Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 10:30:52 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (198) 990 Value Destroyed (6867) 6867 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1073) 1073 TOTAL SCORE: 13230 Bonus ------- High Alert Combat Kills 1033 Follower Combat Kills 40 Cogmind --------- Core Integrity 412/1000 Matter 274/300 Energy 100/100 System Corruption 9% Temperature Hot (220) Movement Walking (155) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-FC Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Core Analyzer > --- WEAPON (4) ------- Mass Driver Hvy. Thermal Plasma Construct/C > --- INVENTORY (20) --- High-capacity Storage Unit Matter Compressor (250) Improved Sensor Array Improved Terrain Scan Processor Improved Hardlight Generator Improved Shield Generator Improved Shield Generator Mini Drone Bay (1/3) Improved EM Pulse Cannon Advanced Plasma Cannon Heavy Phase Cannon Shock Bomb Launcher Heavy Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Momentum-Fission Engine > --- PROPULSION ------- Medium Treads Medium Treads Carbon-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Energy Phase Construct/C Hvy. Thermal Plasma Construct/C > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Improved Heat Sink High-capacity Storage Unit Matter Compressor Improved Sensor Array Improved Sensor Array Improved Terrain Scan Processor Improved Hardlight Generator Improved Shield Generator Improved Shield Generator Mini Drone Bay Improved EM Pulse Cannon Advanced Plasma Cannon Heavy Phase Cannon Mass Driver Shock Bomb Launcher Heavy Rocket Launcher Datajack Katana [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Constructs Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Constructs Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 4 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 1 2 . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 88 | 1 11 6 15 22 4 3 26 Power 8 | . 1 . 1 1 1 . 4 Engine 5 | . 1 . 1 . 1 . 2 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 23 | . 2 2 2 7 . 1 9 Treads 17 | . 2 2 2 7 . 1 3 Leg 3 | . . . . . . . 3 Wheel . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Utility 28 | 1 1 2 5 8 2 1 8 Device 15 | 1 . . 3 4 1 1 5 Storage 3 | . 1 . 1 . . . 1 Processor 2 | . . . . 2 . . . Hackware 2 | . . . . 2 . . . Protection 6 | . . 2 1 . 1 . 2 Artifact . | . . . . . . . . Weapon 29 | . 7 2 7 6 1 1 5 Energy Gun 9 | . . . 5 1 1 . 2 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 12 | . 6 1 2 2 . 1 . Ballistic Cannon 3 | . . 1 . 1 . . 1 Launcher 1 | . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 3 . 1 1 Parts Lost 29 | . 1 2 . . 1 . 25 Power 8 | . 1 . . . . . 7 Propulsion 5 | . . . . . . . 5 Utility 10 | . . 1 . . 1 . 8 Weapon 6 | . . 1 . . . . 5 Highest Loss Streak 9 | . 1 2 . . 1 . 9 To Critical Strikes . | . . . . . . . . Average Backups 17 | 6 8 7 16 19 19 19 18 Power 1 | 1 . . 1 2 2 3 1 Propulsion 3 | 4 2 . . 4 4 4 2 Utility 5 | . 1 1 4 6 6 5 6 Weapon 6 | 1 3 4 9 6 6 5 6 Tool/Special . | . . . . . . . . Unused Backups 39 | 8 1 3 5 8 . 2 12 Power 2 | 1 1 . . . . . . Propulsion 8 | 4 . . 1 2 . . 1 Utility 11 | 1 . 1 1 2 . 1 5 Weapon 17 | 2 . 2 3 4 . 1 5 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 98 89 83 99 100 87 64 Engine 7 | . 12 14 9 6 . 7 5 Treads 21 | . 16 28 25 29 30 27 7 Leg 2 | . 11 . . . . . 3 Device 12 | . 14 6 6 13 12 10 13 Storage 7 | . 14 6 8 7 7 7 5 Processor 8 | . . . . 11 15 15 11 Protection 1 | . . 6 6 . 2 . . Energy Gun 5 | . 4 . 8 7 7 3 2 Ballistic Gun 12 | . 22 23 16 14 14 12 1 Peak Build Rating 90 | 7 8 11 30 55 56 66 90 Average Rating 48 | 6 7 8 23 53 53 55 73 On Entrance 28 | 6 7 8 11 30 55 52 57 Avg Prop Armor Cover (%) 8 | . . . . 6 . . 8 Naked Turns . | . . . . . . . . Heaviest Build 83 | 14 18 29 80 71 65 67 83 Greatest Support 134 | 20 40 40 80 112 112 112 134 Greatest Overweight (x) 21 | . . . 1 . . 1 21 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 18 | 8 8 7 19 20 20 20 20 Most Carried 20 | 7 10 10 20 20 20 20 20 Average Carried 17 | 5 8 6 16 19 19 19 18 Final Capacity 20 | 8 10 5 20 20 20 20 20 Final Carried 20 | 5 10 5 20 20 20 20 15 Scrap Engine Consumption 88 | . . . . . . 20 68 Constructs Created 7 | . . . . . . 2 5 Constructs Modified 29 | . . . . . . . 29 Class Distribution -------------------- 39% | Mutant 32% | Skirmisher 12% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Skirmisher | -7/Factory Gunner | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Matter Collected 3900 | 208 571 130 455 866 423 196 1051 Remotely . | . . . . . . . . Salvage Created 9239 | 128 733 191 828 1535 570 282 4972 Parts 410 | 6 35 14 44 97 32 8 174 Haulers Intercepted 9 | . . . 2 3 2 . 2 Recyclers Shooed 9 | . 1 . . 1 . . 7 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Combat Hostiles Destroyed 129 | . 16 5 15 24 8 2 59 Guns 73 | . 16 4 14 16 8 2 13 Cannons 32 | . . 1 1 . . . 30 AOE 9 | . . . . 8 . . 1 Classes Destroyed 15 | 2 3 1 6 1 1 . 1 Worker 10 | . 1 . . . 2 . 7 Builder 12 | . 1 . 1 3 . . 7 Tunneler 5 | 2 . . . . . . 3 Hauler 9 | . . . 2 3 2 . 2 Recycler 16 | 1 . . 1 4 . 1 9 Mechanic 1 | . . . . . 1 . . Operator 4 | . . . 1 3 . . . Watcher 12 | . . . 3 4 . . 5 Swarmer 27 | . . . 6 8 . . 13 Grunt 58 | . 16 . 5 11 4 . 22 Brawler 2 | . . . 1 . . . 1 Sentry 11 | . . . 3 2 2 2 2 Hunter 12 | . . . . . . . 12 Programmer 14 | . . . . 3 2 . 9 Subdweller 5 | . . 5 . . . . . Best Kill Streak 13 | 2 5 3 6 4 4 2 13 Combat Bots Only 8 | . 4 3 3 4 3 1 8 Max Kills in Single Turn 4 | 1 1 1 3 3 2 1 4 Gunslinging 2 | . . . 2 . . . . Exploded 3 | . . . . 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Hostile Shots Fired 870 | . 91 31 49 113 106 18 462 Missed 263 | . 27 8 11 33 43 5 136 Hits 607 | . 64 23 38 80 63 13 326 Projectile 607 | . 64 23 38 80 63 13 326 AOE 4 | . . . . 2 . . 2 Critical Strikes 18 | . . 1 4 5 . . 8 Part Disruptions 1 | . . . . 1 . . . Damage Taken 9749 | . 784 470 497 1276 520 61 6141 Core 1036 | . 104 25 60 206 39 14 588 Absorbed by Shields 576 | . . . . 20 136 28 392 Regen/Repaired (Parts) 1528 | . . . . 292 . 5 1231 Core Remaining (%) 75 | 100 . 48 89 . . 63 . Volleys Fired 465 | 8 85 15 55 73 27 7 195 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 227 | 70 100 63 132 125 117 117 227 Shots Fired 991 | 16 167 30 157 195 81 22 323 Gun 777 | 16 165 29 151 189 81 22 124 Cannon 206 | . . 1 6 . . . 199 Launcher 6 | . . . . 6 . . . Special 2 | . 2 . . . . . . Kinetic 550 | 8 140 30 103 122 53 17 77 Thermal 428 | 8 27 . 54 67 28 5 239 Explosive 6 | . . . . 6 . . . Electromagnetic 7 | . . . . . . . 7 Robot Hit Streak 27 | 4 14 25 27 12 9 12 24 Robot Miss Streak 9 | 2 3 1 9 6 3 1 6 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 12 | . . 2 4 3 . . 3 Max Gunslinging Chain 2 | . . 1 2 1 . . 1 Shots Hit Robots 668 | 8 108 29 81 116 54 17 255 Core Hits 523 | 4 46 11 39 64 23 10 326 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 4 | . 3 . 1 . . . . Critical Strikes 16 | . 7 . 3 2 4 . . Burn 11 | . 4 . 2 2 3 . . Destroy 5 | . 3 . 1 . 1 . . Melee Attacks 5 | . . . . 1 3 1 . Impact . | . . . . . . . . Slashing 5 | . . . . 1 3 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16284 | 89 1198 488 1341 2991 1047 298 8832 Guns 8530 | 89 1191 466 1291 2308 1037 290 1858 Cannons 6168 | . . 22 42 . . . 6104 Explosions 1509 | . . . . 646 . . 863 Melee . | . . . . . . . . Ramming 77 | . 7 . 8 37 10 8 7 Kinetic 6857 | 26 967 488 766 1513 632 222 2243 Thermal 7684 | 63 224 . 567 795 405 68 5562 Explosive 1252 | . . . . 646 . . 606 Electromagnetic 414 | . . . . . . . 414 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 3 3 9 Average Corruption 3 | . . . . . 2 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . 4 28 44 Message Errors 15 | . . . . . 1 7 7 Matter Fused 17 | . . . . . 1 7 9 Heat Flow Errors 8 | . . . . . . 4 4 Energy Discharges 7 | . . . . . 1 2 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 12 | . . . . . . 4 8 Data Loss (major) 4 | . . . . . . . 4 Misfires 6 | . . . . . 1 3 2 Weapon Failures 5 | . . . . . . . 5 Overload Shots 1 | . . . . . . . 1 Overflow Damage 194 | . . . . 20 . . 174 Projectiles 99 | . . . . . . . 99 Explosions 95 | . . . . 20 . . 75 Melee . | . . . . . . . . Knockbacks 22 | . . . . . . . 22 Impact . | . . . . . . . . Kinetic 19 | . . . . . . . 19 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 162 | . . . . . . . 162 Shots 2 | . . . . . . . 2 Rammed 8 | . . . 1 3 1 3 . Targets Rammed 15 | . 2 . 1 4 2 4 2 Kicked 4 | . 2 . . . . . 2 Crushed 3 | . . . . 1 1 1 . Highest Temperature 347 | 100 156 . 240 54 84 228 347 Average Temperature 75 | 38 42 . 73 24 22 94 96 Received Heat Transfer 1959 | . 447 108 234 339 140 13 678 Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 14 | . . . . . . . 14 Combat Hostiles 14 | . . . . . . . 14 Parts Melted 99 | . 1 . 2 3 2 . 91 Heat Transferred 23180 | 185 962 . 1258 1702 1073 148 17852 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Maximum Alert Level 4 | . . . . 1 1 . 4 Low Security (%) 68 | 100 100 . 100 88 49 100 1 Level 1 12 | . . . . 11 50 . 24 Level 2 11 | . . . . . . . 44 Level 3 3 | . . . . . . . 12 Level 4 4 | . . . . . . . 17 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1341 | 10 180 . 128 376 243 142 1341 Initial 354 | . . . . 40 170 81 354 Average 232 | 1 92 . 76 109 191 49 624 Influence Increases 4814 | 15 466 . 566 842 280 296 2349 Destroy 0b10 Robot/C 2500 | . 320 . 300 480 160 60 1180 Destroy 0b10 Robot/NC 350 | 15 10 . 40 85 25 10 165 Destroy Leader 592 | . 60 . 80 114 54 . 284 Allied During Kill 8 | . . . . . . 8 . Successful Hack 118 | . 30 . 21 42 5 20 . Select Force Hacks 240 | . 30 . 30 . . 180 . Disable Machine 420 | . 15 . 45 75 30 15 240 Destroy Structure 131 | . 1 . 5 46 6 3 70 Advance Influence 350 | . . . . . . . 350 Lose Combat Pursuer 105 | . . . 45 . . . 60 Influence Decreases 3503 | 15 328 138 476 557 445 493 1051 Entered New Map 460 | . . 67 . 50 205 129 9 Time Decay 2622 | 15 318 70 476 507 230 344 662 Search Patrol Dispatched 100 | . . . . . . . 100 Lost Part 271 | . 10 1 . . 10 . 250 Lost Ally 50 | . . . . . . 20 30 Squads Dispatched 31 | . 3 . 1 9 2 . 16 Investigation 5 | . 2 . 1 . 1 . 1 Extermination 10 | . . . . 5 1 . 4 Reinforcement 12 | . 1 . . 4 . . 7 Assault 2 | . . . . . . . 2 Garrison 2 | . . . . . . . 2 Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 4 | . . . . 1 . . 3 Haulers Reinforced 2 | . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Distress Signals 12 | . 2 . 4 1 . 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 197 | . 25 5 35 34 10 2 86 Peak Tracking Total 7 | . 7 3 4 4 4 1 7 Tactical Retreats 4 | . . . 1 . . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Traps Triggered 6 | . 1 . . . 3 . 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Disabled 28 | . 1 . 3 5 2 1 16 Max in Single Turn 4 | . 1 . 1 2 1 1 4 Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Machines Accessed 44 | . 7 . 9 10 3 11 4 Terminals 30 | . 6 . 8 7 3 4 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 8 | . 1 . 1 . . 6 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 95 | . 14 . 24 20 11 19 7 Successful 51 | . 11 . 14 11 1 12 2 Failed 44 | . 3 . 10 9 10 7 5 Catastrophic 7 | . 1 . . 4 1 1 . Database Lockouts . | . . . . . . . . Manual 65 | . 13 . 20 8 4 17 3 Terminals 73 | . 13 . 22 14 11 10 3 Fabricators 3 | . . . . 1 . . 2 Repair Stations 4 | . . . . 4 . . . Recycling Units 10 | . 1 . 2 . . 7 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 14 | . 2 . 3 5 1 3 . Prototype ID Bank 4 | . 1 . 1 1 1 . . Branch Access Points 1 | . . . . 1 . . . Terminal Index 3 | . 1 . 1 . . 1 . Maintenance Status 1 | . . . . 1 . . . Recall Extermination 1 | . . . . 1 . . . Zone Layout 2 | . . . 1 1 . . . Release Object 2 | . . . . . . 2 . Fabricator Hacks 2 | . . . . 1 . . 1 Network Status 2 | . . . . 1 . . 1 Repair Station Hacks 4 | . . . . 4 . . . Scan Component 2 | . . . . 2 . . . Repair 2 | . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 29 | . 9 . 11 . . 9 . Terminals 21 | . 8 . 10 . . 3 . Botnet 5 | . 2 . 3 . . . . Operators 2 | . 1 . 1 . . . . Skim 14 | . 5 . 6 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 1 . 1 . . 6 . Tunnel 8 | . 1 . 1 . . 6 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 1 2 . . . Used 1 | . . . . 1 . . . Hacking Detections 30 | . 5 . 8 8 3 4 2 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . 2 . . . Time 114 | . . . . 114 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . 3 . . 4 Programmers 7 | . . . . 3 . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . 4 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 3 Highest-Rated Group 80 | . . . . . . 80 68 Highest-Rated Ally 40 | . . . . . . 40 40 Total Orders 4 | . . . . . . . 4 EXPLORE 3 | . . . . . . . 3 RETURN 1 | . . . . . . . 1 Ally Attacks 14 | . . . . . . 12 2 Total Damage 245 | . . . . . . 119 126 Kills 2 | . . . . . . 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Active Infowar (turns) 5495 | 9 973 103 . 2605 291 546 968 Sensors 4410 | . . . . 2605 291 546 968 Seismic 1085 | 9 973 103 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . . 3 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Turns Passed 9917 | 75 973 242 1448 2926 486 1248 2519 Spaces Moved 4484 | 10 446 102 573 1522 225 686 920 Core 15 | . . . . . . . 15 Treads 4003 | . 264 102 573 1522 225 686 631 Legs 453 | 10 182 . . . . . 261 Wheels . | . . . . . . . . Hover 13 | . . . . . . . 13 Flight . | . . . . . . . . Fastest Speed 112 | 120 120 160 160 160 160 160 112 Average Speed 169 | 120 143 160 208 160 160 161 182 Slowest Speed 1100 | 120 160 160 240 160 160 240 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 2 60 7 49 50 41 84 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . 3 . 2 . . 6 . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . 1 . . 1 3 1 3 Terrain Destroyed 89 | . 1 . 2 38 5 1 42 Melee 5 | . . . . 1 3 1 . Projectile 24 | . 1 . 2 . 2 . 19 AOE 60 | . . . . 37 . . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Total 5956 | 60 621 153 709 1867 281 807 1458 Wait 612 | 35 58 15 21 180 14 53 236 Move 4477 | 9 445 101 572 1521 224 685 920 Hop . | . . . . . . . . Pick Up 77 | 3 9 2 25 16 . 5 17 Fast Attach 36 | 1 1 3 9 8 1 1 12 Attach 33 | . 1 1 3 3 1 2 22 Detach 26 | . . 1 3 3 1 2 16 Swap 78 | . 11 2 4 31 8 5 17 Drop 97 | 4 9 9 16 27 . 11 21 Fire 465 | 8 85 15 55 73 27 7 195 Melee 5 | . . . . 1 3 1 . Ram . | . . . . . . . . Kick 4 | . 2 . . . . . 2 Crush 11 | . . . 1 4 2 4 . Escape Stasis . | . . . . . . . . Rewire 31 | . . . . . . 31 . Trap . | . . . . . . . . Miscellaneous 4 | . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 2) 76 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 13) 650 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Learned location of Storage (-7) 777 | -10/Materials | Learned Storage emergency access door positions 811 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Identified exit to Subcaves 837 | -10/Materials | Learned Storage emergency access door positions 854 | -10/Materials | Identified exit to Mines 863 | -10/Materials | Learned 4 Recycling zone layouts 864 | -10/Materials | Learned 4 Recycling zone layouts 875 | -10/Materials | Learned location of 2 exits from Mines 930 | -10/Materials | Learned 4 Recycling zone layouts 1049 | -10/Materials | Entered Subcaves 1050 | -10/Subcaves | Approached by a straggling Scientist 1062 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1133 | -10/Subcaves | Core integrity fell below 50% 1189 | -10/Subcaves | A Subdweller sparked back to life 1189 | -10/Subcaves | A Subdweller sparked back to life 1189 | -10/Subcaves | A Subdweller sparked back to life 1287 | -10/Subcaves | Discovered new exit (range 2) 1291 | -10/Subcaves | Entered Materials 1291 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1642 | -8/Materials | Build established: Tank 2057 | -8/Materials | Learned 4 Recycling zone layouts 2123 | -8/Materials | Learned 4 Recycling zone layouts 2178 | -8/Materials | Learned 2 Storage zone layouts 2221 | -8/Materials | Learned 2 Storage zone layouts 2253 | -8/Materials | Learned location of 1 exit from Recycling 2311 | -8/Materials | Learned Recycling recycling unit intel 2357 | -8/Materials | Learned Factory trap positions 2414 | -8/Materials | Learned location of Lower Caves (-7) 2623 | -8/Materials | Discovered new exit (range 18) 2739 | -8/Materials | Entered Factory 2739 | -7/Factory | Evolved 2 slots: Utility x2 2740 | -7/Factory | Identified exit to Lower Caves 2741 | -7/Factory | Loaded intel: 99 trap records 2980 | -7/Factory | Discovered new exit (range 6) 2995 | -7/Factory | Identified exit to Factory 3636 | -7/Factory | Build established: Skirmisher 4930 | -7/Factory | Repaired Prc. Assault Rifle 4976 | -7/Factory | Repaired Med. Treads 5095 | -7/Factory | Discovered exit to Factory (range 16) 5294 | -7/Factory | Identified exit to Storage 5665 | -7/Factory | Entered Storage 5666 | -7/Storage | Identified exit to Recycling 6146 | -7/Storage | Used back door to open Recycling access 6151 | -7/Storage | Entered Recycling 6152 | -7/Recycling | Identified exit to Factory 6154 | -7/Recycling | Loaded intel: 6 recycling unit locations 6698 | -7/Recycling | Entered Scraplab 6705 | -7/Recycling | Found Prototype Device 6705 | -7/Recycling | Identified Scrap Engine 6985 | -7/Recycling | Build established: Mutant 7399 | -7/Recycling | Entered Factory 7399 | -5/Factory | Accompanied by 3 allies 7399 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7699 | -5/Factory | Search patrols dispatched 7706 | -5/Factory | Garrison activated, responded to threat 7796 | -5/Factory | Destroyed 8 combat bots 7840 | -5/Factory | Garrison activated, responded to threat 7884 | -5/Factory | Lost 4 parts (1p3u) 9199 | -5/Factory | First assault squad dispatched 9563 | -5/Factory | Core integrity fell below 50% 9591 | -5/Factory | Destroyed 7 combat bots 9598 | -5/Factory | Lost 9 parts (3p2n3u1w) 9688 | -5/Factory | Lost 3 parts (1n2w) 9918 | -5/Factory | Self-destructed Last Messages --------------- 09851_ System corrupted: Energy discharge (-30). 09853_ Scrap Engine consumes Antigrav System. 09863_ Acquired 10 matter. 09874_ Acquired 39 matter. 09885_ Scrap Engine constructs Hovering Antigrav-FC Exoskeleton. 09894_ System corrupted: Component data lost. 09906_ Slug penetrates Wall. 09907_ Scrap Engine modifies Hovering Antigrav-FC Exoskeleton: Support +1 Expanded to 2 slots (? T90 S34) Renamed Carbon-FC Exoskeleton. 09908_ Slug penetrates H-66 Slayer. 09909_ Slug penetrates Wall. 09915_ U-05 Engineer builds a Wall. 09915_ Slug penetrates Wall. 09917_ Scrap Engine destroyed. 09917_ Penetrated by Slug. 09917_ Mic. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? #???????????? | | ???????????????????????????????# #???????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ??????????????????????????????? #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ?????????????????##?############% #???????????? | | ?????????????????# """"" #???????????? | | ?????????????????# """"" % #???????????? | | ?????????????????# "" F" #???????????? | | ?????????????????# u# ???????? | | ?????????????????# % % # ""???????? | | ?????????????????# ! % # ""???????? | | ?????????????????# % # """??????? | | ?????????????????# % % k%# """"?????? | | ?????????????????# [ % % h ; ?????? | | ?????????? m/ %% @ % %R ""???????? | | ????????????? # % % %# """??????? | | ?????????????????# % % % #? """??????? | | ?????????????????# ###+#####% # """??????? | | ?????????????????# ? ???"# # ??????? | | ?????????????????# ?# ????# #?? ??????? | | ?????????????????# ?# ?????# #???/#??????? | | ?????????????????# ??# ?????# ##?? #??????? | | ?????????????????# ??# "?????# T#?? #??????? | | ?????????????????# ???# ??????# #?? #??????? | | ?????????????????# ???# ??????# ##?? #??????? | | ?????????????????# ????#???????# #### ######## | | ?????????????????# ????????????# | | ?????????????????#?????????????# | | ???????????????????????????????# "" | | ???????????????????????????????# "" | | ???????????????????????????????# " | | ???????????????????????????????#########+##### | | ????????????????????????????????# """"" #?## | | ????????????????????????????????# ""T"" #?# % | | ????????????????????????????????# ### | | ????????????????????????????????# ! + | | ????????????????????????????????# ### | | ????????????????????????????????# #?# | | ????????????????????????????????# """" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 542 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 800 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Prc. Assault Rifle | 10% | -7/Factory Med. Treads | 20% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipTerrabombCompressor Manual? 0 Play Time 01:20:59 Cumulative 205.0 hours Start 2026.09.23 @ 09:12:06 End 2026.09.23 @ 10:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b6033df-3095-474c-abde-44bcd7932aa3