Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 05:33:24 Player: puppuppit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (2252) 2252 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (560) 560 TOTAL SCORE: 6492 Bonus ------- High Alert Combat Kills 260 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 88/100 System Corruption 1% Temperature Cool (28) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Experimental Sensor Array Target Analyzer Improved Propulsion Shielding Long-range Tractor Beam High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Superbattery Experimental Sensor Array Hacking Suite Hacking Suite Long-range Tractor Beam [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 88 | 8 18 3 39 . . . 20 Power 13 | 3 1 1 6 . . . 2 Engine 13 | 3 1 1 6 . . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 2 5 1 16 . . . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 16 | . 5 1 10 . . . . Flight 8 | . . . 6 . . . 2 Utility 17 | 1 3 . 5 . . . 8 Device 4 | . 2 . 1 . . . 1 Storage 3 | 1 . . 2 . . . . Processor 3 | . 1 . 1 . . . 1 Hackware 5 | . . . 1 . . . 4 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 32 | 2 9 1 12 . . . 8 Energy Gun 8 | 2 1 . 4 . . . 1 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 9 | . 3 1 2 . . . 3 Ballistic Cannon 3 | . 3 . . . . . . Launcher 10 | . 2 . 5 . . . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 24 | . . . 9 . . . 15 Power 1 | . . . . . . . 1 Propulsion 14 | . . . 7 . . . 7 Utility 4 | . . . . . . . 4 Weapon 5 | . . . 2 . . . 3 Highest Loss Streak 5 | . . . 4 . . . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 96 100 94 100 100 100 62 Engine 10 | . 12 14 10 11 11 11 3 Wheel 1 | . 5 . . . . . . Hover 19 | . 22 28 32 . . . 2 Flight 12 | . . . 8 44 44 44 14 Device 3 | . 11 . 1 . . . . Storage 11 | . 14 14 11 11 11 11 8 Processor 6 | . 1 14 6 11 11 11 3 Hackware 3 | . . . 2 . . . 16 Energy Gun 5 | . 6 . 10 . . . 1 Ballistic Gun 7 | . 10 14 2 11 11 11 4 Ballistic Cannon 1 | . 6 . . . . . . Launcher 7 | . 4 14 6 11 11 11 4 Naked Turns . | . . . . . . . . Heaviest Build 19 | 14 13 12 19 12 12 12 14 Greatest Support 24 | 20 20 12 24 16 16 16 16 Greatest Overweight (x) 2 | 1 2 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 5 Class Distribution -------------------- 64% | Mutant 19% | Scavenger-Sprinter 11% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 2229 | 280 558 326 759 . . 112 194 Remotely . | . . . . . . . . Salvage Created 2504 | 198 658 182 1015 . . 37 414 Parts 209 | 13 47 11 106 . . 1 31 Haulers Intercepted 6 | . 2 . 3 . . . 1 Recyclers Shooed 3 | 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 62 | . 11 5 32 . . 1 13 Guns 23 | . 6 . 13 . . . 4 Cannons 2 | . 1 . 1 . . . . AOE 37 | . 4 5 18 . . 1 9 Classes Destroyed 11 | 2 7 . 1 . . 1 . Worker 13 | . 6 . 7 . . . . Builder 12 | . 2 . 6 . . . 4 Tunneler 5 | 5 . . . . . . . Hauler 6 | . 2 . 3 . . . 1 Recycler 8 | 1 1 2 2 . . . 2 Operator 6 | . 2 . 3 . . . 1 Watcher 8 | . 3 . 5 . . . . Swarmer 29 | . 3 3 18 . . . 5 Grunt 22 | . 8 2 6 . . . 6 Sentry 9 | . . . 8 . . . 1 Hunter 2 | . . . . . . 1 1 Best Kill Streak 13 | 6 5 3 13 . . 1 7 Combat Bots Only 10 | . 3 3 10 . . 1 4 Max Kills in Single Turn 5 | 1 3 2 5 . . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 3 . . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 2561 | . 242 100 870 22 . 48 1279 Core 930 | . 48 16 271 12 . 24 559 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 45 | . . . . . . . 45 Regen/Repaired (Parts) 63 | . . . 63 . . . . Core Remaining (%) 65 | 100 . 74 . . . 23 . Volleys Fired 222 | 16 50 17 94 . . 3 42 Largest 2 | 2 2 2 2 . . 2 2 Hottest 110 | 90 90 50 110 . . 53 65 Shots Fired 385 | 32 91 27 170 . . 4 61 Gun 269 | 32 61 17 126 . . 1 32 Cannon 15 | . 14 . 1 . . . . Launcher 100 | . 16 10 43 . . 3 28 Special 1 | . . . . . . . 1 Kinetic 100 | . 37 17 20 . . 1 25 Thermal 98 | 16 17 . 57 . . . 8 Explosive 100 | . 16 10 43 . . 3 28 Electromagnetic 87 | 16 21 . 50 . . . . Robot Hit Streak 16 | 7 8 10 16 . . 3 8 Robot Miss Streak 7 | 2 5 1 7 . . . 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 250 | 24 49 18 120 . . 2 37 Core Hits 212 | 6 34 10 118 . . 2 42 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 3 3 . 3 . . . . Burn 5 | 3 2 . . . . . . Blast 1 | . 1 . . . . . . Corrupt 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7749 | 325 1202 614 3518 . . 76 2014 Guns 2480 | 325 473 90 1255 . . 13 324 Cannons 150 | . 132 . 18 . . . . Explosions 5115 | . 597 524 2245 . . 63 1686 Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 908 | . 320 90 218 . . 13 267 Thermal 1130 | 153 179 121 617 . . . 60 Explosive 4930 | . 533 403 2245 . . 63 1686 Electromagnetic 780 | 172 170 . 438 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 208 | . 28 . 118 . . . 62 Projectiles . | . . . . . . . . Explosions 208 | . 28 . 118 . . . 62 Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Kinetic 1 | . 1 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 355 | . 82 7 92 . . 49 125 Shots 13 | . 1 1 5 . . 1 5 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 306 | 150 162 70 306 . . . 33 Average Temperature 68 | 60 51 27 77 . . . 8 Received Heat Transfer 1038 | . 75 63 258 12 . . 630 Effects 6 | . . . 6 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . . 5 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . 1 . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | 1 . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 2 . . . . . . . Heat Transferred 2344 | 666 531 150 787 . . . 210 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 1283 | 30 431 396 1283 499 . 79 598 Initial 499 | . 19 168 76 499 . . 30 Average 368 | 13 200 333 575 499 . 45 401 Maximum Alert Level 4 | . 2 1 4 2 . . 2 Low Security (%) 34 | 100 47 11 24 . . 100 10 Level 1 32 | . 47 88 17 . . . 31 Level 2 21 | . 4 . 25 100 . . 58 Level 3 6 | . . . 18 . . . . Level 4 5 | . . . 14 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 . 4 1 . . 6 Investigation 3 | . 2 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 4 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 1 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 19 4 47 2 . 1 36 Peak Tracking Total 11 | . 3 3 6 2 . 1 11 Tactical Retreats 9 | . . . 4 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 1 . 3 . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . 2 . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . 2 2 . . . . Triggered 2 | . . . 2 . . . . Most Traps Carried 2 | . . 2 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 21 | . 6 3 7 . . 1 4 Max in Single Turn 3 | . 2 3 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 31 | . 7 . 14 1 5 . 4 Terminals 17 | . 6 . 9 1 . . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 Recycling Units 1 | . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 136 | . 25 . 48 3 50 . 10 Successful 93 | . 6 . 30 1 50 . 6 Failed 41 | . 18 . 17 2 . . 4 Catastrophic 6 | . 3 . 3 . . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 32 | . 9 . 17 2 1 . 3 Terminals 56 | . 21 . 29 3 . . 3 Fabricators . | . . . . . . . . Repair Stations 14 | . 4 . 9 . . . 1 Recycling Units 2 | . . . 2 . . . . Scanalyzers 13 | . . . 8 . . . 5 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 69 | . 5 . 13 1 50 . . Record 49 | . . . . . 49 . . Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 5 | . 2 . 3 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Disarm Traps 2 | . 1 . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 5 | . 1 . 3 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 1 . 8 . . . 1 Scan Component 4 | . . . 4 . . . . Repair 4 | . . . 4 . . . . Refit 2 | . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 12 | . . . 8 . . . 4 Insert Component 6 | . . . 4 . . . 2 Analyze 6 | . . . 4 . . . 2 Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 22 | . 6 . 13 1 . . 2 Full Trace Events 3 | . 2 . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . 4 . . . . Time 186 | . . . 186 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed 6 | . . . 4 . . . 2 Part Schematics Acquired 6 | . . . 4 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 3439 | 109 716 420 1167 71 156 292 508 Spaces Moved 4723 | 56 878 635 1376 227 476 701 374 Core 112 | 6 . . . . . . 106 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 140 | 50 90 . . . . . . Hover 2304 | . 788 635 828 . . . 53 Flight 2167 | . . . 548 227 476 701 215 Fastest Speed 31 | 50 56 56 31 31 31 31 31 Average Speed 45 | 77 58 56 43 31 31 31 55 Slowest Speed 185 | 95 185 56 120 31 31 31 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . . 5 2 . 5 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 4 95 99 86 42 90 75 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 2 | . . . 2 . . . . Terrain Destroyed 701 | . 131 66 272 . . 39 193 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 701 | . 131 66 272 . . 39 193 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 5617 | 86 994 678 1777 224 485 766 607 Wait 467 | . 10 5 226 . 4 66 156 Move 4680 | 55 877 634 1365 222 475 690 362 Hop 17 | . . . 5 2 . 5 5 Pick Up 55 | 6 16 8 16 . 3 1 5 Fast Attach 38 | 6 8 1 16 . . . 7 Attach 19 | . 4 . 7 . . . 8 Detach 17 | . 2 . 8 . . . 7 Swap 31 | 2 6 2 16 . . . 5 Drop 64 | 1 21 9 22 . 3 1 7 Fire 222 | 16 50 17 94 . . 3 42 Melee . | . . . . . . . . Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . 2 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 110 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Central database locked down 706 | -10/Materials | Discovered new exit (range 12) 777 | -10/Materials | Identified exit to Materials 826 | -10/Materials | Entered Mines 844 | -10/Mines | Learned location of Zion (-6) 931 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 933 | -10/Mines | Found Prototype Device 943 | -10/Mines | Discovered exit to Materials (range 11) 1052 | -10/Mines | Discovered exit to Materials (range 15) 1112 | -10/Mines | Found a hidden stash of uninstalled traps 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Propulsion x2 1308 | -9/Materials | Identified Exp. Sensor Array 1334 | -9/Materials | Identified exit to Mines 1445 | -9/Materials | Repaired Faulty Exp. Sensor Array 1472 | -9/Materials | Repaired Hover Unit 1500 | -9/Materials | Repaired Grenade Launcher 1809 | -9/Materials | Destroyed 10 combat bots 1891 | -9/Materials | Repaired Hover Unit 2042 | -9/Materials | Central database locked down 2119 | -9/Materials | Lost 4 parts (4n) 2156 | -9/Materials | Core integrity fell below 50% 2351 | -9/Materials | Discovered new exit (range 14) 2368 | -9/Materials | Identified exit to Materials 2413 | -9/Materials | Entered Mines 2420 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2420 | -9/Mines | Discovered new exit (range 5) 2422 | -9/Mines | Discovered exit to Materials (range 15) 2483 | -9/Mines | Identified exit to Exiles 2484 | -9/Mines | Entered Exiles 2492 | -9/Exiles | Met 8R-AWN 2497 | -9/Exiles | Met EX-HEX 2507 | -9/Exiles | Met EX-BIN 2511 | -9/Exiles | Aligned with FarCom system 2511 | -9/Exiles | Given EX-Vault access code 2524 | -9/Exiles | Opened EX-Vault 2527 | -9/Exiles | Found Superbattery 2534 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2545 | -9/Exiles | Met EX-DEC 2557 | -9/Exiles | Visited The Gauntlet 2630 | -9/Exiles | Build established: Scavenger-Sprinter 2637 | -9/Exiles | Discovered new exit (range 14) 2640 | -9/Exiles | Identified exit to Mines 2640 | -9/Exiles | Left Exiles lab with Superbattery 2640 | -9/Exiles | Entered Mines 2930 | -8/Mines | Discovered exit to Materials (range 5) 2932 | -8/Mines | Entered Materials 2932 | -8/Materials | Evolved 2 slots: Utility x2 2989 | -8/Materials | Garrison activated, responded to threat 3300 | -8/Materials | Build established: Hacker-Mutant 3322 | -8/Materials | Lost 5 parts (1n1u3w) 3336 | -8/Materials | Core integrity fell below 50% 3347 | -8/Materials | Identified exit to Garrison 3436 | -8/Materials | Core integrity fell below 20% 3440 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Schematic downloaded. 03383_ Drone sends a signal. 03408_ Critical hit (Burn: +37). 03410_ Backup Propulsion I destroyed. 03411_ Dropped Backup Laser I. 03416_ Backup Power I destroyed. 03426_ Slammed into S-10 Pest. 03426_ Destabilizing: System corrupted (+1). 03428_ Destroyed Flight Unit. 03430_ Slammed into S-10 Pest. 03431_ Critical hit (Burn: +37). 03431_ S-10 Pest destroyed. 03432_ Acquired 11 matter. 03432_ S-10 Pest destroyed. 03434_ Acquired 14 matter. 03434_ Critical hit (Burn: +37). 03435_ Backup Propulsion I destroyed. 03438_ Acquired Flight Unit. 03438_ Sml. Storage Unit destroyed. 03440_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | """ #???????????????????????????????? | | """ #???????????????????????????????? | | """ #???????????????????????????????? | | ######### "" #???????????????????????????????? | | ?????#""" """ #???????????????????????????????? | | ?????#"R "" ##??????????????????????????????? | | ?????#""" """ #??????????????????????????????? | | ?????#### " #??????????????????????????????? | | ###????# +??????????????????????????????? | | # ""??# #??????????????????????????????? | | + """ # #??????????????????????????????? | | # """ + ##########??????????????????????????????? | | # # ########????????????????????????????????? | | # [# # ! #????????????????????????????????? | | #! ?? ?# # #????????????????????????????????? | | #???##?# # [ "" ####??????#??????????????????????? | | #####??# + """# ????? #??????????????????????? | | #! ?# # S"# #??????????????????????? | | # == ?# # # """" #??????????????????????? | | # == # ######## """" #??????????????????????? | | # == # #??????# """" #??????????????????????? | | # + #??????#! #??????????????????????? | | # # #??????? ???????????????????????? | | ######## ###??????? ?????????????????????????? | | ###### g ##########+################## ???????? | | g g a [ @ !??????? | | T [ Ya ??????? | | h=Y H ??????? | | ###### # ##########g###########?????????? | | ?????####### #??????# [!**#????????????????? | | ???????????#!!!![[#??????# !!g! #????????????????? | | ???????????#!!!![[#??????# !g ! #????????????????? | | ???????????########??????# ! #????????????????? | | ?????????????????????????# *#????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????########????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 63 Target Analysis 5 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedWeaponConstruct Manual? 0 Play Time 01:12:36 Cumulative 90.6 hours Start 2024.01.28 @ 04:19:37 End 2024.01.28 @ 05:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0064df27-4cf6-42d1-ab51-52e4df0d72a7