Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.18 @ 12:44:27 Player: It is i... Merasmus! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2309) 2309 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 5212 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Heat Sink Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Matter Pod Reaction Control System Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Minigun Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Power Shielding EM Pulse Cannon Flak Cannon Flak Cannon Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Protection Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 1 1 2 Weapon 1 | . . . . 1 . Parts Attached 59 | 7 6 4 15 16 11 Power 9 | 1 2 1 3 1 1 Engine 6 | 1 1 1 3 . . Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 3 . 4 6 1 Treads 1 | . . . 1 . . Leg 15 | 2 3 . 3 6 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 . 1 4 6 4 Device 6 | 1 . 1 1 1 2 Storage 3 | 1 . . 1 . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . . . 2 5 1 Artifact . | . . . . . . Weapon 17 | 2 1 2 4 3 5 Energy Gun 5 | 1 1 1 1 1 . Energy Cannon 4 | . . 1 1 . 2 Ballistic Gun 3 | 1 . . 1 . 1 Ballistic Cannon 4 | . . . 1 2 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 1 | . . . . . 1 Parts Lost 35 | . 3 3 8 8 13 Power 5 | . 2 2 1 . . Propulsion 9 | . 1 . 3 2 3 Utility 11 | . . . 2 3 6 Weapon 10 | . . 1 2 3 4 Highest Loss Streak 5 | . 2 3 2 5 4 To Critical Strikes . | . . . . . . Average Backups 7 | 1 4 7 6 9 8 Power 1 | . 1 1 . 2 1 Propulsion . | . 1 1 . . . Utility 3 | . . 2 3 4 3 Weapon 2 | . 1 2 2 3 3 Tool/Special . | . . . . . . Unused Backups 10 | . . 2 . 4 4 Power 4 | . . 1 . 1 2 Propulsion . | . . . . . . Utility 4 | . . . . 2 2 Weapon 2 | . . 1 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 97 97 80 73 80 Engine 6 | . 10 12 7 8 . Core 2 | . 1 . . . 6 Leg 19 | . 27 28 16 17 18 Device 7 | . 14 13 8 1 8 Storage 12 | . 14 14 15 9 13 Protection 8 | . . . 6 10 14 Energy Gun 7 | . 14 14 3 8 3 Energy Cannon 3 | . . 12 11 . 2 Ballistic Gun 6 | . 14 1 1 7 4 Ballistic Cannon 6 | . . . 4 10 6 Peak Build Rating 40 | 9 11 10 13 31 40 Average Rating 17 | 5 9 8 8 16 31 On Entrance 11 | . 9 10 6 13 31 Avg Prop Armor Cover (%) 8 | . . . 9 8 . Naked Turns 76 | . . . . . 76 Heaviest Build 42 | 13 15 16 27 37 42 Greatest Support 51 | 20 20 20 30 51 51 Greatest Overweight (x) 5 | 2 . . 3 5 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 9 Most Carried 10 | 2 8 8 10 10 10 Average Carried 7 | 1 4 7 6 9 8 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 2 8 7 10 10 3 Class Distribution -------------------- 37% | Mutant 23% | Scavenger-Tank 22% | Tank 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1348 | 88 248 47 222 481 262 Remotely . | . . . . . . Salvage Created 2343 | 17 466 . 601 765 494 Parts 111 | 4 26 . 30 34 17 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 48 | . 9 . 11 17 11 Guns 20 | . 7 . 3 8 2 Cannons 20 | . . . 8 9 3 AOE 8 | . 2 . . . 6 Classes Destroyed 12 | 1 3 . 3 3 2 Worker 1 | . . . 1 . . Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . . . 1 . Recycler 9 | . 1 . 3 4 1 Watcher 4 | . 1 . 1 1 1 Swarmer 9 | . . . 4 5 . Grunt 23 | . 9 . 3 4 7 Brawler 2 | . . . . 1 1 Duelist 2 | . . . . 1 1 Sentry 11 | . . . 4 6 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 1 6 . 5 5 8 Combat Bots Only 6 | . 6 . 3 4 5 Max Kills in Single Turn 6 | 1 2 . 2 2 6 Gunslinging . | . . . . . . Exploded 4 | . 2 . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 416 | . 41 11 97 86 181 Missed 113 | . 8 3 24 17 61 Hits 303 | . 33 8 73 69 120 Melee 12 | . . . . 9 3 Projectile 291 | . 33 8 73 60 117 AOE 8 | . . 8 . . . Critical Strikes 11 | . 1 . 2 1 7 Actively Blocked 1 | . . . . . 1 Damage Taken 5217 | . 579 317 901 1086 2334 Core 1145 | . 107 70 133 131 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 179 | . . . . . 179 Core Remaining (%) 67 | 100 . 29 66 76 . Volleys Fired 180 | 1 38 . 43 63 35 Largest 3 | 2 2 . 2 3 3 Hottest 154 | 70 70 . 120 139 154 Shots Fired 369 | 2 70 . 74 145 78 Gun 178 | 2 70 . 6 70 30 Cannon 189 | . . . 68 75 46 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 197 | 1 32 . 15 101 48 Thermal 150 | 1 35 . 55 44 15 Explosive 2 | . . . . . 2 Electromagnetic 20 | . 3 . 4 . 13 Robot Hit Streak 22 | 1 8 . 19 22 5 Robot Miss Streak 9 | 1 5 . 4 9 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 253 | 1 44 . 52 107 49 Core Hits 145 | 1 24 . 19 66 35 Critical Kills 3 | . 1 . 1 . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 15 | . 5 . 2 4 4 Burn 8 | . 3 . . 4 1 Meltdown 1 | . . . 1 . . Destroy 3 | . 2 . . . 1 Blast 1 | . . . . . 1 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5972 | 10 702 . 909 1787 2564 Guns 1702 | 10 553 . 61 762 316 Cannons 2617 | . . . 846 1024 747 Explosions 1608 | . 145 . . . 1463 Melee . | . . . . . . Ramming 45 | . 4 . 2 1 38 Kinetic 2382 | 10 296 . 191 1273 612 Thermal 2678 | . 242 . 684 513 1239 Explosive 582 | . 145 . . . 437 Electromagnetic 285 | . 15 . 32 . 238 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 2 3 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 7 4 Message Errors 3 | . . . . 2 1 Matter Fused 2 | . . . . 2 . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 2 . Data Loss (major) 2 | . . . . . 2 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 254 | . 32 . . . 222 Projectiles . | . . . . . . Explosions 254 | . 32 . . . 222 Melee . | . . . . . . Knockbacks 38 | . . . 3 26 9 Impact 1 | . . . . . 1 Kinetic 33 | . . . 2 24 7 Secondary 4 | . . . 1 2 1 Self-Inflicted Damage 605 | . 167 . . . 438 Shots 9 | . 2 . . . 7 Rammed 4 | . . . 1 . 3 Targets Rammed 12 | . 3 . 1 1 7 Kicked 8 | . 3 . . 1 4 Crushed . | . . . . . . Highest Temperature 466 | 9 307 . 458 456 466 Average Temperature 108 | 6 110 . 97 112 117 Received Heat Transfer 1745 | . 261 20 273 270 921 Effects 18 | . 3 . 4 5 6 Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . 1 . . 1 1 Interference 10 | . 2 . 2 3 3 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . 1 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . 3 3 . Heat Transferred 4981 | . 925 . 1443 1480 1133 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 86 | 100 62 100 100 100 65 Level 1 5 | . 37 . . . . Level 2 8 | . . . . . 34 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 671 | 5 243 58 73 190 671 Initial 77 | . . 58 . 16 77 Average 95 | . 143 18 36 53 197 Influence Increases 2247 | 5 347 . 327 540 1028 Destroy 0b10 Robot/C 960 | . 180 . 220 340 220 Destroy 0b10 Robot/NC 85 | 5 10 . 25 30 15 Destroy Leader 270 | . 42 . 72 104 52 Successful Hack 27 | . 14 . 7 6 . Disable Machine 375 | . 45 . . 15 315 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 80 | . 41 . 3 . 36 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 285 | . 15 . . 30 240 Influence Decreases 1576 | 5 196 151 286 409 529 Entered New Map 213 | . . 93 . 25 95 Time Decay 1103 | 5 176 58 226 334 304 Lost Part 260 | . 20 . 60 50 130 Squads Dispatched 13 | . 1 . 2 3 7 Investigation 2 | . . . 1 . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 1 . 1 . 1 Assault 2 | . . . . . 2 Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 2 . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 12 16 14 22 48 Peak Tracking Total 17 | . 5 17 4 5 15 Tactical Retreats 7 | . 1 . . 2 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 26 | . 3 . . 1 22 Max in Single Turn 18 | . 2 . . 1 18 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 3 . 1 5 2 Terminals 8 | . 3 . 1 3 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 8 . 4 12 3 Successful 10 | . 3 . 2 5 . Failed 17 | . 5 . 2 7 3 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 8 . 4 8 2 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . . 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . 2 3 . Prototype ID Bank 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Maintenance Status 2 | . 1 . 1 . . Patrol Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Refit 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 1 3 2 Full Trace Events 3 | . 1 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 972 | 4 416 209 343 . . Terrain 481 | 4 416 61 . . . Seismic 491 | . . 148 343 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3220 | 64 432 212 521 1174 817 Spaces Moved 1634 | 41 245 167 171 470 540 Core 117 | 5 . . 10 . 102 Treads 10 | . . . 10 . . Legs 1505 | 36 245 167 151 468 438 Wheels . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 148 | 120 120 120 193 194 118 Slowest Speed 490 | 150 120 120 260 490 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 39 43 20 36 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 79 | . 45 . . . 34 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 74 | . 45 . . . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2096 | 50 311 179 282 617 657 Wait 137 | . 7 2 43 40 45 Move 1629 | 40 244 166 170 469 540 Hop . | . . . . . . Pick Up 33 | 2 9 3 5 7 7 Fast Attach 34 | 7 4 1 11 11 . Attach 18 | . . 1 4 3 10 Detach 10 | . . . 3 3 4 Swap 15 | . 2 2 1 5 5 Drop 28 | . 4 4 1 15 4 Fire 180 | 1 38 . 43 63 35 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick 8 | . 3 . . 1 4 Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 14) 497 | -10/Materials | Entered Mines 636 | -10/Mines | Discovered new exit (range 15) 676 | -10/Mines | Assembled infested the area 684 | -10/Mines | Core integrity fell below 50% 709 | -10/Mines | Entered Materials 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 733 | -9/Materials | Lost 3 parts (2p1w) 1205 | -9/Materials | Discovered new exit (range 14) 1230 | -9/Materials | Entered another Materials area 1230 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -8/Materials | Lost 5 parts (2n2u1w) 1713 | -8/Materials | Build established: Scavenger-Tank 1833 | -8/Materials | Garrison activated, responded to threat 2316 | -8/Materials | Discovered new exit (range 16) 2404 | -8/Materials | Entered Factory 2404 | -7/Factory | Evolved 2 slots: Utility x2 2512 | -7/Factory | Build established: Tank 2929 | -7/Factory | Garrison activated, responded to threat 3012 | -7/Factory | Lost 4 parts (2u2w) 3112 | -7/Factory | Lost 3 parts (2u1w) 3140 | -7/Factory | Core integrity fell below 50% 3142 | -7/Factory | Released all parts (3) 3172 | -7/Factory | Lost 3 parts (2n1u) 3216 | -7/Factory | Core integrity fell below 20% 3221 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- C-30 ARC bursts open, deploying its payload. B-48 Gladiator unfolds itself. G-47 Trooper unfolds itself. Critical hit (Burn: +37). Med. Storage Unit destroyed. Carbon-fiber Leg destroyed. Dropped Broken Lgt. Nuclear Core. Released Weapon Cycler. Released Com. Matter Pod. Released Nuclear Core. Slammed into K-01 Serf. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8P. Slammed into K-01 Serf. System corrupted: Heat flow error (+177). Subcomponent Replicator disabled. Critical hit (Burn: +37). G-50 Soldier destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. 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""" #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # """ #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MagneticHeavyAutocannon Manual? 0 Play Time 00:41:18 Cumulative 18.7 hours Start 2026.10.18 @ 12:02:59 End 2026.10.18 @ 12:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 872eb3f0-5fb5-46ce-a29b-6e2117e5a633