Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 09:30:23 Player: Helstads_dog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (246) 1230 Value Destroyed (8698) 8698 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4000) 4000 TOTAL SCORE: 18008 Bonus ------- High Alert Combat Kills 2419 Follower Combat Kills 738 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -57 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 43/100 System Corruption 6% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Laser Heavy Laser > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced Heat Sink Heavy Laser Heavy Laser Gatling Laser Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit System Shield > --- WEAPON ----------- Gatling Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Improved Light Armor Plating Thermal Shield System Restoration Module Field Laser Gatling Laser Advanced Beam Cannon Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Coil Gun Heavy Machine Gun Assault Cannon Axe [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 1 . . . . Utility 3 | . . . . 1 1 . . 1 . Weapon 1 | . . 1 . . . . . . . Parts Attached 225 | . 9 36 31 39 7 45 6 26 26 Power 18 | . 1 2 2 2 . 3 . 4 4 Engine 15 | . 1 2 2 2 . 3 . 3 2 Core 3 | . . . . . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 84 | . . 12 14 16 3 19 3 10 7 Treads 42 | . . 9 13 8 . 3 3 6 . Leg 40 | . . 3 . 7 3 16 . 4 7 Wheel . | . . . . . . . . . . Hover 1 | . . . . 1 . . . . . Flight 1 | . . . 1 . . . . . . Utility 62 | . 4 8 6 15 3 13 2 6 5 Device 24 | . . . 2 6 1 6 1 4 4 Storage 6 | . 1 2 1 1 . . . 1 . Processor 7 | . 2 3 . 1 . 1 . . . Hackware 4 | . . 1 1 . 1 . 1 . . Protection 21 | . 1 2 2 7 1 6 . 1 1 Artifact . | . . . . . . . . . . Weapon 61 | . 4 14 9 6 1 10 1 6 10 Energy Gun 21 | . 1 5 1 2 1 3 1 3 4 Energy Cannon 2 | . . . 1 1 . . . . . Ballistic Gun 32 | . 2 7 5 3 . 7 . 2 6 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 4 | . . 1 2 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 1 . 1 . 1 . Parts Lost 68 | . . 1 . 13 . 19 1 10 24 Power 7 | . . . . . . 1 . 2 4 Propulsion 31 | . . 1 . 8 . 9 1 4 8 Utility 12 | . . . . 3 . 3 . 1 5 Weapon 18 | . . . . 2 . 6 . 3 7 Highest Loss Streak 13 | . . 1 . 3 . 8 1 3 13 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 95 99 99 99 99 98 98 96 91 Engine 9 | . 14 10 11 8 7 6 7 8 7 Treads 16 | . . 12 32 23 . 4 11 22 11 Leg 17 | . 28 20 . 12 38 33 25 10 17 Device 6 | . . . 5 8 8 9 8 7 15 Storage 10 | . 14 10 11 9 7 7 7 12 13 Processor 1 | . 2 5 . . . . . . . Hackware 1 | . . 2 . . 6 1 5 4 . Protection 6 | . 7 2 4 8 5 10 7 5 1 Energy Gun 6 | . 12 9 2 5 7 7 7 7 5 Energy Cannon 2 | . . . 8 6 7 . . . . Ballistic Gun 15 | . 6 23 21 15 7 12 15 11 12 Peak Build Rating 60 | 6 8 22 24 33 41 54 45 60 60 Average Rating 30 | 6 6 18 19 29 38 39 44 48 49 On Entrance 26 | 6 6 8 17 24 31 39 44 44 47 Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 12 23 44 45 68 68 69 70 118 117 Greatest Support 114 | 20 20 60 69 92 72 77 63 114 106 Greatest Overweight (x) 6 | . 1 1 . 1 . 1 1 1 6 Average Overweight (x) . | . . . . . . . 1 . 1 Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 20 20 20 Average Capacity 17 | 8 8 14 15 19 20 20 20 20 20 Most Carried 20 | 5 10 15 15 20 20 20 20 20 20 Average Carried 15 | 4 7 13 14 17 19 16 17 18 15 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 Final Carried 20 | 4 10 14 15 19 20 15 17 19 15 Class Distribution -------------------- 36% | Scavenger-Tank 25% | Tank 23% | Gunner 7% | Mutant 3% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Matter Collected 6111 | 163 235 861 1044 1078 133 1075 164 623 735 Remotely . | . . . . . . . . . . Salvage Created 10426 | . 325 1445 1888 2289 180 1030 224 1911 1134 Parts 534 | . 26 110 113 97 4 43 13 74 54 Haulers Intercepted 2 | . 1 . . . . . . 1 . Recyclers Shooed 5 | . . 2 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Combat Hostiles Destroyed 221 | . 13 37 41 47 3 23 5 24 28 Guns 181 | . 6 37 26 33 3 21 5 22 28 Cannons 36 | . 7 . 15 12 . 2 . . . AOE 2 | . . . . . . . . 2 . Classes Destroyed 17 | . 4 3 3 1 . 1 . 4 1 Worker 5 | . . . 2 1 . . . 2 . Builder 4 | . . . . . . . . 4 . Tunneler 1 | . . . . . . . . 1 . Hauler 2 | . 1 . . . . . . 1 . Recycler 7 | . . 2 . . . . . 5 . Operator 4 | . . 1 2 . 1 . . . . Watcher 10 | . 2 4 1 3 . . . . . Swarmer 54 | . 9 17 . 3 . 7 2 6 10 Cutter 1 | . . . . . . . . . 1 Grunt 103 | . 4 11 27 31 3 5 . 8 14 Brawler 5 | . . . 2 1 . . . . 2 Duelist 5 | . . . . 3 . . . 1 1 Protector 5 | . . . 3 2 . . . . . Sentry 39 | . . 9 9 7 . 8 2 4 . Specialist 2 | . . . . . . . . 2 . Hunter 4 | . . . . . . 3 1 . . Programmer 3 | . . . . . . . . 3 . Best Kill Streak 8 | . 6 6 8 7 1 4 3 7 7 Combat Bots Only 8 | . 4 6 8 6 1 4 3 4 7 Max Kills in Single Turn 3 | . 1 2 2 2 1 2 1 3 2 Gunslinging 1 | . . 1 . . . 1 . 1 . Exploded 1 | . . . . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Hostile Shots Fired 1724 | . 44 133 124 292 16 540 83 233 259 Missed 482 | . 9 32 39 65 6 162 26 77 66 Damage Taken 15962 | . 320 1114 1162 3380 158 3955 536 2023 3314 Core 2109 | . 76 138 145 362 . 481 47 235 625 Absorbed by Shields 71 | . . . . . . . . . 71 Ignored by Resistances 149 | . . . 9 . . . . . 140 Regen/Repaired (Parts) 702 | . . 430 18 163 . . 91 . . Core Remaining (%) 51 | 100 69 . 29 34 . . 24 . . Volleys Fired 627 | . 40 77 98 150 16 99 14 58 75 Largest 3 | . 2 3 3 3 3 3 3 3 3 Hottest 179 | . 85 111 114 154 160 162 136 177 179 Shots Fired 1787 | . 80 229 284 450 47 278 42 174 203 Gun 1524 | . 48 228 203 337 31 258 42 174 203 Cannon 260 | . 32 . 79 113 16 20 . . . Launcher 3 | . . 1 2 . . . . . . Special . | . . . . . . . . . . Kinetic 1094 | . 40 174 186 261 16 147 28 105 137 Thermal 649 | . 40 54 96 189 31 100 4 69 66 Explosive 3 | . . 1 2 . . . . . . Electromagnetic 41 | . . . . . . 31 10 . . Robot Hit Streak 20 | . 9 20 18 16 8 16 11 18 16 Robot Miss Streak 8 | . 4 6 4 6 3 8 4 8 8 Penetration Max 2 | . . . . . . 1 . 1 2 Secondary Targets 29 | . . 7 . 2 . 5 . 4 11 Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 1 Shots Hit Robots 1123 | . 42 145 161 294 24 151 33 124 149 Core Hits 586 | . 18 65 83 108 9 85 21 96 101 Critical Kills 4 | . . . . 3 . . . 1 . Critical Parts Destroyed 4 | . . . 1 . . . . 2 1 Critical Strikes 20 | . 5 2 1 7 . . . 3 2 Burn 10 | . 3 2 . 4 . . . . 1 Meltdown 2 | . . . . 2 . . . . . Destroy 6 | . . . 1 1 . . . 3 1 Blast 2 | . 2 . . . . . . . . Melee Attacks 4 | . . 4 . . . . . . . Impact . | . . . . . . . . . . Slashing 4 | . . 4 . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21805 | . 622 2269 2952 4933 434 3081 590 3477 3447 Guns 17789 | . 282 2264 1848 3500 250 2859 588 2751 3447 Cannons 3147 | . 324 . 1104 1433 184 102 . . . Explosions 826 | . . . . . . 120 . 706 . Melee . | . . . . . . . . . . Ramming 43 | . 16 5 . . . . 2 20 . Kinetic 11631 | . 344 1526 1617 2619 134 1468 360 1353 2210 Thermal 9174 | . 262 738 1335 2314 300 1269 67 1652 1237 Explosive 396 | . . . . . . . . 396 . Electromagnetic 561 | . . . . . . 344 161 56 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 3 . . . . . . 2 6 Average Corruption 3 | . 2 . . . . . . 1 6 Corruption Purged 2 | . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . Effects 29 | . 5 . . . . . . 2 22 Message Errors 8 | . 1 . . . . . . 2 5 Matter Fused 3 | . 2 . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 7 | . 1 . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 5 | . 1 . . . . . . . 4 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 176 | . . . . 1 . . . 175 . Projectiles 1 | . . . . 1 . . . . . Explosions 175 | . . . . . . . . 175 . Melee . | . . . . . . . . . . Knockbacks 6 | . 6 . . . . . . . . Impact 1 | . 1 . . . . . . . . Kinetic 5 | . 5 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . 103 . 182 . Shots 5 | . . . . . . 2 . 3 . Rammed 3 | . . 1 . . . . 1 1 . Targets Rammed 8 | . 4 1 . . . . 1 2 . Kicked 4 | . 4 . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 524 | . 207 272 444 263 72 477 30 276 524 Average Temperature 84 | . 67 61 113 86 26 122 10 64 76 Received Heat Transfer 4968 | . 54 288 519 1710 90 834 84 408 981 Effects 12 | . . 1 . . . 6 . . 5 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . 1 . . . 1 . . . Interference 2 | . . . . . . 2 . . . Matter Decay 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . Combat Hostiles 2 | . . . . 2 . . . . . Parts Melted 30 | . 1 2 3 10 2 2 . 9 1 Heat Transferred 18682 | . 999 1730 2112 4861 555 2311 150 3133 2831 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Peak Influence 1814 | . 304 442 942 1114 626 1814 1129 746 921 Initial 952 | . . 45 131 397 506 298 952 455 501 Average 578 | . 121 182 516 780 531 989 989 497 732 Maximum Alert Level 5 | . 1 2 3 4 2 5 4 3 3 Low Security (%) 18 | 100 73 58 14 . . . . . . Level 1 19 | . 26 38 31 1 . 6 . 29 . Level 2 25 | . . 2 11 34 100 26 . 59 45 Level 3 30 | . . . 43 64 . 33 84 11 54 Level 4 3 | . . . . . . 17 15 . . Level 5 2 | . . . . . . 15 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 1 3 14 9 1 . 4 7 . Investigation 8 | . . 1 2 4 . . . 1 . Extermination 3 | . . . . . . . . 3 . Reinforcement 12 | . 1 2 2 2 1 . 1 3 . Assault 7 | . . . 5 2 . . . . . Garrison 9 | . . . 5 1 . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Distress Signals 9 | . 2 2 1 3 . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 316 | . 21 45 63 63 7 43 8 28 38 Peak Tracking Total 10 | . 4 7 10 8 4 8 3 5 10 Tactical Retreats 22 | . 3 1 . 3 2 9 . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Traps Triggered 21 | . 2 . 2 2 . 8 1 . 6 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . . 1 . . . Triggered 1 | . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Machines Disabled 26 | . . 2 6 3 . 4 . 11 . Max in Single Turn 6 | . . 1 1 1 . 1 . 6 . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Machines Accessed 57 | . 8 16 10 6 4 2 3 7 1 Terminals 36 | . 7 10 6 2 2 2 1 5 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations 6 | . . 2 1 2 . . 1 . . Recycling Units 6 | . 1 2 2 1 . . . . . Scanalyzers 5 | . . 2 . 1 1 . 1 . . Garrison Access 3 | . . . 1 . 1 . . 1 . Total Hacks 152 | . 20 52 22 23 9 5 6 13 2 Successful 88 | . 8 38 14 14 3 1 3 6 1 Failed 63 | . 12 13 8 9 6 4 3 7 1 Catastrophic 14 | . 1 3 1 3 1 2 1 2 . Database Lockouts 1 | . . 1 . . . . . . . Manual 49 | . 11 17 13 3 2 . 1 2 . Terminals 86 | . 18 23 16 5 6 5 1 10 2 Fabricators 2 | . . . . . . . . 2 . Repair Stations 22 | . . 10 2 8 . . 2 . . Recycling Units 13 | . 2 5 2 4 . . . . . Scanalyzers 25 | . . 14 . 6 2 . 3 . . Garrison Access 4 | . . . 2 . 1 . . 1 . Terminal Hacks 26 | . 4 11 6 . . 1 . 3 1 Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 5 | . 2 2 1 . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . 1 . Open Door 1 | . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . Alert Level 5 | . . 3 2 . . . . . . Unreport Threat 2 | . . 2 . . . . . . . Locate Traps 2 | . . 1 . . . . . 1 . Patrol Status 1 | . . 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 17 | . . 8 2 5 . . 2 . . Scan Component 9 | . . 4 1 3 . . 1 . . Repair 8 | . . 4 1 2 . . 1 . . Recycling Unit Hacks 9 | . 2 3 2 2 . . . . . Report Inventory 6 | . 1 2 2 1 . . . . . Retrieve Components 3 | . 1 1 . 1 . . . . . Scanalyzer 22 | . . 14 . 6 1 . 1 . . Insert Component 11 | . . 6 . 3 1 . 1 . . Analyze 11 | . . 8 . 3 . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 9 | . 2 2 3 1 1 . . . . Terminals 9 | . 2 2 3 1 1 . . . . Botnet 9 | . 2 2 3 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 45 | . 7 13 8 4 3 2 2 5 1 Full Trace Events 5 | . . 1 1 2 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . 6 . 3 . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 62 | . . . . . . . . 62 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired 8 | . . 4 1 2 . . 1 . . Time 270 | . . 129 32 83 . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 28 | . 10 9 . 9 . . . . . Parts Scanalyzed 11 | . . 6 . 3 1 . 1 . . Part Schematics Acquired 9 | . . 6 . 3 . . . . . Parts Damaged 2 | . . . . . 1 . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Total Allies 17 | . . . 12 . . 5 . . . Largest Group 10 | . . . 10 . . 3 . . . Highest-Rated Group 190 | . . . 88 . . 190 . . . Highest-Rated Ally 95 | . . . 31 . . 95 . . . Total Orders 4 | . . . . . 2 . 1 1 . EXPLORE 3 | . . . . . 1 . 1 1 . RETURN 1 | . . . . . 1 . . . . Ally Attacks 127 | . . . 88 . . 39 . . . Total Damage 1877 | . . . 909 . . 968 . . . Kills 28 | . . . 13 . . 15 . . . Allies Corrupted 1 | . . . 1 . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Robot Analysis Total 5 | . 2 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 6 | . . . . . 2 . 2 2 . Drone Recoveries 5 | . . . . . 2 . 2 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Turns Passed 14683 | 2 1050 2639 2512 1916 415 2655 572 1932 990 Spaces Moved 6533 | 1 637 1251 1214 655 270 1282 213 694 316 Core . | . . . . . . . . . . Treads 3206 | . . 407 1214 479 . 253 101 648 104 Legs 3327 | 1 637 844 . 176 270 1029 112 46 212 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 114 | 120 120 120 160 160 116 114 187 160 160 Average Speed 163 | 120 132 133 160 168 116 162 212 228 207 Slowest Speed 540 | 120 190 190 160 245 116 240 240 240 540 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 2 98 91 97 54 10 95 6 17 43 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 . . . . . . 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 10 | . . 10 . . . . . . . Terrain Destroyed 83 | . . 10 14 . . 10 . 48 1 Melee 1 | . . 1 . . . . . . . Projectile 6 | . . . . . . 4 . 1 1 AOE 76 | . . 9 14 . . 6 . 47 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Fac Gar Total 9203 | 2 763 2059 1587 1139 338 1636 300 895 484 Wait 1413 | . 51 623 212 238 32 86 55 85 31 Move 6526 | . 636 1250 1213 654 270 1281 212 694 316 Hop . | . . . . . . . . . . Pick Up 170 | . 13 37 10 35 6 28 8 18 15 Fast Attach 44 | . 3 9 5 5 . 7 . 5 10 Attach 105 | . 2 11 2 26 3 29 4 12 16 Detach 14 | . 2 5 . 3 1 3 . . . Swap 76 | . 4 16 24 8 4 9 2 9 . Drop 131 | 2 8 26 23 20 6 24 4 12 6 Fire 627 | . 40 77 98 150 16 99 14 58 75 Melee 4 | . . 4 . . . . . . . Ram . | . . . . . . . . . . Kick 4 | . 4 . . . . . . . . Crush 4 | . . 1 . . . . 1 2 . Escape Stasis 43 | . . . . . . 28 . . 15 Rewire 41 | . . . . . . 41 . . . Trap 1 | . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 3) 190 | -10/Materials | Discovered new exit (range 13) 325 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Identified exit to Materials 693 | -10/Materials | Discovered exit to Materials (range 10) 980 | -10/Materials | Discovered exit to Mines (range 6) 1053 | -10/Materials | Entered another Materials area 1053 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1587 | -9/Materials | Discovered new exit (range 4) 1640 | -9/Materials | Build established: Gunner 1735 | -9/Materials | Discovered new exit (range 13) 1738 | -9/Materials | Central database locked down 1981 | -9/Materials | Identified exit to Materials 2046 | -9/Materials | Identified exit to Mines 2082 | -9/Materials | Discovered new exit (range 15) 2210 | -9/Materials | Identified exit to Storage 2591 | -9/Materials | Discovered exit to Materials (range 15) 3361 | -9/Materials | Discovered exit to Storage (range 15) 3445 | -9/Materials | Repaired Lgt. Treads 3473 | -9/Materials | Repaired Lgt. Treads 3525 | -9/Materials | Repaired Cld. Ion Engine 3570 | -9/Materials | Repaired Lgt. Treads 3593 | -9/Materials | Discovered exit to Materials (range 9) 3604 | -9/Materials | Build established: Tank 3692 | -9/Materials | Entered Storage 4069 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4389 | -9/Storage | Build established: Commander-Tank 4478 | -9/Storage | Core integrity fell below 50% 4640 | -9/Storage | Lost 4 allies 4813 | -9/Storage | Met a pair of Derelict thieves 4837 | -9/Storage | Garrison activated, responded to threat 4892 | -9/Storage | First assault squad dispatched 4894 | -9/Storage | Lost 3 allies 4899 | -9/Storage | Destroyed 8 combat bots 5156 | -9/Storage | Build established: Gunner 5443 | -9/Storage | Repaired Cooling System 5790 | -9/Storage | Discovered exit to Materials (range 16) 6204 | -9/Storage | Entered Materials 6204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6490 | -8/Materials | Build established: Tank 6974 | -8/Materials | Garrison activated, responded to threat 7066 | -8/Materials | Lost 3 parts (2n1w) 7322 | -8/Materials | Discovered new exit (range 16) 7347 | -8/Materials | Identified exit to Factory 7404 | -8/Materials | First assault squad dispatched 7511 | -8/Materials | Lost 3 parts (2n1w) 7755 | -8/Materials | Core integrity fell below 50% 8037 | -8/Materials | Repaired Med. Armor Plating 8090 | -8/Materials | Repaired Cld. Ion Engine 8103 | -8/Materials | Discovered exit to Factory (range 8) 8120 | -8/Materials | Entered Factory 8120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8535 | -7/Factory | Identified exit to Garrison 8535 | -7/Factory | Entered Garrison 8549 | -7/Garrison | Triggered checkpoint 8891 | -7/Garrison | Triggered checkpoint 9017 | -7/Garrison | Triggered checkpoint 9070 | -7/Garrison | Discovered new exit (range 10) 9085 | -7/Garrison | Identified exit to Factory 9196 | -7/Garrison | Lost 8 parts (1p4n1u2w) 9313 | -7/Garrison | Triggered checkpoint 9388 | -7/Garrison | Build established: Scavenger-Tank 9431 | -7/Garrison | Triggered checkpoint 9593 | -7/Garrison | Discovered exit to Factory (range 15) 9695 | -7/Garrison | Core integrity fell below 50% 9821 | -7/Garrison | Triggered checkpoint 9842 | -7/Garrison | Installed Relay Interface Framework 10003 | -7/Garrison | Discovered exit to Factory (range 8) 10069 | -7/Garrison | Triggered checkpoint 10172 | -7/Garrison | Found embedded Infiltrators 11190 | -7/Garrison | Entered Factory 11275 | -7/Factory | Repaired Lgt. Treads 11394 | -7/Factory | Garrison activated, responded to threat 11742 | -7/Factory | Discovered new exit (range 9) 11762 | -7/Factory | Entered another Factory area 11762 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12501 | -6/Factory | Found Prototype Launcher 12501 | -6/Factory | Identified Rocket Array 12969 | -6/Factory | Lost 3 parts (2n1w) 13089 | -6/Factory | Fabricated Imp. Treads (x2) 13694 | -6/Factory | Identified exit to Garrison 13694 | -6/Factory | Entered Garrison 13796 | -6/Garrison | Triggered checkpoint 14055 | -6/Garrison | Core integrity fell below 50% 14104 | -6/Garrison | Destroyed 7 combat bots 14110 | -6/Garrison | Lost 13 parts (1p5n3u4w) 14206 | -6/Garrison | Triggered checkpoint 14236 | -6/Garrison | Triggered checkpoint 14331 | -6/Garrison | Discovered new exit (range 9) 14350 | -6/Garrison | Triggered checkpoint 14358 | -6/Garrison | Core integrity fell below 20% 14540 | -6/Garrison | Triggered checkpoint 14604 | -6/Garrison | Discovered new exit (range 15) 14684 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Download(Navigation) Retrieving Factory patrol records... Downloaded protocol data. 14634_ System corrupted: Energy discharge (-58). 14654_ System corrupted: Energy discharge (-42). 14662_ P-60 Hacker springs to life. 14663_ Knocked back. 14663_ Slug penetrates Wall. 14666_ Carbon-fiber Leg destroyed. 14666_ C-17 Slicer suffers critical hit (Burn). 14666_ Slug penetrates C-17 Slicer. 14669_ Thermal Shield destroyed. 14669_ C-17 Slicer destroyed. 14672_ Coil Gun severed. 14675_ Carbon-fiber Leg severed. 14676_ System corrupted: Component data lost. 14676_ Lgt. Nuclear Core destroyed. 14676_ Carbon-fiber Leg destroyed. 14677_ Hvy. Machine Gun severed. 14678_ Lgt. Angular Momentum Engine severed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????###### #??????????????????????? | | ?????????????????#" #??????????????????????? | | ?????????????????#"T"## #??????????????????????? | | ?????????????????###### #??????????????????????? | | ??????????????????????# =############???????????? | | ??????????????????????# [@c p ???????? | | ??????????????????????# cc%=s ###??????????????? | | ??????????????????????# #### #????????????????? | | ??????????????????????# #???? #????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ######????????????????# #??????????????????????? | | #????????????????# #??????????????????????? | | = #????????????????# #??????????????????????? | | ### #????????????????# #??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# #######??????????# #??????????????????????? | | ??# ##[= #??????????# #??????????????????????? | | ?## ## = ############ #??????????????????????? | | ?# ^^= [*%=%* #??????????????????????? | | ?# ^ =%==[ #??????????????????????? | | ?# = #??????????????????????? | | ?# ## ## ###########??????????????????????? | | ## ## ## ###??????????????????????????????? | | %" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -9/Storage | Hacked Fabricated ------------ Imp. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerFusionBeamcaster Manual? 0 Play Time 03:17:06 Cumulative 51.7 hours Start 2024.09.05 @ 05:06:34 End 2024.09.05 @ 09:30:23 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d73998b3-1b37-45df-92ac-36ff6f441c42