Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 14:38:41 Player: Red Box Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (251) 1255 Value Destroyed (9127) 9127 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (4069) 4069 TOTAL SCORE: 18811 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3115 Follower Combat Kills 619 Friendly Fire -165 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 350/350 System Corruption 7% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Cetus Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON (3) ------- Autogun Coil Gun Proton Missile Launcher > --- INVENTORY (20) --- Fission Core Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Leg Combat Gravmag System Combat Gravmag System Advanced Heat Sink High-capacity Battery (250) Advanced ECM Suite Phase Shifter Improved Light Armor Plating Force Field Beamcaster Advanced KE Penetrator Heavy Flak Cannon Improved Grenade Launcher Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Centrium Medium Armor Plating Force Field > --- WEAPON ----------- Beamcaster Beamcaster Heavy Flak Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Armored Leg Combat Gravmag System Combat Gravmag System Improved Cooling System High-capacity Battery Advanced Sensor Array Advanced ECM Suite Phase Shifter Improved Light Armor Plating Coil Gun Coil Gun Advanced KE Penetrator Proton Missile Launcher Improved Grenade Launcher Phasing Sabre Phasing Sabre [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . Utility 5 | . . 1 . . . 1 2 1 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 354 | 7 14 31 . 1 . 55 84 75 63 24 Power 22 | 1 1 3 . . . 3 4 6 2 2 Engine 13 | 1 1 3 . . . 3 2 2 1 . Core 5 | . . . . . . . 2 2 1 . Reactor 4 | . . . . . . . . 2 . 2 Propulsion 61 | 2 3 5 . . . 12 10 13 13 3 Treads . | . . . . . . . . . . . Leg 41 | 2 . . . . . 6 10 7 13 3 Wheel 14 | . 3 5 . . . 6 . . . . Hover 6 | . . . . . . . . 6 . . Flight . | . . . . . . . . . . . Utility 124 | 2 4 7 . 1 . 17 44 29 14 6 Device 62 | 1 . 3 . . . 8 27 15 4 4 Storage 9 | 1 2 1 . 1 . . 3 . 1 . Processor 9 | . . . . . . 1 3 2 2 1 Hackware 2 | . . . . . . 2 . . . . Protection 42 | . 2 3 . . . 6 11 12 7 1 Artifact . | . . . . . . . . . . . Weapon 147 | 2 6 16 . . . 23 26 27 34 13 Energy Gun 62 | 2 3 10 . . . 16 15 3 10 3 Energy Cannon 5 | . . . . . . 1 1 . 3 . Ballistic Gun 26 | . . 2 . . . 4 . 13 4 3 Ballistic Cannon 17 | . 2 2 . . . . 2 1 8 2 Launcher 18 | . . . . . . 1 5 2 5 5 Special Weapon 3 | . 1 2 . . . . . . . . Impact Weapon 10 | . . . . . . 1 2 7 . . Slashing Weapon 6 | . . . . . . . 1 1 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 . 3 . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 69 | . 1 7 . . . 6 16 17 7 15 Power 8 | . . 1 . . . 1 2 2 . 2 Propulsion 20 | . . 1 . . . 4 3 5 2 5 Utility 22 | . 1 2 . . . 1 7 6 2 3 Weapon 19 | . . 3 . . . . 4 4 3 5 Highest Loss Streak 10 | . 1 5 . . . 2 6 10 3 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 100 100 100 98 99 94 99 88 Engine 6 | . 14 10 11 11 11 8 5 2 2 . Core 1 | . . . . . . . 1 3 3 . Leg 15 | . 16 . . . . 6 22 18 25 18 Wheel 8 | . 11 21 22 22 22 19 . . . . Device 11 | . 7 10 11 11 11 8 13 13 14 9 Storage 8 | . 14 11 11 11 11 9 6 6 6 6 Processor 7 | . . . . . . 4 8 13 15 21 Hackware 3 | . . . . . . 6 7 3 . . Protection 7 | . 5 10 11 11 11 7 6 6 9 4 Energy Gun 17 | . 21 25 11 11 11 23 20 4 10 7 Ballistic Gun 2 | . . 2 . . . 2 . 11 3 4 Ballistic Cannon 2 | . 4 2 22 22 22 . . . 2 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 13 34 46 46 66 66 72 72 89 86 86 Greatest Support 90 | 20 20 20 20 20 20 55 60 75 80 90 Greatest Overweight (x) 4 | 2 1 4 2 3 3 3 1 2 1 2 Average Overweight (x) 1 | . . 1 2 2 3 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 17 20 20 19 20 20 20 Most Carried 20 | 8 15 15 15 19 20 20 20 20 20 20 Average Carried 18 | 6 13 14 15 15 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 19 20 20 20 20 20 19 Class Distribution -------------------- 27% | Tank 25% | Skirmisher 15% | Mutant 9% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Mutant | -6/Cetus Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Matter Collected 5712 | 270 228 470 91 . 66 592 986 1389 1152 468 Remotely . | . . . . . . . . . . . Salvage Created 10549 | 101 439 1011 . . 97 1107 3604 1396 2167 627 Parts 522 | 15 24 79 . . 4 60 158 78 74 30 Haulers Intercepted 11 | . 1 5 . . . 3 1 1 . . Recyclers Shooed 10 | 1 . . . . 1 . 2 3 3 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Combat Hostiles Destroyed 198 | . 10 25 . . 3 30 61 26 28 15 Melee 2 | . . . . . . . . 2 . . Guns 139 | . 8 23 . . 1 30 39 16 17 5 Cannons 25 | . 2 1 . . 2 . 7 2 6 5 AOE 27 | . . 1 . . . . 14 4 3 5 Classes Destroyed 16 | 1 3 3 . . . 4 3 . 2 . Worker 5 | . . . . . . 1 2 2 . . Builder 11 | . . 1 . . . . 3 5 2 . Tunneler 5 | 5 . . . . . . . . . . Hauler 11 | . 1 5 . . . 3 1 1 . . Recycler 9 | . . . . . . 1 5 . 3 . Operator 1 | . . . . . . . . . 1 . Watcher 24 | . 2 4 . . . 5 6 4 3 . Swarmer 39 | . . 7 . . . 8 9 7 3 5 Grunt 94 | . 10 9 . . 3 14 36 7 9 6 Brawler 6 | . . . . . . 1 . 1 3 1 Duelist 8 | . . . . . . . 3 2 3 . Protector 2 | . . . . . . . 1 . 1 . Sentry 31 | . . 9 . . . 6 6 4 6 . Hunter 4 | . . . . . . 1 . 1 2 . Programmer 10 | . . . . . . . 6 4 . . Behemoth 1 | . . . . . . . . . 1 . Cetus Guard 3 | . . . . . . . . . . 3 Thug 1 | . . . . . . . . . 1 . Best Kill Streak 11 | 2 3 5 . . 3 5 8 11 5 6 Combat Bots Only 7 | . 3 4 . . 3 3 7 7 4 6 Max Kills in Single Turn 4 | 1 1 2 . . 1 2 4 4 2 3 Gunslinging 1 | . . 1 . . . 1 1 . . . Exploded 4 | . . 1 . . . . 4 2 1 3 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Damage Taken 14217 | . 278 950 . . 159 1028 4457 3382 1736 2227 Core 1815 | . 20 184 . . 38 173 543 342 198 317 Absorbed by Shields 172 | . . . . . . . 92 . . 80 Redirected to Shielding 54 | . . . . . . . . 29 25 . Regen/Repaired (Parts) 714 | . 34 . . . . 410 270 . . . Core Remaining (%) 65 | 100 92 . . . 44 68 22 . . . Volleys Fired 589 | 15 46 67 . . 7 88 159 73 95 39 Largest 3 | 2 2 3 . . 3 3 3 3 3 3 Hottest 230 | 80 100 230 . . 134 195 225 225 230 203 Shots Fired 1543 | 30 84 182 . . 21 261 455 211 218 81 Gun 1330 | 30 53 169 . . 7 261 416 186 166 42 Cannon 164 | . 28 8 . . 14 . 25 18 42 29 Launcher 41 | . . . . . . . 14 7 10 10 Special 8 | . 3 5 . . . . . . . . Kinetic 379 | . 28 33 . . 14 18 9 156 68 53 Thermal 1101 | 30 56 149 . . 7 243 426 48 124 18 Explosive 4 | . . . . . . . 2 1 . 1 Electromagnetic 59 | . . . . . . . 18 6 26 9 Robot Hit Streak 27 | 6 9 27 . . 3 15 19 9 17 14 Robot Miss Streak 12 | 3 4 9 . . 1 12 5 4 5 5 Penetration Max 2 | . . . . . . . 1 1 2 . Secondary Targets 12 | . . 2 . . . 2 3 1 3 1 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 1 1 Shots Hit Robots 1106 | 15 53 139 . . 11 224 300 156 154 54 Core Hits 750 | 5 25 129 . . 6 209 156 80 89 51 Critical Kills 6 | . . . . . . . . 2 1 3 Critical Parts Destroyed 12 | . . . . . . . . 3 6 3 Critical Strikes 50 | . 1 2 . . . 3 15 7 13 9 Burn 27 | . . 2 . . . 3 13 1 6 2 Destroy 18 | . . . . . . . . 4 7 7 Blast 3 | . 1 . . . . . 2 . . . Smash 2 | . . . . . . . . 2 . . Melee Attacks 58 | . . . . . . 7 11 22 18 . Impact 41 | . . . . . . 7 11 22 1 . Slashing 17 | . . . . . . . . . 17 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . . Damage Inflicted 24936 | 185 700 2140 . . 234 2765 8378 4294 4205 2035 Guns 17396 | 185 429 1826 . . 14 2765 5743 2831 3069 534 Cannons 2619 | . 247 136 . . 220 . 524 303 572 617 Explosions 4276 | . . 154 . . . . 2037 767 434 884 Melee 597 | . . . . . . . 74 393 130 . Ramming . | . . . . . . . . . . . Kinetic 5699 | . 247 397 . . 220 192 205 2301 1265 872 Thermal 14481 | 185 453 1723 . . 14 2573 6046 891 2317 279 Explosive 1892 | . . . . . . . 1045 569 . 278 Electromagnetic 2267 | . . 20 . . . . 1008 140 493 606 Impact 467 | . . . . . . . 74 393 . . Slashing 130 | . . . . . . . . . 130 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 1 1 1 1 . 3 3 5 7 Average Corruption 2 | . . 1 1 1 1 . 2 1 3 6 Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 125 | . . 3 1 2 4 . 42 15 42 16 Message Errors 29 | . . 1 1 . . . 12 2 9 4 Matter Fused 29 | . . 1 . . 1 . 11 . 11 5 Heat Flow Errors 12 | . . . . 1 1 . 4 2 3 1 Energy Discharges 20 | . . . . 1 1 . 4 6 6 2 Parts Rejected 1 | . . . . . . . 1 . . . Data Loss (minor) 16 | . . 1 . . . . 7 1 5 2 Data Loss (major) 9 | . . . . . 1 . 3 1 3 1 Misfires 5 | . . . . . . . . 2 2 1 Weapon Failures 4 | . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 284 | . . 19 . . . . 129 106 30 . Projectiles 71 | . . . . . . . 21 48 2 . Explosions 107 | . . 19 . . . . 74 14 . . Melee 106 | . . . . . . . 34 44 28 . Knockbacks 20 | . 2 1 . . 4 . 2 2 5 4 Impact 2 | . . . . . . . 1 1 . . Kinetic 18 | . 2 1 . . 4 . 1 1 5 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 772 | . . 182 . . . . 233 235 95 27 Shots 16 | . . 3 . . . . 3 5 4 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 576 | 72 176 564 . 152 419 576 284 343 384 319 Average Temperature 89 | 29 57 145 . 85 204 119 37 88 65 130 Received Heat Transfer 4231 | . 156 315 . . 99 423 1740 595 430 473 Effects 38 | . . 18 . . . 18 . 1 . 1 Shutdowns 4 | . . 2 . . . 2 . . . . Energy Bleed 5 | . . . . . . 4 . 1 . . Interference 9 | . . 6 . . . 3 . . . . Matter Decay 3 | . . 3 . . . . . . . . Short Circuit 3 | . . 1 . . . 2 . . . . Damage (minor) 2 | . . 1 . . . . . . . 1 Damage (major) 11 | . . 4 . . . 7 . . . . Damage (core) 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . 3 . 3 . Impact Corruptions 4 | . . . . . . . 1 3 . . Robots Melted 4 | . . . . . . . 1 1 2 . Combat Hostiles 4 | . . . . . . . 1 1 2 . Parts Melted 61 | 1 1 3 . . . 5 31 6 12 2 Heat Transferred 26175 | 425 1000 2553 . . 37 3627 11666 1706 4494 667 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . 2 . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Peak Influence 1780 | 25 152 642 250 . 70 583 1780 1765 935 611 Initial 1100 | . 16 17 250 . . . 3 1100 864 368 Average 508 | 13 49 321 250 . 29 127 708 1164 698 488 Maximum Alert Level 5 | . . 2 1 . . 2 5 5 3 2 Low Security (%) 37 | 100 100 37 . . 100 70 23 . . . Level 1 11 | . . 24 100 . . 25 9 . . 7 Level 2 19 | . . 38 . . . 3 18 . 58 92 Level 3 18 | . . . . . . . 24 49 41 . Level 4 9 | . . . . . . . 17 39 . . Level 5 2 | . . . . . . . 4 11 . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 51 | . 1 6 . . . 5 23 12 4 . Investigation 15 | . 1 4 . . . 1 8 1 . . Extermination 9 | . . . . . . . 5 4 . . Reinforcement 10 | . . 2 . . . 1 4 2 1 . Assault 8 | . . . . . . . 3 2 3 . Garrison 9 | . . . . . . 3 3 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Distress Signals 20 | . 2 2 . . . 8 5 1 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 353 | . 19 33 . . 3 50 108 56 57 27 Peak Tracking Total 9 | . 4 6 . . 3 4 6 9 6 9 Tactical Retreats 24 | . . 2 . . . . 7 9 6 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Traps Triggered 9 | . . 2 . . . . 5 2 . . Indirectly 2 | . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Machines Disabled 29 | . 1 3 . . . . 7 10 8 . Max in Single Turn 3 | . 1 2 . . . . 3 3 1 . Garrison Access 4 | . . . . . . 1 3 . . . Energy Cycler 2 | . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Machines Accessed 88 | . 10 13 . 1 . 15 30 5 11 3 Terminals 51 | . 7 8 . . . 10 11 2 10 3 Fabricators 4 | . . . . . . . 4 . . . Repair Stations 8 | . 1 1 . . . 1 4 1 . . Recycling Units 12 | . 2 2 . . . 2 4 1 1 . Scanalyzers 7 | . . 2 . . . 1 4 . . . Garrison Access 5 | . . . . . . 1 3 1 . . Total Hacks 304 | . 34 45 . 3 . 80 87 10 37 8 Successful 184 | . 25 29 . 3 . 54 46 2 24 1 Failed 118 | . 8 15 . . . 26 41 8 13 7 Catastrophic 9 | . . . . . . . 3 2 2 2 Database Lockouts 2 | . 1 1 . . . . . . . . Manual 121 | . 21 23 . . . 35 19 2 21 . Terminals 193 | . 29 32 . . . 51 33 4 36 8 Fabricators 7 | . . . . . . . 7 . . . Repair Stations 34 | . 2 2 . . . 16 12 2 . . Recycling Units 19 | . 3 5 . . . 4 5 1 1 . Scanalyzers 33 | . . 6 . . . 7 20 . . . Garrison Access 15 | . . . . . . 2 10 3 . . Terminal Hacks 67 | . 10 10 . 3 . 19 7 1 16 1 Record 4 | . . . . 3 . . . . . 1 Part Schematic 2 | . . . . . . 1 . . 1 . Robot Schematic 2 | . . . . . . 1 . . 1 . Robot Analysis 8 | . 2 2 . . . 3 . 1 . . Prototype ID Bank 7 | . 3 . . . . 2 . . 2 . Open Door 2 | . . . . . . . . . 2 . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . 1 . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 5 | . 1 1 . . . 1 1 . 1 . Alert Level 4 | . . . . . . 1 1 . 2 . Unreport Threat 11 | . 1 1 . . . 3 2 . 4 . Locate Traps 6 | . . 1 . . . 3 1 . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . Patrol Status 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Hauler Manifests 5 | . 1 1 . . . 2 . . 1 . Registered Components 1 | . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 3 | . . . . . . . 3 . . . Repair Station Hacks 27 | . 2 1 . . . 14 9 1 . . Scan Component 16 | . 1 1 . . . 7 6 1 . . Repair 11 | . 1 . . . . 7 3 . . . Recycling Unit Hacks 8 | . 2 3 . . . 1 2 . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Components 7 | . 2 2 . . . 1 2 . . . Scanalyzer 26 | . . 4 . . . 6 16 . . . Insert Component 11 | . . 2 . . . 3 6 . . . Analyze 15 | . . 2 . . . 3 10 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 51 | . 11 11 . . . 13 8 . 8 . Terminals 42 | . 10 9 . . . 11 4 . 8 . Track 10 | . 2 3 . . . 3 . . 2 . Assimilate 7 | . 2 . . . . 2 3 . . . Botnet 21 | . 5 5 . . . 5 1 . 5 . Operators 4 | . 1 1 . . . 1 . . 1 . Fabricators 1 | . . . . . . . 1 . . . Report 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 1 2 . . . 2 . . . . Reject 5 | . 1 2 . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . Jam 3 | . . . . . . . 3 . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used 1 | . . . . . . . . . 1 . Hacking Detections 74 | . 8 12 . . . 13 24 5 9 3 Full Trace Events 11 | . 1 3 . . . 2 4 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . 1 . . 1 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 4 5 . 1 . Parts Built 5 | . . . . . . . 5 . . . Authchips . | . . . . . . . . . . . Time 135 | . . . . . . . 135 . . . Total Part Build Rating 28 | . . . . . . . 28 . . . Parts Repaired 11 | . 1 . . . . 7 3 . . . Time 500 | . 26 . . . . 309 165 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 40 | . 8 12 . . . 8 12 . . . Parts Scanalyzed 11 | . . 2 . . . 3 6 . . . Part Schematics Acquired 8 | . . . . . . 3 5 . . . Parts Damaged 2 | . . . . . . 2 . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . 18 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Total Allies 29 | . 1 . . . . 1 5 3 19 . Largest Group 5 | . 1 1 . . . 1 3 3 5 3 Highest-Rated Group 140 | . 10 10 . . . 10 93 93 140 95 Highest-Rated Ally 39 | . 10 10 . . . 10 31 31 39 39 Total Orders 36 | . 2 2 . . . 1 7 . 21 3 STAY 20 | . 1 1 . . . 1 4 . 11 2 FOLLOW 16 | . 1 1 . . . . 3 . 10 1 Ally Attacks 192 | . . . . . . . 8 8 141 35 Total Damage 3382 | . . . . . . . 205 126 2362 689 Kills 20 | . . . . . . . 1 1 11 7 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Robot Analysis Total 7 | . 2 2 . . . 2 . 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Turns Passed 19362 | 252 1576 1567 304 318 841 3621 5726 2149 2388 620 Spaces Moved 10122 | 159 982 1076 277 267 556 2121 2224 1147 1017 296 Core 7 | 7 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5337 | 152 442 . . . . 348 2224 858 1017 296 Wheels 4489 | . 540 1076 277 267 556 1773 . . . . Hover 289 | . . . . . . . . 289 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 95 110 110 125 101 130 111 120 120 Average Speed 144 | 118 131 103 110 117 125 124 197 137 165 155 Slowest Speed 265 | 150 190 140 110 125 125 196 200 265 190 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 6 80 72 54 53 90 79 59 27 88 72 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . Scrap Searched 4 | . . . 2 . 2 . . . . . Spaces Dug 32 | . 2 2 . . . 7 8 9 4 . Terrain Destroyed 279 | . 2 53 . . . 7 47 112 45 13 Melee 28 | . . . . . . 7 8 9 4 . Projectile 22 | . 2 2 . . . . 3 9 2 4 AOE 229 | . . 51 . . . . 36 94 39 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Ext Cet Total 13477 | 188 1185 1375 276 272 688 2902 3177 1532 1501 381 Wait 1749 | . 109 155 . . 117 546 599 146 71 6 Move 10112 | 158 981 1075 276 266 555 2120 2223 1146 1016 296 Hop . | . . . . . . . . . . . Pick Up 242 | 8 19 22 . 4 5 42 60 36 33 13 Fast Attach 77 | 7 3 10 . . . 15 16 15 10 1 Attach 96 | . 5 6 . . . 19 20 25 8 13 Detach 10 | . . . . . . 1 1 6 1 1 Swap 181 | . 6 15 . 1 . 21 48 35 45 10 Drop 199 | . 16 25 . 1 4 43 40 30 38 2 Fire 589 | 15 46 67 . . 7 88 159 73 95 39 Melee 56 | . . . . . . 7 11 20 18 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 166 | . . . . . . . . . 166 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 253 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 5) 1088 | -10/Materials | Discovered new exit (range 3) 1294 | -10/Materials | Discovered new exit (range 9) 1412 | -10/Materials | Discovered new exit (range 12) 1445 | -10/Materials | Central database locked down 1599 | -10/Materials | Repaired Wheel 1829 | -10/Materials | Entered another Materials area 1829 | -9/Materials | Accompanied by 1 ally 1829 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2085 | -9/Materials | Discovered new exit (range 12) 2085 | -9/Materials | Central database locked down 2340 | -9/Materials | Discovered new exit (range 16) 2548 | -9/Materials | Build established: Tank 3024 | -9/Materials | Lost 5 parts (1p1n1u2w) 3043 | -9/Materials | Discovered new exit (range 14) 3396 | -9/Materials | Entered Mines 3400 | -9/Mines | Identified exit to Materials 3693 | -9/Mines | Assembled infested the area 3693 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3693 | -9/Mines | Discovered new exit (range 5) 3698 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3700 | -9/Mines | Entered Exiles 3727 | -9/Exiles | Met 8R-AWN 3746 | -9/Exiles | Met EX-HEX 3784 | -9/Exiles | Met EX-BIN 3807 | -9/Exiles | Learned location of Zion (-6) 3815 | -9/Exiles | Met EX-DEC 4001 | -9/Exiles | Discovered new exit (range 15) 4018 | -9/Exiles | Entered Mines 4038 | -8/Mines | Core integrity fell below 50% 4608 | -8/Mines | Discovered exit to Materials (range 8) 4768 | -8/Mines | Discovered exit to Materials (range 4) 4859 | -8/Mines | Entered Materials 4859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5884 | -8/Materials | Discovered new exit (range 12) 6281 | -8/Materials | Build established: Gunner 6326 | -8/Materials | Repaired Broken Hvy. Particle Gun 6388 | -8/Materials | Repaired Broken Imp. Titanium Leg 6421 | -8/Materials | Repaired Spread Laser 6595 | -8/Materials | Garrison activated, responded to threat 6649 | -8/Materials | Identified exit to Storage 6777 | -8/Materials | Build established: Tank 6828 | -8/Materials | Discovered new exit (range 11) 7352 | -8/Materials | Repaired Hrd. Medium Armor Plating 7385 | -8/Materials | Repaired Spread Laser 7425 | -8/Materials | Repaired Carbon-fiber Leg 7458 | -8/Materials | Repaired Rnf. Ion Engine 8480 | -8/Materials | Entered Factory 8480 | -7/Factory | Evolved 2 slots: Utility x2 8721 | -7/Factory | Allied Derelicts emerged from ambush trap array 8791 | -7/Factory | Build established: Skirmisher 9558 | -7/Factory | Fabricated Tesla Rifle (x1) 10040 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 10376 | -7/Factory | Fabricated Cmb. Gravmag System (x2) 10768 | -7/Factory | Discovered new exit (range 6) 10778 | -7/Factory | Identified exit to Factory 10870 | -7/Factory | Repaired Hvy. Particle Gun 10916 | -7/Factory | Repaired Imp. Medium Armor Plating? 11551 | -7/Factory | Repaired Broken Imp. Titanium Leg? 12912 | -7/Factory | Destroyed 7 combat bots 13048 | -7/Factory | Garrison activated, responded to threat 13051 | -7/Factory | Core integrity fell below 50% 13146 | -7/Factory | Lost 6 parts (1p2n1u2w) 13525 | -7/Factory | Build established: Gunner 13680 | -7/Factory | First assault squad dispatched 13825 | -7/Factory | Build established: Scavenger-Gunner 14139 | -7/Factory | Discovered exit to Factory (range 5) 14181 | -7/Factory | High security lockdown imminent 14206 | -7/Factory | Entered another Factory area 14206 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14482 | -6/Factory | Build established: Scavenger-Tank 14649 | -6/Factory | Discovered new exit (range 16) 14782 | -6/Factory | Identified exit to Factory 14981 | -6/Factory | Build established: Skirmisher 15674 | -6/Factory | Garrison activated, responded to threat 15795 | -6/Factory | Destroyed 7 combat bots 15796 | -6/Factory | Lost 10 parts (1p3n4u2w) 15956 | -6/Factory | First assault squad dispatched 16181 | -6/Factory | Discovered exit to Factory (range 7) 16208 | -6/Factory | Allied Derelicts emerged from ambush trap array 16334 | -6/Factory | Discovered new exit (range 16) 16355 | -6/Factory | Entered Extension 16355 | -6/Extension | Accompanied by 3 allies 16368 | -6/Extension | Disrupted transfer network 16492 | -6/Extension | Identified exit to Cetus 16748 | -6/Extension | Energy Cycler disabled 16748 | -6/Extension | Rescued a captive Derelict 16749 | -6/Extension | Rescued a captive Derelict 16749 | -6/Extension | Rescued a captive Derelict 16750 | -6/Extension | Rescued a captive Derelict 16751 | -6/Extension | Rescued a captive Derelict 16754 | -6/Extension | Rescued a captive Derelict 16755 | -6/Extension | Rescued a captive Derelict 16930 | -6/Extension | Build established: Scavenger-Mutant 17055 | -6/Extension | First assault squad dispatched 17137 | -6/Extension | Spotted B-75 Beast 17328 | -6/Extension | Core integrity fell below 50% 17335 | -6/Extension | Destroyed B-75 Beast 17358 | -6/Extension | Lost 3 parts (1n2w) 17367 | -6/Extension | Discovered exit to Factory (range 19) 17409 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 17812 | -6/Extension | Build established: Scavenger-Tank 18378 | -6/Extension | Discovered exit to Factory (range 10) 18743 | -6/Extension | Entered Cetus 18743 | -6/Cetus | Accompanied by 3 allies 18765 | -6/Cetus | Spotted Cetus Guard 18765 | -6/Cetus | Spotted Cetus Guard 18767 | -6/Cetus | Spotted Cetus Guard 18767 | -6/Cetus | Spotted Cetus Guard 18783 | -6/Cetus | Destroyed Cetus Guard 18792 | -6/Cetus | Destroyed Cetus Guard 18809 | -6/Cetus | Destroyed Cetus Guard 18823 | -6/Cetus | Allies destroyed Cetus Guard 18826 | -6/Cetus | Core integrity fell below 20% 18856 | -6/Cetus | Lost 8 parts (1p2n2u3w) 19063 | -6/Cetus | Discovered new exit (range 22) 19066 | -6/Cetus | Build established: Scavenger-Mutant 19073 | -6/Cetus | Lost 6 parts (1p2n1u2w) 19115 | -6/Cetus | Identified exit to Archives 19315 | -6/Cetus | Discovered exit to Factory (range 21) 19363 | -6/Cetus | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19307_ System corrupted: Matter fused (-5). 19315_ EXIT=FOUND: FACTORY 19327_ System corrupted: FCS attempts to trigger Coil Gun. 19327_ System corrupted: Coil Gun misfires. 19327_ Slug penetrates Wall. 19328_ Slug penetrates C-30 ARC. 19329_ C-30 ARC bursts open, deploying its payload. 19329_ B-48 Gladiator unfolds itself. 19329_ G-50 Soldier unfolds itself. 19335_ Slug penetrates G-50 Soldier. 19336_ G-50 Soldier misfires. 19337_ Myomer Leg destroyed. 19338_ G-50 Soldier destroyed. 19342_ System corrupted: Energy discharge (-77). 19345_ Slug penetrates Wall. 19350_ Slug penetrates B-48 Gladiator. 19350_ B-48 Gladiator destroyed. 19353_ Slug penetrates C-30 ARC. 19353_ C-30 ARC bursts open, deploying its payload. 19353_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#####????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#@ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#* #????????????????????? | | ??????????????????????#%= #????????????????????? | | ??????????????????????#!= #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#=! #????????????????????? | | ??????????????????????#*%[#??????????########### | | ??????????????????????#sss#??????????#""""" """ | | ??????????????????????#*%!#??????????# " """""" | | ?????????????????????## !=#??????????#"""""""""" | | ?????????????????????# %#??????????#""""" """ | | ?????????????????????## #??????????#""""""" "" | | ??????????????????????# %#??????????#""" " | | ??????????????????????# % ##???#####?#" """ | | ?###################### %"##### ###" | | ?# ! ! % =%% ! = +%" | | ?# %[% % %% +" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Hacked Adv. ECM Suite | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Scanalyzed Med. Reflective Plating | -7/Factory | Scanalyzed Adv. Sensor Array | -6/Extension | Hacked Robot Schematics ------------------ O-24 Administrator | -8/Materials | Hacked L-41 Fighter | -6/Extension | Hacked Fabricated ------------ Tesla Rifle | x1 | -7/Factory | Preloaded Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Cmb. Gravmag System | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed AssaultThrowingMultirail Manual? 0 Play Time 04:26:07 Cumulative 249.0 hours Start 2022.04.05 @ 16:16:18 End 2022.04.06 @ 14:38:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b55c77f-371d-4ce5-a9d5-95f9645f31a7