Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 19:19:02 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1945) 1945 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 3473 Bonus ------- High Alert Combat Kills 48 Registered with UFD 300 Cogmind --------- Core Integrity 538/600 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -7/Scraptown Parts ------- > --- POWER (3+3) ------ Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- Flightbrick > --- UTILITY (4+3) ---- Shield Generator Power Bank > --- WEAPON (2) ------- Barrage Gun Barrage Gun > --- INVENTORY (2) ---- CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Shield Generator Power Bank > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Scrap Shield [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flightbrick Utility Seismic Detector Device Seismic Detector Protection Scrap Shield Weapon Barrage Gun Energy Gun Small Laser Ballistic Gun Barrage Gun Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved 9 | 4 3 2 . Power 2 | 1 1 . . Propulsion 3 | 1 1 1 . Utility 3 | 1 1 1 . Weapon 1 | 1 . . . Parts Attached 33 | 9 12 12 . Power 6 | 2 1 3 . Engine 6 | 2 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 7 1 . Treads . | . . . . Leg 3 | . 3 . . Wheel 4 | 3 1 . . Hover 3 | . 3 . . Flight 1 | . . 1 . Utility 8 | 2 3 3 . Device 5 | 2 2 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 8 | 2 1 5 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 5 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 1 | . 1 1 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 5 | . 2 1 2 Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon 1 | . . 1 . Tool/Special 2 | . . . 2 Average Slot Usage (%) 89 | . 99 88 36 Engine 23 | . 24 24 10 Leg 14 | . 3 24 . Wheel 1 | . 3 . . Hover 7 | . 20 . . Device 17 | . 21 15 10 Protection 5 | . 3 7 . Energy Gun 1 | . 3 . . Ballistic Gun 15 | . 16 15 10 Peak Build Rating 55 | 8 13 55 55 Average Rating 18 | 5 10 20 55 On Entrance 19 | . 8 13 55 Avg Prop Armor Cover (%) 2 | . 2 . . Naked Turns . | . . . . Heaviest Build 42 | 11 23 42 17 Greatest Support 40 | 32 35 40 34 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 1 | 1 2 2 2 Most Carried 2 | . 2 2 2 Average Carried 1 | . 1 1 1 Final Capacity 2 | 2 2 2 2 Final Carried 2 | . 2 2 2 Class Distribution -------------------- 46% | Scavenger-Mutant 40% | Mutant 12% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 1895 | 308 760 827 . Remotely 58 | 58 . . . Salvage Created 1962 | 77 1277 608 . Parts 124 | 3 73 48 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . 11 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 52 | . 33 19 . Guns 52 | . 33 19 . Classes Destroyed 11 | 2 6 3 . Worker 3 | . 3 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | 1 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 30 | . 30 . . Sentry 1 | . . 1 . Subdweller 15 | . . 15 . Best Kill Streak 5 | 1 5 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 329 | . 158 171 . Missed 114 | . 53 61 . Hits 215 | . 105 110 . Projectile 215 | . 105 110 . Critical Strikes 5 | . . 5 . Damage Taken 2611 | . 1090 1521 . Core 1789 | . 851 938 . Absorbed by Shields 670 | . 96 574 . Redirected to Core 1484 | . 602 882 . Core Remaining (%) 100 | 100 . . . Volleys Fired 232 | 6 128 98 . Largest 2 | 2 2 2 . Hottest 60 | 60 60 60 . Shots Fired 464 | 12 256 196 . Gun 464 | 12 256 196 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 412 | 6 210 196 . Thermal 52 | 6 46 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | 6 19 20 . Robot Miss Streak 6 | 1 4 6 . Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 303 | 9 185 109 . Core Hits 107 | 3 67 37 . Critical Kills 4 | 1 2 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | 1 3 2 . Destroy 6 | 1 3 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4415 | 106 2450 1859 . Guns 4415 | 106 2450 1859 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 3919 | 62 1998 1859 . Thermal 496 | 44 452 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 181 | . . 181 . Average Temperature 89 | . . 89 . Received Heat Transfer 1029 | . 533 496 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 1050 | 100 950 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level 2 | . 2 . . Low Security (%) 41 | 100 39 . . Level 1 34 | . 36 . . Level 2 23 | . 24 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 512 | 5 512 . . Initial . | . . . . Average 252 | . 263 . . Influence Increases 1246 | 10 1026 210 . Destroy 0b10 Robot/C 780 | . 660 120 . Destroy 0b10 Robot/NC 50 | 10 40 . . Destroy Leader 146 | . 146 . . Successful Hack 37 | . 37 . . Select Force Hacks 80 | . 80 . . Destroy Structure 3 | . 3 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 135 | . 45 90 . Influence Decreases 1246 | 10 541 595 100 Entered New Map 333 | . . 233 100 Time Decay 903 | 10 541 352 . Lost Part 10 | . . 10 . Squads Dispatched 10 | . 10 . . Investigation 9 | . 9 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 49 22 . Peak Tracking Total 4 | . 4 4 . Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 9 | . 5 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged 1 | . 1 . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 12 | . 10 1 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 37 4 1 Successful 25 | . 20 4 1 Failed 17 | . 17 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 25 | . 25 . . Terminals 32 | . 32 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 4 1 Record 5 | . 1 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 3 . . Branch Access Points 1 | . 1 . . Hauler Manifests 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 12 . . Terminals 10 | . 10 . . Botnet 5 | . 5 . . Operators 1 | . 1 . . Sabotage 3 | . 3 . . Search 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 4175 | 5 1860 2310 . Terrain 956 | . 956 . . Seismic 4175 | 5 1860 2310 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 4989 | 83 1860 2719 327 Spaces Moved 4482 | 58 1602 2012 810 Core 11 | 11 . . . Treads . | . . . . Legs 1989 | . 170 1819 . Wheels 267 | 47 220 . . Hover 1212 | . 1212 . . Flight 1003 | . . 193 810 Fastest Speed 40 | 50 52 40 40 Average Speed 82 | 90 65 112 40 Slowest Speed 190 | 100 190 190 40 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 4 99 91 76 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 15 | . . 14 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 5319 | 72 2150 2285 812 Wait 417 | . 329 88 . Move 4479 | 57 1601 2011 810 Hop . | . . . . Pick Up 13 | . 8 3 2 Fast Attach 27 | 8 13 6 . Attach 2 | . 1 1 . Detach 1 | . . 1 . Swap 12 | 1 4 7 . Drop 27 | . 11 16 . Fire 232 | 6 128 98 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 109 | . 55 54 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: [*Mat] / [*Rec] / *Scr) -7/Scraptown History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Power slot (x1) 4 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 4 | -11/Scrapyard | Upgraded with Utility slot (x1) 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Reached level 2 633 | -10/Materials | Upgraded with Propulsion slot (x1) 739 | -10/Materials | Discovered new exit (range 8) 850 | -10/Materials | Discovered new exit (range 13) 942 | -10/Materials | Identified exit to Mines 1130 | -10/Materials | Reached level 3 1145 | -10/Materials | Upgraded with Power slot (x1) 1145 | -10/Materials | Upgraded with Utility slot (x1) 1944 | -10/Materials | Entered Subcaves 1945 | -10/Subcaves | Approached by a straggling Scientist 1946 | -10/Subcaves | Reached level 4 1948 | -10/Subcaves | Build established: Scavenger-Mutant 2032 | -10/Subcaves | Learned location of Zion (-7) 2032 | -10/Subcaves | Met a Zionite searching for "candidates" 2369 | -10/Subcaves | Discovered new exit (range 15) 2580 | -10/Subcaves | Upgraded with Utility slot (x1) 2766 | -10/Subcaves | Learned Materials interactive machine intel 2892 | -10/Subcaves | Build established: Subdweller-Mutant 3394 | -10/Subcaves | Visited 4L-MR0's lab 3497 | -10/Subcaves | Build established: Scavenger-Mutant 3821 | -10/Subcaves | Discovered new exit (range 10) 3868 | -10/Subcaves | Reached level 5 3959 | -10/Subcaves | Visited Clippyterm 3962 | -10/Subcaves | Learned Factory emergency access door positions 4168 | -10/Subcaves | A Subdweller sparked back to life 4168 | -10/Subcaves | A Subdweller sparked back to life 4168 | -10/Subcaves | A Subdweller sparked back to life 4254 | -10/Subcaves | Found Prototype Device 4254 | -10/Subcaves | Identified Power Bank 4256 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 4582 | -10/Subcaves | Upgraded with Propulsion slot (x1) 4585 | -10/Subcaves | Found Prototype Flight Unit 4585 | -10/Subcaves | Identified Flightbrick 4586 | -10/Subcaves | Attached Flightbrick, gained temporary slots: Utility x3 4663 | -10/Subcaves | Entered Scraptown 4692 | -7/Scraptown | Visited UFD Registry 4692 | -7/Scraptown | Registered with UFD as "Steamplate" 4695 | -7/Scraptown | Visited Comm Corps 4707 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4710 | -7/Scraptown | Visited Fellowship of the Rings 4714 | -7/Scraptown | Visited Symbiants 4721 | -7/Scraptown | Visited CR-KLE's Repair Center 4729 | -7/Scraptown | Visited Cyclists 4732 | -7/Scraptown | Entered Cyclist Reading Room 4834 | -7/Scraptown | Visited Chapter 10 4840 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4846 | -7/Scraptown | Visited Science Guys 4866 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4891 | -7/Scraptown | Build established: Mutant 4916 | -7/Scraptown | Visited Analyses Database 4923 | -7/Scraptown | Visited Research Penetration Think Tank 4936 | -7/Scraptown | Visited Derelict Rescue Squad 4939 | -7/Scraptown | Visited Junk Repository 4950 | -7/Scraptown | Visited Junk Repository 4960 | -7/Scraptown | Visited Curators Association 4974 | -7/Scraptown | Visited Modified Component R&D 4990 | -7/Scraptown | Self-destructed Last Messages --------------- Turns out we just need to give them something more interesting to ponder than us! Just use \\EJWH and that'll keep 'em busy practically forever. Well, 25% of the Researchers out there will just shrug it off, but this is already quite helpful. Next I'll be working on a way to get them to first spit out everything they know, hehehe. 04936_ LOCAL NARROWCAST: Derelict Rescue Squad. Who you gonna call? 04939_ LOCAL NARROWCAST: Repository. 04953_ AS-BNZ(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 04960_ LOCAL NARROWCAST: Curators Association. Welcome to the latest exhibit, look but don't touch. AS-BNZ(c): So large it's impractical and you're more inside the wheel than the wheel is under you. But interesting to contemplate the possibilities, and probably fun? AS-BNZ(c): Energy in motion is somehow easier to store, MA-1KR said, and they apparently pulled it off. Sort of. It's just not very stable. 04974_ LOCAL NARROWCAST: Modified Component R&D. Map ----- +----------------------------------------------------+ | #????#""""" X#???##"" ""###!=# [ | | #????# [ ##????#]" "*#?# # | | #????# "#???##"" ""### | | #????# "#???#" "## | | #????########### ##???###### ########### | | ## ##########???????##### ########### ########### | | #???????#"""" """"""""""" """"""""""" | | #???????#" | | #???????#" | | #???????#" | | #???????#" | | ### #????####" | | ??# #????"""" """"""""""""""""""""""" | | ### #????"""" """"""""""""""""""""""" | | " # #????""""p ""###### ############# | | #????"""" ""#???? ???????????? | | # #????"""" ""#???? ???????????? | | # ###?#"""" j ""#? "" "???????????? | | # ""#"#"""" ""# ""? ????????????? | | # """"#"""" ""# " ???????###### | | # ""#######" "" "??????? | | # ###?????#" "" "??????? | | # #########" ""# " ???????###### | | # jj ""# ""? ????????????? | | # ""#? "" "???????????? | | " # @ ""#???? ???????????? | | ### ""#???? ???????????? | | ### ""###### ############# | | """"""""""""""""""""""" | | """"""""""""""""""""""" | | | | | | | | #""""#" | | #????#" | | #????#"""""" """"""""""" """""""""" | | ######### ####????####### ########### ########## | | ???????# #???????????? ??????? ???# | | ?????# #?????????? #????# ?#" | | ????# #????????#"" #???# ##&" | | #??# #????????#"""" #???# $ $ ##&" | | #??# #????????#"" " #???# ## ##& | | #??# #????????#"""" #???# ?? ##"" | | #??# #????????#"" #???####??#####"""" | | #??# #??????????" #?????????????#""!" | | ######??# #??????????? " ##?????????????#"""" | | ????????# #???????????"""""""??????????????#""" | | ????????# #???????????#######??????????????#"""" | | ???###### #????????????????????????????????##### | | ?"""""""" #???????######??###################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Levels Raised 4 | . 2 2 . XP Earned 9734 | 3000 4484 1600 650 XP Spent 8560 | 2960 2800 2800 . Upgrades 17 | 9 5 3 . Power Slot 2 | 1 1 . . Propulsion Slot 3 | 1 1 1 . Utility Slot 3 | 1 1 1 . Weapon Slot 1 | 1 . . . Heat Dissipation 3 | 3 . . . Energy Generation 1 | . 1 . . Mass Support 2 | . 1 1 . Inventory Capacity 2 | 2 . . . Protomatter Created 812 | . 475 337 . Integrity Restored 2112 | . 1158 954 . Core 1727 | . 851 876 . Parts 385 | . 307 78 . Protomatter Decayed 303 | . 47 256 . Game ------ Seed MeleeTerrorFilter Manual? 0 Play Time 00:37:40 Cumulative 590.7 hours Start 2026.05.20 @ 18:11:38 End 2026.05.20 @ 19:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 230 Rogue 76 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 86 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51ab0ac4-27b4-4b11-98c1-e1ce8baec270