Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.04.04 @ 05:41:07 Player: Eric Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (95) 475 Value Destroyed (2457) 2457 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (86) 86 TOTAL SCORE: 5398 Bonus ------- High Alert Combat Kills 86 Cogmind --------- Core Integrity 655/700 Matter 168/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (151) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Shotgun Assault Cannon Improved Grenade Launcher > --- INVENTORY (12) --- Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads High-capacity Battery (400) Hardened Medium Armor Plating Light EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Flak Gun Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads High-capacity Battery Hardened Medium Armor Plating Light EM Pulse Cannon Advanced Beam Cannon Flak Gun Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device High-powered Tractor Beam Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 72 | 6 16 34 11 5 Power 9 | 1 3 5 . . Engine 8 | 1 2 5 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 24 | 2 3 18 1 . Treads 24 | 2 3 18 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 2 3 Device 2 | . . . 1 1 Storage 3 | 1 2 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 30 | 2 7 11 8 2 Energy Gun 6 | 1 4 . 1 . Energy Cannon 3 | . . 2 1 . Ballistic Gun 8 | 1 . 5 2 . Ballistic Cannon 1 | . . . 1 . Launcher 12 | . 3 4 3 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 8 | . 3 3 1 1 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 2 | . . . 1 1 Weapon 4 | . 2 2 . . Highest Loss Streak 1 | . 1 1 1 1 Average Slot Usage (%) 98 | . 97 99 99 92 Engine 5 | . 3 6 9 7 Core 5 | . 10 4 . . Treads 36 | . 28 43 36 30 Device 2 | . . . 6 10 Storage 13 | . 20 11 9 7 Processor 7 | . 6 11 2 4 Protection 2 | . . . 9 7 Energy Gun 8 | . 19 2 5 7 Energy Cannon 5 | . . 8 9 6 Ballistic Gun 2 | . 3 3 1 . Ballistic Cannon 1 | . . . 3 7 Launcher 5 | . 5 7 7 . Naked Turns . | . . . . . Heaviest Build 64 | 11 42 48 60 64 Greatest Support 88 | 40 40 88 88 86 Greatest Overweight (x) 2 | 2 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 Most Carried 12 | 6 12 12 12 12 Average Carried 10 | 5 8 11 11 11 Final Capacity 12 | 6 12 12 12 12 Final Carried 12 | 6 11 12 12 12 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Mutant 14% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1559 | 211 302 600 325 121 Remotely 363 | . . . 242 121 Salvage Created 2668 | . 744 1303 370 251 Parts 179 | . 39 92 31 17 Haulers Intercepted 5 | . 2 2 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 17 38 7 5 Guns 16 | . 12 2 1 1 Cannons 20 | . . 15 2 3 AOE 31 | . 5 21 4 1 Classes Destroyed 11 | . 5 5 1 . Worker 5 | . . 1 3 1 Builder 5 | . . 2 2 1 Tunneler 1 | . . 1 . . Hauler 5 | . 2 2 1 . Operator 5 | . 1 3 . 1 Watcher 7 | . 2 4 1 . Swarmer 20 | . 3 14 3 . Grunt 29 | . 14 13 . 2 Brawler 1 | . . 1 . . Sentry 15 | . . 10 3 2 Hunter 2 | . . . 1 1 Best Kill Streak 6 | . 3 6 3 5 Combat Bots Only 5 | . 3 5 3 2 Max Kills in Single Turn 3 | . 2 3 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2657 | . 735 908 411 603 Core 288 | . 136 85 22 45 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 45 78 96 . Volleys Fired 173 | . 63 77 20 13 Largest 3 | . 2 2 3 3 Hottest 162 | . 115 101 162 162 Shots Fired 349 | . 118 148 51 32 Gun 182 | . 111 47 15 9 Cannon 121 | . . 71 30 20 Launcher 46 | . 7 30 6 3 Special . | . . . . . Kinetic 97 | . 31 42 11 13 Thermal 183 | . 80 76 20 7 Explosive 46 | . 7 30 6 3 Electromagnetic 23 | . . . 14 9 Robot Hit Streak 26 | . 14 20 10 26 Robot Miss Streak 5 | . 3 5 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 224 | . 88 76 35 25 Core Hits 138 | . 37 62 24 15 Critical Hits 22 | . . 17 2 3 Critical Kills 7 | . . 7 . . Critical Parts Destroyed 14 | . . 9 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5917 | . 1467 2741 932 777 Guns 1768 | . 1041 272 248 207 Cannons 1536 | . . 968 251 317 Explosions 2589 | . 422 1481 433 253 Melee . | . . . . . Ramming 24 | . 4 20 . . Kinetic 784 | . 287 247 56 194 Thermal 2130 | . 754 993 230 153 Explosive 2515 | . 422 1481 389 223 Electromagnetic 464 | . . . 257 207 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . 2 . Average Corruption 2 | . 2 . 2 . Corruption Purged . | . . . . . Effects 27 | . 21 . 6 . Message Errors 10 | . 10 . . . Heat Flow Errors 6 | . 3 . 3 . Energy Discharges 3 | . 2 . 1 . Data Loss (minor) 5 | . 4 . 1 . Targeting Errors 3 | . 2 . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . 4 7 1 . Projectiles 2 | . . 1 1 . Explosions 10 | . 4 6 . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 78 | . . . 28 50 Shots 2 | . . . 1 1 Rammed 4 | . 1 3 . . Targets Rammed 5 | . 1 4 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 279 | . 266 255 279 128 Average Temperature 64 | . 67 48 100 38 Received Heat Transfer 666 | . 285 285 9 87 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 2 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 3 2 . . Heat Transferred 4527 | . 2109 1813 333 272 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 676 | . 190 676 512 246 Average Influence 197 | . 64 267 398 156 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 61 | 100 100 52 . 42 Level 1 21 | . . 22 43 57 Level 2 17 | . . 25 56 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 4 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 8 | . 2 4 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 2 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 28 51 12 7 Peak Tracking Total 6 | . 4 6 2 2 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . 3 4 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 5901 | 206 1837 2428 717 713 Spaces Moved 3179 | 122 948 1266 407 436 Core 26 | 26 . . . . Treads 3153 | 96 948 1266 407 436 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 151 Average Speed 157 | 155 162 158 147 151 Slowest Speed 180 | 160 180 160 151 151 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 44 | 6 97 90 22 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 48 | . . 48 . . Terrain Destroyed 383 | . 54 234 70 25 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 381 | . 54 234 68 25 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3749 | 139 1131 1537 480 462 Wait 201 | . 75 88 34 4 Move 3174 | 121 947 1265 405 436 Hop . | . . . . . Pick Up 68 | 12 17 32 5 2 Fast Attach 14 | . 1 10 1 2 Attach 21 | 6 4 6 3 2 Detach . | . . . . . Swap 37 | . 11 18 7 1 Drop 55 | . 12 37 4 2 Fire 173 | . 63 77 20 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 5 | . 1 4 . . Escape Stasis 1 | . . . 1 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 673 | -10/Materials | Discovered new exit (range 15) 968 | -10/Materials | Discovered new exit (range 10) 1299 | -10/Materials | Discovered new exit (range 3) 1788 | -10/Materials | Core integrity fell below 50% 1890 | -10/Materials | Discovered new exit (range 4) 2044 | -10/Materials | Entered another Materials area 2044 | -9/Materials | Evolved 2 slots: Propulsion x2 2992 | -9/Materials | Discovered new exit (range 7) 3428 | -9/Materials | Discovered new exit (range 10) 3616 | -9/Materials | Build established: Scavenger-Mutant 3790 | -9/Materials | Discovered new exit (range 15) 3995 | -9/Materials | Discovered new exit (range 17) 4472 | -9/Materials | Entered another Materials area 4472 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4528 | -8/Materials | Discovered new exit (range 5) 4663 | -8/Materials | Crushed by falling debris 5054 | -8/Materials | Discovered new exit (range 8) 5189 | -8/Materials | Entered Factory 5189 | -7/Factory | Evolved 2 slots: Utility x2 5241 | -7/Factory | Build established: Tank 5780 | -7/Factory | Build established: Gunner 5902 | -7/Factory | Self-destructed Last Messages --------------- 05886_ K-01 Serf collects debris. 05888_ K-01 Serf cleans the Neutrino Reactor. 05890_ R-06 Scavenger collects Lgt. Nuclear Core. 05890_ Imp. Heat Sink fried. 05890_ G-47 Trooper destroyed. 05890_ K-01 Serf collects debris. 05892_ K-01 Serf cleans the Neutrino Reactor. 05894_ K-01 Serf collects debris. 05895_ K-01 Serf cleans the Neutrino Reactor. 05896_ K-01 Serf collects debris. 05897_ U-05 Engineer lays Concrete. 05897_ K-01 Serf collects debris. 05897_ U-05 Engineer lays Concrete. 05899_ K-01 Serf collects debris. 05899_ U-05 Engineer lays Concrete. 05899_ K-01 Serf collects debris. 05900_ R-06 Scavenger collects Imp. Light Armor Plating. 05900_ U-05 Engineer lays Concrete. 05901_ K-01 Serf collects debris. 05901_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?##??????????????????? | | ??????????????????????????? ? ??????????????????? | | ??????????????????????????? ? 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