Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 18:01:20 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2360) 2360 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 5005 Bonus ------- High Alert Combat Kills 295 Cogmind --------- Core Integrity 0/550 Matter 355/500 Energy 245/250 System Corruption 1% Temperature Cool (2) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Transport Network Coupler Hacking Suite System Shield > --- WEAPON (3) ------- Impact Mace Impact Mace > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Improved Terrain Scan Processor Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Impact Mace Impact Mace Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Reactive Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Advanced Treads Medium Treads High-capacity Matter Pod Improved Terrain Scan Processor Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Mini Grenade Launcher Improved Grenade Launcher Impact Mace Impact Mace Impact Mace Impact Mace Signal Generator [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 1 | . . . 1 . Parts Attached 54 | . . . 21 33 Power 6 | . . . 1 5 Engine 6 | . . . 1 5 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . . . 5 7 Treads 10 | . . . 3 7 Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 13 | . . . 5 8 Device 4 | . . . 1 3 Storage 2 | . . . . 2 Processor 2 | . . . 1 1 Hackware 2 | . . . 1 1 Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 23 | . . . 10 13 Energy Gun 11 | . . . 9 2 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . . 5 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 4 | . . . 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 2 | . . . 2 . System Corruption 14 | . . . 14 . Parts Lost 15 | . . . 3 12 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 5 | . . . 3 2 Highest Loss Streak 4 | . . . 3 4 To Critical Strikes . | . . . . . Average Backups 10 | . 6 8 6 12 Power . | . 1 1 . . Propulsion 2 | . 4 4 2 1 Utility 2 | . . 2 1 2 Weapon 5 | . 1 1 1 8 Tool/Special . | . . . . . Unused Backups 16 | . 6 1 2 7 Power 3 | . 1 1 . 1 Propulsion 4 | . 2 . . 2 Utility 3 | . 1 . . 2 Weapon 6 | . 2 . 2 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 85 95 92 Engine 9 | . 14 14 10 7 Treads 11 | . . . 7 16 Leg 6 | . 28 28 10 . Wheel 1 | . . . 3 . Device 5 | . . . 3 8 Storage 11 | . 14 14 11 10 Processor 2 | . . . 2 3 Hackware 10 | . . . 7 14 Protection 5 | . . . 8 5 Energy Gun 9 | . . . 17 8 Ballistic Gun 12 | . 28 28 6 11 Impact Weapon 4 | . . . 5 4 Peak Build Rating 43 | . 7 7 20 43 Average Rating 23 | . 6 7 14 32 On Entrance 9 | 6 6 7 7 20 Naked Turns . | . . . . . Heaviest Build 49 | 12 12 12 26 49 Greatest Support 56 | 20 20 20 40 56 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 Average Capacity 11 | . 8 8 8 14 Most Carried 15 | . 8 8 8 15 Average Carried 10 | . 6 8 7 13 Final Capacity 15 | 8 8 8 8 15 Final Carried 15 | 6 8 8 8 15 Class Distribution -------------------- 29% | Mutant 25% | Tank 15% | Hacker-Mutant 12% | Hacker-Tank 7% | Scavenger-Tank 4% | Hacker-Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1731 | 200 191 . 261 1079 Remotely . | . . . . . Salvage Created 2741 | . 175 . 865 1701 Parts 142 | . 13 . 47 82 Haulers Intercepted 8 | . . . 4 4 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 62 | . 3 . 20 39 Melee 6 | . . . 6 . Guns 37 | . 3 . 10 24 AOE 16 | . . . 2 14 Classes Destroyed 14 | . 4 . 3 7 Worker 5 | . . . 2 3 Builder 3 | . . . . 3 Tunneler 1 | . . . . 1 Hauler 8 | . . . 4 4 Recycler 4 | . 1 . 1 2 Mechanic 1 | . . . . 1 Operator 2 | . 1 . . 1 Swarmer 16 | . 2 . 10 4 Grunt 31 | . 1 . 8 22 Brawler 3 | . . . . 3 Protector 1 | . . . . 1 Sentry 8 | . . . 2 6 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 3 . 5 9 Combat Bots Only 6 | . 2 . 5 6 Max Kills in Single Turn 4 | . 1 . 2 4 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 376 | . 19 8 136 213 Missed 92 | . 8 3 34 47 Hits 284 | . 11 5 102 166 Projectile 284 | . 11 5 102 166 Critical Strikes 9 | . . . 1 8 Damage Taken 4254 | . 86 56 1037 3075 Core 741 | . 39 23 126 553 Absorbed by Shields . | . . . . . Ignored by Resistances 21 | . . . . 21 Regen/Repaired (Parts) 305 | . . . 60 245 Core Remaining (%) 81 | 100 . 75 68 . Volleys Fired 146 | . 16 . 35 95 Largest 3 | . 2 . 3 3 Hottest 175 | . 40 . 168 175 Shots Fired 374 | . 32 . 97 245 Gun 350 | . 32 . 97 221 Cannon . | . . . . . Launcher 24 | . . . . 24 Special . | . . . . . Kinetic 165 | . 32 . 6 127 Thermal 123 | . . . 38 85 Explosive 24 | . . . . 24 Electromagnetic 62 | . . . 53 9 Robot Hit Streak 10 | . 4 . 7 10 Robot Miss Streak 5 | . 4 . 4 5 Penetration Max . | . . . . . Secondary Targets 9 | . 1 . 3 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 245 | . 15 . 75 155 Core Hits 143 | . 9 . 30 104 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 12 | . . . 6 6 Burn 9 | . . . 3 6 Corrupt 1 | . . . 1 . Smash 2 | . . . 2 . Melee Attacks 37 | . . . 32 5 Impact 37 | . . . 32 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 5 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7059 | . 126 1 1644 5288 Guns 3345 | . 126 . 753 2466 Cannons . | . . . . . Explosions 2830 | . . . 124 2706 Melee 858 | . . . 746 112 Ramming 26 | . . 1 21 4 Kinetic 1550 | . 126 . 31 1393 Thermal 1419 | . . . 467 952 Explosive 2706 | . . . . 2706 Electromagnetic 500 | . . . 379 121 Impact 858 | . . . 746 112 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 14 1 Average Corruption 4 | . . . 10 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 16 3 Message Errors 5 | . . . 4 1 Matter Fused 4 | . . . 3 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 1 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misdirections 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 338 | . . . 140 198 Projectiles . | . . . . . Explosions 111 | . . . . 111 Melee 227 | . . . 140 87 Knockbacks 4 | . . . 3 1 Impact 4 | . . . 3 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 316 | . . . 35 281 Shots 12 | . . . 1 11 Rammed 4 | . . . 3 1 Targets Rammed 8 | . 1 1 5 1 Kicked 4 | . 1 1 2 . Crushed . | . . . . . Highest Temperature 538 | . . . 538 398 Average Temperature 135 | . . . 165 103 Received Heat Transfer 1482 | . . 30 336 1116 Effects 13 | . . . 11 2 Shutdowns 3 | . . . 2 1 Energy Bleed 1 | . . . 1 . Interference 4 | . . . 4 . Short Circuit 2 | . . . 1 1 Damage (minor) 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 3 1 Combat Hostiles 2 | . . . 2 . Parts Fried 9 | . . . 8 1 Impact Corruptions 12 | . . . 9 3 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . . 2 4 Heat Transferred 3578 | . . . 1062 2516 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 3 | . . . 1 3 Low Security (%) 37 | . 100 100 48 17 Level 1 27 | . . . 51 20 Level 2 31 | . . . . 55 Level 3 3 | . . . . 6 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 775 | . 45 1 365 775 Initial 140 | . . 1 . 140 Average 283 | . 13 . 192 392 Influence Increases 2114 | . 111 . 682 1321 Destroy 0b10 Robot/C 1220 | . 60 . 400 760 Destroy 0b10 Robot/NC 125 | . 10 . 35 80 Destroy Leader 256 | . . . 98 158 Successful Hack 49 | . 41 . 8 . Disable Machine 105 | . . . 45 60 Destroy Structure 134 | . . . 6 128 Lose Combat Pursuer 225 | . . . 90 135 Influence Decreases 1595 | . 106 5 349 1135 Entered New Map 197 | . . 4 . 193 Time Decay 948 | . 106 1 319 522 Lost Part 150 | . . . 30 120 Purge Threat 300 | . . . . 300 Squads Dispatched 18 | . 1 1 6 10 Investigation 7 | . . . 4 3 Extermination . | . . . . . Reinforcement 6 | . 1 . 2 3 Assault 2 | . . 1 . 1 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 12 3 27 63 Peak Tracking Total 8 | . 5 3 6 8 Tactical Retreats 11 | . . . 4 7 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . 3 4 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 16 | . 4 . 3 9 Terminals 12 | . 4 . 2 6 Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 62 | . 19 . 12 31 Successful 31 | . 12 . 7 12 Failed 31 | . 7 . 5 19 Catastrophic 8 | . 1 . 1 6 Database Lockouts . | . . . . . Manual 35 | . 10 . 3 22 Terminals 51 | . 19 . 10 22 Fabricators . | . . . . . Repair Stations 9 | . . . 2 7 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 18 | . 9 . 4 5 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . . 1 Unreport Threat 2 | . . . . 2 Locate Traps 3 | . 2 . . 1 Maintenance Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Transport Status 1 | . . . 1 . Hauler Manifests 2 | . . . 1 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 2 5 Scan Component 4 | . . . 1 3 Repair 3 | . . . 1 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 5 | . 3 . 1 1 Terminals 4 | . 3 . 1 . Assimilate 1 | . 1 . . . Botnet 2 | . 1 . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Mechanics 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 3 . 3 7 Full Trace Events 6 | . 1 . 2 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 1 2 Time 129 | . . . 32 97 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage 21 | . . 21 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 717 | . . . 205 512 Sensors 205 | . . . 205 . T.N.C. 512 | . . . . 512 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2532 | . 292 36 756 1448 Spaces Moved 1150 | 1 207 28 350 564 Core . | . . . . . Treads 612 | . . . 91 521 Legs 416 | 1 207 28 180 . Wheels 122 | . . . 79 43 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 120 120 90 90 Average Speed 145 | 120 120 120 134 163 Slowest Speed 240 | 120 120 120 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 44 13 33 43 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . . . 14 Terrain Destroyed 144 | . . . 5 139 Melee 4 | . . . . 4 Projectile . | . . . . . AOE 140 | . . . 5 135 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1682 | . 225 30 495 932 Wait 215 | . . . 35 180 Move 1146 | . 206 27 349 564 Hop . | . . . . . Pick Up 29 | . 2 1 5 21 Fast Attach 17 | . . . 8 9 Attach 16 | . . . 6 10 Detach 7 | . . . 1 6 Swap 40 | . . . 10 30 Drop 21 | . . 1 9 11 Fire 146 | . 16 . 35 95 Melee 37 | . . . 32 5 Ram . | . . . . . Kick 4 | . 1 1 2 . Crush 4 | . . . 3 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Identified exit to Mines 88 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 314 | -10/Mines | Met a Derelict testing a Signal Generator 320 | -10/Mines | Discovered new exit (range 6) 325 | -10/Mines | Found Signal Generator 329 | -10/Mines | Entered Materials 329 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 775 | -9/Materials | Lost 3 parts (3w) 781 | -9/Materials | System corruption reached 10% 864 | -9/Materials | Discovered new exit (range 15) 1049 | -9/Materials | Repaired Imp. Ion Engine 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x2 1170 | -8/Materials | Build established: Tank 1370 | -8/Materials | Lost 3 parts (1p1u1w) 1670 | -8/Materials | Repaired Med. Treads 1884 | -8/Materials | Garrison activated, responded to threat 1885 | -8/Materials | First assault squad dispatched 1908 | -8/Materials | Core integrity fell below 50% 1928 | -8/Materials | Build established: Hacker-Tank 2125 | -8/Materials | Repaired Broken Imp. Grenade Launcher 2145 | -8/Materials | Discovered new exit (range 16) 2174 | -8/Materials | Core integrity fell below 20% 2210 | -8/Materials | Lost 4 parts (1p2n1u) 2457 | -8/Materials | Build established: Hacker-Mutant 2533 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02458_ K-01 Serf collects debris. 02461_ The unstable cave ceiling collapses. 02463_ K-01 Serf collects debris. 02470_ Connecting with Garrison Access... >>Seal Access door sealed. 02473_ K-01 Serf collects debris. 02483_ Acquired 15 matter. 02485_ Acquired 9 matter. 02486_ The unstable cave ceiling collapses. 02486_ K-01 Serf collects debris. 02493_ Connecting with Terminal... >>Traps(Locate) Found 7 traps in 2 arrays: 6x Shock Trap 1x EMP Trap Map updated. 02526_ Connecting with Terminal... 02533_ C-30 ARC bursts open, deploying its payload. 02533_ S-10 Pest unfolds itself. 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Ion Engine | 14% | -9/Materials Med. Treads | 5% | -8/Materials Imp. Grenade Launcher | 6% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultireflexPhaseFrame Manual? 0 Play Time 00:22:44 Cumulative 1056.5 hours Start 2025.05.22 @ 16:54:00 End 2025.05.22 @ 18:01:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1310 Rogue 1027 Adventurer 124 Explorer 159 Win Type - Total 47 Types 33/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02e109aa-04a9-4a59-95d3-d5e05851c006