Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 00:38:00 Player: Jahimaih Green Turtle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1286) 1286 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7416 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 123/1300 Matter 235/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Component Analysis Suite Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved VTOL Module Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Advanced System Shield > --- WEAPON ----------- Shock Maul Spear > --- INVENTORY -------- Q-thruster Authchip [Propulsion] Component Analysis Suite [Rating: 86] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Shock Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Slots Evolved 14 | . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . 1 1 1 . . . . 1 Utility 8 | . . 1 1 1 2 2 . . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 96 | 6 7 12 6 15 14 3 1 1 31 Power 15 | 1 . 3 . 2 1 1 1 . 6 Engine 5 | 1 . 3 . 1 . . . . . Core 5 | . . . . 1 1 1 1 . 1 Reactor 5 | . . . . . . . . . 5 Propulsion 25 | 2 2 4 . 6 6 . . . 5 Treads 2 | . . . . . . . . . 2 Leg 3 | 2 . . . . . . . . 1 Wheel 3 | . 2 1 . . . . . . . Hover . | . . . . . . . . . . Flight 17 | . . 3 . 6 6 . . . 2 Utility 32 | 1 2 3 2 5 6 2 . 1 10 Device 18 | . 1 1 2 . 6 1 . 1 6 Storage 2 | 1 1 . . . . . . . . Processor 7 | . . 1 . 4 . . . . 2 Hackware 3 | . . . . 1 . 1 . . 1 Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 3 2 4 2 1 . . . 10 Energy Gun 8 | 1 1 1 1 . . . . . 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . Launcher 10 | . . 1 2 1 . . . . 6 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 3 | . . 1 . . . . . . 2 System Corruption 5 | . . 1 . . . . . . 4 Parts Lost 45 | . 1 5 . 6 2 . . 2 29 Power 5 | . . 2 . . . . . . 3 Propulsion 18 | . 1 2 . 4 2 . . . 9 Utility 11 | . . . . 1 . . . 2 8 Weapon 11 | . . 1 . 1 . . . . 9 Highest Loss Streak 13 | . 1 4 . 3 1 . . 2 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 94 76 76 86 78 99 94 92 67 Engine 3 | . 14 8 9 2 . . . . . Core 3 | . . . . 4 6 5 10 10 3 Leg 1 | . 10 . . . . . . . . Wheel 3 | . 15 8 . . . . . . . Flight 17 | . . 16 27 26 19 29 26 26 10 Device 13 | . 11 11 17 10 16 22 21 19 13 Storage 2 | . 14 5 . . . . . . . Processor 14 | . . 3 9 19 20 17 15 15 21 Hackware 4 | . . . . 6 6 11 10 10 2 Energy Gun 3 | . 18 1 5 1 . . . . 1 Ballistic Cannon 1 | . 8 7 . . . . . . . Launcher 2 | . . 7 7 5 . . . . . Impact Weapon 1 | . . . 2 3 1 5 5 5 . Piercing Weapon 3 | . . . . 3 6 5 5 5 3 Naked Turns . | . . . . . . . . . . Heaviest Build 39 | 13 22 25 14 17 15 18 23 23 39 Greatest Support 56 | 20 26 20 18 35 33 33 33 33 56 Greatest Overweight (x) 6 | . 2 6 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 6 9 7 5 5 5 5 5 5 5 Most Carried 10 | 5 10 9 5 5 5 5 4 5 5 Average Carried 5 | 3 8 6 4 4 4 4 4 4 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 Final Carried 10 | 3 10 5 5 5 5 5 4 5 2 Class Distribution -------------------- 38% | Mutant 29% | Sprinter 15% | Scavenger-Mutant 7% | Hacker-Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Matter Collected 1380 | 235 157 153 46 255 154 . . . 380 Remotely . | . . . . . . . . . . Salvage Created 1801 | . 254 206 46 561 215 . . 98 421 Parts 99 | . 9 23 2 22 12 . . 5 26 Haulers Intercepted 9 | . 2 . 1 3 1 . . 1 1 Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Combat Hostiles Destroyed 29 | . 4 8 . 9 4 . . . 4 Melee 15 | . . . . 7 4 . . . 4 Guns 3 | . 2 1 . . . . . . . Cannons 4 | . 2 2 . . . . . . . AOE 7 | . . 5 . 2 . . . . . Classes Destroyed 10 | . 2 3 . 3 1 . . . 1 Worker 1 | . . . . . . . . . 1 Builder 1 | . . 1 . . . . . . . Hauler 9 | . 2 . 1 3 1 . . 1 1 Operator 1 | . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 9 | . . 4 . 1 4 . . . . Grunt 13 | . 4 2 . 6 . . . . 1 Brawler 1 | . . . . 1 . . . . . Sentry 3 | . . 2 . . . . . . 1 Programmer 3 | . . . . 1 . . . . 2 Best Kill Streak 6 | . 2 6 1 3 4 . . 1 2 Combat Bots Only 5 | . 2 5 . 3 4 . . . 2 Max Kills in Single Turn 4 | . 1 4 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . . Melee 1 | . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Hostile Shots Fired 362 | . 15 48 2 46 26 1 . 30 194 Missed 102 | . 3 10 1 13 13 1 . 16 45 Damage Taken 5313 | . 229 517 15 564 217 . . 306 3465 Core 1731 | . 51 84 . 192 52 . . 175 1177 Absorbed by Shields 16 | . . . . . . . . . 16 Regen/Repaired (Parts) 46 | . . 17 . 29 . . . . . Core Remaining (%) 88 | 100 79 79 100 72 93 100 . 84 . Volleys Fired 63 | . 17 23 4 8 . . . . 11 Largest 2 | . 2 2 1 1 . . . . 2 Hottest 150 | . 96 70 56 36 . . . . 150 Shots Fired 86 | . 34 29 4 8 . . . . 11 Gun 46 | . 22 9 4 1 . . . . 10 Cannon 29 | . 12 17 . . . . . . . Launcher 11 | . . 3 . 7 . . . . 1 Special . | . . . . . . . . . . Kinetic 29 | . 12 17 . . . . . . . Thermal 25 | . 11 9 4 1 . . . . . Explosive 7 | . . . . 7 . . . . . Electromagnetic 25 | . 11 3 . . . . . . 11 Robot Hit Streak 12 | . 11 9 12 2 . . . . 8 Robot Miss Streak 3 | . 2 3 . 2 . . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 127 | . 21 20 4 39 10 . . 1 32 Core Hits 54 | . 8 11 1 16 5 . . 1 12 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 12 | . . 2 1 6 2 . . . 1 Burn 1 | . . . 1 . . . . . . Blast 2 | . . 2 . . . . . . . Smash 2 | . . . . . 2 . . . . Impale 7 | . . . . 6 . . . . 1 Melee Attacks 176 | . . . . 72 31 18 10 1 44 Impact 49 | . . . . 16 9 15 8 . 1 Slashing . | . . . . . . . . . . Piercing 127 | . . . . 56 22 3 2 1 43 Sneak Attacks 7 | . . . . 3 1 . . 1 2 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . 1 . . . . Damage Inflicted 4147 | . 396 571 60 1593 467 . . 86 974 Guns 473 | . 220 117 60 8 . . . . 68 Cannons 355 | . 130 225 . . . . . . . Explosions 561 | . 46 229 . 262 . . . . 24 Melee 2758 | . . . . 1323 467 . . 86 882 Ramming . | . . . . . . . . . . Kinetic 355 | . 130 225 . . . . . . . Thermal 359 | . 148 143 60 8 . . . . . Explosive 262 | . . . . 262 . . . . . Electromagnetic 413 | . 118 203 . . . . . . 92 Impact 279 | . . . . 135 144 . . . . Slashing . | . . . . . . . . . . Piercing 2479 | . . . . 1188 323 . . 86 882 Highest Corruption 32 | . . 1 . . 8 . . . 32 Average Corruption 5 | . . 1 . . 3 . . . 12 Corruption Purged 7 | . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . Effects 29 | . . 1 . . 13 . . . 15 Message Errors 10 | . . . . . 5 . . . 5 Matter Fused 9 | . . . . . 4 . . . 5 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . 2 . . . . Parts Rejected 2 | . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . 2 . . . . Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 180 | . . . . 104 76 . . . . Projectiles . | . . . . . . . . . . Explosions 15 | . . . . 15 . . . . . Melee 165 | . . . . 89 76 . . . . Knockbacks 4 | . 2 . . 2 . . . . . Impact 2 | . . . . 2 . . . . . Kinetic 2 | . 2 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 147 | . 56 20 . 35 . . . . 36 Shots 6 | . 1 1 . 1 . . . . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 355 | . 355 89 43 84 11 10 . 23 207 Average Temperature 49 | . 108 35 21 28 9 5 . 11 53 Received Heat Transfer 838 | . 111 126 9 198 12 . . 72 310 Effects 2 | . 2 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . 1 . . 3 1 . . . . Impact Corruptions 5 | . . . . 2 3 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 964 | . 309 396 222 37 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Peak Influence 250 | . 67 250 118 215 228 156 92 97 227 Initial 111 | . . 21 51 53 27 111 76 67 45 Average 81 | . 22 106 80 86 81 129 83 76 107 Maximum Alert Level 1 | . . 1 . 1 1 . . . 1 Low Security (%) 92 | 100 100 91 100 94 90 100 100 100 82 Level 1 7 | . . 8 . 5 9 . . . 17 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . . 3 . . . 1 1 Investigation 1 | . 1 . . . . . . . . Extermination 2 | . . . . 1 . . . . 1 Reinforcement 4 | . 1 . . 2 . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Distress Signals 4 | . 1 . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 7 11 2 20 12 2 . 4 13 Peak Tracking Total 5 | . 3 5 2 5 5 2 . 3 5 Tactical Retreats 12 | . . 2 . 2 5 . . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Traps Triggered 6 | . 2 . . 1 2 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Machines Accessed 43 | . 4 6 3 10 10 . 2 . 8 Terminals 26 | . 3 4 2 5 5 . 2 . 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations 4 | . . 1 1 1 . . . . 1 Recycling Units 5 | . 1 1 . 2 1 . . . . Scanalyzers 3 | . . . . 1 2 . . . . Garrison Access 4 | . . . . 1 2 . . . 1 Total Hacks 90 | . 7 13 7 24 20 . 3 . 16 Successful 41 | . 2 7 4 10 10 . 1 . 7 Failed 49 | . 5 6 3 14 10 . 2 . 9 Catastrophic 13 | . 2 2 1 5 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 38 | . 6 10 2 9 10 . 1 . . Terminals 55 | . 6 8 3 11 13 . 3 . 11 Fabricators 1 | . . . . . . . . . 1 Repair Stations 13 | . . 2 4 4 . . . . 3 Recycling Units 9 | . 1 3 . 4 1 . . . . Scanalyzers 6 | . . . . 3 3 . . . . Garrison Access 6 | . . . . 2 3 . . . 1 Terminal Hacks 21 | . 1 4 2 4 4 . 1 . 5 Record 7 | . . . . . 2 . . . 5 Part Schematic 1 | . . . 1 . . . . . . Robot Analysis 3 | . 1 1 . 1 . . . . . Open DSF 3 | . . . . 1 1 . 1 . . Level Access Points 1 | . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 4 | . . 2 1 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 8 | . . 2 2 3 . . . . 1 Scan Component 4 | . . 1 1 1 . . . . 1 Repair 2 | . . 1 . 1 . . . . . Refit 2 | . . . 1 1 . . . . . Recycling Unit Hacks 4 | . 1 1 . 1 1 . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . Scanalyzer 5 | . . . . 2 3 . . . . Insert Component 4 | . . . . 1 3 . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals 1 | . . . . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 3 4 3 8 8 . 2 . 7 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips 1 | . . . . . . . . . 1 Time 69 | . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . 9 Parts Repaired 2 | . . 1 . 1 . . . . . Time 70 | . . 26 . 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . 3 . . 1 . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total Allies 1 | . . . . . 1 . . . . Largest Group 1 | . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . Total Orders 2 | . . . . . 2 . . . . FOLLOW 2 | . . . . . 2 . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Robot Analysis Total 3 | . 1 1 . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Turns Passed 3396 | 52 518 302 95 837 721 170 62 40 599 Spaces Moved 4683 | 37 343 336 180 1472 1242 296 150 134 493 Core 17 | 9 . 2 . . . . . . 6 Treads 97 | . . . . . . . . . 97 Legs 152 | 28 121 . . . . . . . 3 Wheels 282 | . 222 60 . . . . . . . Hover . | . . . . . . . . . . Flight 4135 | . . 274 180 1472 1242 296 150 134 387 Fastest Speed 20 | 50 90 37 34 27 24 24 24 24 20 Average Speed 41 | 102 114 51 34 32 32 24 24 24 52 Slowest Speed 350 | 120 190 350 34 40 40 24 24 24 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . 3 1 3 9 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 58 35 18 35 33 9 4 89 18 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 79 | . . 4 . 21 15 15 8 . 16 Terrain Destroyed 129 | . 2 6 . 67 15 15 8 . 16 Melee 75 | . . . . 21 15 15 8 . 16 Projectile . | . . . . . . . . . . AOE 54 | . 2 6 . 46 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Total 5762 | 49 438 436 209 1706 1505 363 158 140 758 Wait 632 | 1 52 50 12 113 208 46 . . 150 Move 4645 | 36 342 330 177 1466 1224 295 149 133 493 Hop 13 | . . 2 1 2 8 . . . . Pick Up 76 | 6 13 9 4 11 13 2 . 3 15 Fast Attach 28 | 3 2 3 2 8 3 1 . . 6 Attach 60 | 3 5 9 3 3 10 1 1 . 25 Detach 10 | . . 1 1 . 1 . . . 7 Swap 8 | . . . 1 4 1 1 . 1 . Drop 52 | . 7 9 4 19 7 2 . 2 2 Fire 63 | . 17 23 4 8 . . . . 11 Melee 169 | . . . . 72 30 15 8 1 43 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 16) 215 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 9) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 724 | -9/Materials | Lost 4 parts (1p2n1w) 796 | -9/Materials | Discovered new exit (range 16) 824 | -9/Materials | Repaired Lgt. Ion Engine 851 | -9/Materials | Discovered new exit (range 16) 872 | -9/Materials | Identified exit to Materials 873 | -9/Materials | Entered another Materials area 873 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -8/Materials | Discovered new exit (range 11) 959 | -8/Materials | Discovered new exit (range 4) 960 | -8/Materials | Identified exit to Factory 968 | -8/Materials | Entered Factory 968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1094 | -7/Factory | Discovered new exit (range 5) 1095 | -7/Factory | Identified exit to Factory 1158 | -7/Factory | Discovered exit to Factory (range 5) 1369 | -7/Factory | Discovered new exit (range 8) 1370 | -7/Factory | Identified exit to Lower Caves 1511 | -7/Factory | Build established: Sprinter 1656 | -7/Factory | Lost 3 parts (2n1w) 1704 | -7/Factory | Repaired Xenon Bombardment Thruster 1805 | -7/Factory | Entered another Factory area 1805 | -6/Factory | Evolved 2 slots: Utility x2 1864 | -6/Factory | Build established: Mutant 2245 | -6/Factory | Build established: Sprinter 2356 | -6/Factory | Discovered new exit (range 15) 2524 | -6/Factory | Discovered new exit (range 9) 2526 | -6/Factory | Identified exit to Factory 2526 | -6/Factory | Entered another Factory area 2526 | -5/Factory | Evolved 2 slots: Utility x2 2690 | -5/Factory | Discovered new exit (range 9) 2695 | -5/Factory | Identified exit to Factory 2696 | -5/Factory | Entered another Factory area 2696 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2758 | -4/Factory | Identified exit to DSF 2758 | -4/Factory | Entered DSF 2780 | -4/DSF | Additional patrols routed to DSF 2793 | -4/DSF | Discovered new exit (range 14) 2798 | -4/DSF | Identified exit to Research 2798 | -4/DSF | Entered Research 2798 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2932 | -3/Research | Found Prototype Launcher 2999 | -3/Research | Spotted B-86 Titan 3007 | -3/Research | Lost 9 parts (5n3u1w) 3125 | -3/Research | System corruption reached 10% 3175 | -3/Research | Lost 7 parts (2p3n2u) 3279 | -3/Research | Fabricated Centrium Leg (x1) 3288 | -3/Research | Identified Mni. Smartbomb Launcher 3348 | -3/Research | Found Gamma Bomb Array 3363 | -3/Research | Found Corrupted Gamma Bomb Array 3366 | -3/Research | Found Corrupted Gamma Bomb Array 3378 | -3/Research | Core integrity fell below 50% 3387 | -3/Research | System corruption reached 30% 3394 | -3/Research | Core integrity fell below 20% 3397 | -3/Research | Self-destructed Last Messages --------------- 03366_ Imp. Transmission Jammer destroyed. 03366_ Acquired Corrupted Gamma Bomb Array. 03367_ System corrupted: Component Analysis Suite rejected. 03367_ Acquired Component Analysis Suite. 03368_ Integrated Corrupted Gamma Bomb Array (+1). 03368_ Complication: Centrium Leg rejected. 03368_ Complication: Mic. Antimatter Reactor rejected. 03368_ Complication: Gamma Bomb Array rejected. 03369_ Melee Analysis Suite destroyed. 03369_ Faulty integration triggers energy drain (-53). 03373_ U-05 Engineer repairs door. 03375_ Acquired Centrium Leg. 03375_ Faulty Mni. Smartbomb Launcher destroyed. 03377_ Acquired Gamma Bomb Array. 03384_ Gamma Bomb Array destroyed. 03392_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ??????????##???????? ???????????????? ????????? | | ?????????? ???????? ???????????????? ??????? | | ?????????? ????????+#???????????????? #?????? | | ??????????] ???????? #???????????????? #?????? | | ?????????? ???????? #???????????????? #?????? | | ?????????? ???????? #???????????????? #?????? | | ?????????? ???????? #???????????????? #?????? | | ??????????#+#??????# #???????????????? #?????? | | ??????????# #??????# #???????????????? #?????? | | ########??# #??????# #???????????????? #?????? | | #??# #??????# #???????????????# #?????? | | #??# ######## #???????????????+ +?????? | | #??#^ #######?????????# #?????? | | #??# ^ ^ # #?????????# #?????? | | %= #??# ^ # #?????????# #?????? | | * #??# # ]] #?????????# #?????? | | #??# # R ] #?????????# #?????? | | #### = ^# p* #?????????# #?????? | | + /p @ #?????????# +?????? | | #### #"" ""## #g #?????????# #?????? | | #??# #"F ""## #################H #?????? | | #??# #"""""## #?????? | | ########??# ####################+## # T### #?????? | | ?????????? ????????????# ## ####?????????? | | ?????????? ??########### ## #????????????? | | ?????????? ??# # ## #????????????? | | ?????????? ??# # ## #????????????? | | ??????????# ??# ####+##### #????????????? | | ??????????# ??# !!] + #????????????? | | ??????????# ??# ] ! #### #####+#????????????? | | ??????????+ + """]* #??# #??? ????????????? | | ??????????# # """ #??# #??? ????????????? | | ??????????# # """ =#??# #??? ????????????? | | ??????????# ############## #??? ????????????? | | ??????????# #??? !????????????? | | ??????????# ####"### #??? ????????????? | | ???######## ?# !! # ###?#/#????????????? | | ???# ??# ! # ? ?????????????? | | ???# ??# !# ? ?????????????? | | ???# ??# # ?????????????? | | #### ??????###+### /[ ""?????????????? | | # ########### [ ""?????????????? | | # # # T??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 77 Targeting Accuracy 12 Melee Accuracy 17 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Enh. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -3/Research | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns root@ Challenges ------------ None Game ------ Seed NeutrinoBattleScreen Manual? 0 Play Time 01:58:39 Cumulative 19.2 hours Start 2024.06.29 @ 18:22:41 End 2024.06.30 @ 00:38:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1259434-2d15-40d7-986d-a8c90f6b51dd