Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.07 @ 18:17:13 Player: L1l7 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (807) 807 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 2024 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 229/400 Matter 144/300 Energy 72/250 System Corruption 0% Temperature Cool (0) Movement Walking (125) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Aluminum Leg Titanium Leg Titanium Leg Medium Storage Unit Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Medium Storage Unit Light Assault Rifle Autogun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 37 | 8 11 18 Power 7 | 2 1 4 Engine 7 | 2 1 4 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads . | . . . Leg 13 | 2 2 9 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 12 | . 4 8 Power 3 | . . 3 Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 5 | . 2 3 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 84 84 Engine 12 | . 14 10 Leg 33 | . 27 42 Device 1 | . 3 . Storage 12 | . 14 11 Energy Gun 6 | . 5 7 Ballistic Gun 11 | . 15 4 Launcher 3 | . . 9 Special Weapon 1 | . 3 . Naked Turns . | . . . Heaviest Build 19 | 13 18 19 Greatest Support 68 | 20 20 68 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 5 10 10 Average Carried 8 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 8 | 4 8 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 635 | 275 159 201 Remotely . | . . . Salvage Created 695 | 41 284 370 Parts 66 | 6 22 38 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 9 14 Guns 11 | . 9 2 AOE 12 | . . 12 Classes Destroyed 8 | 1 4 3 Worker 2 | . . 2 Builder 4 | . . 4 Tunneler 3 | 2 . 1 Hauler 1 | . 1 . Recycler 2 | . 1 1 Swarmer 5 | . 5 . Grunt 16 | . 4 12 Sentry 2 | . . 2 Best Kill Streak 11 | 2 3 11 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 5 | 1 2 5 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1916 | . 596 1320 Core 309 | . 138 171 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 44 . Volleys Fired 90 | 9 58 23 Largest 2 | 2 2 2 Hottest 120 | 60 120 90 Shots Fired 153 | 18 89 46 Gun 123 | 18 79 26 Cannon . | . . . Launcher 20 | . . 20 Special 10 | . 10 . Kinetic 85 | 9 70 6 Thermal 38 | 9 19 10 Explosive 20 | . . 20 Electromagnetic 10 | . . 10 Robot Hit Streak 10 | 4 10 6 Robot Miss Streak 5 | 3 3 5 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 87 | 9 50 28 Core Hits 69 | 5 20 44 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2353 | 93 488 1772 Guns 699 | 93 426 180 Cannons . | . . . Explosions 1592 | . . 1592 Melee . | . . . Ramming 14 | . 14 . Kinetic 457 | 36 384 37 Thermal 234 | 57 90 87 Explosive 1592 | . . 1592 Electromagnetic 56 | . . 56 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 23 | . . 23 Projectiles . | . . . Explosions 23 | . . 23 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 28 | . . 28 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 3 | . 3 . Kicked 3 | . 3 . Crushed . | . . . Highest Temperature 90 | 20 90 60 Average Temperature 21 | 14 22 23 Received Heat Transfer 648 | . 210 438 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 525 | 125 200 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 574 | 10 239 574 Initial 40 | . 6 40 Average 140 | 2 98 242 Maximum Alert Level 2 | . 1 2 Low Security (%) 70 | 100 86 39 Level 1 19 | . 14 32 Level 2 10 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 16 24 Peak Tracking Total 7 | . 5 7 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 8 5 Successful 7 | . 4 3 Failed 6 | . 4 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 8 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 1 | . . 1 Robot Analysis 1 | . . 1 Prototype ID Bank 2 | . 1 1 Level Access Points 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1468 | 174 750 544 Spaces Moved 884 | 115 443 326 Core 13 | 11 . 2 Treads . | . . . Legs 871 | 104 443 324 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 113 121 126 Slowest Speed 300 | 120 190 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 47 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 115 | . 6 109 Melee . | . . . Projectile 6 | . 6 . AOE 109 | . . 109 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1125 | 142 565 418 Wait 45 | . 26 19 Move 882 | 114 442 326 Hop . | . . . Pick Up 45 | 11 15 19 Fast Attach . | . . . Attach 33 | 7 10 16 Detach 3 | . 2 1 Swap 4 | 1 1 2 Drop 20 | . 8 12 Fire 90 | 9 58 23 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 466 | -10/Materials | Core integrity fell below 50% 716 | -10/Materials | Discovered new exit (range 12) 858 | -10/Materials | Identified exit to Materials 878 | -10/Materials | Identified exit to Mines 925 | -10/Materials | Entered another Materials area 925 | -9/Materials | Evolved 2 slots: Propulsion x2 1469 | -9/Materials | Self-destructed Last Messages --------------- O-16 Technician Tier: 1 O-series operators manage local robot activity and machine processes via dedicated terminals. They are also capable of hacking and repurposing errant Derelicts, but faced with an armed threat will instead call for reinforcements, lock their terminal to protect it, and attempt to escape before their unique data core can be poached by hostiles. O-16 Technicians are not built for combat, thus their sensitive systems are especially susceptible to electromagnetic damage. G-34 Mercenary destroyed. Acquired 48 matter. Acquired Ion Engine. K-01 Serf collects debris. A-02 Transporter suffers critical hit (Destroy). Atomic Centrifuge disabled. Lgt. Ion Engine destroyed. Atomic Centrifuge disabled. S-10 Pest destroyed. G-34 Mercenary IFF system glitched. Imp. EM Shotgun destroyed. 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""" ??????"??? | | ??????????????????????????????????????"??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseWardroneTendrils Manual? 0 Play Time 00:18:16 Cumulative 19.2 hours Start 2022.12.07 @ 17:59:17 End 2022.12.07 @ 18:17:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ebd9292-1534-4079-9016-127ee59c08c0