Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 12:39:14 Player: Gatamar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (110) 550 Value Destroyed (5060) 5060 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 12132 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 246 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 40/300 Energy 68/100 System Corruption 25% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Terrain Scan Processor Gauss Rifle Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Particle Charger Advanced Force Field Advanced System Shield > --- WEAPON ----------- Plasma Rifle Cooled Plasma Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Flexi-carbon Leg Armored Leg Superbattery Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Hacking Suite Plasma Rifle Cooled Particle Cannon Cooled Plasma Cannon Magnetic Acceleration Cannon [Rating: 85] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Backup Plating I Weapon Cooled Plasma Cannon Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . . . . 4 . . . . . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 95 | 6 1 1 . 4 13 11 7 5 . 12 13 22 Power 14 | 1 . . . . 2 3 1 . . 2 3 2 Engine 9 | 1 . . . . 1 2 1 . . 2 2 . Core 4 | . . . . . 1 1 . . . . . 2 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 26 | 2 . . . 1 2 4 3 1 . 5 4 4 Treads 13 | 2 . . . 1 2 4 2 . . 2 . . Leg 12 | . . . . . . . . 1 . 3 4 4 Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | 1 . . . . 6 3 2 3 . 2 3 9 Device 14 | . . . . . 5 1 1 1 . . 2 4 Storage 2 | 1 . . . . . . . 1 . . . . Processor 8 | . . . . . 1 2 1 . . 1 1 2 Hackware 2 | . . . . . . . . . . . . 2 Protection 3 | . . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 1 1 . 3 3 1 1 1 . 3 3 7 Energy Gun 7 | 2 . . . . . . . . . 2 1 2 Energy Cannon 6 | . . . . . 1 . . . . . 2 3 Ballistic Gun 3 | . . . . 2 . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 1 . . . 1 Launcher 4 | . . 1 . . 2 . . . . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . . . 2 2 Corrupted Parts 7 | . . . . . 1 . . . . 6 . . System Corruption 21 | . . . . . 1 . . . . 20 . . Parts Lost 62 | . . 1 . 1 1 3 8 3 . 9 4 32 Power 8 | . . . . . . 1 1 . . . 1 5 Propulsion 19 | . . . . . . . 4 1 . 3 1 10 Utility 21 | . . . . . 1 1 2 1 . 1 2 13 Weapon 14 | . . 1 . 1 . 1 1 1 . 5 . 4 Highest Loss Streak 11 | . . 1 . 1 1 2 7 2 . 9 2 11 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | 2 7 8 8 8 7 7 7 9 12 12 14 11 Power 1 | . 1 1 1 1 1 2 . 1 1 2 2 1 Propulsion 1 | 1 2 2 2 1 1 . . . . . 3 1 Utility 4 | . 2 3 3 4 2 2 4 6 9 8 6 5 Weapon 2 | . 2 2 1 1 2 2 2 2 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 26 | . 2 1 . 3 1 2 . . . 1 6 10 Power 2 | . . . . . . 1 . . . 1 . . Propulsion 4 | . 1 . . 1 . . . . . . 2 . Utility 11 | . . 1 . 1 . 1 . . . . 2 6 Weapon 9 | . 1 . . 1 1 . . . . . 2 4 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 96 85 98 92 97 76 84 92 91 99 86 Engine 7 | . 14 14 14 14 5 6 3 7 7 7 9 4 Core 1 | . . . . . 3 . 2 . . . . 2 Treads 14 | . 28 28 28 28 16 29 14 15 15 11 . . Leg 7 | . . . . . . . . 2 7 12 25 20 Device 9 | . . . . . 28 23 4 10 7 3 7 11 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 Processor 18 | . . . . . 7 13 25 23 23 25 26 24 Protection 4 | . 12 14 14 14 3 . . . 7 5 4 1 Energy Gun 2 | . 22 10 . . . . . . . 3 1 2 Energy Cannon 3 | . . . . . 3 7 1 . . . 11 2 Ballistic Gun 3 | . . . . 12 5 4 7 4 . . . . Ballistic Cannon 2 | . . . . . . . 3 9 15 6 . 2 Launcher 2 | . . 3 14 14 8 2 1 . . . . . Peak Build Rating 85 | 6 7 8 8 10 35 47 42 45 45 50 74 85 Average Rating 42 | 4 6 7 7 9 30 41 34 42 45 45 69 69 On Entrance 28 | . 6 7 7 8 10 35 42 41 45 45 50 71 Avg Prop Armor Cover (%) 5 | . . . . . . 15 2 3 4 7 6 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 12 13 15 14 17 24 31 26 51 51 51 71 76 Greatest Support 99 | 40 40 40 40 40 49 99 90 56 56 56 80 75 Greatest Overweight (x) 10 | . . . . . 7 . 8 . . 10 1 6 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 8 8 8 11 15 15 15 14 Most Carried 15 | 4 8 8 8 8 8 8 8 13 12 14 15 15 Average Carried 9 | 2 7 7 7 7 7 7 7 9 12 12 14 12 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 5 Final Carried 13 | 4 8 8 8 8 8 8 8 12 12 13 13 5 Class Distribution -------------------- 56% | Mutant 21% | Skirmisher 12% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Matter Collected 3205 | 161 99 49 . 144 380 374 273 528 . 312 158 727 Remotely 504 | . . . . . . . . 402 . 102 . . Salvage Created 4226 | . 142 66 . 150 495 641 267 542 . 259 619 1045 Parts 193 | . 8 10 . 10 24 32 16 25 . 8 22 38 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 19 25 . 15 . . Prevented 2 | . . . . . . . 1 1 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 97 | . 5 8 . 5 9 12 5 13 . 5 13 22 Guns 25 | . 5 . . . 5 4 5 4 . . . 2 Cannons 44 | . . . . . . 7 . 9 . 4 7 17 AOE 21 | . . 8 . 5 4 1 . . . . 3 . Classes Destroyed 18 | . 3 1 . 2 3 1 2 2 . . 1 3 Worker 2 | . 1 . . . 1 . . . . . . . Builder 3 | . . . . . . . . . . . . 3 Hauler 1 | . . . . . . . . 1 . . . . Recycler 3 | . . . . 1 1 1 . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 2 . Watcher 2 | . . . . . 1 . . . . . 1 . Swarmer 16 | . 3 3 . 3 . 1 1 2 . . 3 . Grunt 39 | . 2 3 . . 5 7 1 7 . . 4 10 Brawler 2 | . . . . . 1 . . . . . . 1 Duelist 2 | . . . . . . . . 1 . . . 1 Sentry 8 | . . . . 2 2 1 1 . . . 1 1 Hunter 8 | . . . . . 1 . . 2 . . 2 3 Programmer 13 | . . . . . . 3 1 1 . . 3 5 Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . Assembled 2 | . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . Butcher 4 | . . . . . . . . . . 4 . . Best Kill Streak 8 | . 4 5 . 3 8 3 3 4 . 4 3 5 Combat Bots Only 7 | . 3 5 . 3 7 3 3 4 . 4 3 4 Max Kills in Single Turn 4 | . 2 4 . 2 1 2 1 1 . 1 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . 4 . 2 1 1 . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 755 | . 21 18 . 13 48 84 135 93 . 57 81 205 Missed 240 | . 6 4 . 2 16 35 42 29 . 16 31 59 Hits 515 | . 15 14 . 11 32 49 93 64 . 41 50 146 Melee 23 | . . . . . . . . 1 . 13 . 9 Projectile 492 | . 15 14 . 11 32 49 93 63 . 28 50 137 AOE 2 | . . . . . . . . . . . . 2 Critical Strikes 24 | . . . . 1 3 1 1 1 . 3 1 13 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 9711 | . 161 177 . 282 454 657 990 847 . 985 989 4169 Core 1735 | . 35 19 . 50 28 64 56 143 . 243 87 1010 Absorbed by Shields 267 | . . . . . 101 41 . . . . . 125 Ignored by Resistances 82 | . . . . . . . . 55 . . 27 . Regen/Repaired (Parts) 490 | . . . . . 59 210 . . . . . 221 Core Remaining (%) 73 | 100 . . . 58 94 . . . . 27 89 . Volleys Fired 387 | . 27 17 . 11 26 53 29 42 . 24 48 110 Largest 2 | . 2 1 . 1 2 2 2 2 . 2 2 2 Hottest 156 | . 100 100 . 100 56 108 72 84 . 115 110 156 Shots Fired 568 | . 43 17 . 11 44 77 38 84 . 32 84 138 Gun 188 | . 32 2 . 1 26 20 29 30 . 10 3 35 Cannon 308 | . . . . . . 53 3 54 . 19 81 98 Launcher 56 | . . 12 . 8 18 4 6 . . 3 . 5 Special 16 | . 11 3 . 2 . . . . . . . . Kinetic 238 | . . . . 1 26 20 32 84 . 17 . 58 Thermal 263 | . 43 5 . 2 . 53 . . . 2 83 75 Explosive 41 | . . 12 . 8 11 4 6 . . . . . Electromagnetic 26 | . . . . . 7 . . . . 13 1 5 Robot Hit Streak 19 | . 11 1 . 4 7 19 7 9 . 8 7 15 Robot Miss Streak 16 | . 2 3 . 1 3 2 2 16 . 10 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 336 | . 25 2 . 5 22 53 22 53 . 19 44 91 Core Hits 208 | . 9 14 . 13 29 22 15 41 . 11 21 33 Critical Kills 5 | . . . . . . 1 . 1 . . 2 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . 1 . 2 . . 2 12 Burn 4 | . . . . . . . . . . . . 4 Meltdown 3 | . . . . . . . . . . . 2 1 Destroy 2 | . . . . . . 1 . 1 . . . . Blast 8 | . . . . . . . . 1 . . . 7 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12493 | . 278 489 . 309 876 1408 535 894 . 613 2216 4875 Guns 2381 | . 278 . . . 245 301 394 374 . 94 11 684 Cannons 7365 | . . . . . . 1011 31 520 . 351 1473 3979 Explosions 2728 | . . 489 . 309 631 96 110 . . 168 723 202 Melee . | . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . 9 10 Kinetic 5421 | . . . . . 245 301 425 894 . 326 . 3230 Thermal 4418 | . 278 123 . . . 1011 . . . 25 1548 1433 Explosive 1961 | . . 366 . 309 432 96 110 . . . 648 . Electromagnetic 674 | . . . . . 199 . . . . 262 11 202 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . 1 1 1 1 1 24 1 25 Average Corruption 3 | . . . . . 1 1 1 1 1 11 1 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 97 | . . . . . 4 1 14 7 1 24 8 38 Message Errors 32 | . . . . . 2 . 5 . . 12 2 11 Matter Fused 26 | . . . . . . 1 2 4 . 6 . 13 Heat Flow Errors 8 | . . . . . . . 1 1 . 1 2 3 Energy Discharges 14 | . . . . . 1 . 4 . . 2 1 6 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . 1 . 2 2 . 1 1 2 Data Loss (major) 3 | . . . . . . . . . 1 1 1 . Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . 1 1 Overload Shots 1 | . . . . . . . . . . . 1 . Overflow Damage 526 | . . . . . . 12 1 . . . 187 326 Projectiles 392 | . . . . . . 12 . . . . 54 326 Explosions 134 | . . . . . . . 1 . . . 133 . Melee . | . . . . . . . . . . . . . Knockbacks 24 | . . . . . . . . 9 . 4 . 11 Impact . | . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 8 . 4 . 10 Secondary 2 | . . . . . . . . 1 . . . 1 Self-Inflicted Damage 711 | . . 46 . 156 62 32 55 . . 45 315 . Shots 22 | . . 3 . 6 3 1 2 . . 3 4 . Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . 1 2 Kicked 3 | . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 603 | . 264 48 . 43 38 4 193 143 . 265 335 603 Average Temperature 91 | . 59 17 . 17 12 2 66 40 . 64 99 126 Received Heat Transfer 1697 | . 72 12 . 36 235 162 126 270 . 117 75 592 Effects 12 | . . . . . . . . . . . 1 11 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 6 | . . . . . . . . . . . 1 5 Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . 2 . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . 3 3 Combat Hostiles 6 | . . . . . . . . . . . 3 3 Parts Melted 24 | . . . . . . 1 . . . . 16 7 Heat Transferred 6940 | . 625 150 . . . 1443 . . . 37 2230 2455 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . 1 . . 1 . . . . . 1 2 Low Security (%) 82 | 100 100 78 . 100 55 100 . . . . 92 56 Level 1 13 | . . 21 . . 44 . . . . . 7 23 Level 2 4 | . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 528 | . 65 287 . 97 308 87 . . . . 254 528 Initial 86 | . . . . . . 86 . . . . 9 79 Average 92 | . 8 57 . 24 126 33 . . . . 98 183 Influence Increases 3798 | . 128 338 . 162 430 417 140 275 . 87 819 1002 Destroy 0b10 Robot/C 1900 | . 100 120 . 100 180 240 100 260 . 60 300 440 Destroy 0b10 Robot/NC 80 | . 5 . . 5 15 5 5 5 . . 20 20 Destroy Leader 366 | . 10 20 . 10 52 60 20 10 . 10 84 90 Allied During Kill 47 | . . . . . . . . . . 17 30 . Successful Hack 114 | . 9 . . . 20 26 . . . . 29 30 Disable Machine 540 | . . 120 . . 90 30 . . . . 255 45 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 421 | . 4 78 . 47 73 26 . . . . 101 92 Lose Combat Pursuer 180 | . . . . . . 30 15 . . . . 135 Influence Decreases 3423 | . 128 59 279 162 238 609 140 258 17 72 672 789 Entered New Map 491 | . . . 279 . . 106 . . 17 . 6 83 Time Decay 2380 | . 128 49 . 152 228 483 140 228 . 72 456 444 Lost Part 382 | . . 10 . 10 10 20 . 30 . . 40 262 Lost Ally 20 | . . . . . . . . . . . 20 . Purge Threat 150 | . . . . . . . . . . . 150 . Squads Dispatched 31 | . . . . . 1 5 . . . . 11 14 Investigation 6 | . . . . . 1 2 . . . . 3 . Extermination 9 | . . . . . . 3 . . . . 3 3 Reinforcement 9 | . . . . . . . . . . . 2 7 Assault 2 | . . . . . . . . . . . . 2 Garrison 5 | . . . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . 9 9 . 5 12 16 6 14 . 8 21 43 Peak Tracking Total 19 | . 2 19 . 3 7 4 3 5 . 5 3 8 Tactical Retreats 7 | . . 1 . . . 1 1 . . . . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . . . . . 6 1 . . . . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Disabled 38 | . . 8 . 1 6 2 . . . . 17 4 Max in Single Turn 8 | . . 8 . 1 2 1 . . . . 7 1 Garrison Access 3 | . . . . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Machines Accessed 32 | . 3 . 1 . 4 6 1 . 4 . 7 6 Terminals 8 | . 2 . . . 1 2 . . . . 2 1 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 6 | . 1 . . . 1 1 . . . . 1 2 Recycling Units 3 | . . . . . 1 1 . . . . 1 . Scanalyzers 4 | . . . . . 1 . . . . . 1 2 Garrison Access 3 | . . . . . . 2 . . . . . 1 Total Hacks 91 | . 7 . 1 . 10 11 1 . 29 . 20 12 Successful 64 | . 5 . 1 . 7 4 1 . 29 . 10 7 Failed 27 | . 2 . . . 3 7 . . . . 10 5 Catastrophic 2 | . . . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 1 . 1 . . 2 . . . . 4 . Terminals 19 | . 5 . . . 1 4 . . . . 7 2 Fabricators 6 | . . . . . . . . . . . 6 . Repair Stations 16 | . 2 . . . 3 4 . . . . 3 4 Recycling Units 6 | . . . . . 3 1 . . . . 2 . Scanalyzers 10 | . . . . . 3 . . . . . 2 5 Garrison Access 3 | . . . . . . 2 . . . . . 1 Terminal Hacks 39 | . 4 . 1 . 1 . 1 . 29 . 3 . Record 12 | . . . . . 1 . . . 11 . . . Part Schematic 9 | . . . . . . . . . 9 . . . Robot Schematic 6 | . . . . . . . . . 6 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 10 | . 1 . . . 2 2 . . . . 2 3 Scan Component 5 | . . . . . 1 1 . . . . 1 2 Repair 4 | . . . . . 1 1 . . . . 1 1 Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 1 . . . . 1 . Report Inventory 3 | . . . . . 1 1 . . . . 1 . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 7 | . . . . . 2 . . . . . 2 3 Insert Component 3 | . . . . . 1 . . . . . 1 1 Analyze 2 | . . . . . . . . . . . 1 1 Retrieve Study 2 | . . . . . 1 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . 3 4 . . . . 7 4 Full Trace Events 6 | . . . . . 1 2 . . . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 9 . 1 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . 1 Parts Repaired 3 | . . . . . 1 1 . . . . . 1 Time 181 | . . . . . 26 19 . . . . 80 56 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 1 Part Schematics Acquired 2 | . . . . . . . . . . . 1 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total Allies 4 | . . 1 . 2 . . . . . 1 . . Largest Group 2 | . . 1 1 2 2 . . . . 1 1 . Highest-Rated Group 96 | . . 31 31 41 41 . . . . 96 96 . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . 96 96 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . . 2 . . . . 17 13 . Total Damage 1061 | . . . . . 21 . . . . 512 528 . Kills 7 | . . . . . . . . . . 4 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 2556 | . . . . . 706 56 . . . . 432 1362 Sensors 762 | . . . . . 706 56 . . . . . . Terrain 1794 | . . . . . . . . . . . 432 1362 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Turns Passed 13076 | 92 640 533 469 531 706 1605 2448 1005 287 1024 1827 1909 Spaces Moved 6993 | 52 324 307 236 309 329 884 1109 540 180 615 1083 1025 Core 314 | 3 . . . . 5 . 297 . . 7 . 2 Treads 4238 | 49 324 307 236 309 324 884 811 540 180 274 . . Legs 2440 | . . . . . . . . . . 334 1083 1023 Wheels 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 157 115 160 160 120 120 108 Average Speed 160 | 153 160 160 160 160 171 162 213 160 160 152 131 134 Slowest Speed 550 | 160 160 160 160 160 400 167 450 160 160 550 190 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 9 | . 5 2 . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 47 63 60 59 28 23 91 69 75 74 28 19 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . 1 . . 3 2 . 1 . . Spaces Dug 74 | . 11 16 . 2 . 18 10 . . . 8 9 Terrain Destroyed 500 | . 11 109 . 59 87 29 41 8 . 5 104 47 Melee . | . . . . . . . . . . . . . Projectile 94 | . 11 3 . 2 . 1 2 8 . 5 26 36 AOE 406 | . . 106 . 57 87 28 39 . . . 78 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Total 8205 | 61 382 326 328 333 421 976 1155 596 179 660 1401 1387 Wait 564 | . 21 . 91 . 29 10 5 2 . . 215 191 Move 6981 | 51 323 306 235 308 328 883 1108 539 179 614 1082 1025 Hop . | . . . . . . . . . . . . . Pick Up 76 | 4 7 1 1 5 5 9 3 6 . 4 14 17 Fast Attach 55 | 6 . . . 2 18 2 5 2 . 11 2 7 Attach 43 | . 1 . . . 2 6 2 2 . 4 7 19 Detach 3 | . . . . . . . . . . . . 3 Swap 31 | . . 1 . 2 5 4 1 2 . 2 9 5 Drop 52 | . 3 1 1 5 8 9 2 1 . 1 13 8 Fire 387 | . 27 17 . 11 26 53 29 42 . 24 48 110 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . 1 2 Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / Sto x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [Low] / Ext) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 733 | -10/Materials | Entered Mines 847 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 851 | -10/Mines | Found Prototype Device 916 | -10/Mines | Discovered new exit (range 16) 921 | -10/Mines | Learned 4 Materials zone layouts 1105 | -10/Mines | Assembled infested the area 1110 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1218 | -10/Mines | Escorted by a lone wolf Derelict 1251 | -10/Mines | Discovered new exit (range 10) 1266 | -10/Mines | Entered Exiles 1266 | -10/Exiles | Accompanied by 1 ally 1290 | -10/Exiles | Discovered new exit (range 15) 1311 | -10/Exiles | Met 8R-AWN 1429 | -10/Exiles | Met EX-HEX 1476 | -10/Exiles | Met EX-BIN 1498 | -10/Exiles | Aligned with FarCom system 1500 | -10/Exiles | Given EX-Vault access code 1537 | -10/Exiles | Opened EX-Vault 1550 | -10/Exiles | Found Superbattery 1586 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1633 | -10/Exiles | Met EX-DEC 1708 | -10/Exiles | Discovered new exit (range 15) 1735 | -10/Exiles | Left Exiles lab with Superbattery 1735 | -10/Exiles | Entered Mines 2176 | -9/Mines | Learned 4 Materials zone layouts 2203 | -9/Mines | Learned location of 2 exits from Materials 2227 | -9/Mines | Identified exit to Materials 2227 | -9/Mines | Discovered exit to Materials (range 13) 2266 | -9/Mines | Entered Materials 2266 | -8/Materials | Accompanied by 2 allies 2266 | -8/Materials | Evolved 4 slots: Utility x4 2266 | -8/Materials | Identified Exp. Sensor Array 2267 | -8/Materials | Identified exit to Factory 2267 | -8/Materials | Identified exit to Storage 2271 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2474 | -8/Materials | Repaired Grenade Launcher 2573 | -8/Materials | Build established: Skirmisher 2675 | -8/Materials | Destroyed 7 combat bots 2859 | -8/Materials | Discovered exit to Factory (range 15) 2972 | -8/Materials | Entered Factory 2972 | -7/Factory | Evolved 2 slots: Propulsion x2 3159 | -7/Factory | Discovered new exit (range 7) 3176 | -7/Factory | Repaired Arm. Treads 3959 | -7/Factory | Identified exit to Factory 4075 | -7/Factory | Build established: Mutant 4568 | -7/Factory | Discovered new exit (range 4) 4572 | -7/Factory | Identified exit to Lower Caves 4577 | -7/Factory | Entered Lower Caves 4910 | -7/Lower Caves | Spotted B-75 Beast 5196 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5625 | -7/Lower Caves | Destroyed B-75 Beast 5653 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 6664 | -7/Lower Caves | Found DCF Scrap (14 items) 6801 | -7/Lower Caves | Encountered a Warlord checkpoint 6870 | -7/Lower Caves | Learned location of Zion (-6) 7019 | -7/Lower Caves | Discovered new exit (range 5) 7024 | -7/Lower Caves | Identified exit to Lower Caves 7025 | -7/Lower Caves | Entered another Lower Caves area 7249 | -7/Lower Caves | Ambushed by research squad 7821 | -7/Lower Caves | Identified exit to Data Miner 7959 | -7/Lower Caves | Build established: Derelict-Mutant 8030 | -7/Lower Caves | Entered Data Miner 8030 | -7/Data Miner | Discovered new exit (range 6) 8046 | -7/Data Miner | Identified exit to Proximity Caves 8067 | -7/Data Miner | Met Data Miner 8123 | -7/Data Miner | Learned location of Section 7 (-2) 8123 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8154 | -7/Data Miner | Received God Mode back door access code from Data Miner 8317 | -7/Data Miner | Entered Proximity Caves 8337 | -6/Proximity Caves | Learned Factory emergency access door positions 8739 | -6/Proximity Caves | Attacked by a faux Warlord 8778 | -6/Proximity Caves | Core integrity fell below 50% 8788 | -6/Proximity Caves | Escorted by Enhanced Grunt 8820 | -6/Proximity Caves | Lost 9 parts (3n1u5w) 8834 | -6/Proximity Caves | System corruption reached 10% 9131 | -6/Proximity Caves | Build established: Scavenger-Mutant 9187 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9277 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9341 | -6/Proximity Caves | Entered Factory 9341 | -6/Factory | Accompanied by 1 ally 9341 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9342 | -6/Factory | Identified exit to Extension 9701 | -6/Factory | Build established: Mutant 10088 | -6/Factory | Build established: Scavenger-Mutant 10382 | -6/Factory | Garrison activated, responded to threat 10501 | -6/Factory | Build established: Mutant 10826 | -6/Factory | Discovered new exit (range 20) 11106 | -6/Factory | Discovered new exit (range 18) 11165 | -6/Factory | Identified exit to Factory 11168 | -6/Factory | Entered another Factory area 11168 | -5/Factory | Evolved 2 slots: Utility x2 11364 | -5/Factory | Build established: Skirmisher 11852 | -5/Factory | Discovered new exit (range 23) 11868 | -5/Factory | Lost 5 parts (1p1n1u2w) 12119 | -5/Factory | Lost 4 parts (1p2n1w) 12163 | -5/Factory | Lost 3 parts (1p2u) 12233 | -5/Factory | System corruption reached 10% 12514 | -5/Factory | Build established: Scavenger-Mutant 12536 | -5/Factory | Core integrity fell below 50% 12580 | -5/Factory | Garrison activated, responded to threat 12724 | -5/Factory | Incoming assault squad redirected 12929 | -5/Factory | Repaired Hvy. Mass Driver 13071 | -5/Factory | Core integrity fell below 20% 13077 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13065_ Imp. Signal Interpreter destroyed. 13065_ Carbon-fiber Leg destroyed. 13065_ System corrupted by crushing effect (+5). 13065_ System corrupted by crushing effect (+4). 13065_ Knocked back. 13065_ Penetrated by Slug. 13067_ Cld. Plasma Cannon destroyed. 13068_ System corrupted: Energy discharge (-18). 13069_ Carbon-fiber Leg destroyed. 13070_ Slug penetrates Subcomponent Replicator. 13071_ Hacking Suite destroyed. 13071_ Adv. Terrain Scan Processor destroyed. 13071_ System corrupted by crushing effect (+2). 13071_ System corrupted by crushing effect (+3). 13073_ Adv. Targeting Computer destroyed. 13073_ Slug penetrates Wall. 13075_ Lrg. Storage Unit destroyed. 13075_ Critical hit (Burn: +37). 13075_ Penetrated by Slug. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | = %# !""" 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Ion Engine | -6/Factory | Scanalyzed Cld. Plasma Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 1% | -8/Materials Arm. Treads | 30% | -7/Factory Hvy. Mass Driver | 18% | -5/Factory Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Just Browsing Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed IntegratedTiamatRigger Manual? 0 Play Time 01:36:15 Cumulative 22.6 hours Start 2025.12.24 @ 09:30:01 End 2025.12.24 @ 12:39:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2258cb01-51f5-479f-8fa7-47f27c83eb0f