Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 11:53:07 Player: yua241 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (815) 815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2550 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 26/140 System Corruption 0% Temperature Critical (581) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Heavy Laser > --- INVENTORY (15) --- Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Large Storage Unit Terrain Scan Processor Seismic Detector Seismic Detector Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Targeting Computer Particle Charger > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Heat Sink Large Storage Unit Terrain Scan Processor Seismic Detector Seismic Detector Advanced Targeting Computer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 7 9 9 18 Power 9 | 1 1 1 6 Engine 9 | 1 1 1 6 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 4 5 4 Treads . | . . . . Leg 15 | 2 4 5 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 . 5 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 12 | 3 3 3 3 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 7 | 2 3 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 14 | . . 5 9 Power 1 | . . . 1 Propulsion 5 | . . 3 2 Utility 3 | . . . 3 Weapon 5 | . . 2 3 Highest Loss Streak 4 | . . 4 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 92 86 97 Engine 10 | . 13 11 8 Leg 31 | . 24 33 35 Device 1 | . . . 4 Storage 22 | . 27 22 18 Processor 1 | . . . 4 Protection 3 | . . . 7 Energy Gun 9 | . 9 5 12 Ballistic Gun 11 | . 16 14 5 Peak Build Rating 27 | 6 7 13 27 Average Rating 14 | 3 6 9 24 On Entrance 6 | . 6 7 13 Naked Turns . | . . . . Heaviest Build 53 | 12 32 38 53 Greatest Support 61 | 20 20 40 61 Greatest Overweight (x) 9 | . 9 1 1 Average Overweight (x) . | . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 7 11 15 Average Carried 8 | 2 3 8 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 4 7 14 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 785 | 246 141 157 241 Remotely . | . . . . Salvage Created 1142 | . 141 459 542 Parts 49 | . 7 25 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 3 7 10 Guns 20 | . 3 7 10 Classes Destroyed 6 | . 2 3 1 Worker 1 | . . 1 . Recycler 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 10 | . . 4 6 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 232 | . 32 77 123 Missed 48 | . 2 23 23 Damage Taken 2772 | . 223 670 1879 Core 735 | . 41 102 592 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 87 | . . . 87 Core Remaining (%) 85 | 100 83 74 . Volleys Fired 107 | . 17 35 55 Largest 2 | . 2 2 2 Hottest 125 | . 70 73 125 Shots Fired 197 | . 32 60 105 Gun 197 | . 32 60 105 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 98 | . 18 43 37 Thermal 99 | . 14 17 68 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 4 14 13 Robot Miss Streak 6 | . 6 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . 1 3 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 128 | . 11 39 78 Core Hits 49 | . 5 19 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Burn 4 | . 1 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1870 | . 152 425 1293 Guns 1870 | . 152 425 1293 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 771 | . 101 265 405 Thermal 1099 | . 51 160 888 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 634 | . 99 93 634 Average Temperature 146 | . 42 29 206 Received Heat Transfer 999 | . . 342 657 Effects 20 | . . . 20 Shutdowns 6 | . . . 6 Energy Bleed 6 | . . . 6 Interference 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 1 3 Heat Transferred 2886 | . 222 555 2109 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 231 | . 135 204 231 Initial 33 | . . 4 33 Average 68 | . 65 79 69 Maximum Alert Level 1 | . . 1 1 Low Security (%) 99 | 100 100 99 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 15 13 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 6 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 4 3 Successful 6 | . 2 2 2 Failed 7 | . 4 2 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 3 3 . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1914 | 57 610 462 785 Spaces Moved 744 | 44 217 207 276 Core 27 | 15 12 . . Treads . | . . . . Legs 717 | 29 205 207 276 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 127 Average Speed 155 | 96 203 152 130 Slowest Speed 500 | 120 500 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 31 17 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1310 | 58 354 299 599 Wait 357 | . 101 31 225 Move 741 | 43 216 206 276 Hop . | . . . . Pick Up 52 | 8 11 14 19 Fast Attach . | . . . . Attach 36 | 6 9 7 14 Detach 4 | . . . 4 Swap 7 | 1 . 2 4 Drop 6 | . . 4 2 Fire 107 | . 17 35 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x2 1117 | -9/Materials | Lost 4 parts (3n1w) 1121 | -9/Materials | Discovered new exit (range 7) 1130 | -9/Materials | Entered another Materials area 1130 | -8/Materials | Evolved 2 slots: Utility x2 1327 | -8/Materials | Repaired Med. Armor Plating 1369 | -8/Materials | Build established: Scavenger-Mutant 1620 | -8/Materials | Lost 3 parts (1n2w) 1697 | -8/Materials | Build established: Mutant 1904 | -8/Materials | Core integrity fell below 50% 1911 | -8/Materials | Core integrity fell below 20% 1916 | -8/Materials | Core destroyed Last Messages --------------- 01905_ R-06 Scavenger collects Tractor Beam. 01906_ Overheating: Core damaged (-77). 01907_ Overheating: Lrg. Storage Unit damaged (-138). 01908_ Overheating: System interference. 01908_ Targeting Computer temporarily disabled. 01908_ R-06 Scavenger collects Com. Wheel. 01909_ K-01 Serf collects debris. 01910_ Overheating: Energy bleed (-4). 01911_ Overheating: Core damaged (-110). 01911_ Y-45 Defender destroyed. 01911_ R-06 Scavenger collects Hvy. Assault Rifle. 01912_ K-01 Serf collects debris. 01913_ Overheating: Lgt. Deuterium Engine damaged (-20). 01915_ Power failure, Lgt. Deuterium Engine shutdown. 01915_ K-01 Serf collects debris. 01916_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ?????# #""" ## """ ## #### ? | | ?????# #""" ## """ ## #????????##??? | | ?????# # ## """ ## #????????????? | | ?????##########? ! ## ## #????????????? | | ???????????????? ## ## #????????????? | | ????????????????################# #????????????? | | ???????????????????#######?????## ##???????????? | | ???????????????????# ####### #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????# ####### #???????????? | | ???????????????#######+#######?#######???????????? | | ???????????????# === !#???????????????????? | | ???????????????# === #???????????????????? | | ???????????????# == """ """ #???????????????????? | | ???????????????# """ """ #???????????????????? | | ???????????????#! 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