Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 09:02:08 Player: Dytto Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (965) 965 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2230 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 105/125 System Corruption 1% Temperature Cool (282) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (12) --- Improved Heat Sink Weight Redist. System Armor Integrity Analyzer ECM Suite Light Armor Plating High-powered Tractor Beam Reclamation Unit Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Improved Heat Sink Weight Redist. System Armor Integrity Analyzer ECM Suite Light Armor Plating High-powered Tractor Beam Reclamation Unit Small Laser [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 39 | 6 4 3 26 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . . 8 Treads . | . . . . Leg 3 | . . . 3 Wheel 4 | 2 . . 2 Hover . | . . . . Flight 3 | . . . 3 Utility 10 | 1 1 . 8 Device 1 | . . . 1 Storage 6 | 1 . . 5 Processor . | . . . . Hackware 1 | . 1 . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 3 3 7 Energy Gun 7 | 1 2 1 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 1 1 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . 1 4 16 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility 3 | . . . 3 Weapon 9 | . 1 3 5 Highest Loss Streak 4 | . 1 2 4 Average Slot Usage (%) 84 | . 93 90 80 Engine 8 | . 14 10 5 Leg 4 | . . . 6 Wheel 17 | . 28 28 12 Flight 3 | . . . 5 Device 2 | . . . 3 Storage 12 | . 14 14 11 Hackware 11 | . 11 14 11 Protection 3 | . . . 5 Energy Gun 8 | . 12 8 7 Ballistic Gun 4 | . . . 7 Ballistic Cannon 2 | . . . 3 Launcher 4 | . 10 12 . Naked Turns . | . . . . Heaviest Build 42 | 11 12 13 42 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 7 | . . . 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 6 6 12 Average Capacity 8 | 5 6 6 9 Most Carried 12 | 2 6 6 12 Average Carried 5 | 1 3 5 5 Final Capacity 12 | 6 6 6 12 Final Carried 8 | 2 6 6 8 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 946 | 224 134 152 436 Remotely . | . . . . Salvage Created 900 | . 163 92 645 Parts 64 | . 13 5 46 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 5 5 19 Guns 15 | . . 1 14 Cannons 4 | . . . 4 AOE 10 | . 5 4 1 Classes Destroyed 7 | . 3 1 3 Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 5 | . . . 5 Grunt 16 | . 5 2 9 Sentry 5 | . . . 5 Assembled 3 | . . 3 . Best Kill Streak 5 | . 4 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2186 | . 114 388 1684 Core 612 | . 21 183 408 Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 18 . Volleys Fired 112 | . 15 20 77 Largest 2 | . 2 2 2 Hottest 95 | . 80 95 95 Shots Fired 140 | . 17 25 98 Gun 83 | . 7 12 64 Cannon 28 | . . . 28 Launcher 29 | . 10 13 6 Special . | . . . . Kinetic 71 | . . . 71 Thermal 13 | . 5 4 4 Explosive 29 | . 10 13 6 Electromagnetic 27 | . 2 8 17 Robot Hit Streak 14 | . 6 5 14 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 96 | . 11 8 77 Core Hits 59 | . 17 9 33 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1951 | . 540 229 1182 Guns 784 | . 63 38 683 Cannons 379 | . . . 379 Explosions 767 | . 468 182 117 Melee . | . . . . Ramming 21 | . 9 9 3 Kinetic 739 | . . . 739 Thermal 112 | . 51 . 61 Explosive 767 | . 468 182 117 Electromagnetic 312 | . 12 38 262 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 7 | . . . 7 Message Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 117 | . 16 8 93 Projectiles 7 | . . . 7 Explosions 110 | . 16 8 86 Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 2 | . . . 2 Self-Inflicted Damage 461 | . 73 237 151 Shots 18 | . 4 8 6 Rammed 8 | . 3 5 . Targets Rammed 9 | . 3 5 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 283 | . 30 132 283 Average Temperature 71 | . 13 48 98 Received Heat Transfer 729 | . 24 81 624 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . 148 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 268 | . 214 128 268 Initial 83 | . . 83 41 Average 122 | . 98 116 135 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | 100 98 100 79 Level 1 12 | . 1 . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 8 5 27 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 6 | . 2 . 4 Max in Single Turn 2 | . 2 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 3 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 9 . 14 Successful 14 | . 4 . 10 Failed 9 | . 5 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 9 . 7 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 6 | . 2 . 4 Alert Level 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 71 | . . . 71 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1774 | 55 264 353 1102 Spaces Moved 1305 | 51 229 313 712 Core 26 | 3 . . 23 Treads . | . . . . Legs 78 | . . . 78 Wheels 1195 | 48 229 313 605 Hover . | . . . . Flight 6 | . . . 6 Fastest Speed 50 | 50 90 90 90 Average Speed 104 | 87 90 90 116 Slowest Speed 400 | 90 90 90 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 33 35 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 16 | . . 16 . Terrain Destroyed 191 | . 42 102 47 Melee . | . . . . Projectile . | . . . . AOE 191 | . 42 102 47 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1569 | 58 269 359 883 Wait 72 | . 13 14 45 Move 1302 | 50 228 312 712 Hop . | . . . . Pick Up 25 | 2 5 3 15 Fast Attach 20 | 6 1 1 12 Attach 10 | . 2 1 7 Detach 2 | . 1 . 1 Swap 9 | . 1 1 7 Drop 8 | . . 2 6 Fire 112 | . 15 20 77 Melee . | . . . . Ram 8 | . 3 5 . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 7) 279 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered Mines 473 | -10/Mines | Found a hidden stash of uninstalled traps 480 | -10/Mines | Assembled infested the area 607 | -10/Mines | Core integrity fell below 50% 611 | -10/Mines | Core integrity fell below 20% 663 | -10/Mines | Discovered new exit (range 5) 673 | -10/Mines | Entered Materials 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 706 | -9/Materials | Repaired Grenade Launcher 1075 | -9/Materials | Lost 3 parts (1n2w) 1135 | -9/Materials | Repaired ECM Suite 1167 | -9/Materials | Repaired Weight Redist. System 1259 | -9/Materials | Discovered new exit (range 8) 1325 | -9/Materials | Core integrity fell below 50% 1373 | -9/Materials | Lost 4 parts (1p1n1u1w) 1648 | -9/Materials | Build established: Scavenger-Mutant 1746 | -9/Materials | Core integrity fell below 20% 1775 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01705_ G-34 Mercenary destroyed. 01711_ Acquired 50 matter. 01715_ Acquired 3 matter. 01734_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01739_ S-10 Pest destroyed. 01742_ C-30 ARC bursts open, deploying its payload. 01742_ G-47 Trooper unfolds itself. 01742_ G-34 Mercenary unfolds itself. 01747_ G-34 Mercenary destroyed. 01756_ G-47 Trooper IFF system glitched. 01757_ Lgt. Armor Plating destroyed. 01758_ System corrupted: Component data lost. 01759_ Wheel destroyed. 01761_ Imp. Heat Sink fried. 01761_ G-47 Trooper destroyed. 01761_ Switching to secondary target: Y-45 Defender. 01762_ Overheating: Energy bleed (-15). 01771_ Lgt. Assault Rifle destroyed. 01773_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##################???????????????????????????????? | | == # #???#######?????????????????????? | | # ##### =#?????????????????????? | | # [*g#####?????????????????? | | = + %[*Y= #?????????????????? | | """ # !%### #?????????????????? | | """ # ##### =%@=#?# #?????????????????? | | "T" """ # #??####+###?# #?????????????????? | | """ ### #####??# == #?# #?????????????????? | | ##########?# #??????# * #?# #?????????????????? | | #?# #??????# """" #? ?????????????????? | | ### #??????# """" #? ?????????????????? | | # #??????# """" #? T ?????????????????? | | # #??????# #? ?????????????????? | | " "" # #??????########? ?????????????????? | | "R"" + #??????????????? ?????????????????? | | """ # #??????????????? ?????????????????? | | # #??????????????? ?????????????????? | | ########## ##?????????????? ?????????????????? | | ######### #?????????????? ? ?????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #### #??????????????????????????????????? | | #??#######??????????????????????????????????? | | " #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | | " #??"????????????????????????????????????????? | | +???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed SeismicCoordinationDevice Manual? 0 Play Time 00:22:50 Cumulative 12.3 hours Start 2021.12.23 @ 22:28:59 End 2021.12.24 @ 09:02:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 3 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1288eed3-d42c-419a-8e28-9a3be0690fdf