Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.28 @ 03:18:24 Player: didyousaycookie Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (5676) 5676 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 11594 Bonus ------- High Alert Combat Kills 861 Follower Combat Kills 111 Friendly Fire -129 Cogmind --------- Core Integrity 426/1000 Matter 270/300 Energy 10/100 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Field Laser Force Rifle Force Rifle Force Rifle > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Force Rifle Gauss Rifle KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Advanced Heat Sink Improved Signal Interpreter Recoil Stabilizer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Force Rifle Force Rifle Force Rifle Gauss Rifle Axe [Rating: 87] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 5 | . . . 2 2 . . . 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 174 | 6 17 11 31 7 . 16 20 66 Power 28 | 1 3 1 3 1 . 1 6 12 Engine 14 | 1 3 1 1 . . . 5 3 Core 14 | . . . 2 1 . 1 1 9 Reactor . | . . . . . . . . . Propulsion 54 | 2 7 6 9 2 . 5 6 17 Treads . | . . . . . . . . . Leg 54 | 2 7 6 9 2 . 5 6 17 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 40 | 1 4 2 8 4 . 2 4 15 Device 16 | . 1 1 1 1 . 1 1 10 Storage 5 | 1 1 1 1 . . . . 1 Processor 4 | . 1 . . 1 . . . 2 Hackware 4 | . . . 2 . . . 1 1 Protection 11 | . 1 . 4 2 . 1 2 1 Artifact . | . . . . . . . . . Weapon 52 | 2 3 2 11 . . 8 4 22 Energy Gun 23 | 2 2 2 4 . . 3 1 9 Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | . 1 . 5 . . 3 2 9 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 2 . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 3 Parts Lost 53 | . 1 . 3 . . 12 8 29 Power 11 | . . . 1 . . 1 2 7 Propulsion 18 | . . . 1 . . 5 1 11 Utility 8 | . . . 1 . . 2 3 2 Weapon 16 | . 1 . . . . 4 2 9 Highest Loss Streak 11 | . 1 . 1 . . 11 4 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 91 99 95 94 100 93 92 93 Engine 4 | . 14 11 4 . . . 6 2 Core 5 | . . . 4 7 7 6 4 8 Leg 29 | . 28 44 35 29 30 26 25 22 Device 5 | . . 11 6 7 7 6 5 7 Storage 8 | . 14 11 9 7 7 7 6 5 Processor 5 | . . . . 3 7 7 6 14 Hackware 7 | . . . 7 15 15 15 9 6 Protection 5 | . 6 . 9 6 7 6 5 . Energy Gun 10 | . 23 21 8 . . 13 11 10 Ballistic Gun 8 | . 3 . 8 15 15 . 6 10 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 13 21 20 58 58 58 63 81 78 Greatest Support 78 | 20 26 40 61 61 61 71 71 78 Greatest Overweight (x) 2 | . 1 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 14 20 20 20 20 20 Most Carried 20 | 4 10 10 20 20 20 20 15 20 Average Carried 14 | 2 8 9 12 19 20 10 9 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | 4 9 10 20 20 20 9 15 7 Class Distribution -------------------- 29% | Mutant 25% | Hacker-Mutant 21% | Scavenger-Gunner 12% | Scavenger-Mutant 6% | Hacker-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Matter Collected 3277 | 231 191 100 599 271 49 211 318 1307 Remotely . | . . . . . . . . . Salvage Created 7089 | . 613 394 1397 359 . 350 701 3275 Parts 313 | . 34 24 80 19 . 10 23 123 Haulers Intercepted 4 | . . 1 2 . . . . 1 Recyclers Shooed 5 | . . . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 124 | . 15 9 33 6 . 10 9 42 Melee 2 | . . . . . . . . 2 Guns 111 | . 15 9 28 6 . 6 9 38 AOE 10 | . . . 5 . . 4 . 1 Classes Destroyed 15 | . 4 2 4 2 . . 1 2 Worker 6 | . . . 2 1 . . . 3 Builder 3 | . . . 2 . . . . 1 Hauler 4 | . . 1 2 . . . . 1 Recycler 7 | . 1 . 1 . . . 2 3 Carrier 1 | . . . . . . . . 1 Operator 2 | . . . 2 . . . . . Watcher 3 | . 1 . 2 . . . . . Swarmer 26 | . 5 . 11 . . 1 . 9 Saboteur 1 | . . . . . . . . 1 Grunt 63 | . 10 8 15 . . 7 5 18 Brawler 3 | . . . 1 . . 1 . 1 Duelist 3 | . . . . . . . 1 2 Sentry 14 | . . 1 6 2 . 1 1 3 Hunter 7 | . . . . 2 . . . 5 Programmer 8 | . . . . 2 . . 2 4 Best Kill Streak 10 | . 5 8 10 3 . 6 4 9 Combat Bots Only 7 | . 4 6 7 3 . 6 4 7 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 1 2 Gunslinging 1 | . . 1 1 . . 1 . . Exploded 2 | . . . 2 . . 2 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Damage Taken 8828 | . 717 135 1350 515 31 1519 736 3825 Core 1315 | . 131 24 207 73 . 269 37 574 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 356 | . . . . 294 . . 62 . Core Remaining (%) 74 | 100 47 94 62 . . 51 95 . Volleys Fired 319 | . 41 17 90 26 . 19 30 96 Largest 4 | . 2 2 2 2 . 2 3 4 Hottest 309 | . 90 126 126 50 . 160 185 309 Shots Fired 811 | . 76 34 177 52 . 37 83 352 Gun 800 | . 76 34 171 52 . 32 83 352 Cannon . | . . . . . . . . . Launcher 11 | . . . 6 . . 5 . . Special . | . . . . . . . . . Kinetic 318 | . 9 . 64 52 . 8 30 155 Thermal 482 | . 67 34 107 . . 24 53 197 Explosive 11 | . . . 6 . . 5 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 29 | . 8 9 29 11 . 11 14 22 Robot Miss Streak 8 | . 2 4 8 3 . 3 3 4 Penetration Max 2 | . . . . . . . 1 2 Secondary Targets 15 | . . 1 3 . . 2 3 6 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 Shots Hit Robots 563 | . 54 23 128 35 . 33 70 220 Core Hits 326 | . 31 12 78 16 . 31 48 110 Critical Kills 16 | . . . . 1 . . 1 14 Critical Parts Destroyed 19 | . . . . . . . 1 18 Critical Strikes 48 | . 1 2 2 1 . . 2 40 Burn 10 | . 1 2 2 . . . . 5 Destroy 37 | . . . . 1 . . 2 34 Sever 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11999 | . 612 378 2873 577 . 1141 1454 4964 Guns 10532 | . 605 378 2222 577 . 649 1425 4676 Cannons . | . . . . . . . . . Explosions 1256 | . . . 599 . . 492 13 152 Melee 136 | . . . . . . . . 136 Ramming 75 | . 7 . 52 . . . 16 . Kinetic 3340 | . 47 . 701 577 . 84 299 1632 Thermal 7205 | . 558 378 1521 . . 565 1139 3044 Explosive 1243 | . . . 599 . . 492 . 152 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 136 | . . . . . . . . 136 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 3 3 2 3 Average Corruption 2 | . . . . 2 3 3 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . 6 16 5 4 16 Message Errors 12 | . . . . 1 7 1 . 3 Matter Fused 10 | . . . . 2 4 2 . 2 Heat Flow Errors 7 | . . . . . 2 1 2 2 Energy Discharges 3 | . . . . 1 1 . 1 . Parts Rejected 2 | . . . . . . 1 1 . Data Loss (minor) 9 | . . . . 2 2 . . 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . . 1 . . Projectiles . | . . . . . . . . . Explosions 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . . 15 . . . . 39 Shots 2 | . . . 1 . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 11 | . 3 . 7 . . . 1 . Kicked 11 | . 3 . 7 . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 822 | . 295 297 189 7 208 400 470 822 Average Temperature 130 | . 97 137 56 7 107 151 172 189 Received Heat Transfer 3013 | . 390 75 468 42 12 633 303 1090 Effects 55 | . 2 . . . . 4 7 42 Shutdowns 14 | . . . . . . . 4 10 Energy Bleed 3 | . . . . . . 1 . 2 Interference 14 | . 2 . . . . 3 . 9 Matter Decay 3 | . . . . . . . 1 2 Short Circuit 3 | . . . . . . . 1 2 Damage (minor) 3 | . . . . . . . 1 2 Damage (major) 14 | . . . . . . . . 14 Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 32 | . 1 . 5 . . 3 4 19 Heat Transferred 15376 | . 1514 962 3511 . . 1275 2528 5586 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Peak Influence 1044 | . 230 384 587 401 . . 423 1044 Initial 235 | . . 67 161 235 . . 75 207 Average 372 | . 91 232 414 267 . . 187 654 Maximum Alert Level 3 | . 1 1 2 2 . . 2 3 Low Security (%) 31 | 100 98 39 6 . . . 73 . Level 1 24 | . 1 60 25 93 . . 10 15 Level 2 29 | . . . 67 6 . . 16 34 Level 3 14 | . . . . . . . . 49 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 5 2 4 2 . . 5 10 Investigation 10 | . 3 1 2 1 . . . 3 Extermination 3 | . . . . . . . 1 2 Reinforcement 10 | . 2 1 2 . . . 2 3 Assault 2 | . . . . . . . 1 1 Garrison 3 | . . . . 1 . . 1 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Distress Signals 8 | . 2 2 3 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 183 | . 22 13 47 8 1 11 19 62 Peak Tracking Total 9 | . 5 8 5 2 1 7 5 9 Tactical Retreats 8 | . 1 . . . 1 . 1 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 6 | . 3 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 12 | . . . 4 . . . 2 6 Max in Single Turn 2 | . . . 1 . . . 2 1 Garrison Access 3 | . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 39 | . 7 3 10 2 . . 7 10 Terminals 26 | . 5 3 8 . . . 5 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . 1 . . 2 . Recycling Units 5 | . 2 . 1 . . . . 2 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 120 | . 28 10 29 8 . . 22 23 Successful 70 | . 18 3 16 5 . . 12 16 Failed 50 | . 10 7 13 3 . . 10 7 Catastrophic 6 | . . . 3 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 65 | . 13 10 20 . . . 16 6 Terminals 89 | . 24 10 25 . . . 18 12 Fabricators 2 | . . . . . . . . 2 Repair Stations 9 | . . . . 5 . . 4 . Recycling Units 9 | . 4 . 2 . . . . 3 Scanalyzers 7 | . . . 2 . . . . 5 Garrison Access 4 | . . . . 3 . . . 1 Terminal Hacks 19 | . 7 . 6 . . . 2 4 Record 5 | . 1 . . . . . 1 3 Robot Schematic 1 | . . . . . . . . 1 Prototype ID Bank 4 | . 2 . 2 . . . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . Recall Reinforcements 3 | . 2 . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 7 | . . . . 4 . . 3 . Scan Component 3 | . . . . 2 . . 1 . Repair 3 | . . . . 2 . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 5 | . 3 . 1 . . . . 1 Report Inventory 4 | . 2 . 1 . . . . 1 Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 7 | . . . 2 . . . . 5 Insert Component 3 | . . . 1 . . . . 2 Analyze 4 | . . . 1 . . . . 3 Garrison Access Hacks 2 | . . . . 1 . . . 1 Seal Access 2 | . . . . 1 . . . 1 Unauthorized Hacks 28 | . 8 3 7 . . . 7 3 Terminals 27 | . 8 3 6 . . . 7 3 Assimilate 12 | . 3 2 2 . . . 4 1 Botnet 15 | . 5 1 4 . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Monitor 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 5 3 7 2 . . 6 7 Full Trace Events 6 | . 1 . 2 1 . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 169 | . . . . . . . . 169 Total Robot Build Rating 18 | . . . . . . . . 18 Part Schematics Acquired 3 | . . . 1 . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 2 . . 1 . Time 106 | . . . . 76 . . 30 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . 2 Part Schematics Acquired 3 | . . . 1 . . . . 2 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . Programmers 4 | . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Total Allies 3 | . . . . . . . . 3 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 90 | . . . . . . . . 90 Highest-Rated Ally 30 | . . . . . . . . 30 Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 Total Damage 361 | . . . . . . . . 361 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Turns Passed 7157 | 57 1043 337 1442 598 829 274 778 1799 Spaces Moved 4297 | 40 645 205 835 366 690 156 416 944 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 4293 | 36 645 205 835 366 690 156 416 944 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 120 Average Speed 124 | 113 126 120 120 120 120 122 144 126 Slowest Speed 260 | 120 190 120 120 120 120 122 193 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 99 29 73 12 84 23 12 29 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 169 | . . . 29 . . 28 24 88 Melee 4 | . . . . . . . . 4 Projectile 4 | . . . . . . . . 4 AOE 159 | . . . 29 . . 28 24 78 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Fac Total 5422 | 49 799 266 1110 489 691 198 522 1298 Wait 454 | . 67 22 103 87 2 6 41 126 Move 4289 | 39 644 204 834 365 689 155 415 944 Hop . | . . . . . . . . . Pick Up 82 | 4 11 3 23 1 . 2 11 27 Fast Attach 30 | 6 3 1 2 3 . . 2 13 Attach 64 | . 1 2 7 2 . 13 9 30 Detach 14 | . 1 . 2 1 . . 3 7 Swap 80 | . 13 8 22 2 . 3 9 23 Drop 70 | . 15 9 20 2 . . 1 23 Fire 319 | . 41 17 90 26 . 19 30 96 Melee 9 | . . . . . . . . 9 Ram . | . . . . . . . . . Kick 11 | . 3 . 7 . . . 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Discovered new exit (range 12) 875 | -10/Materials | Discovered new exit (range 10) 1029 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Core integrity fell below 50% 1100 | -10/Materials | Identified exit to Mines 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Propulsion x2 1366 | -9/Materials | Build established: Scavenger-Mutant 1394 | -9/Materials | Discovered new exit (range 15) 1438 | -9/Materials | Entered another Materials area 1438 | -8/Materials | Evolved 2 slots: Utility x2 1859 | -8/Materials | Discovered new exit (range 8) 2209 | -8/Materials | Destroyed 7 combat bots 2213 | -8/Materials | Build established: Mutant 2862 | -8/Materials | Discovered new exit (range 10) 2880 | -8/Materials | Entered Factory 2880 | -7/Factory | Evolved 2 slots: Utility x2 2935 | -7/Factory | Repaired Imp. Carbon-fiber Leg 2969 | -7/Factory | Repaired Hrd. Light Armor Plating 3085 | -7/Factory | Build established: Hacker-Mutant 3215 | -7/Factory | Garrison activated, responded to threat 3421 | -7/Factory | Discovered new exit (range 6) 3478 | -7/Factory | Entered Lower Caves 3489 | -7/Lower Caves | Learned location of Zion (-6) 3649 | -7/Lower Caves | Spotted B-75 Beast 3667 | -7/Lower Caves | Encountered a Warlord checkpoint 4200 | -7/Lower Caves | Discovered new exit (range 14) 4307 | -7/Lower Caves | Entered another Lower Caves area 4309 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4370 | -7/Lower Caves | Lost 11 parts (5n2u4w) 4566 | -7/Lower Caves | Discovered new exit (range 12) 4581 | -7/Lower Caves | Entered Factory 4581 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4671 | -6/Factory | Lost 3 parts (2u1w) 4807 | -6/Factory | Repaired Broken Imp. Carbon-fiber Leg 5135 | -6/Factory | Build established: Hacker-Gunner 5166 | -6/Factory | Garrison activated, responded to threat 5214 | -6/Factory | Lost 4 parts (1p1n1u1w) 5271 | -6/Factory | Discovered new exit (range 3) 5359 | -6/Factory | Entered another Factory area 5359 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5457 | -5/Factory | Build established: Gunner 5770 | -5/Factory | Spotted B-75 Beast 5877 | -5/Factory | Lost 3 parts (2n1w) 5926 | -5/Factory | Build established: Scavenger-Gunner 6028 | -5/Factory | Garrison activated, responded to threat 6653 | -5/Factory | Lost 3 parts (1n2w) 6859 | -5/Factory | First assault squad dispatched 7054 | -5/Factory | Fabricated B-60 Warrior (x3) 7065 | -5/Factory | Destroyed 7 combat bots 7066 | -5/Factory | Lost 10 parts (3p3n1u3w) 7131 | -5/Factory | Lost 3 parts (3n) 7136 | -5/Factory | Core integrity fell below 50% 7158 | -5/Factory | Self-destructed Last Messages --------------- 07138_ Axe destroyed. 07139_ Acquired 5 matter. 07139_ Lgt. Neutrino Core destroyed. 07139_ R-10 Processor collects Flexi-carbon Leg. 07140_ K-01 Serf collects debris. 07140_ Lgt. Angular Momentum Engine destroyed. 07140_ Critical hit (Burn: +37). 07142_ G-67 Veteran suffers critical hit (Burn). 07143_ Overheating: Energy bleed (-6). 07143_ R-10 Processor collects Com. Wheel. 07144_ K-01 Serf collects debris. 07146_ R-10 Processor suffers critical hit (Burn). 07148_ R-10 Processor collects Adv. Heat Sink. 07148_ K-01 Serf collects debris. 07149_ System corrupted: Component data lost. 07149_ System Shield destroyed. 07151_ R-10 Processor collects Adv. Heat Sink. 07151_ K-01 Serf collects debris. 07152_ Carbon-fiber Leg destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ????#???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????? | | ??????????????????????# """" #???????????????# | | ??????????????????????# #???????????????# | | ??????????###########?# @ #???????????????# | | ????????? ###g#########???????????????# | | ????????? ^ ##############???????# | | ????????? gg = # ????????# | | ????????? %% % # ?????????# | | ?????????? "" "" "*%%[*[ # = """"?????????# | | ????????????"" "" ""=%% #= """?????????# | | ??????????????? """ """ %% #!== """" ????????? | | ??????????????? """ """ #/ !! """" ????????? | | ?????????????"" """ """ %# %!* """" ????????? | | ??????????? !%%+ "=F" """" #??????? | | ?????????? ?"" "" "" %%%#%"""" ######## | | ?????????" ?" "" "" !%#! * !# | | ?????????"" """ """ """ ############### | | ?????# """ """ """ """ #????# | | ?????# """ """ """ """ #????# | | ?????? % #????# | | ??????? % #????# | | ????????? #????# | | ???????????# #????# | | ############ #????# | | # % #????# | | # % #????# | | # ############# #???## | | # # # #####"####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Neutrino Core | -5/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ B-60 Warrior | -5/Factory | Hacked Fabricated ------------ B-60 Warrior | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Oh No You Don't! Preemptive Strike Challenges ------------ None Game ------ Seed AutogunChromaticNullifier Manual? 0 Play Time 01:18:56 Cumulative 51.1 hours Start 2023.12.28 @ 01:59:30 End 2023.12.28 @ 03:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43859c31-0853-48e1-9cb7-e69d1271292b