Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 21:35:55 Player: 3.14 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3100) 3100 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2998) 2998 TOTAL SCORE: 11953 Bonus ------- Follower Combat Kills 228 Entered DSFs 500 Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -30 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 95/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental Utility Shielding > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Improved Energy Well (400) Vampiric Brace Plating Machine Rigger Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Deep Structural Scanner Advanced Melee Analysis Suite Vampiric Brace Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Tech Extrapolator > --- WEAPON ----------- Improved Remote Datajack Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Trap Extractor Machine Rigger Missile Launcher Impact Mace [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Combat Antigrav System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Vampiric Brace Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Slots Evolved 12 | . . . . . 8 . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 3 . . . 1 . Utility 7 | . . . . . 5 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 93 | 8 6 14 3 4 8 18 23 3 5 1 Power 11 | 1 1 1 . 1 . 1 3 . 3 . Engine 5 | 1 . 1 . . . 1 1 . 1 . Core 5 | . 1 . . 1 . . 2 . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 31 | 2 . 4 1 . 4 12 7 . . 1 Treads 9 | 2 . 3 1 . 2 . . . . 1 Leg . | . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . Hover 11 | . . . . . 1 5 5 . . . Flight 10 | . . . . . 1 7 2 . . . Utility 32 | 2 2 3 1 . 3 5 12 2 2 . Device 10 | 1 . 3 . . 2 . 4 . . . Storage 4 | 1 2 . . . . . . . 1 . Processor 3 | . . . 1 . . . 2 . . . Hackware 8 | . . . . . . 5 3 . . . Protection 7 | . . . . . 1 . 3 2 1 . Artifact . | . . . . . . . . . . . Weapon 19 | 3 3 6 1 3 1 . 1 1 . . Energy Gun 2 | . . 1 . 1 . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 8 | 3 1 3 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 1 . . . . . . . . Special Weapon 3 | . 1 . . . . . 1 1 . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 1 . 1 . Parts Lost 21 | . . 2 . . . 1 6 3 1 8 Power 1 | . . . . . . . . 1 . . Propulsion 11 | . . 1 . . . 1 4 2 . 3 Utility 8 | . . 1 . . . . 2 . 1 4 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 8 | . . 1 . . . 1 2 3 1 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 13 | 3 14 19 10 16 9 4 4 4 5 4 Power 1 | . 1 1 1 1 1 . . . . . Propulsion 2 | 1 3 3 . 2 1 1 . . . . Utility 4 | . 4 5 4 6 2 . 1 2 2 2 Weapon 5 | 1 5 9 4 5 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 41 | . . 3 1 11 10 12 3 . . 1 Power 4 | . . 1 . . 1 1 1 . . . Propulsion 11 | . . 1 1 2 2 4 1 . . . Utility 14 | . . 1 . 5 3 4 1 . . . Weapon 11 | . . . . 4 4 2 . . . 1 Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 100 100 99 60 77 90 93 69 43 Engine 2 | . 7 10 1 . . . 1 . . . Core 9 | . 6 3 12 13 6 5 3 4 4 1 Treads 22 | . 28 27 27 28 8 . . . . . Hover 2 | . . . . . 3 12 10 22 10 5 Flight 1 | . . . . . 3 9 15 5 5 2 Device 6 | . 14 14 11 . 9 12 7 3 4 2 Storage 11 | . 14 14 14 13 3 . . . . . Processor 7 | . . . 2 14 6 6 8 11 10 6 Hackware 3 | . . . . . . 9 22 17 10 6 Protection 1 | . . . . . 3 5 3 13 13 6 Energy Gun 5 | . . 2 . 11 . . . . . . Ballistic Gun 15 | . 25 21 28 14 . . . . . . Slashing Weapon 1 | . . . . 1 7 6 5 4 5 5 Peak Build Rating 96 | 7 13 30 32 27 44 70 96 91 92 93 Average Rating 30 | 6 9 14 28 22 38 53 84 89 87 52 On Entrance 41 | . 7 12 30 18 27 40 67 91 76 88 Avg Prop Armor Cover (%) 3 | . . 13 13 41 4 5 2 1 1 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 13 90 99 94 92 96 19 41 41 54 47 Greatest Support 80 | 40 40 40 40 40 80 53 46 46 32 32 Greatest Overweight (x) 4 | . 2 4 4 2 4 2 2 1 2 1 Average Overweight (x) 1 | . 1 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 Average Capacity 20 | 7 21 25 25 24 14 5 5 5 5 5 Most Carried 25 | 5 21 25 25 25 24 5 5 5 5 5 Average Carried 15 | 3 14 20 21 18 11 4 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 5 21 25 11 25 5 5 5 5 5 5 Class Distribution -------------------- 46% | Scavenger-Mutant 36% | Mutant 7% | Hacker-Gladiator 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Extension Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Resources | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Matter Collected 1956 | 340 267 353 86 20 . 300 429 78 83 . Remotely . | . . . . . . . . . . . Salvage Created 4461 | 148 417 408 221 . . 280 1262 635 854 236 Parts 195 | 11 30 24 13 . . 8 54 21 30 4 Haulers Intercepted 3 | . 2 . . . . 1 . . . . Recyclers Shooed 4 | 1 1 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . 17 . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Combat Hostiles Destroyed 64 | . 9 13 2 . . 4 19 7 9 1 Melee 36 | . . . . . . 4 15 7 9 1 Guns 21 | . 8 11 2 . . . . . . . Cannons 1 | . . 1 . . . . . . . . AOE 2 | . 1 . . . . . 1 . . . Classes Destroyed 20 | 2 7 4 . . . 3 1 1 1 1 Worker 2 | . 1 . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . Recycler 7 | 1 . . 2 . . . 1 1 2 . Mechanic 1 | . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . Turret 1 | . . 1 . . . . . . . . Watcher 4 | . 2 . . . . . 2 . . . Swarmer 16 | . 3 7 . . . . 3 . 3 . Cutter 1 | . . . . . . 1 . . . . Grunt 22 | . 6 1 . . . 1 9 2 3 . Duelist 1 | . . . . . . . . 1 . . Sentry 14 | . . 1 2 . . . 4 4 3 . Specialist 1 | . . . . . . 1 . . . . Programmer 3 | . . . . . . . 3 . . . Heavy 1 | . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . 1 Cobbler 1 | . . 1 . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . Best Kill Streak 6 | 2 3 4 3 . . 2 6 3 4 1 Combat Bots Only 6 | . 3 4 1 . . 2 6 2 4 1 Max Kills in Single Turn 2 | 1 1 1 1 . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . 1 . . . Melee 2 | . . . . . . 1 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Hostile Shots Fired 556 | . 68 90 8 . . 22 160 75 105 28 Missed 189 | . 23 36 3 . . 12 53 35 27 . Hits 367 | . 45 54 5 . . 10 107 40 78 28 Melee 30 | . . . . . . 1 . 1 . 28 Projectile 337 | . 45 54 5 . . 9 107 39 78 . Critical Strikes 26 | . 1 1 . . . 1 5 1 4 13 Actively Blocked 11 | . . . . . . 1 5 1 4 . Damage Taken 7407 | . 523 532 53 . . 224 2247 1065 1452 1311 Core 1667 | . 99 76 12 . . 43 310 143 174 810 Absorbed by Shields 210 | . . 190 20 . . . . . . . Redirected to Shielding 38 | . . . . . . 10 . 4 24 . Ignored by Resistances 16 | . . . . . . . 16 . . . Core Remaining (%) 56 | 100 . . . 25 . 94 . 5 . . Volleys Fired 109 | 10 45 43 10 . . . 1 . . . Largest 2 | 2 2 2 2 . . . 1 . . . Hottest 110 | 40 100 110 53 . . . 7 . . . Shots Fired 205 | 20 82 82 20 . . . 1 . . . Gun 189 | 20 74 75 20 . . . . . . . Cannon 6 | . . 6 . . . . . . . . Launcher 7 | . 6 1 . . . . . . . . Special 3 | . 2 . . . . . 1 . . . Kinetic 180 | 20 74 66 20 . . . . . . . Thermal 17 | . 2 15 . . . . . . . . Explosive 7 | . 6 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 5 12 17 7 . . . 2 . . . Robot Miss Streak 4 | 2 4 2 1 . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 312 | 11 55 54 15 . . 12 74 26 42 23 Core Hits 138 | 5 27 24 9 . . 6 29 11 18 9 Critical Kills 5 | 1 . 2 . . . . 1 1 . . Critical Parts Destroyed 4 | . . 1 . . . . 2 1 . . Critical Strikes 17 | 1 . 3 . . . 2 7 4 . . Meltdown 1 | . . 1 . . . . . . . . Destroy 3 | 1 . 2 . . . . . . . . Smash 5 | . . . . . . . 3 2 . . Melee Attacks 230 | . . . . . . 16 106 29 54 25 Impact 24 | . . . . . . 2 18 4 . . Slashing 206 | . . . . . . 14 88 25 54 25 Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 1 2 4 . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks 25 | . . . . . . . 15 4 4 2 Damage Inflicted 9703 | 126 959 986 200 . . 565 3282 1168 1978 439 Guns 1723 | 126 633 777 187 . . . . . . . Cannons 109 | . . 109 . . . . . . . . Explosions 637 | . 306 100 . . . . 231 . . . Melee 7201 | . . . . . . 565 3051 1168 1978 439 Ramming 33 | . 20 . 13 . . . . . . . Kinetic 1625 | 126 633 679 187 . . . . . . . Thermal 207 | . . 207 . . . . . . . . Explosive 637 | . 306 100 . . . . 231 . . . Electromagnetic . | . . . . . . . . . . . Impact 597 | . . . . . . . 446 151 . . Slashing 6604 | . . . . . . 565 2605 1017 1978 439 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 5 . 7 Average Corruption 4 | . . . . . . . 3 5 . 7 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . . . . 21 13 . 4 Message Errors 6 | . . . . . . . 4 2 . . Matter Fused 9 | . . . . . . . 5 4 . . Heat Flow Errors 5 | . . . . . . . 3 2 . . Energy Discharges 2 | . . . . . . . 1 1 . . Parts Rejected 3 | . . . . . . . 2 . . 1 Data Loss (minor) 8 | . . . . . . . 3 4 . 1 Data Loss (major) 3 | . . . . . . . 1 . . 2 Alerts 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 545 | . 31 7 . . . 30 326 46 105 . Projectiles 7 | . . 7 . . . . . . . . Explosions 64 | . 31 . . . . . 33 . . . Melee 474 | . . . . . . 30 293 46 105 . Knockbacks 2 | . . . . . . . 2 . . . Impact 2 | . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . 4 . . . . . . . . Shots 1 | . . 1 . . . . . . . . Rammed 7 | . 3 . 3 . . . . . . 1 Targets Rammed 8 | . 4 . 3 . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 379 | . 28 207 1 . . . 379 169 3 . Average Temperature 81 | . 8 121 1 . . . 114 74 3 . Received Heat Transfer 1502 | . 258 329 12 . . . 495 171 237 . Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Fried 4 | . . . . . . . 4 . . . Impact Corruptions 7 | . . . . . . . 6 1 . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 370 | . . 370 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Maximum Alert Level 1 | . . . . . . . 1 1 . . Low Security (%) 91 | 100 100 . 100 . 100 100 58 83 100 100 Level 1 8 | . . . . . . . 41 16 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 334 | 5 90 . 73 . . 141 334 306 152 50 Initial 123 | . . . 73 . . . 73 100 123 50 Average 62 | . 12 . 7 . . 92 189 140 73 17 Influence Increases 2592 | 20 364 300 61 . . 171 863 560 253 . Destroy 0b10 Robot/C 1420 | . 180 200 40 . . 100 400 320 180 . Destroy 0b10 Robot/NC 110 | 20 35 . 10 . . 5 20 5 15 . Destroy Leader 222 | . 48 10 . . . 10 84 30 40 . Allied During Kill 100 | . . . . . . 5 20 75 . . Trap Triggered on 0b10 20 | . . . . . . 20 . . . . Successful Hack 128 | . 50 . 11 . . . 55 . 12 . Disable Machine 60 | . . . . . . . 45 15 . . Destroy Structure 82 | . 21 . . . . 1 44 10 6 . Partial Spotted 45 | . . . . . . . 30 15 . . Lose Combat Pursuer 405 | . 30 90 . . . 30 165 90 . . Influence Decreases 2592 | 20 319 192 214 . . 30 798 514 361 144 Entered New Map 499 | . . 22 80 . . . 68 106 129 94 Time Decay 1578 | 20 314 160 134 . . . 470 238 222 20 Lost Part 130 | . . 10 . . . 10 60 30 10 10 Lost Ally 230 | . . . . . . 20 50 140 . 20 Purge Threat 155 | . 5 . . . . . 150 . . . Squads Dispatched 12 | . 1 . . . . 2 6 1 2 . Investigation 4 | . . . . . . . 3 1 . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 4 | . 1 . . . . 2 1 . . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Distress Signals 4 | . 1 . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 29 16 2 . . 17 37 19 10 6 Peak Tracking Total 10 | . 4 3 1 . . 7 10 7 5 6 Tactical Retreats 18 | . 2 4 . . . 2 6 4 . . Traps | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Traps Triggered 7 | . . . . . . . 2 4 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . Traps Extracted 1 | . . . . . . 1 . . . . Installed 4 | . . . . . . 4 . . . . Triggered 2 | . . . . . . 2 . . . . Most Traps Carried 3 | . . . . 3 3 3 . . . . Objects Rigged 6 | . . . . . . . 6 . . . Exploded 2 | . . . . . . . 2 . . . Machines | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Machines Disabled 6 | . . 2 . . . . 3 1 . . Max in Single Turn 2 | . . 1 . . . . 2 1 . . Garrison Access 2 | . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Machines Accessed 32 | . 7 3 3 2 2 . 11 2 2 . Terminals 20 | . 7 . 2 . 1 . 6 2 2 . Fabricators 3 | . . . . . . . 3 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Total Hacks 84 | . 19 7 5 3 2 . 37 4 7 . Successful 62 | . 16 7 3 3 1 . 28 2 2 . Failed 22 | . 3 . 2 . 1 . 9 2 5 . Catastrophic 2 | . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 44 | . 16 . 2 . . . 20 . 6 . Terminals 50 | . 19 . 4 . 1 . 15 4 7 . Fabricators 17 | . . . . . . . 17 . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 5 . . . Terminal Hacks 30 | . 7 7 3 3 1 . 6 2 1 . Record 7 | . . 5 1 1 . . . . . . Part Schematic 4 | . . . 1 . . . 3 . . . Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Open Door 4 | . . 1 . 1 . . . 2 . . Open DSF 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . Fabricator Index 1 | . . . . . . . 1 . . . Unreport Threat 2 | . 1 . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . . . Fabricator Hacks 10 | . . . . . . . 10 . . . Load Schematic 5 | . . . . . . . 5 . . . Build 5 | . . . . . . . 5 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks 20 | . 9 . . . . . 10 . 1 . Terminals 16 | . 9 . . . . . 6 . 1 . Track 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Botnet 4 | . 2 . . . . . 1 . 1 . Operators 1 | . 1 . . . . . . . . . Skim 9 | . 6 . . . . . 3 . . . Fabricators 4 | . . . . . . . 4 . . . Prioritize 3 | . . . . . . . 3 . . . Liberate 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 5 . 1 . 1 . 6 1 2 . Full Trace Events 3 | . . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 12 . 3 10 . 3 1 Parts Built 6 | . . . . . . . 6 . . . Authchips 3 | . . . . . . . 3 . . . Time 179 | . . . . . . . 179 . . . Total Part Build Rating 38 | . . . . . . . 38 . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat 1 | . . . . . . . 1 . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . find_chute 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 11 . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Total Allies 19 | . . . . 1 . . 3 14 . 1 Largest Group 7 | . . . . 1 1 1 2 7 . 1 Highest-Rated Group 189 | . . . . 52 52 52 108 189 . 46 Highest-Rated Ally 54 | . . . . 52 52 52 54 39 . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 71 | . . . . . . 8 7 50 . 6 Total Damage 1608 | . . . . . . 228 235 1021 . 124 Kills 11 | . . . . . . 1 1 9 . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Active Infowar (turns) 3912 | 115 2088 168 . . 150 173 889 310 19 . Structural 1218 | . . . . . . . 889 310 19 . Seismic 2371 | 115 2088 168 . . . . . . . . Jamming 323 | . . . . . 150 173 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Turns Passed 14127 | 198 2088 1806 1339 5922 174 332 1180 502 471 115 Spaces Moved 5644 | 98 675 540 413 1851 128 344 1046 298 197 54 Core 23 | 4 . . . 17 . . . . . 2 Treads 3492 | 94 675 491 378 1834 20 . . . . . Legs . | . . . . . . . . . . . Wheels 84 | . . 49 35 . . . . . . . Hover 1481 | . . . . . 108 217 609 298 197 52 Flight 564 | . . . . . . 127 437 . . . Fastest Speed 25 | 50 160 150 150 50 60 25 26 59 77 77 Average Speed 215 | 155 275 304 305 315 97 48 57 59 139 99 Slowest Speed 320 | 160 320 320 320 320 260 200 220 132 220 147 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 5 95 39 66 87 4 93 24 42 6 62 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 1 . . Scrap Searched 4 | . . . . 4 . . . . . . Spaces Dug 18 | . 2 4 . . . 1 7 1 3 . Terrain Destroyed 55 | . 22 6 . . . 1 22 1 3 . Melee 12 | . . . . . . 1 7 1 3 . Projectile 4 | . 2 2 . . . . . . . . AOE 39 | . 20 4 . . . . 15 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac DSF Fac Ext Fac Was Total 7132 | 120 809 629 470 1951 185 488 1494 580 321 85 Wait 704 | . 55 2 26 24 26 86 294 131 59 1 Move 5635 | 97 674 539 412 1850 127 343 1045 297 197 54 Hop . | . . . . . . . . . . . Pick Up 107 | 5 19 9 6 50 . 6 10 1 1 . Fast Attach 57 | 6 . 2 1 4 4 16 15 2 5 2 Attach 24 | 1 . 7 1 1 5 . 7 . 1 1 Detach 7 | . . 1 . . 1 . 3 1 . 1 Swap 33 | 1 8 7 3 1 . 2 6 3 2 . Drop 117 | . 4 19 8 21 22 17 14 4 6 2 Fire 109 | 10 45 43 10 . . . 1 . . . Melee 198 | . . . . . . 14 86 25 50 23 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 7 | . 4 . 3 . . . . . . . Escape Stasis 59 | . . . . . . . 7 52 . . Rewire 58 | . . . . . . . . 58 . . Trap 10 | . . . . . . 4 6 . . . Miscellaneous 6 | . . . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / DSF) -6/DSF -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension -4/Factory -4/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Learned location of 1 exit from Storage 603 | -10/Materials | Discovered new exit (range 7) 711 | -10/Materials | Learned Materials stockpile data 807 | -10/Materials | Learned 4 Recycling zone layouts 829 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Loaded intel: 24 trap records 931 | -10/Materials | Identified exit to Materials 931 | -10/Materials | Learned location of 1 exit from Materials 2287 | -10/Materials | Entered Subcaves 2288 | -10/Subcaves | Approached by a straggling Scientist 2467 | -10/Subcaves | Core integrity fell below 50% 2669 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3061 | -10/Subcaves | Build established: Scavenger-Mutant 3143 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3779 | -10/Subcaves | Visited Clippyterm 3789 | -10/Subcaves | Learned location of Deep Caves (-7) 3789 | -10/Subcaves | Learned 40 Factory zone layouts 3899 | -10/Subcaves | Discovered new exit (range 10) 4023 | -10/Subcaves | Found SUBCON Basin 4093 | -10/Subcaves | Entered Recycling 4094 | -8/Recycling | Identified exit to Factory 4094 | -8/Recycling | Identified exit to Scraptown 4961 | -8/Recycling | Scanned before Scraplab entrance 5400 | -8/Recycling | Entered Scraplab 5432 | -8/Recycling | Entered Scraptown 6039 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6052 | -8/Scraptown | Learned location of Warlord (-4) 6055 | -8/Scraptown | Learned location of Zion (-7) 6103 | -8/Scraptown | Discovered exit to Factory (range 11) 6295 | -8/Scraptown | Visited Symbiants 6368 | -8/Scraptown | Visited CR-KLE's Repair Center 6411 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 6955 | -8/Scraptown | Visited Awakened 7003 | -8/Scraptown | Visited Junk Repository 7242 | -8/Scraptown | Visited TADAMA 7261 | -8/Scraptown | Visited Assassins FH 7344 | -8/Scraptown | Visited Shadow of the Wyrm 7665 | -8/Scraptown | Visited UFD Registry 7665 | -8/Scraptown | Registered with UFD as "Monoskull" 7929 | -8/Scraptown | Guru changed UFD alias to "Novamaster" 8399 | -8/Scraptown | Visited LU-1G1's Boring Crew 8582 | -8/Scraptown | Visited Botcube Research 8610 | -8/Scraptown | Found Botcube 8717 | -8/Scraptown | Visited Science Guys 9037 | -8/Scraptown | Visited Derelict Rescue Squad 9069 | -8/Scraptown | Found DRS Beacon 9124 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9137 | -8/Scraptown | Found DCF Scrap (29 items) 9230 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 9656 | -8/Scraptown | Build established: Mutant 10480 | -8/Scraptown | Botcube activated 10500 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 cannon. 10696 | -8/Scraptown | Visited Curators Association 10824 | -8/Scraptown | Visited Modified Component R&D 11098 | -8/Scraptown | Visited Sword Containment 11103 | -8/Scraptown | Found Prototype Slashing Weapon 11103 | -8/Scraptown | Identified Companion Sword 11334 | -8/Scraptown | Discovered exit to Factory (range 5) 11354 | -8/Scraptown | Entered Factory 11354 | -6/Factory | Accompanied by 1 ally 11354 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 11355 | -6/Factory | Identified exit to Factory 11355 | -6/Factory | Identified exit to Lower Caves 11501 | -6/Factory | Identified exit to DSF 11528 | -6/Factory | Entered DSF 11528 | -6/DSF | Accompanied by 1 ally 11553 | -6/DSF | Additional patrols routed to DSF 11670 | -6/DSF | Tech Extrapolator generated special schematic: Vmp. Brace Plating 11759 | -6/DSF | Discovered exit to Factory (range 16) 11860 | -6/DSF | Entered Factory 11860 | -5/Factory | Evolved 2 slots: Utility x2 11861 | -5/Factory | Identified exit to Upper Caves 12070 | -5/Factory | Fabricated Deep Structural Scanner? 12155 | -5/Factory | Fabricated Machine Rigger (x1) 12178 | -5/Factory | Build established: Hacker-Sprinter 12199 | -5/Factory | Fabricated Vmp. Brace Plating (x1) 12233 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 12429 | -5/Factory | Found Prototype Processor 12429 | -5/Factory | Identified Exp. Targeting Computer 12578 | -5/Factory | Build established: Hacker-Gladiator 12717 | -5/Factory | Core integrity fell below 50% 12883 | -5/Factory | Discovered new exit (range 15) 13014 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 13040 | -5/Factory | Entered Extension 13061 | -5/Extension | Rescued a captive Derelict 13283 | -5/Extension | Rescued a captive Derelict 13284 | -5/Extension | Rescued a captive Derelict 13363 | -5/Extension | Energy Cycler disabled 13364 | -5/Extension | Rescued a captive Derelict 13364 | -5/Extension | Rescued a captive Derelict 13364 | -5/Extension | Rescued a captive Derelict 13366 | -5/Extension | Rescued a captive Derelict 13526 | -5/Extension | Spotted B-75 Beast 13529 | -5/Extension | Spotted B-75 Beast 13529 | -5/Extension | Discovered new exit (range 17) 13533 | -5/Extension | Core integrity fell below 20% 13542 | -5/Extension | Entered Factory 13542 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13570 | -4/Factory | Lost 3 parts (1p2n) 13824 | -4/Factory | Build established: Hacker-Mutant 13829 | -4/Factory | Garrison activated, responded to threat 14010 | -4/Factory | Discovered new exit (range 11) 14013 | -4/Factory | Sucked down chute 14013 | -4/Factory | Entered Waste 14014 | -4/Waste | Met a frightened Derelict 14028 | -4/Waste | EMP discharged 14036 | -4/Waste | Spotted C-40 Crusher 14053 | -4/Waste | Spotted C-40 Crusher 14056 | -4/Waste | Spotted C-40 Crusher 14063 | -4/Waste | Spotted C-40 Crusher 14069 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14072 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14075 | -4/Waste | Crushed by Compactor (1 part destroyed) 14076 | -4/Waste | Spotted C-40 Crusher 14078 | -4/Waste | Crushed by Compactor (1 part destroyed) 14082 | -4/Waste | Core integrity fell below 50% 14087 | -4/Waste | Crushed by Compactor (1 part destroyed) 14088 | -4/Waste | Spotted C-40 Crusher 14090 | -4/Waste | Crushed by Compactor (1 part destroyed) 14093 | -4/Waste | Destroyed C-40 Crusher 14096 | -4/Waste | Core integrity fell below 20% 14128 | -4/Waste | EMP discharged 14128 | -4/Waste | System corruption reached 10% 14128 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 14072_ Adv. Melee Analysis Suite crushed. 14075_ Deep Structural Scanner crushed. 14078_ Imp. Hacking Suite crushed. 14086_ Companion Sword surprise attacks C-40 Crusher. 14087_ Adv. System Shield crushed. 14087_ Antimatter Reactor crushed. 14090_ Tech Extrapolator crushed. 14093_ C-40 Crusher destroyed. 14095_ System corrupted: Substantial component data lost. 14097_ Acquired Hvy. Treads. 14099_ Dynamic Insulation System crushed. 14101_ Antimatter Reactor crushed. 14101_ Cmb. Antigrav System crushed. 14111_ Companion Sword surprise attacks C-40 Crusher. 14112_ Imp. Cooling System crushed. 14112_ 236 Matter crushed. 14118_ ALERT: Foreign system detected. Charging EMP. 14119_ Critical hit (Destroy). 14119_ Hvy. Treads destroyed. 14128_ System corrupted (+6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######??????######????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #????????????????????????????? | | ???# #??????# #???????? ???????????????????? | | ???# #??????# #???????? ?????????????????? | | ?### ######## ######## #????????????????? | | ?# #????????????????? | | ?# #????????????????? | | ?# #????????????????? | | ?# #????????????????? | | ?### ######## ######## #????????????????? | | ???# #??????# #??????? #????????????????? | | ???# #??????# #??????? #????????????????? | | ???# #??????# #??????? #????????????????? | | ?### ######## ######## ######## ???????? | | ?# CCCC ???????? | | ?# @CCCC ??????? | | ?# * CC ??????? | | ?# | CC CC ??????? | | ?### %*######## ######## CC ########?????????? | | #??# #??????# #??????? #????????????????? | | #??# #??????# #????????C #????????????????? | | #??# #??????# #???????? #????????????????? | | #### #??????# #????????? #????????????????? | | #??????# ????????? ????????????????? | | #??????# ?????????? ???????????????? | | #??????# ?????????? ??????????????? | | #??????# ??????????? ?????????????? | | #### #??????# #???????????#####????????????? | | #??# #??????? ?????????????????????????????? | | #??# #????????? ??????????????????????????????? | | #??# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 15 Core Shielding 20 Utility Shielding 90 Evasion (%) 64 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 24 Authchip Count 3 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Recycling | Hacked Spk. Treads | -8/Scraptown | Extrapolated Beamcaster | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Hvy. Battle Rifle | -8/Scraptown | Extrapolated Mak. Power Shielding | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Power Source | -8/Scraptown | Extrapolated Hvy. Beamcaster | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/DSF | Extrapolated Vmp. Brace Plating | -6/DSF | Extrapolated Mak. Flight Unit | -6/DSF | Extrapolated Mak. Terrain Scanner | -5/Factory | Extrapolated Cmb. Antigrav System | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Mak. Hacking Suite | -5/Factory | Extrapolated Multitool | -5/Factory | Extrapolated Mapping Drone Bay | -5/Factory | Extrapolated Mak. ECM Suite | -5/Factory | Extrapolated Mak. System Shield | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Exp. Utility Shielding | -5/Factory | Hacked Mak. Medium Armor Plating | -4/Factory | Extrapolated Mak. Ablative Armor | -4/Factory | Extrapolated Mak. Thermal Plating | -4/Factory | Extrapolated Spk. Heavy Treads | -4/Waste | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Deep Structural Scanner | x1 | -5/Factory | Authchip Machine Rigger | x1 | -5/Factory | Authchip Vmp. Brace Plating | x1 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frankenstein Inventory Pressure Longdome?! Scientist At Large Challenges ------------ None Game ------ Seed CobblerReflectiveFirepult Manual? 0 Play Time 01:00:04 Cumulative 947.2 hours Start 2025.11.08 @ 20:35:45 End 2025.11.08 @ 21:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1606 Rogue 1606 Adventurer 0 Explorer 0 Win Type - Total 93 Types 55/1/16/15/4/0/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b57de49-28e2-4333-ba0f-b96020a6e62c