Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.13 @ 13:18:00 Player: Archon Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1314 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 7/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Treading (145) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Autogun Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Advanced Treads ECM Suite Medium Armor Plating Beam Rifle EM Pulse Cannon Assault Rifle Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Autogun Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine ECM Suite Medium Armor Plating Beam Rifle Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 19 | 7 5 7 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 3 | . . 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 3 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 3 1 2 Ballistic Cannon 1 | . . 1 Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 91 | . 95 89 Engine 11 | . 14 11 Treads 3 | . . 4 Wheel 21 | . 28 18 Storage 11 | . 14 11 Processor 10 | . 9 11 Ballistic Gun 13 | . 16 12 Ballistic Cannon 7 | . . 9 Launcher 11 | . 11 11 Naked Turns . | . . . Heaviest Build 30 | 13 26 30 Greatest Support 66 | 32 32 66 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 2 5 10 Average Carried 5 | 1 3 6 Final Capacity 10 | 6 10 10 Final Carried 9 | 2 5 9 Class Distribution -------------------- 51% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 371 | 227 75 69 Remotely . | . . . Salvage Created 282 | . 132 150 Parts 24 | . 13 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 3 3 Guns 1 | . 1 . Cannons 2 | . . 2 AOE 3 | . 2 1 Classes Destroyed 5 | . 3 2 Tunneler 1 | . 1 . Recycler 1 | . . 1 Watcher 3 | . 2 1 Grunt 5 | . 3 2 Sentry 1 | . . 1 Best Kill Streak 6 | . 6 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 273 | . 79 194 Core 68 | . 19 49 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 24 | . 6 18 Largest 3 | . 2 3 Hottest 92 | . 50 92 Shots Fired 57 | . 11 46 Gun 27 | . 9 18 Cannon 18 | . . 18 Launcher 12 | . 2 10 Special . | . . . Kinetic 45 | . 9 36 Thermal . | . . . Explosive 12 | . 2 10 Electromagnetic . | . . . Robot Hit Streak 4 | . 4 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 21 | . 5 16 Core Hits 15 | . 10 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 823 | . 462 361 Guns 161 | . 64 97 Cannons 127 | . . 127 Explosions 535 | . 398 137 Melee . | . . . Ramming . | . . . Kinetic 288 | . 64 224 Thermal . | . . . Explosive 535 | . 398 137 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Effects 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 91 | . 69 22 Projectiles 15 | . . 15 Explosions 76 | . 69 7 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 96 | . 71 25 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 54 | . . 54 Average Temperature 19 | . . 19 Received Heat Transfer 33 | . 6 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | . 116 175 Initial 41 | . . 41 Average 72 | . 52 89 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 5 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 7 | . 3 4 Max in Single Turn 2 | . 2 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 782 | 69 196 517 Spaces Moved 645 | 58 168 419 Core 2 | 2 . . Treads 50 | . . 50 Legs . | . . . Wheels 593 | 56 168 369 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 103 | 98 100 105 Slowest Speed 165 | 100 100 165 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 41 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 103 | . 48 55 Melee . | . . . Projectile . | . . . AOE 103 | . 48 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 705 | 66 183 456 Wait . | . . . Move 643 | 57 167 419 Hop . | . . . Pick Up 15 | 2 4 9 Fast Attach 6 | 5 1 . Attach 5 | 1 . 4 Detach . | . . . Swap 8 | 1 4 3 Drop 4 | . 1 3 Fire 24 | . 6 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Entered another Materials area 266 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 521 | -9/Materials | Discovered new exit (range 12) 567 | -9/Materials | Build established: Gunner 783 | -9/Materials | Self-destructed Last Messages --------------- 00601_ The unstable cave ceiling collapses. 00601_ W-16 Scout distress signal alerts nearby ally. 00606_ Destroyed Sensor Array. 00606_ Destroyed Hover Unit. 00614_ U-05 Engineer lays Concrete. 00628_ R-06 Scavenger destroyed. 00687_ Terminal disabled. 00690_ K-01 Serf collects debris. 00701_ Acquired Adv. Treads. 00703_ Dropped Com. Wheel. 00704_ K-01 Serf collects debris. 00706_ Acquired Adv. Treads. 00710_ K-01 Serf collects debris. 00713_ Acquired Adv. Treads. 00715_ Acquired EM Pulse Cannon. 00716_ Dropped Lgt. Assault Rifle. 00722_ R-06 Scavenger collects Com. Wheel. 00730_ R-06 Scavenger collects Lgt. Assault Rifle. 00744_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00756_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ?# + # """ ## #????####+### ## | | ?# # # """ ## #????# | | ?# # # ?# ###### | | ?######## ###+#### | | ????# # | | ????# # | | ????# # | | ?#######+######## """ """ # | | ?# #?????# """ """ # | | ?# """ #?????+ """ """ "" # | | ?# """ #?????# """"" # | | ?# """ #?????# # | | ?#""" #?????# # | | ?#"R """ #?????# #####+### # | | ?#""" """ #?????# ????????# ############# | | ?# "" """ #?????# ????????# #???????????? | | ?# #?????#s????????# #???????????? | | ?##########?????# ????????# #???????????? | | ????????????????# ????????# #???????????? | | ????????????????#s?######## #???????????? | | ????????????#####/## #???????????? | | ??????????# # ##### #???????????? | | ?????????## """ # #???# #???????????? | | ?????????# Y """ # #???# #???????????? | | ??????????# """ # #???# ????????? | | ??????????# @/ #???# ????? | | ??????????# """ # #???# ? | | ??????????# """ # #???####+############ | | ??????????# """ # #???????????????????? | | ??????????# # #???????????????????? | | ????????????######## #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# +???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? #???????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 257 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralTacticalCannon Manual? 0 Play Time 00:13:11 Cumulative 11.4 hours Start 2021.09.13 @ 13:07:15 End 2021.09.13 @ 13:18:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b64ec54-cf58-4d3e-aac0-b0066ee0240c