Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 10:11:40 Player: ToBeDefined Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1414) 1414 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4739 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 160/160 System Corruption 0% Temperature Critical (1922) Movement Treading (330) Ox2 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY (3) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- High-powered Shock Rifle Plasma Cannon Plasma Cannon > --- INVENTORY (15) --- Signal Interpreter Improved Terrain Scanner Seismic Detector Recoil Stabilizer ECM Suite Authchip [Propulsion] Authchip [Storage] Authchip [Armor] Authchip [Weapon] EM Pulse Gun Small Laser Plasma Cannon Plasma Cannon Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Plasma Cannon > --- INVENTORY -------- Signal Interpreter Improved Terrain Scanner Seismic Detector Recoil Stabilizer ECM Suite Authchip [Propulsion] Authchip [Storage] Authchip [Armor] Authchip [Weapon] EM Pulse Gun Small Laser Plasma Cannon Plasma Cannon Heavy Assault Rifle Mining Laser [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon 2 | . . 2 . . . Parts Attached 65 | 8 6 15 10 5 21 Power 6 | 1 1 1 1 . 2 Engine 3 | 1 . 1 1 . . Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 24 | 2 . 5 5 1 11 Treads 10 | 2 . 2 . 1 5 Leg 10 | . . 3 1 . 6 Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 5 1 . 2 3 Device 11 | 1 4 1 . 2 3 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 3 . 8 4 2 5 Energy Gun 7 | 1 . 4 1 . 1 Energy Cannon 4 | . . . . . 4 Ballistic Gun 7 | 2 . 2 1 2 . Ballistic Cannon 1 | . . 1 . . . Launcher . | . . . . . . Special Weapon 3 | . . 1 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 25 | . 2 7 3 . 13 Power 5 | . 1 1 1 . 2 Propulsion 7 | . . 2 1 . 4 Utility 2 | . 1 . . . 1 Weapon 11 | . . 4 1 . 6 Highest Loss Streak 10 | . 1 5 1 . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 88 91 92 64 Engine 4 | . 3 6 6 7 . Core 4 | . 9 4 . . 5 Treads 12 | . 28 13 . 7 6 Leg 4 | . . 4 7 . 6 Wheel 7 | . . . 23 23 3 Device 11 | . 13 11 9 15 10 Storage 10 | . 14 11 9 7 7 Energy Gun 14 | . 14 16 20 13 4 Energy Cannon 2 | . . . . . 13 Ballistic Gun 12 | . 14 16 9 16 4 Ballistic Cannon 1 | . . 3 . . . Special Weapon 1 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 60 | 12 29 34 37 41 60 Greatest Support 88 | 40 40 40 64 48 88 Greatest Overweight (x) 15 | . . 10 2 . 15 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 Most Carried 15 | 4 9 11 12 11 15 Average Carried 8 | 1 5 8 9 10 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 9 10 12 11 15 Class Distribution -------------------- 37% | Mutant 35% | Skirmisher 16% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1218 | 352 133 257 225 . 251 Remotely . | . . . . . . Salvage Created 1988 | 337 344 526 369 . 412 Parts 123 | 29 15 35 24 . 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 35 | . 5 13 8 . 9 Guns 26 | . 5 10 8 . 3 Cannons 8 | . . 3 . . 5 Classes Destroyed 10 | 3 3 2 1 . 1 Worker 3 | 2 . 1 . . . Tunneler 10 | 9 . 1 . . . Recycler 3 | 1 1 1 . . . Operator 2 | . 1 . 1 . . Watcher 4 | . 1 1 2 . . Swarmer 10 | . . 6 4 . . Grunt 20 | . 5 6 2 . 7 Sentry 3 | . . 1 1 . 1 Hunter 1 | . . . 1 . . Heavy 1 | . . . . . 1 Best Kill Streak 7 | 2 2 7 4 . 3 Combat Bots Only 5 | . 2 5 4 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 319 | . 40 101 55 . 123 Missed 89 | . 16 29 14 . 30 Damage Taken 3592 | . 298 872 509 . 1913 Core 992 | . 11 156 100 . 725 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 1 | . 1 . . . . Core Remaining (%) 84 | 100 95 61 81 . . Volleys Fired 209 | 24 31 59 67 . 28 Largest 4 | 2 2 4 4 . 4 Hottest 320 | 60 60 115 143 . 320 Shots Fired 452 | 48 61 151 125 . 67 Gun 384 | 48 61 135 108 . 32 Cannon 49 | . . 14 . . 35 Launcher . | . . . . . . Special 19 | . . 2 17 . . Kinetic 226 | 24 31 89 50 . 32 Thermal 178 | 24 30 62 27 . 35 Explosive . | . . . . . . Electromagnetic 48 | . . . 48 . . Robot Hit Streak 14 | 5 8 14 4 . 6 Robot Miss Streak 6 | 2 4 5 6 . 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 247 | 31 39 77 52 . 48 Core Hits 106 | 12 17 29 19 . 29 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 . . 1 Meltdown 1 | . . . . . 1 Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3623 | 375 464 872 858 . 1054 Guns 2913 | 375 464 756 821 . 497 Cannons 662 | . . 105 . . 557 Explosions 37 | . . . 37 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1905 | 174 248 513 473 . 497 Thermal 1415 | 201 216 359 82 . 557 Explosive . | . . . . . . Electromagnetic 303 | . . . 303 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1922 | . 81 467 486 . 1922 Average Temperature 214 | . 29 191 119 . 457 Received Heat Transfer 1320 | . 171 408 162 . 579 Effects 58 | . . 9 2 . 47 Shutdowns 10 | . . . . . 10 Energy Bleed 6 | . . 1 . . 5 Interference 13 | . . 6 . . 7 Matter Decay 7 | . . . 2 . 5 Short Circuit 6 | . . 1 . . 5 Damage (minor) 5 | . . 1 . . 4 Damage (major) 6 | . . . . . 6 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 2987 | 450 500 837 100 . 1100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 300 | 60 203 243 300 4 110 Initial 48 | . 39 2 48 4 2 Average 86 | 26 72 114 126 4 73 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 88 | 100 98 75 78 100 100 Level 1 11 | . 1 24 21 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 4 | . . 2 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . . 2 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 20 19 . 9 Peak Tracking Total 7 | . 3 7 5 . 4 Tactical Retreats 3 | . 1 . 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 10 | . 5 3 1 1 . Terminals 8 | . 4 2 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 12 11 6 1 . Successful 17 | . 8 6 2 1 . Failed 13 | . 4 5 4 . . Catastrophic 3 | . 1 1 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 24 | . 9 8 6 1 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 4 2 1 . Record 3 | . 1 2 . . . Prototype ID Bank 1 | . 1 . . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 2 | . 1 1 . . . Unreport Threat 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . 1 . . Used 2 | . 1 . 1 . . Hacking Detections 6 | . 3 2 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 2739 | 335 587 772 538 132 375 Spaces Moved 1146 | 151 267 266 232 124 106 Core 28 | 1 . 20 . . 7 Treads 617 | 150 267 163 . . 37 Legs 145 | . . 83 29 . 33 Wheels 356 | . . . 203 124 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 100 100 100 Average Speed 158 | 159 160 200 111 100 220 Slowest Speed 800 | 160 160 550 190 100 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 8 45 30 21 4 70 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 15 | . . . 15 . . Terrain Destroyed 22 | . . . 22 . . Melee . | . . . . . . Projectile 16 | . . . 16 . . AOE 6 | . . . 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 1643 | 194 364 388 374 131 192 Wait 180 | 8 52 44 58 . 18 Move 1141 | 150 266 265 231 123 106 Hop . | . . . . . . Pick Up 29 | 3 8 4 4 2 8 Fast Attach 35 | 7 2 4 5 . 17 Attach 14 | . 1 5 3 2 3 Detach 2 | . . . 1 . 1 Swap 16 | 1 3 6 2 3 1 Drop 17 | 1 1 1 3 1 10 Fire 209 | 24 31 59 67 . 28 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 336 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 554 | -10/Materials | Repaired Seismic Detector 839 | -10/Materials | Discovered new exit (range 3) 923 | -10/Materials | Entered another Materials area 923 | -9/Materials | Evolved 2 slots: Weapon x2 1228 | -9/Materials | Build established: Skirmisher 1425 | -9/Materials | Lost 5 parts (2n3w) 1667 | -9/Materials | Discovered new exit (range 16) 1695 | -9/Materials | Entered another Materials area 1695 | -8/Materials | Evolved 2 slots: Propulsion x2 1830 | -8/Materials | Build established: Scavenger-Skirmisher 2217 | -8/Materials | Discovered new exit (range 14) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2362 | -7/Factory | Identified exit to DSF 2365 | -7/Factory | Entered DSF 2398 | -7/DSF | Additional patrols routed to DSF 2500 | -7/DSF | Lost 10 parts (1p4n1u4w) 2562 | -7/DSF | Sterilization system engaged 2578 | -7/DSF | Lost 3 parts (1p2w) 2582 | -7/DSF | Ambient heat levels rising (+10) 2597 | -7/DSF | Ambient heat levels rising (+10) 2612 | -7/DSF | Ambient heat levels rising (+10) 2627 | -7/DSF | Ambient heat levels rising (+10) 2642 | -7/DSF | Ambient heat levels rising (+10) 2657 | -7/DSF | Ambient heat levels rising (+10) 2672 | -7/DSF | Ambient heat levels rising (+10) 2687 | -7/DSF | Ambient heat levels rising (+10) 2702 | -7/DSF | Ambient heat levels rising (+10) 2717 | -7/DSF | Ambient heat levels rising (+10) 2726 | -7/DSF | Core integrity fell below 50% 2732 | -7/DSF | Ambient heat levels rising (+10) 2736 | -7/DSF | Core integrity fell below 20% 2741 | -7/DSF | Core destroyed Last Messages --------------- Overheating: System interference. Adv. Heat Sink temporarily disabled. Hpw. Shock Rifle temporarily disabled. Overheating: Energy bleed (-16). Overheating: Core damaged (-70). Overheating: Core damaged (-126). Power failure, Lgt. Nuclear Core shutdown. Lgt. Treads broken. Overheating: Short circuit. Overheating: Matter decay (-13). Overheating: Adv. Heat Sink damaged (-25). ALERT: Ambient heat levels +10. Arm. Treads broken. Overheating: Short circuit. Overheating: Core damaged (-126). Power failure, Lgt. Nuclear Core shutdown. Overheating: Plasma Cannon damaged (-7). Med. Treads broken. Overheating: Short circuit. Overheating: Core damaged (-70). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????""?????????????????????????? | | ?????????#"?????????????????????????? | | ??????####"#????????#########???????? | | ??????#"""""?######## === #?###???? | | ??????#"""""## #[[[# === # # ## | | ??????#"" | | ????""""" @ | | ?????##"" %##[[#[[[### ###===#==#? | | ??????### #?#[[#[[[### ###???#???? | | ????????# ??########!! !!#???????? | | ???????#[ ??????????#!! !!#???????? | | ???????#[???????????#!! !!#???????? | | ???????#????????????### ###???????? | | ????????????????????#!! !!#???????? | | ????????????????????#!! !!#???????? | | ????????????????????#!! !!#???????? | | ????????????????###?### ###?###???# | | ????????????# ??#!!!?## ##?]]]#?!!# | | ????????? ## #!!!##% %##]]]#!!!# | | ????????! | | ????????! % | | ????????! = ]!=% | | ????????? ##!!!#***##%*%= ##!!!# # | | ????????????#!??#***?## !=##?!!!#?? # | | ????????????????###?### [###?###???? | | ????????????????????# !!= [ #???????? | | ????????????????????# ! [[[#???????? | | ????????????????????#!![ %[[#???????? | | ????????????????????### "##???????# | | ????????????????????# #???????? | | ????????????????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 4 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionHoverSink Manual? 0 Play Time 00:48:09 Cumulative 8.9 hours Start 2024.05.05 @ 09:21:05 End 2024.05.05 @ 10:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c007e3fd-4a91-4237-8f04-f14513afd676