . . 4 . . 3 . . . . . . . 2 . . . 3 4 . . . . . . . . . . . . Robot Hit Streak 11 | . 5 . 7 6 . . 9 11 . 5 1 2 . . . . . . 1 . . 6 7 4 . . . 8 . . . . . . . 2 Robot Miss Streak 5 | . 3 . 1 3 . . . 2 . 2 1 1 . . . . . . 1 . . 5 1 . . . . 1 . . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 146 | . 21 . 15 25 . . 5 12 . 11 4 2 . 1 1 . . 1 2 4 . 19 2 4 . 1 . 9 1 1 . . . 3 . 2 Core Hits 117 | . 6 . 7 16 . . 2 4 . 2 4 6 . 1 1 . . . 6 1 . 10 5 4 . 1 . 4 1 . . . . . 32 4 Critical Hits 12 | . . . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . 6 . . . . . . . . Critical Kills 4 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . Melee Attacks 189 | . . . . . . . . . . . 5 . . 3 11 . . 1 12 11 . 39 5 3 1 4 . . 14 4 5 . 5 37 14 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . . . . 5 . . 3 4 . . . . 11 . 39 5 3 1 4 . . 14 4 5 . 5 35 14 15 Piercing 20 | . . . . . . . . . . . . . . . 7 . . 1 12 . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . 1 . . . 1 . . 1 . 1 . 1 . . . 1 . . 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7095 | . 199 . 196 326 . . 44 340 . 351 411 398 . 35 136 . . 72 193 253 . 281 208 164 . 151 . 127 136 108 . . . 100 2310 556 Guns 946 | . 199 . 193 254 . . 44 . . . . . . . . . . . . . . 129 . . . . . 127 . . . . . . . . Cannons 691 | . . . . . . . . 340 . 351 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3996 | . . . . . . . . . . . 197 398 . . . . . . 163 . . . 208 164 . . . . . . . . . . 2310 556 Melee 1387 | . . . . . . . . . . . 214 . . 35 136 . . 72 30 253 . 152 . . . 151 . . 136 108 . . . 100 . . Ramming 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 901 | . 199 . 193 221 . . 32 . . . . . . . . . . . . . . 129 . . . . . 127 . . . . . . . . Thermal 822 | . . . . 105 . . 12 243 . 351 47 . . . . . . . 36 . . . 28 . . . . . . . . . . . . . Explosive 3264 | . . . . . . . . . . . . 398 . . . . . . . . . . . . . . . . . . . . . . 2310 556 Electromagnetic 718 | . . . . . . . . 97 . . 150 . . . . . . . 127 . . . 180 164 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1285 | . . . . . . . . . . . 214 . . 35 136 . . . . 253 . 152 . . . 151 . . 136 108 . . . 100 . . Piercing 102 | . . . . . . . . . . . . . . . . . . 72 30 . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 8 8 4 4 4 . . . . . . . . . . . Average Corruption 4 | . . . . . . . . . . . . . . . . . . . . . 8 5 4 4 4 . . . . . . . . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . . . . . . . . . . . 1 19 10 6 . . . . . . . . . . . . Message Errors 12 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 1 . . . . . . . . . . . . Matter Fused 6 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 388 | . . . . . . . . . . 7 109 50 . . . . . 62 . 28 . . 6 7 . . . . . 102 . . . . 17 . Projectiles 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 91 | . . . . . . . . . . . 11 50 . . . . . . . . . . 6 7 . . . . . . . . . . 17 . Melee 290 | . . . . . . . . . . . 98 . . . . . . 62 . 28 . . . . . . . . . 102 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . 1 . . . . . . . 68 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . . . 2 60 . . 8 246 . 180 . . . . . . . . . . . 265 279 132 . 23 . 36 . . . . . 2 274 73 Average Temperature 70 | . . . 2 24 . . 5 58 . 77 . . . . . . . . . . . 75 138 35 . 13 . 20 . . . . . 2 163 34 Received Heat Transfer 824 | . . 24 51 230 . 27 144 6 . . . 144 . 6 6 . . 30 18 . . 45 . . . 48 . . . . . . . . 18 27 Effects 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1114 | . . . . 225 . . 25 333 . 481 . . . . . . . . . . . . 50 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 579 | . 179 69 138 183 . 15 36 242 129 538 . . . . 377 . . . . 511 193 579 . . . . 2 15 56 . . . . 461 377 398 Average Influence 153 | . 101 69 68 151 . 4 13 110 106 344 . . . . 296 . . . . 67 180 291 . . . . 2 2 20 . . . . 89 206 239 Maximum Alert Level 2 | . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . 2 . . . . . . . . . . . 2 1 1 Low Security (%) 71 | 100 100 100 100 100 . 100 100 89 100 38 . . . . 10 . . . . 91 100 38 . . . . 100 100 100 . . . . 90 48 . Level 1 19 | . . . . . . . . 10 . . . . . . 89 . . . . . . 27 . . . . . . . . . . . 9 51 100 Level 2 9 | . . . . . . . . . . 61 . . . . . . . . . 8 . 33 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . . . 3 . 1 . . . . . . . . . 3 . 4 . . . . . . 2 . . . . 2 1 1 Investigation 12 | . 1 . . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . . . 2 . . . . 2 . 1 Extermination 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Reinforcement 4 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 17 | . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . 2 . . . 1 . . . . . . . 1 5 3 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 . Times Spotted 209 | . 13 4 5 9 . 10 12 13 6 2 6 10 . 7 2 . . 4 24 7 6 10 5 5 . 9 . 5 1 . 3 . . 9 12 10 Peak Tracking Total 9 | . 6 4 3 4 . 6 5 3 6 2 3 7 . 3 1 . . 4 9 4 6 2 4 4 . 9 . 4 1 . 2 . . 1 8 6 Tactical Retreats 30 | . 1 . . 1 . 2 4 . . . 2 2 . 1 . . . . 5 1 . 5 . 1 . . . . . . 1 . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 15 | . 1 . . . . . 1 3 . 3 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . 1 . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 79 | . 4 . 1 . 1 . 3 8 . 2 . . . . 6 . . 4 . 4 . 8 . . 3 1 . . 6 1 . 4 . 13 3 7 Terminals 49 | . 4 . 1 . . . 3 4 . 1 . . . . 5 . . . . 3 . 6 . . . 1 . . 4 1 . . . 8 3 5 Fabricators 9 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 3 . 1 Repair Stations 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Total Hacks 279 | . 11 . 1 . 1 . 6 25 . 6 . . . . 13 . . 23 . 17 . 39 . . 7 6 . . 33 6 . 17 . 45 8 15 Successful 203 | . 2 . 1 . 1 . 3 10 . 5 . . . . 9 . . 23 . 12 . 26 . . 7 3 . . 22 5 . 17 . 40 8 9 Failed 73 | . 9 . . . . . 3 15 . 1 . . . . 4 . . . . 4 . 13 . . . 3 . . 10 1 . . . 4 . 6 Catastrophic 6 | . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Database Lockouts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Manual 121 | . 11 . . . 1 . 6 3 . 2 . . 1 . 9 . . . . 7 . 16 . . 1 5 . . 18 6 . . . 24 4 7 Terminals 181 | . 11 . 1 . . . 6 13 . 3 . . . . 11 . . . . 14 . 33 . . . 6 . . 30 6 . . . 27 8 12 Fabricators 34 | . . . . . . . . 4 . 3 . . . . . . . . . 3 . 4 . . . . . . 2 . . . . 16 . 2 Repair Stations 5 | . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Terminal Hacks 133 | . . . 1 . 1 . 2 . . 2 . . . . 4 . . 23 . 8 . 17 . . 7 1 . . 17 5 . 17 . 17 5 6 Record 16 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . Part Schematic 23 | . . . . . . . . . . 1 . . . . 1 . . 5 . 1 . 2 . . . . . . 5 . . 4 . 2 . 2 Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . 1 . . Prototype ID Bank 14 | . . . . . . . . . . . . . . . . . . 3 . . . 2 . . 5 . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 Level Access Points 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Branch Access Points 9 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 Fabricator Index 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . Locate Traps 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . 1 . 1 Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 3 . 2 . . . . . . . . . 2 . 2 . . . . . . 2 . . . . 12 . 2 Load Schematic 12 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 6 . 1 Build 13 | . . . . . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 6 . 1 Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Unauthorized Hacks 32 | . 2 . . . . . 1 2 . 1 . . . . 3 . . . . 2 . 5 . . . 2 . . 2 . . . . 9 3 . Terminals 28 | . 2 . . . . . 1 2 . 1 . . . . 3 . . . . 2 . 5 . . . 2 . . 2 . . . . 5 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assimilate 9 | . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 2 . Botnet 15 | . 2 . . . . . 1 . . 1 . . . . 2 . . . . 1 . 3 . . . . . . 1 . . . . 3 1 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 3 . 1 . . . 2 8 . 1 . . . . 5 . . . . 4 . 8 . . . 1 . . 5 1 . . . 11 3 6 Full Trace Events 8 | . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . 1 . 1 . . . . 1 . . 5 . 1 . 2 . . . . . . 5 . . 4 . 2 . 2 Parts Built 14 | . . . . . . . . 4 . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 4 . 1 Matter 2796 | . . . . . . . . 292 . 168 . . . . . . . . . 212 . 285 . . . . . . 384 . . . . 1170 . 285 Time 542 | . . . . . . . . 72 . 42 . . . . . . . . . 53 . 76 . . . . . . 68 . . . . 181 . 50 Total Part Build Rating 70 | . . . . . . . . 12 . 8 . . . . . . . . . 6 . 5 . . . . . . 8 . . . . 26 . 5 Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 57 | . . . . . . . . 26 . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total Allies 20 | . . . . . . . . 14 . . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . Largest Group 12 | . . . . . . . . 12 1 . . . 2 2 3 1 1 1 . . . . . . . . . . 1 1 1 . . 1 1 . Highest-Rated Group 311 | . . . . . . . . 311 26 . . . 188 188 207 26 26 26 . . . . . . . . . . 26 26 26 . . 44 44 . Highest-Rated Ally 94 | . . . . . . . . 31 26 . . . 94 94 94 26 26 26 . . . . . . . . . . 26 26 26 . . 44 44 . Total Orders 7 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . GOTO 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 212 | . . . . . . . . 113 . . . . . 53 9 . . . . . . . . . . . . . . . . . . 26 . 11 Total Damage 5150 | . . . . . . . . 1884 . . . . . 1994 358 . . . . . . . . . . . . . . . . . . 685 . 229 Kills 30 | . . . . . . . . 13 . . . . . 10 2 . . . . . . . . . . . . . . . . . . 3 . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . 1 . . Derelict Logs Recovered 10 | . . . . . . . . . . . 1 1 1 1 . . 2 . 2 . . . 1 . . 1 . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Items 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 11363 | 19 272 21 131 304 244 311 274 714 59 265 161 150 592 611 248 458 301 143 1062 329 34 1038 407 246 506 373 14 69 224 104 168 44 186 777 193 311 Spaces Moved 15027 | 30 302 57 92 169 214 425 439 1198 170 417 237 306 768 420 481 414 269 108 754 779 86 1433 340 349 610 299 44 115 474 240 230 127 288 1256 365 722 Core 1799 | 30 162 . . 3 . . 12 187 . . . 48 768 334 . . . . 255 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13228 | . 140 57 92 166 214 425 427 1011 170 417 237 258 . 86 481 414 269 108 499 779 86 1433 340 349 610 299 44 115 474 240 230 127 288 1256 365 722 Fastest Speed 26 | 50 37 37 34 34 114 34 34 31 31 29 29 29 50 31 31 31 111 31 31 29 29 32 37 37 30 30 30 30 30 30 30 30 30 26 26 26 Average Speed 44 | 50 65 37 64 113 114 35 39 34 31 29 32 41 73 98 31 110 111 78 71 30 29 34 37 37 33 30 30 30 30 30 30 30 30 26 26 26 Slowest Speed 250 | 50 117 37 117 250 114 114 250 111 31 31 106 120 100 150 31 111 111 111 150 34 32 112 37 37 37 30 30 30 30 30 30 30 30 92 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . 5 2 1 . 6 7 12 8 9 2 3 . . 1 . . 2 1 12 2 6 . . . 1 . 2 1 . 1 . . 3 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 54 14 14 41 62 65 40 39 100 19 44 62 75 52 12 62 53 76 66 19 71 25 53 49 91 56 2 68 12 56 42 55 54 37 14 20 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . . . . . . . . 3 . . . . Known Exits Taken 23 | . . . 1 . . . 1 . . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . 1 . 1 . . . . . 3 1 2 . . 1 . 1 . . . 2 . . 1 . . . 1 2 . 1 . . . Spaces Dug 153 | . . . . . . . . 7 . . . . . . 8 . . . 7 7 . 38 4 3 1 2 . . 13 3 5 . 5 25 11 14 Terrain Destroyed 313 | . . . . 1 . . . 8 . 1 8 39 . . 8 . . . 10 7 . 38 7 3 1 2 . . 13 3 5 . 5 25 98 31 Melee 146 | . . . . . . . . . . . . . . . 8 . . . 7 7 . 38 4 3 1 2 . . 13 3 5 . 5 25 11 14 Projectile 10 | . . . . 1 . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 157 | . . . . . . . . . . . 8 39 . . . . . . 3 . . . 3 . . . . . . . . . . . 87 17 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Res Acc Total 19007 | 33 342 51 144 220 214 578 528 1448 167 537 309 328 798 609 563 414 272 161 1252 840 92 1883 605 450 909 567 45 135 533 264 319 133 379 1642 426 817 Wait 3266 | . 3 . 28 14 . 149 72 184 6 44 53 1 12 174 60 . . 48 474 43 7 356 245 85 277 251 . 11 40 19 86 . 87 320 44 73 Move 14815 | 29 301 47 87 166 213 412 425 1174 157 398 232 301 767 419 478 413 268 103 751 756 82 1421 339 348 609 296 44 111 471 239 227 126 287 1249 354 715 Hop 83 | . . 4 2 1 . 6 6 12 4 9 2 1 . . 1 . . 2 1 11 1 5 . . . 1 . 1 1 . 1 . . 3 5 3 Pick Up 82 | 4 9 . 5 . 1 1 1 10 . 4 2 4 2 6 3 . 2 . . 6 1 7 1 . 1 . . 2 1 . . 1 . 7 . 1 Fast Attach 60 | . 2 . . 3 . . 3 9 . 1 . . 7 2 2 . . . 1 5 . 8 . . 7 . . . 2 . . 3 . 4 . 1 Attach 75 | . 3 . 5 5 . 4 8 6 . 2 5 6 1 3 4 . . 1 3 4 . 1 2 . 2 . 1 1 . . . . . 5 . 3 Detach 61 | . 1 . . 1 . 5 7 4 . 3 5 4 7 . 3 . . 1 4 1 . 3 1 . 4 . . . . . . 1 . 4 . 2 Swap 71 | . . . 3 2 . 1 . 1 . 2 . . . 2 2 1 . 4 4 . . 5 9 10 2 15 . 1 1 2 . . . 3 1 . Drop 76 | . 4 . 4 . . . 2 6 . 5 2 8 2 . 1 . 2 1 . 3 1 12 . . 6 . . 2 3 . . 2 . 9 . 1 Fire 152 | . 19 . 9 28 . . 4 32 . 15 3 3 . . . . . . 2 . . 14 3 4 . . . 6 . . . . . . 8 2 Melee 187 | . . . . . . . . . . . 5 . . 3 9 . . 1 12 11 . 39 5 3 1 4 . . 14 4 5 . 5 37 14 15 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . . 10 . 54 . . . . . . . . . . . 12 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Entered Mines 299 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Discovered new exit (range 10) 309 | -10/Mines | Build established: Mutant 313 | -10/Mines | Entered Materials 313 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Identified exit to Mines 444 | -9/Materials | Entered Mines 464 | -9/Mines | Discovered new exit (range 9) 541 | -9/Mines | Excavation squad dispatched 541 | -9/Mines | A large section of the Mines collapsed 658 | -9/Mines | Lost 6 parts (1p3n2w) 744 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 744 | -9/Mines | Discovered new exit (range 5) 748 | -9/Mines | Entered Exiles 766 | -9/Exiles | Discovered new exit (range 15) 776 | -9/Exiles | Met 8R-AWN 795 | -9/Exiles | Met EX-HEX 826 | -9/Exiles | Met EX-BIN 844 | -9/Exiles | Aligned with FarCom system 845 | -9/Exiles | Given EX-Vault access code 874 | -9/Exiles | Opened EX-Vault 882 | -9/Exiles | Found Cloak of Protection 905 | -9/Exiles | Build established: Scavenger-Mutant 908 | -9/Exiles | Warned to stay clear of 0b10 Research branches 940 | -9/Exiles | Met EX-DEC 982 | -9/Exiles | Discovered new exit (range 10) 992 | -9/Exiles | Left Exiles lab with Cloak of Protection 992 | -9/Exiles | Entered Mines 1301 | -8/Mines | Discovered new exit (range 8) 1303 | -8/Mines | Entered Materials 1303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1385 | -8/Materials | Lost 3 parts (1p2w) 1431 | -8/Materials | Build established: Mutant 1480 | -8/Materials | Identified exit to Factory 1577 | -8/Materials | Entered Factory 1577 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1725 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 1749 | -7/Factory | Build established: Hacker-Mutant 1761 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 1937 | -7/Factory | Discovered new exit (range 22) 1947 | -7/Factory | Identified exit to Factory 2100 | -7/Factory | Repaired Broken Cesium-ion Thruster 2291 | -7/Factory | Build established: Hacker-Sprinter 2291 | -7/Factory | Manually triggered Chute Trap 2291 | -7/Factory | Sucked down chute 2291 | -7/Factory | Entered Waste 2299 | -7/Waste | Spotted C-40 Crusher 2304 | -7/Waste | Spotted C-40 Crusher 2308 | -7/Waste | Spotted C-40 Crusher 2313 | -7/Waste | Spotted C-40 Crusher 2314 | -7/Waste | Spotted C-40 Crusher 2333 | -7/Waste | Spotted C-40 Crusher 2344 | -7/Waste | Discovered new exit (range 12) 2345 | -7/Waste | 2 allies followed down the chute 2350 | -7/Waste | Identified exit to Factory 2350 | -7/Waste | Entered Factory 2395 | -7/Factory | Identified exit to Storage 2395 | -7/Factory | Identified exit to Lower Caves 2452 | -7/Factory | Local fabrication network quarantined 2465 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 2476 | -7/Factory | Discovered exit to Factory (range 14) 2615 | -7/Factory | Entered Lower Caves 2628 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2640 | -7/Lower Caves | Learned 8 Factory zone layouts 2774 | -7/Lower Caves | Discovered new exit (range 6) 2775 | -7/Lower Caves | Identified exit to Lower Caves 2776 | -7/Lower Caves | Entered another Lower Caves area 2807 | -7/Lower Caves | Discovered exit to Factory (range 11) 2817 | -7/Lower Caves | Lost 3 parts (3n) 2912 | -7/Lower Caves | Learned Factory stockpile data 2921 | -7/Lower Caves | Discovered new exit (range 9) 2926 | -7/Lower Caves | Entered Zion 2968 | -7/Zion | Given A8's code to call for help 2970 | -7/Zion | Discovered new exit (range 13) 3018 | -7/Zion | Build established: Hacker-Mutant 3027 | -7/Zion | Learned location of Recycling (-7) 3049 | -7/Zion | Found Prototype Launcher 3049 | -7/Zion | Identified Rocket Array 3081 | -7/Zion | Learned Factory emergency access door positions 3128 | -7/Zion | Found Prototype Processor 3128 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3131 | -7/Zion | Found Prototype Processor 3131 | -7/Zion | Identified Exp. Terrain Scan Processor 3134 | -7/Zion | Found Prototype Processor 3134 | -7/Zion | Identified Exp. Target Analyzer 3136 | -7/Zion | Found Prototype Processor 3136 | -7/Zion | Identified Exp. Signal Interpreter 3138 | -7/Zion | Found Prototype Processor 3138 | -7/Zion | Identified Exp. Targeting Computer 3221 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3223 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3364 | -7/Zion | Learned Factory security intel 3371 | -7/Zion | Learned location of Quarantine (-2) 3420 | -7/Zion | Build established: Mutant 3508 | -7/Zion | Identified exit to Proximity Caves 3518 | -7/Zion | Entered Proximity Caves 3518 | -6/Proximity Caves | Accompanied by 2 allies 3624 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4129 | -6/Proximity Caves | Entered Factory 4129 | -6/Factory | Accompanied by 2 allies 4129 | -6/Factory | Evolved 2 slots: Utility x2 4130 | -6/Factory | Identified exit to Lower Caves 4130 | -6/Factory | Identified exit to Extension 4130 | -6/Factory | Identified exit to Factory 4377 | -6/Factory | Entered Lower Caves 4377 | -6/Lower Caves | Accompanied by 1 ally 4684 | -6/Lower Caves | Build established: Scavenger-Mutant 4819 | -6/Lower Caves | Discovered new exit (range 6) 4834 | -6/Lower Caves | Identified exit to Lower Caves 4835 | -6/Lower Caves | Entered another Lower Caves area 4835 | -6/Lower Caves | Accompanied by 1 ally 4930 | -6/Lower Caves | Learned 4 Factory zone layouts 5124 | -6/Lower Caves | Discovered new exit (range 11) 5135 | -6/Lower Caves | Identified exit to Data Miner 5136 | -6/Lower Caves | Entered Data Miner 5136 | -6/Data Miner | Accompanied by 1 ally 5136 | -6/Data Miner | Discovered new exit (range 6) 5158 | -6/Data Miner | Met Data Miner 5186 | -6/Data Miner | Learned location of Section 7 (-2) 5186 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5203 | -6/Data Miner | Received God Mode back door access code from Data Miner 5276 | -6/Data Miner | Data Conduit disabled 5279 | -6/Data Miner | Identified exit to Proximity Caves 5279 | -6/Data Miner | Entered Proximity Caves 6337 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6337 | -5/Proximity Caves | Discovered exit to Factory (range 7) 6341 | -5/Proximity Caves | Entered Factory 6341 | -5/Factory | Evolved 2 slots: Utility x2 6342 | -5/Factory | Identified exit to Factory 6448 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6585 | -5/Factory | Central database locked down 6641 | -5/Factory | Local fabrication network quarantined 6670 | -5/Factory | Manually triggered Chute Trap 6670 | -5/Factory | Sucked down chute 6670 | -5/Factory | Entered Waste 6676 | -5/Waste | Spotted C-40 Crusher 6680 | -5/Waste | Spotted C-40 Crusher 6682 | -5/Waste | Spotted C-40 Crusher 6685 | -5/Waste | EMP discharged 6694 | -5/Waste | Spotted C-40 Crusher 6694 | -5/Waste | Spotted C-40 Crusher 6695 | -5/Waste | Spotted C-40 Crusher 6699 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6701 | -5/Waste | Discovered new exit (range 10) 6704 | -5/Waste | Identified exit to Factory 6704 | -5/Waste | Entered Factory 6919 | -5/Factory | Repaired Imp. System Restoration Module 7074 | -5/Factory | Build established: Hacker-Sprinter 7164 | -5/Factory | Identified exit to Upper Caves 7331 | -5/Factory | Fabricated Exp. Propulsion Shielding? 7398 | -5/Factory | Local fabrication network quarantined 7469 | -5/Factory | Build established: Hacker-Mutant 7713 | -5/Factory | Found Prototype Launcher 7713 | -5/Factory | Identified Scatter Rocket Array 7742 | -5/Factory | Entered Upper Caves 8116 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8142 | -5/Upper Caves | Discovered new exit (range 10) 8148 | -5/Upper Caves | Identified exit to Upper Caves 8149 | -5/Upper Caves | Entered another Upper Caves area 8391 | -5/Upper Caves | Discovered new exit (range 5) 8393 | -5/Upper Caves | Identified exit to Warlord 8395 | -5/Upper Caves | Entered Warlord 8408 | -5/Warlord | System corruption cleaned by Quarantine Array 8471 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8487 | -5/Warlord | Visited the Vortex Lab 8489 | -5/Warlord | Found Prototype Energy Gun 8489 | -5/Warlord | Identified Vortex Rifle 8492 | -5/Warlord | Found Prototype Energy Gun 8492 | -5/Warlord | Identified Vortex Shotgun 8509 | -5/Warlord | Warlord's base attacked by MAIN.C 8513 | -5/Warlord | Met Warlord 8516 | -5/Warlord | Opened Warlord's prototype stash 8522 | -5/Warlord | Found Prototype Device 8522 | -5/Warlord | Identified Thermal Barrier 8532 | -5/Warlord | Found Prototype Processor 8532 | -5/Warlord | Identified Spectral Analyzer 8818 | -5/Warlord | Build established: Hacker-Sprinter 8859 | -5/Warlord | Warlord forces counterattacked 8886 | -5/Warlord | Opened side exit 8897 | -5/Warlord | Discovered new exit (range 11) 8901 | -5/Warlord | Identified exit to Proximity Caves 8901 | -5/Warlord | Entered Proximity Caves 8912 | -4/Proximity Caves | Learned Research terminal intel 9253 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 9274 | -4/Proximity Caves | Entered Factory 9274 | -4/Factory | Evolved 2 slots: Utility x2 9288 | -4/Factory | Sucked down chute 9288 | -4/Factory | Entered Waste 9299 | -4/Waste | Spotted C-40 Crusher 9319 | -4/Waste | Spotted C-40 Crusher 9321 | -4/Waste | Destroyed C-40 Crusher 9327 | -4/Waste | Spotted C-40 Crusher 9328 | -4/Waste | Spotted C-40 Crusher 9334 | -4/Waste | Found Damper Plating 9342 | -4/Waste | Spotted C-40 Crusher 9350 | -4/Waste | Discovered new exit (range 11) 9356 | -4/Waste | Identified exit to Factory 9357 | -4/Waste | Entered Factory 9373 | -4/Factory | Identified exit to Upper Caves 9373 | -4/Factory | Identified exit to Armory 9465 | -4/Factory | Central database locked down 9485 | -4/Factory | Spotted B-86 Titan 9538 | -4/Factory | Fabricated Exp. Transmission Jammer (x1) 9544 | -4/Factory | Discovered new exit (range 23) 9581 | -4/Factory | Entered Upper Caves 9581 | -4/Upper Caves | Accompanied by 1 ally 9655 | -4/Upper Caves | Discovered new exit (range 22) 9671 | -4/Upper Caves | Identified exit to Upper Caves 9685 | -4/Upper Caves | Entered another Upper Caves area 9685 | -4/Upper Caves | Accompanied by 1 ally 9699 | -4/Upper Caves | Encountered a Warlord checkpoint 9802 | -4/Upper Caves | Spotted B-86 Titan 9835 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9851 | -4/Upper Caves | Discovered new exit (range 6) 9852 | -4/Upper Caves | Identified exit to Zhirov 9853 | -4/Upper Caves | Entered Zhirov 9853 | -4/Zhirov | Discovered new exit (range 3) 9859 | -4/Zhirov | Met Zhirov 9866 | -4/Zhirov | Learned location of Testing (-3) 9866 | -4/Zhirov | Learned location of Command (-1) 9867 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9873 | -4/Zhirov | Found Alien Artifact 9873 | -4/Zhirov | Identified Integrated Reactor 9873 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 9897 | -4/Zhirov | Identified exit to Proximity Caves 9897 | -4/Zhirov | Entered Proximity Caves 9911 | -3/Proximity Caves | Spotted B-86 Titan 9922 | -3/Proximity Caves | Build established: Wizard-Scout 10078 | -3/Proximity Caves | Discovered new exit (range 17) 10083 | -3/Proximity Caves | Identified exit to Research 10083 | -3/Proximity Caves | Entered Research 10083 | -3/Research | Evolved 2 slots: Utility x2 10084 | -3/Research | Loaded intel: 17 terminal locations 10091 | -3/Research | Identified exit to Testing 10239 | -3/Research | Identified exit to Research 10274 | -3/Research | Central database locked down 10380 | -3/Research | Fabricated Assault Drone Bay? 10435 | -3/Research | Build established: Wizard-Ninja 10507 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 10558 | -3/Research | Fabricated EM Dispersion Field (x1) 10698 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 10784 | -3/Research | Local fabrication network quarantined 10860 | -3/Research | Entered another Research area 10860 | -2/Research | Warlord forces began assault on 0b10 10860 | -2/Research | Evolved 2 slots: Utility x2 10868 | -2/Research | Identified exit to Access 10903 | -2/Research | Identified exit to Quarantine 10961 | -2/Research | Borebot progress halted 10970 | -2/Research | Research machine network offline 10971 | -2/Research | Borebot progress halted 11026 | -2/Research | Spotted B-90 Cyclops 11053 | -2/Research | Borebot progress halted 11053 | -2/Research | Entered Access 11053 | -1/Access | Evolved 2 slots: Utility x2 11058 | -1/Access | Adv. Hacking Suite fried by hacking feedback 11117 | -1/Access | Fabricated Exp. Utility Shielding (x1) 11166 | -1/Access | Identified exit to Surface 11251 | -1/Access | Spotted B-99 Colossus 11364 | *** | Escaped! Last Messages --------------- Schematic downloaded. 11350_ Dropped Assault Drone Bay. 11351_ Assault Drone released from Assault Drone Bay. 11351_ Slug penetrates Wall. 11353_ Slug penetrates G-73 Enforcer. 11353_ Slug penetrates Wall. 11354_ The unstable cave ceiling collapses. 11355_ G-73 Enforcer destroyed. 11355_ Slug penetrates G-73 Enforcer. 11355_ Slug penetrates Wall. 11355_ G-73 Enforcer destroyed. 11355_ L-61 Swordsman destroyed. 11357_ Slug penetrates Wall. 11359_ Slug penetrates G-73 Enforcer. 11359_ Destroyed Adv. Heat Sink. 11359_ Slug penetrates Earth. 11361_ G-73 Enforcer destroyed. 11363_ R-10 Processor collects Myomer Leg. 11363_ Acquired Assault Drone Bay. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ######?#### ##########?##?#??#?? ? ?????????????? | | #######?### ##################? ????????????????? | | ########### #?################ ?????????????? | | ## # ####?############?#?###?#???????????? | | ## # ######################?###??????????? | | ?# # #? #############??????????? | | ##! # # ########?######????????? | | ## " "" + # #######??#######???????? | | + "R"" # # ################???????? | | ## """ # # #########??####?#??????? | | ## # # / !! ##################?????? | | ## * # # ! #############?###? ????? | | ########### # ] ################?# ????? | | #?######?## # ######??#####?#### ???? | | ########### k ############?##### ???? | | ###?####### # """ """ ? Y################# ??? | | #######?### k# """T""" ######?###?####### ??? | | ?########## ######;######################## ??? | | ########### ######;####################?#?#? ?? | | ########### ####### #####################?#R ?? | | ########### """T""" """" ? ### ??? | | ########### """ """ """" BB #?# ???? | | ########### """" BB ###? ?? | | ?""""" ### """" ?? ?? | | ""Y""" ### n "n """" ? ? ?h? #? | | ## @" """" ? ? ?? | | ### % """" ? ? ??? | | " ### % % """" BB ### ?? ?? | | "" # R% ! """" BB ?## ? ?? | | """ # [ """" ? ### ?? | | " ### #############?#########? ?? | | ? ### # ######################### ? ??? | | ### ## ############################ ??? | | ? ### # ? ###########?#########? ??? | | ?? ### # ######?###?########?###????? | | ##?######## + " ##########??###########????? | | ?? ####### # """ #########?##?###?##?###????? | | ? ?? R? """ ? ##############??##?####????? | | ??? k ? # ? #######?#######??##?##?????? | | ??? #?##### # ###############?#####??????? | | ???????####? # #######?######?####????????? | | ?????#???## # ?#######?##? ????????? | | ?????? ?? ? ########?##### # ?? ??????????? | | ??????????# ??#######?#####?? ??? ???????????? | | ???????? ?? k k? "" # ???????????? | | ?????????????? ?? ? k T"? ?? ?????????????? | | ???????????????###?####+?## ? ????????????????? | | ?????????????????? ?? ? #? ? ??????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 80 Energy Generation 41 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 22 Cloak Strength 5 Additional Mass Support 18 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 64 Core Analysis 8 Offensive Hacking 70 Defensive Hacking 11 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. Propulsion Shielding | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Hvy. Gauss Cannon | -5/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Exp. Terrain Scanner | -4/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free EM Dispersion Field | -3/Research | Hacked Beam Splitter | -3/Research | Hacked Enh. Armored Medium Treads | -1/Access | Hacked Singularity Reactor | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Adv. Terrain Scan Processor | x2 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Mni. Smartbomb Launcher | x1 | -3/Research EM Dispersion Field | x1 | -3/Research Exp. Terrain Scanner | x1 | -3/Research Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Achievements -------------- True Flier Challenges ------------ None Game ------ Seed SignalTargetFacilitator Manual? 0 Play Time 02:35:44 Cumulative 844.8 hours Start 2020.08.01 @ 19:37:19 End 2020.08.01 @ 23:10:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type 0 Total 51 Types 39/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 397a3cbe-0137-4ef3-b864-8592c0e0cf17