Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.22 @ 23:05:11 Player: DuckBoy Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (219) 1095 Value Destroyed (8321) 8321 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6044) 6044 TOTAL SCORE: 22300 Bonus ------- High Alert Combat Kills 1085 Follower Combat Kills 1914 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Friendly Fire -955 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 17/100 System Corruption 11% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (10) ----- Medium Storage Unit Hacking Suite Relay Coupler [NC] (16) Relay Coupler [Specialist] (12) > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Transmission Jammer Cloaking Device Relay Coupler [Specialist] (23) HERF Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer System Shield Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Heavy] > --- WEAPON ----------- Railgun Antimatter Cannon > --- INVENTORY -------- Armored Huge Wheel Improved Gyrokinetic Inverter Improved Surge Thruster Advanced Cooling System Transmission Jammer Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Specialist] Lightning Gun Cooled Pulse Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Railgun Advanced Assault Cannon Magnetic Acceleration Cannon Mass Driver Improved Remote Datajack [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Slots Evolved 12 | . . 2 . . 2 . . 2 . . . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . 2 . . . . . 1 Utility 8 | . . 2 . . 2 . . 2 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 6 2 10 13 15 18 20 6 9 22 6 21 32 18 . 3 . 26 17 Power 23 | 1 . 2 1 1 1 1 . 1 2 . 1 4 2 . . . 2 4 Engine 13 | 1 . 2 1 1 1 1 . . . . . 2 1 . . . . 3 Core 8 | . . . . . . . . 1 2 . 1 2 1 . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 Propulsion 57 | 2 . 3 1 4 6 7 2 2 6 2 . 5 3 . 1 . 11 2 Treads 13 | . . . . 1 6 3 . . 3 . . . . . . . . . Leg 24 | . . . . 1 . 3 1 1 2 . . 5 3 . 1 . 7 . Wheel 14 | 2 . 3 1 2 . 1 1 1 . 2 . . . . . . . 1 Hover 6 | . . . . . . . . . 1 . . . . . . . 4 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 73 | 1 1 3 8 4 6 3 1 4 6 2 8 12 6 . 1 . 4 3 Device 23 | . . 1 8 2 . . 1 . . . 2 5 1 . . . 2 1 Storage 6 | 1 . 1 . . 1 . . 1 . 1 . . . . . . . 1 Processor 7 | . 1 1 . . 1 . . . 3 1 . . . . . . . . Hackware 26 | . . . . . 1 1 . 2 2 . 5 6 5 . 1 . 2 1 Protection 11 | . . . . 2 3 2 . 1 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 1 2 3 6 5 9 3 2 8 2 12 11 7 . 1 . 9 8 Energy Gun 27 | 1 1 . 1 . . 2 . 1 3 2 7 4 2 . . . 1 2 Energy Cannon 12 | . . 1 1 2 1 1 1 . 1 . . 1 2 . . . 1 . Ballistic Gun 22 | 1 . 1 . 1 4 6 1 . 1 . . . . . . . 4 3 Ballistic Cannon 12 | . . . . 2 . . 1 . 2 . 2 1 1 . . . 2 1 Launcher 2 | . . . 1 1 . . . . . . . . . . . . . . Special Weapon 12 | . . . . . . . . . . . 3 5 2 . 1 . 1 . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . 2 1 . . 1 1 . 3 . . . . . 1 Parts Lost 90 | . . 2 3 10 5 12 3 . 19 . 2 4 5 . . . 9 16 Power 11 | . . . . 1 . 1 . . 2 . . 1 1 . . . 2 3 Propulsion 26 | . . 1 1 4 1 5 1 . 6 . . . 2 . . . 4 1 Utility 26 | . . . . 1 4 3 . . 4 . . 3 2 . . . 2 7 Weapon 27 | . . 1 2 4 . 3 2 . 7 . 2 . . . . . 1 5 Highest Loss Streak 9 | . . 1 3 3 2 3 3 . 8 . 2 3 2 . . . 4 9 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 90 | . 89 96 98 93 89 93 96 93 90 91 91 88 85 82 88 88 82 76 Engine 5 | . 14 10 11 10 8 6 9 3 . . . 2 2 5 5 5 . 2 Core 2 | . . . . . . . . 3 6 7 7 3 2 . . . . . Treads 5 | . . . . 5 17 7 . . 4 . . . . . . . . . Leg 6 | . . . . . . 5 15 7 3 . . 19 24 23 23 23 11 . Wheel 4 | . 28 21 22 10 . 5 1 7 . 6 7 1 . . . . . . Device 2 | . . 8 10 4 . . 6 7 1 . 2 3 4 5 5 5 7 9 Storage 7 | . 14 11 11 11 9 9 9 7 7 7 7 6 6 5 5 5 5 3 Processor 21 | . 4 21 22 22 22 27 27 23 27 30 27 16 13 11 11 11 5 . Hackware 10 | . . . . . 3 6 9 12 16 15 18 19 14 17 23 23 30 21 Protection 4 | . . . . 6 9 9 . 3 3 7 3 1 1 . . . . . Energy Gun 3 | . 14 2 7 1 . 1 . 2 5 9 8 2 3 . . . . . Energy Cannon 2 | . . 8 11 4 1 2 3 2 1 . . . 2 5 5 5 . . Ballistic Gun 5 | . 14 11 . 3 13 13 11 . 1 . . . . . . . 5 1 Ballistic Cannon 3 | . . . . 9 3 . 2 4 2 4 4 4 4 5 . . 1 2 Special Weapon 1 | . . . . . . . . . . . 1 4 2 . 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | 13 13 57 63 63 65 64 62 67 67 58 61 82 81 67 63 63 75 75 Greatest Support 76 | 26 26 26 20 26 43 40 40 10 48 28 28 76 76 66 66 66 66 60 Greatest Overweight (x) 17 | 2 . 5 3 6 6 5 6 6 17 4 2 2 1 1 . . 2 1 Average Overweight (x) 1 | . . 1 2 3 1 3 2 5 2 2 1 . . 1 . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | 6 7 14 17 20 20 20 20 20 20 20 20 20 20 20 19 19 20 19 Average Carried 17 | 2 6 9 15 16 19 15 19 19 16 19 18 19 19 20 19 19 17 11 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Final Carried 20 | 6 7 14 16 16 20 20 19 20 20 20 19 20 20 20 19 19 20 7 Class Distribution -------------------- 46% | Mutant 23% | Bothacker-Mutant 14% | Botlord-Mutant 11% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Matter Collected 6345 | 263 12 237 215 541 1244 612 214 75 295 181 415 673 604 . . . 401 363 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8887 | 82 59 748 392 832 1774 869 308 60 583 49 683 623 465 . 345 . 350 665 Parts 460 | 3 10 40 27 48 118 47 15 2 18 . 31 16 21 . 3 . 18 43 Haulers Intercepted 6 | . 1 1 2 . 2 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Combat Hostiles Destroyed 182 | . . 16 10 23 32 25 6 1 13 1 13 9 14 . 1 . 7 11 Melee 9 | . . . . . . 1 . . . . . . . . . . . 8 Guns 84 | . . 5 . 4 21 19 4 1 7 1 8 4 5 . . . 2 3 Cannons 59 | . . 9 2 10 10 2 1 . 4 . 4 4 9 . . . 4 . AOE 21 | . . . 8 9 . 2 . . 1 . . 1 . . . . . . Classes Destroyed 19 | 1 2 4 . 2 6 1 . . 1 . 1 . . . 1 . . . Worker 8 | . . 1 1 . 3 . 1 . . . . 1 . . . . . 1 Builder 2 | . . . . . 1 . . . . . . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . Hauler 6 | . 1 1 2 . 2 . . . . . . . . . . . . . Recycler 10 | 1 . 1 1 . 4 . . . . . . 2 . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . . . . Drone 7 | . . . . 7 . . . . . . . . . . . . . . Watcher 9 | . 1 . 1 1 5 . . . . . . . . . . . . 1 Swarmer 56 | . . 7 8 4 10 10 . . 3 . 3 . 3 . . . 2 6 Cutter 6 | . . . . . . 2 . . . . . . . . . . 4 . Grunt 69 | . . 4 1 12 12 9 5 1 5 . 6 7 7 . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 28 | . . 5 1 6 7 4 1 . 3 1 . . . . . . . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . Hunter 6 | . . . . . 1 . . . 1 . . . 1 . . . 1 2 Programmer 10 | . . . . . . . . . 1 . 1 2 3 . . . . 3 Compactor 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 2 5 5 5 6 5 3 1 5 1 3 3 5 . 1 . 4 6 Combat Bots Only 5 | . . 5 4 5 5 5 2 1 5 1 3 3 5 . 1 . 4 5 Max Kills in Single Turn 3 | 1 1 2 3 3 2 2 1 1 1 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 1 . . 1 . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Damage Taken 15903 | . . 428 283 1080 1992 1933 240 73 2313 76 631 1014 1638 . . . 1232 2970 Core 3225 | . . 99 51 143 188 300 33 . 493 . 99 151 350 . . . 166 1152 Absorbed by Shields 551 | . . . . 8 . 46 . . 257 . . 126 . . . . . 114 Regen/Repaired (Parts) 241 | . . . . . 217 . . . . . . 24 . . . . . . Core Remaining (%) 52 | 100 100 . . 26 . . 5 . . . 15 . 41 . . . 83 . Volleys Fired 761 | 1 4 39 18 72 151 86 21 5 66 4 66 69 87 . 11 . 40 21 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . 1 . 2 2 Hottest 160 | 60 60 83 108 108 93 93 112 112 120 155 155 155 125 . 85 . 160 75 Shots Fired 1217 | 2 8 72 24 124 296 152 41 6 93 8 86 88 118 . 11 . 51 37 Gun 703 | 2 8 41 6 16 214 134 33 4 59 5 52 29 32 . . . 33 35 Cannon 423 | . . 31 8 96 82 18 8 2 34 3 19 30 66 . 9 . 15 2 Launcher 22 | . . . 10 12 . . . . . . . . . . . . . . Special 69 | . . . . . . . . . . . 15 29 20 . 2 . 3 . Kinetic 722 | 1 4 39 . 75 272 116 37 1 28 3 19 27 43 . . . 37 20 Thermal 248 | 1 4 2 . . 24 18 4 1 54 5 19 32 55 . 9 . 11 9 Explosive 22 | . . . 10 12 . . . . . . . . . . . . . . Electromagnetic 156 | . . 31 14 37 . 18 . 4 11 . 33 . . . . . . 8 Robot Hit Streak 30 | 1 4 15 6 9 12 10 8 5 17 13 27 30 19 . 8 . 11 7 Robot Miss Streak 5 | 1 1 2 3 4 5 4 2 2 3 2 3 2 4 . 1 . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . Secondary Targets 11 | . . . . . 4 4 . . . . 1 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 1 . . . . . 1 Shots Hit Robots 825 | 1 6 52 12 64 180 98 28 8 72 6 61 69 76 . 10 . 29 53 Core Hits 386 | 1 3 23 21 46 78 35 13 3 23 5 31 39 27 . 2 . 13 23 Critical Kills 6 | . . 1 . . 1 . 1 . . . . . . . 1 . 1 1 Critical Parts Destroyed 7 | . . . . 1 3 . . . 1 . . . . . . . 2 . Critical Strikes 27 | . . 1 . 1 5 . 1 . 3 . 1 2 6 . 1 . 4 2 Burn 2 | . . . . . . . . . 1 . . . 1 . . . . . Meltdown 3 | . . . . . 1 . 1 . . . . . . . 1 . . . Destroy 10 | . . 1 . 1 3 . . . 1 . . . . . . . 3 1 Blast 10 | . . . . . 1 . . . 1 . . 2 5 . . . 1 . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 55 | . . . . . . . . 4 8 . . . . . . . . 43 Impact 6 | . . . . . . . . . 6 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 43 | . . . . . . . . . . . . . . . . . . 43 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 18492 | 15 73 984 694 2027 3241 1919 553 105 1716 153 1167 1389 1696 . 238 . 587 1935 Guns 9007 | 15 73 370 118 211 2251 1597 443 78 847 110 1015 619 473 . . . 339 448 Cannons 6487 | . . 614 126 1052 989 225 110 27 629 43 152 766 1223 . 238 . 248 45 Explosions 1418 | . . . 438 764 . 91 . . 59 . . . . . . . . 66 Melee 1545 | . . . . . . . . . 169 . . . . . . . . 1376 Ramming 35 | . . . 12 . 1 6 . . 12 . . 4 . . . . . . Kinetic 8819 | 15 39 360 . 580 2954 1403 471 27 474 43 152 715 972 . . . 355 259 Thermal 4540 | . 34 10 . 182 286 316 82 . 968 110 493 670 724 . 238 . 232 195 Explosive 1020 | . . . 438 582 . . . . . . . . . . . . . . Electromagnetic 2533 | . . 614 244 683 . 194 . 78 93 . 522 . . . . . . 105 Impact 169 | . . . . . . . . . 169 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1376 | . . . . . . . . . . . . . . . . . . 1376 Highest Corruption 11 | . 1 1 3 5 . . . 1 2 5 5 5 7 . 5 5 7 11 Average Corruption 3 | . 1 1 2 4 . . . 1 1 3 5 2 4 . 5 5 6 5 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 177 | . . 1 12 37 . . . . 13 26 26 21 27 . 4 . 10 . Message Errors 36 | . . . 2 8 . . . . 2 6 3 7 5 . . . 3 . Matter Fused 48 | . . 1 2 8 . . . . 1 13 8 2 7 . 2 . 4 . Heat Flow Errors 20 | . . . 1 6 . . . . 1 1 6 1 4 . . . . . Energy Discharges 21 | . . . 2 6 . . . . 2 2 3 2 3 . 1 . . . Parts Rejected 2 | . . . . . . . . . . . 1 . . . 1 . . . Parts Fused 3 | . . . . 3 . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . 1 2 . . . . 3 2 4 7 2 . . . 1 . Data Loss (major) 3 | . . . 1 1 . . . . . . . . 1 . . . . . Misfires 8 | . . . 1 2 . . . . 1 1 . 1 2 . . . . . Alerts 7 | . . . 2 . . . . . 3 1 . . . . . . 1 . Weapon Failures 7 | . . . . 1 . . . . . . 1 1 3 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 292 | . . . 2 11 16 6 . 17 28 . 5 58 10 . . . . 139 Projectiles 130 | . . . . 2 16 6 . 17 1 . 5 58 10 . . . . 15 Explosions 21 | . . . . 9 . . . . 12 . . . . . . . . . Melee 141 | . . . 2 . . . . . 15 . . . . . . . . 124 Knockbacks 42 | . . . . 4 9 . . 1 4 1 1 10 12 . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . Kinetic 41 | . . . . 4 9 . . 1 3 1 1 10 12 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 194 | . . . 23 139 . . . . 32 . . . . . . . . . Shots 8 | . . . 2 5 . . . . 1 . . . . . . . . . Rammed 5 | . . . 1 . 1 2 . . 1 . . . . . . . . . Targets Rammed 9 | . . . 1 . 1 3 . . 3 . . 1 . . . . . . Kicked 3 | . . . . . . . . . 2 . . 1 . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 372 | . . 102 223 297 372 356 90 48 320 192 281 258 276 . . . . 338 Average Temperature 77 | . . 41 48 91 68 68 19 24 118 89 85 67 72 . . . . 96 Received Heat Transfer 3993 | . . 159 81 369 747 657 126 45 724 18 198 370 315 . . . . 184 Effects 10 | . . . . . 3 1 . . 2 . . . 3 . . . . 1 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 3 | . . . . . 2 . . . 1 . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . Damage (minor) 2 | . . . . . 1 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 2 . . . 1 . . 1 . 1 . . . . . . . Combat Hostiles 5 | . . 2 . . . 1 . . 1 . 1 . . . . . . . Parts Fried 7 | . . 2 1 1 . 2 . . . . 1 . . . . . . . Impact Corruptions 4 | . . . 1 . 2 . . . 1 . . . . . . . . . Robots Melted 3 | . . . . . 1 . 1 . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . 1 . 1 . . . . . . . 1 . . . Parts Melted 15 | . . . . . 2 1 1 . 1 . 1 3 3 . 2 . 1 . Heat Transferred 7504 | . 75 25 . 150 518 470 148 . 1502 170 1075 1120 1146 . 296 . 450 359 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 4 . 2 . . 1 . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Peak Influence 1268 | 5 31 364 508 1034 713 1268 902 422 675 441 394 153 333 179 82 57 109 232 Initial 618 | . 3 13 143 258 503 463 618 410 291 354 168 49 25 170 62 57 42 56 Average 359 | 1 11 198 364 671 461 817 754 411 508 269 181 59 171 172 72 57 73 121 Maximum Alert Level 4 | . . 1 2 3 3 4 3 2 2 2 1 . 1 . . . . 1 Low Security (%) 32 | 100 100 50 11 . . . . . . 17 52 100 59 100 100 100 100 72 Level 1 27 | . . 49 57 16 32 . . 5 24 71 47 . 40 . . . . 27 Level 2 28 | . . . 31 30 62 36 32 94 75 11 . . . . . . . . Level 3 10 | . . . . 53 4 54 67 . . . . . . . . . . . Level 4 . | . . . . . . 9 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 22 | . . 1 1 . 4 . 1 1 . 2 . 10 . . . . 1 1 Investigation 5 | . . 1 . . 1 . . . . . . 3 . . . . . . Extermination 5 | . . . . . . . . . . 1 . 3 . . . . . 1 Reinforcement 8 | . . . 1 . 2 . 1 1 . 1 . 1 . . . . 1 . Assault 2 | . . . . . 1 . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Distress Signals 7 | . . . 1 . 3 . 2 . . . . . . . . . . 1 Communications Jammed 3 | . . . . . . . . 1 . . . 2 . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 330 | . 1 22 21 34 55 30 17 5 16 7 26 27 27 . 6 . 13 23 Peak Tracking Total 8 | . 1 5 6 6 6 6 5 2 8 1 6 5 6 . 4 . 5 6 Tactical Retreats 22 | . . 2 . . 5 . 1 . 3 . . 2 1 . . . 5 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Traps Triggered 40 | . 2 1 1 2 . 10 . 1 4 3 3 2 6 1 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Machines Disabled 20 | . . . 2 . 4 2 . . 1 3 3 1 2 . . . . 2 Max in Single Turn 2 | . . . 1 . 1 1 . . 1 . 1 . 1 . . . . 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Relay 5 | . . . . . . 1 . . 1 . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Machines Accessed 69 | . 1 4 9 3 14 4 2 1 2 10 1 12 1 1 . 1 . 3 Terminals 49 | . 1 4 6 3 9 4 2 . 2 6 1 6 1 1 . 1 . 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . 1 Repair Stations 4 | . . . 1 . 2 . . . . . . 1 . . . . . . Recycling Units 6 | . . . 1 . 1 . . . . 1 . 3 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 6 | . . . 1 . 1 . . 1 . 1 . 2 . . . . . . Total Hacks 193 | . 4 12 20 7 50 10 4 1 4 27 2 33 4 2 . 3 . 10 Successful 72 | . 2 2 7 1 23 4 1 1 1 7 1 18 . 1 . 1 . 2 Failed 121 | . 2 10 13 6 27 6 3 . 3 20 1 15 4 1 . 2 . 8 Catastrophic 17 | . . 2 3 2 2 1 . . . . . 4 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 99 | . 4 7 10 . 26 . 2 . . 15 . 28 . 1 . . . 6 Terminals 140 | . 4 12 14 7 34 10 4 . 4 16 2 16 4 2 . 3 . 8 Fabricators 5 | . . . . . . . . . . 3 . . . . . . . 2 Repair Stations 10 | . . . 2 . 7 . . . . . . 1 . . . . . . Recycling Units 15 | . . . 1 . 2 . . . . 3 . 9 . . . . . . Scanalyzers 8 | . . . . . 5 . . . . 3 . . . . . . . . Garrison Access 15 | . . . 3 . 2 . . 1 . 2 . 7 . . . . . . Terminal Hacks 24 | . 2 1 3 1 6 4 1 . 1 . 1 2 . . . 1 . 1 Robot Schematic 3 | . 2 . . . 1 . . . . . . . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . 1 . 1 Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . 1 . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . 1 . 2 . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . 1 . 4 . . . . . . . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . 2 . . . . . . . . Insert Component 3 | . . . . . 2 . . . . 1 . . . . . . . . Analyze 3 | . . . . . 2 . . . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . 1 . 2 . . 1 . 2 . 2 . . . . . . Unlock Access 6 | . . . 1 . 1 . . 1 . 1 . 2 . . . . . . Coupler Status 2 | . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . . 1 1 . 7 . . . . 2 . 14 . 1 . . . 1 Terminals 16 | . . 1 1 . 5 . . . . 2 . 5 . 1 . . . 1 Botnet 14 | . . 1 1 . 4 . . . . 2 . 4 . 1 . . . 1 Operators 2 | . . . . . 1 . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . 1 . . . . . . Mechanics 2 | . . . . . 1 . . . . . . 1 . . . . . . Recycling Units 7 | . . . . . 1 . . . . . . 6 . . . . . . Reject 3 | . . . . . . . . . . . . 3 . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . Mask 3 | . . . . . 1 . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . . Intercept 1 | . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . Hacking Detections 63 | . 1 4 9 3 12 4 2 1 1 8 1 11 1 1 . 1 . 3 Full Trace Events 10 | . . 2 . 1 1 2 . . 1 . . 2 1 . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 2 . . . 1 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . 134 . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . Time 89 | . . . . . 89 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Used RIF Installer 5 | . . . . 1 . 1 . . 1 . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 2 | . . . . . . . . . 1 . . . 1 . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 32 | . . . . . . . . 3 1 . 7 10 7 . 2 . 2 . Non-combat 5 | . . . . . . . . . . . 1 4 . . . . . . Combat 27 | . . . . . . . . 3 1 . 6 6 7 . 2 . 2 . Robot Hacks Applied 38 | . . . . . . . . 3 1 . 10 13 7 . 2 . 2 . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . purge_threat 4 | . . . . . . . . . . . 3 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . 1 . . . . . . ignore_targets 2 | . . . . . . . . . . . . . . . 2 . . . spike_heat 1 | . . . . . . . . . . . . . 1 . . . . . overload_power 2 | . . . . . . . . . . . . 1 1 . . . . . reboot_system 2 | . . . . . . . . . . . 1 . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . . 3 . . . . . . . formatsys_low 4 | . . . . . . . . . . . 1 3 . . . . . . formatsys_high 17 | . . . . . . . . 3 1 . 2 5 4 . . . 2 . Relay Couplers Released 39 | . . . . . . 6 . . 8 . 4 10 11 . . . . . Ejected 3 | . . . . . . . . . . . . 3 . . . . . . Machine Destruction 18 | . . . . . . 3 . . 4 . 4 . 7 . . . . . Programmers 18 | . . . . . . 3 . . 4 . . 7 4 . . . . . Attached 21 | . . . . . . . . 2 1 . 5 6 4 . 1 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 3 . . . . . . 6 . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Total Allies 49 | . . . 10 . . 3 . 3 3 2 6 8 12 . . . 2 . Largest Group 10 | . . . 10 8 . 3 2 2 2 4 4 5 7 . . . 1 . Highest-Rated Group 239 | . . . 88 72 . 95 56 32 175 239 239 144 163 . . . 137 . Highest-Rated Ally 137 | . . . 16 16 . 39 31 16 95 95 95 41 38 . . . 137 . Total Orders 25 | . . . 4 7 . . . . . 2 2 10 . . . . . . STAY 4 | . . . . . . . . . . 1 1 2 . . . . . . FOLLOW 4 | . . . . . . . . . . 1 1 2 . . . . . . AID 3 | . . . . . . . . . . . . 3 . . . . . . EXPLORE 14 | . . . 4 7 . . . . . . . 3 . . . . . . Ally Attacks 273 | . . . 38 48 . 6 17 20 2 29 41 28 37 . . . 7 . Total Damage 6450 | . . . 381 395 . 182 318 176 104 1454 1140 1079 1016 . . . 205 . Kills 65 | . . . 7 11 . 2 4 1 . 10 7 13 8 . . . 2 . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 18 | . . . 15 . . . . . . . . 3 . . . . . . Drone Recoveries 3 | . . . 1 . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Turns Passed 16651 | 86 97 599 733 1343 3565 1270 292 269 1271 1370 1075 2279 1372 111 110 22 372 415 Spaces Moved 8094 | 69 90 420 479 523 1212 526 118 135 386 943 568 1374 665 59 71 19 137 300 Core 74 | 15 . . . . . . . . 2 . . . . . . . . 57 Treads 1538 | . . . . 58 1196 156 . . 128 . . . . . . . . . Legs 2255 | . . . . 17 16 26 87 . 88 . . 1125 665 59 71 19 82 . Wheels 3806 | 54 90 420 479 448 . 344 31 135 56 930 568 249 . . . . . 2 Hover 421 | . . . . . . . . . 112 13 . . . . . . 55 241 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 110 120 240 150 170 155 160 115 115 120 120 190 120 120 97 50 Average Speed 162 | 99 90 103 115 179 248 184 188 168 258 132 127 143 157 190 120 120 147 66 Slowest Speed 900 | 150 90 155 125 540 540 320 330 170 900 300 130 260 190 190 120 120 270 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 5 22 48 72 83 87 70 20 6 48 26 59 38 55 3 68 1 81 12 Regions Visited 18 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 . 1 . 1 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 24 | . . . 6 . . . . . . . 3 3 7 . . . 4 1 Terrain Destroyed 176 | . . . 56 55 . 7 3 . 3 . 7 10 15 . 1 . 7 12 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Projectile 50 | . . . . . . . 3 . . . 7 10 15 . 1 . 7 7 AOE 125 | . . . 56 55 . 7 . . 3 . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Sto Gar Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac DSF Fac Total 10432 | 81 96 515 634 807 1536 697 152 167 555 1062 827 1595 887 59 85 18 249 410 Wait 903 | . . 27 109 168 132 10 7 3 49 77 141 92 55 . 1 . 11 21 Move 8079 | 68 89 419 478 522 1212 524 117 135 385 943 567 1374 663 59 70 18 136 300 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 128 | 6 1 12 5 11 11 11 1 5 14 10 6 14 13 . . . 5 3 Fast Attach 88 | 6 2 5 7 2 11 5 2 2 4 4 3 8 4 . 1 . 15 7 Attach 69 | . . 1 4 8 2 10 2 2 13 . 3 6 5 . 1 . 6 6 Detach 1 | . . . . . . . . . . . . . . . . . . 1 Swap 88 | . . 4 2 5 5 5 2 5 6 2 15 18 9 . 1 . 5 4 Drop 81 | . . 8 7 3 11 2 . 3 1 14 2 11 10 . . . 5 4 Fire 761 | 1 4 39 18 72 151 86 21 5 66 4 66 69 87 . 11 . 40 21 Melee 55 | . . . . . . . . 4 8 . . . . . . . . 43 Ram 1 | . . . 1 . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . 2 . . 1 . . . . . . Crush 5 | . . . . . 1 3 . . 1 . . . . . . . . . Escape Stasis 127 | . . . . 16 . 27 . . 5 8 24 . 21 . . . 26 . Rewire 43 | . . . 3 . . 14 . 3 1 . . 2 20 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / [*Ext] / Gar) -6/Garrison (discovered 3 exits: *Fac x2 / [*Fac]) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 44 | -11/Junkyard | Discovered new exit (range 16) 87 | -11/Junkyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 165 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Identified exit to Materials 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Discovered new exit (range 6) 321 | -9/Materials | Build established: Mutant 347 | -9/Materials | Identified exit to Mines 520 | -9/Materials | Discovered new exit (range 18) 538 | -9/Materials | Identified exit to Materials 710 | -9/Materials | Discovered exit to Mines (range 11) 758 | -9/Materials | Identified exit to Storage 783 | -9/Materials | Entered Storage 916 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 978 | -9/Storage | Lost 3 parts (1n2w) 1118 | -9/Storage | Identified exit to Recycling 1211 | -9/Storage | Build established: Commander-Mutant 1352 | -9/Storage | Identified exit to Garrison 1516 | -9/Storage | Entered Garrison 1516 | -9/Garrison | Accompanied by 19 allies 1552 | -9/Garrison | Triggered checkpoint 1582 | -9/Garrison | Installed Relay Interface Framework 1658 | -9/Garrison | Triggered checkpoint 1658 | -9/Garrison | Triggered checkpoint 1696 | -9/Garrison | Triggered checkpoint 1712 | -9/Garrison | Triggered checkpoint 1786 | -9/Garrison | Discovered exit to Materials (range 36) 1808 | -9/Garrison | Triggered checkpoint 1821 | -9/Garrison | Discovered exit to Materials (range 40) 1842 | -9/Garrison | Triggered checkpoint 1908 | -9/Garrison | Triggered checkpoint 2010 | -9/Garrison | Core integrity fell below 50% 2034 | -9/Garrison | Build established: Mutant 2144 | -9/Garrison | Lost 3 parts (1n1u1w) 2313 | -9/Garrison | Spotted B-75 Beast 2313 | -9/Garrison | Spotted B-75 Beast 2373 | -9/Garrison | Discovered exit to Materials (range 17) 2426 | -9/Garrison | Triggered checkpoint 2728 | -9/Garrison | Triggered checkpoint 2859 | -9/Garrison | Entered Materials 2859 | -8/Materials | Evolved 2 slots: Utility x2 3010 | -8/Materials | Repaired Hvy. Ion Engine 3644 | -8/Materials | Repaired Minigun 4729 | -8/Materials | Discovered new exit (range 11) 4759 | -8/Materials | Identified exit to Factory 5659 | -8/Materials | First assault squad dispatched 6099 | -8/Materials | Discovered exit to Factory (range 5) 6424 | -8/Materials | Identified exit to Garrison 6424 | -8/Materials | Entered Garrison 6544 | -8/Garrison | Lost 3 parts (1p1n1w) 6586 | -8/Garrison | Triggered checkpoint 6588 | -8/Garrison | Core integrity fell below 50% 6820 | -8/Garrison | Triggered checkpoint 6872 | -8/Garrison | Triggered checkpoint 6980 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7021 | -8/Garrison | Learned Materials security intel 7131 | -8/Garrison | Build established: Scavenger-Mutant 7132 | -8/Garrison | Discovered new exit (range 16) 7222 | -8/Garrison | Triggered checkpoint 7222 | -8/Garrison | Triggered checkpoint 7278 | -8/Garrison | Lost 3 parts (2n1w) 7366 | -8/Garrison | Discovered new exit (range 16) 7430 | -8/Garrison | Triggered checkpoint 7444 | -8/Garrison | Core integrity fell below 20% 7577 | -8/Garrison | Garrison Relay disabled 7618 | -8/Garrison | P-60 Hacker assimilated allied DR-9BN(h) 7686 | -8/Garrison | Identified exit to Materials 7694 | -8/Garrison | Entered Materials 7694 | -8/Materials | Accompanied by 2 allies 7932 | -8/Materials | Lost 3 parts (1n2w) 7945 | -8/Materials | Build established: Bothacker-Mutant 7986 | -8/Materials | Entered Factory 7986 | -7/Factory | Evolved 2 slots: Utility x2 8255 | -7/Factory | Identified exit to Garrison 8255 | -7/Factory | Entered Garrison 8410 | -7/Garrison | Triggered checkpoint 8431 | -7/Garrison | Garrison Relay disabled 8506 | -7/Garrison | Triggered checkpoint 8595 | -7/Garrison | Lost 8 parts (1p2n3u2w) 8935 | -7/Garrison | Discovered new exit (range 11) 8936 | -7/Garrison | Build established: Scavenger-Mutant 8965 | -7/Garrison | Core integrity fell below 50% 9026 | -7/Garrison | Lost 6 parts (1p2n1u2w) 9082 | -7/Garrison | Triggered checkpoint 9212 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9370 | -7/Garrison | Found embedded Infiltrators 9522 | -7/Garrison | Identified exit to Factory 9526 | -7/Garrison | Entered Factory 9526 | -7/Factory | Accompanied by 2 allies 9903 | -7/Factory | Build established: Mutant 10258 | -7/Factory | Fabricated Y-54 Guardian? 10579 | -7/Factory | Discovered new exit (range 14) 10595 | -7/Factory | Identified exit to Lower Caves 10896 | -7/Factory | Identified exit to Garrison 10896 | -7/Factory | Entered Garrison 10896 | -7/Garrison | Accompanied by 4 allies 10966 | -7/Garrison | Triggered checkpoint 11086 | -7/Garrison | Triggered checkpoint 11096 | -7/Garrison | Triggered checkpoint 11115 | -7/Garrison | Triggered checkpoint 11120 | -7/Garrison | Build established: Bothacker-Mutant 11236 | -7/Garrison | Core integrity fell below 20% 11272 | -7/Garrison | Triggered checkpoint 11312 | -7/Garrison | Garrison Relay disabled 11413 | -7/Garrison | Discovered new exit (range 10) 11524 | -7/Garrison | Heavy support dispatched to Factory 11742 | -7/Garrison | Triggered checkpoint 11788 | -7/Garrison | Discovered new exit (range 14) 11919 | -7/Garrison | Expanded RIF knowledge: Command Fork 11968 | -7/Garrison | Identified exit to Factory 11971 | -7/Garrison | Heavy support dispatched to Factory 11971 | -7/Garrison | Entered Factory 11971 | -6/Factory | Accompanied by 1 ally 11971 | -6/Factory | Evolved 2 slots: Propulsion x2 12225 | -6/Factory | Build established: Botlord-Mutant 12939 | -6/Factory | P-60 Hacker assimilated allied Slayer 5a 12949 | -6/Factory | P-60 Hacker assimilated allied Smith 5a 13018 | -6/Factory | Discovered new exit (range 45) 13173 | -6/Factory | Lost 3 parts (1p2u) 13224 | -6/Factory | Build established: Bothacker-Mutant 13381 | -6/Factory | Garrison activated, responded to threat 13408 | -6/Factory | Discovered new exit (range 9) 13610 | -6/Factory | Identified exit to Garrison 13757 | -6/Factory | Garrison activated, responded to threat 14011 | -6/Factory | Discovered new exit (range 10) 14250 | -6/Factory | Identified exit to Garrison 14250 | -6/Factory | Entered Garrison 14254 | -6/Garrison | Triggered checkpoint 14281 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 14352 | -6/Garrison | Triggered checkpoint 14427 | -6/Garrison | Discovered new exit (range 5) 14566 | -6/Garrison | Crushed by falling debris 14674 | -6/Garrison | Triggered checkpoint 14688 | -6/Garrison | Triggered checkpoint 14820 | -6/Garrison | Discovered new exit (range 14) 14862 | -6/Garrison | Rescued a captive Derelict 14869 | -6/Garrison | Rescued a captive Derelict 14906 | -6/Garrison | Garrison Relay disabled 14940 | -6/Garrison | Triggered checkpoint 14956 | -6/Garrison | Triggered checkpoint 14981 | -6/Garrison | Core integrity fell below 50% 15322 | -6/Garrison | Discovered new exit (range 12) 15436 | -6/Garrison | Triggered checkpoint 15466 | -6/Garrison | Garrison Relay disabled 15622 | -6/Garrison | Entered Factory 15622 | -5/Factory | Evolved 2 slots: Utility x2 15733 | -5/Factory | Sucked down chute 15733 | -5/Factory | Entered Waste 15746 | -5/Waste | Spotted C-40 Crusher 15748 | -5/Waste | EMP discharged 15761 | -5/Waste | Spotted C-40 Crusher 15773 | -5/Waste | Build established: Botlord-Mutant 15773 | -5/Waste | Spotted C-40 Crusher 15780 | -5/Waste | Spotted C-40 Crusher 15782 | -5/Waste | Spotted C-40 Crusher 15795 | -5/Waste | Discovered new exit (range 16) 15814 | -5/Waste | Destroyed C-40 Crusher 15822 | -5/Waste | Spotted C-40 Crusher 15843 | -5/Waste | Entered Factory 15865 | -5/Factory | Identified exit to DSF 15865 | -5/Factory | Entered DSF 15897 | -5/DSF | Additional patrols routed to DSF 15935 | -5/DSF | Lost 4 parts (1p1n1u1w) 16091 | -5/DSF | Sterilization system engaged 16110 | -5/DSF | Lost 3 parts (2n1u) 16111 | -5/DSF | Ambient heat levels rising (+10) 16126 | -5/DSF | Ambient heat levels rising (+10) 16141 | -5/DSF | Ambient heat levels rising (+10) 16156 | -5/DSF | Ambient heat levels rising (+10) 16171 | -5/DSF | Ambient heat levels rising (+10) 16182 | -5/DSF | Discovered new exit (range 16) 16186 | -5/DSF | Ambient heat levels rising (+10) 16201 | -5/DSF | Ambient heat levels rising (+10) 16216 | -5/DSF | Ambient heat levels rising (+10) 16231 | -5/DSF | Ambient heat levels rising (+10) 16237 | -5/DSF | Entered Factory 16237 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16408 | -4/Factory | Lost 9 parts (1p5u3w) 16609 | -4/Factory | Core integrity fell below 50% 16635 | -4/Factory | Core integrity fell below 20% 16638 | -4/Factory | System corruption reached 10% 16652 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 16642_ Slug penetrates Wall. 16642_ Plasma Lance destroyed. 16642_ Slug penetrates Wall. 16642_ Penetrated by Slug. 16643_ Wall collapses. 16643_ Acquired 10 matter. 16643_ Destroyed Mic. Fission Core. 16643_ P-70 Sage destroyed. 16643_ R-10 Processor collects Antigrav System. 16644_ U-05 Engineer builds a Wall. 16644_ Slug penetrates Wall. 16645_ R-10 Processor collects Unknown Device. 16645_ Slug penetrates Wall. 16645_ Penetrated by Slug. 16645_ Slug penetrates Wall. 16646_ R-10 Processor collects Force Field. 16649_ Penetrated by Slug. 16649_ R-10 Processor collects Imp. Target Analyzer. 16650_ R-10 Processor collects Antigrav System. 16652_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????# #??????? ????????????? | | ?????????????????# ######## ???????????? | | ?????????????????# ]]] # ???????????? | | ?????????????????# ]]] # ??????????? | | ?????????????????# ]!] # ??????????? | | ?????????????????# [ % # !???????????? | | ?????????????????# R # ?????????????? | | ?????????????????# R%@ # #???????????????? | | ???#######+#############h### #???????????????? | | ?? %h%%! #???????????????? | | ??? u %! #???????????????? | | ??????""" #???????????????? | | ??????""" % #???????????????? | | ??????""" t #???????????????? | | ? #####+########## #???????????????? | | ???"" """ ???# #????# #???????????????? | | ???????"?????# #????# #???????????????? | | ?????????????# """#????# #???????????????? | | ?????????????# """#????# #???????????????? | | ?????????????# """#????# #???????????????? | | ?????????????# ""#????# #???????????????? | | ?????????????# ""#????# #???????????????? | | ?????????????# #????# #???###?#???????? | | ?????????????# ! #????# #?? """ #???????? | | ?????????????############### #?? "Y" #???????? | | ?????????????? #? " " #???????? | | ?????????????????????### #? #???????? | | ???????????????????????# "" # #???????? | | ???????????????????????# "" # """""?????????? | | ???????????????????????# """ + """""?????????? | | ???????????????????????# """ # """ #???????? | | ???????????????????????# """ # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 28 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 18 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 68 Item Schematics ----------------- Hvy. Particle Gun | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormCommRedistributor Manual? 0 Play Time 02:30:51 Cumulative 359.7 hours Start 2023.09.22 @ 15:07:09 End 2023.09.22 @ 23:05:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 224 Rogue 221 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3487efc0-3e7f-4928-bf60-088a98bfa0c6