Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.19 @ 21:30:23 Player: tsintsir Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (96) 480 Value Destroyed (2943) 2943 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (597) 597 TOTAL SCORE: 7420 Bonus ------- High Alert Combat Kills 320 Follower Combat Kills 283 Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 69% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Kinecellerator Layered Light Armor Plating Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Target Analyzer Advanced ECM Suite > --- WEAPON ----------- Shock Rifle Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Kinecellerator Hardened Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shock Absorption System Component Analysis Suite [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 98 | 7 6 2 20 15 12 6 22 4 4 Power 17 | 2 . . 3 4 1 2 3 1 1 Engine 12 | 2 . . 1 3 1 1 2 1 1 Core 4 | . . . 2 1 . . 1 . . Reactor 1 | . . . . . . 1 . . . Propulsion 24 | 2 . 2 4 4 3 3 5 . 1 Treads 1 | . . . . . . . . . 1 Leg 19 | 2 . 2 4 4 3 3 1 . . Wheel 1 | . . . . . . . 1 . . Hover 3 | . . . . . . . 3 . . Flight . | . . . . . . . . . . Utility 25 | 1 2 . 6 3 4 . 7 . 2 Device 9 | 1 . . 1 . 2 . 4 . 1 Storage 5 | . . . 2 1 . . 2 . . Processor 3 | . 1 . 1 . . . 1 . . Hackware 3 | . 1 . 1 . 1 . . . . Protection 5 | . . . 1 2 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 32 | 2 4 . 7 4 4 1 7 3 . Energy Gun 3 | . . . . . . . 2 1 . Energy Cannon 2 | . . . . . . . 2 . . Ballistic Gun 12 | 2 2 . 2 2 . 1 1 2 . Ballistic Cannon 7 | . . . 2 . 4 . 1 . . Launcher 7 | . 2 . 3 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 1 | . . . . . . . 1 . . Corrupted Parts 6 | . . . . . . 5 1 . . System Corruption 38 | . . . . . . 34 4 . . Parts Lost 39 | . . . 1 6 2 5 11 4 10 Power 8 | . . . . 2 . . 3 1 2 Propulsion 10 | . . . . 1 . 2 3 2 2 Utility 8 | . . . . 1 1 2 1 . 3 Weapon 13 | . . . 1 2 1 1 4 1 3 Highest Loss Streak 6 | . . . 1 4 1 5 6 4 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 79 | . 95 100 88 87 89 53 54 80 64 Engine 6 | . 14 14 4 4 15 6 3 . . Core 4 | . . . 6 10 . . 3 7 5 Leg 17 | . 28 28 28 23 19 19 5 . . Hover 2 | . . . . . . . 5 11 5 Device 6 | . 10 . . . 5 2 10 23 17 Storage 3 | . . . 5 4 4 . 4 7 5 Processor 5 | . 10 14 11 3 . . 1 7 7 Hackware 6 | . 2 14 10 9 9 5 . . . Protection 2 | . . . . 3 12 5 . . . Energy Gun 2 | . . . . . . . 8 12 4 Energy Cannon 1 | . . . . . . . 4 4 . Ballistic Gun 9 | . 25 28 13 2 4 3 2 4 11 Ballistic Cannon 4 | . . . 1 15 9 5 . . . Launcher 3 | . 2 . 5 8 5 . . . . Naked Turns 35 | . . . . . . 35 . . . Heaviest Build 43 | 9 11 8 26 39 43 37 29 38 29 Greatest Support 43 | 20 20 20 38 38 43 43 40 36 37 Greatest Overweight (x) 7 | . . . . 1 1 3 5 1 7 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 5 5 8 8 8 Average Capacity 6 | 5 5 5 7 7 5 5 6 8 7 Most Carried 10 | 2 4 5 10 10 5 5 8 8 8 Average Carried 4 | . 2 3 5 5 3 1 5 8 6 Final Capacity 10 | 5 5 5 10 5 5 5 8 8 5 Final Carried 8 | 1 3 5 8 2 2 3 8 8 5 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Gunner 19% | Scavenger-Mutant 14% | Tank 7% | Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Matter Collected 2785 | 239 188 128 415 485 490 182 471 35 152 Remotely . | . . . . . . . . . . Salvage Created 3063 | 46 201 130 700 517 742 239 420 . 68 Parts 184 | 4 11 6 47 64 32 . 20 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 6 | . . . 4 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 66 | 1 3 4 14 19 17 1 6 . 1 Guns 20 | 1 . 4 10 . . . 4 . 1 Cannons 24 | . . . 2 9 10 1 2 . . AOE 22 | . 3 . 2 10 7 . . . . Classes Destroyed 16 | 1 3 3 3 2 1 1 1 . 1 Worker 6 | . 1 . . 2 2 . 1 . . Builder 6 | . . 1 . 5 . . . . . Tunneler 1 | . . . . 1 . . . . . Recycler 10 | . 1 . 5 1 . . 3 . . Operator 3 | . 1 . . 2 . . . . . Watcher 5 | . . . 2 1 2 . . . . Swarmer 11 | . . . 5 6 . . . . . Grunt 37 | 1 3 2 6 8 14 . 3 . . Brawler 1 | . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . . 3 4 1 . 1 . . Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . 1 1 . . . . Programmer 2 | . . . . . . . 2 . . Compactor 1 | . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . Best Kill Streak 10 | 1 2 2 4 9 10 1 4 . 1 Combat Bots Only 8 | 1 2 2 3 8 7 1 1 . 1 Max Kills in Single Turn 4 | 1 1 1 1 4 3 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . 1 3 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Hostile Shots Fired 633 | 2 14 21 75 114 92 4 122 38 151 Missed 229 | 1 3 7 29 36 38 . 41 14 60 Damage Taken 5454 | 10 134 214 506 1232 737 183 983 503 952 Core 1081 | . 39 70 134 131 127 110 224 95 151 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 62 | . . . . . 37 25 . . . Regen/Repaired (Parts) 486 | . . . 42 197 247 . . . . Core Remaining (%) 74 | 100 . 56 66 76 . . . . . Volleys Fired 291 | 2 15 22 82 62 39 7 47 . 15 Largest 3 | 2 2 2 2 3 3 2 3 . 3 Hottest 190 | 40 50 40 78 114 96 96 190 . 115 Shots Fired 515 | 4 25 44 126 125 82 15 67 1 26 Gun 282 | 4 19 44 107 9 23 . 50 . 26 Cannon 203 | . . . 10 106 54 15 17 1 . Launcher 30 | . 6 . 9 10 5 . . . . Special . | . . . . . . . . . . Kinetic 443 | 4 19 44 117 115 77 15 31 . 21 Thermal 35 | . . . . . . . 29 1 5 Explosive 30 | . 6 . 9 10 5 . . . . Electromagnetic 7 | . . . . . . . 7 . . Robot Hit Streak 16 | 2 9 8 10 5 7 3 9 . 16 Robot Miss Streak 8 | 2 8 2 7 5 3 3 5 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 306 | 2 15 22 76 64 48 7 50 . 22 Core Hits 204 | 2 13 11 40 51 40 2 36 . 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 Critical Strikes 14 | . . . 2 5 4 . 1 . 2 Destroy 3 | . . . 1 . . . . . 2 Blast 10 | . . . 1 5 4 . . . . Corrupt 1 | . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . 2 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7685 | 17 481 225 1086 2420 1779 278 1039 . 360 Guns 2288 | 17 151 225 700 36 94 . 714 . 351 Cannons 2896 | . . . 126 1275 892 278 325 . . Explosions 2491 | . 330 . 260 1109 792 . . . . Melee . | . . . . . . . . . . Ramming 10 | . . . . . 1 . . . 9 Kinetic 4632 | 17 151 225 826 1311 986 278 549 . 289 Thermal 497 | . . . . . . . 435 . 62 Explosive 2491 | . 330 . 260 1109 792 . . . . Electromagnetic 55 | . . . . . . . 55 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 69 | . . . . . 1 54 60 61 69 Average Corruption 53 | . . . . . 1 25 58 60 63 Corruption Purged 1 | . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . Effects 152 | . . . . . 2 14 73 25 38 Message Errors 34 | . . . . . 1 4 12 5 12 Matter Fused 29 | . . . . . 1 1 13 10 4 Heat Flow Errors 14 | . . . . . . 1 11 1 1 Energy Discharges 13 | . . . . . . . 7 2 4 Parts Rejected 2 | . . . . . . 1 1 . . Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 14 | . . . . . . 1 8 4 1 Data Loss (major) 7 | . . . . . . 1 6 . . Misfires 7 | . . . . . . 1 3 1 2 Alerts 4 | . . . . . . . 1 2 1 Misdirections 9 | . . . . . . 3 1 . 5 Weapon Failures 17 | . . . . . . . 9 . 8 Overload Shots . | . . . . . . . . . . Overflow Damage 118 | . 5 . . 85 6 . 22 . . Projectiles 80 | . . . . 58 . . 22 . . Explosions 38 | . 5 . . 27 6 . . . . Melee . | . . . . . . . . . . Knockbacks 19 | . . . 2 8 9 . . . . Impact . | . . . . . . . . . . Kinetic 19 | . . . 2 8 9 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 79 | . . . . 76 . . . . 3 Shots 3 | . . . . 3 . . . . . Rammed 11 | . . . . . . . . . 11 Targets Rammed 12 | . . . . . 1 . . . 11 Kicked 1 | . . . . . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 486 | 6 . 21 27 425 486 260 251 113 252 Average Temperature 126 | 6 . 8 8 170 103 111 85 74 107 Received Heat Transfer 1590 | 6 75 72 174 450 279 . 297 69 168 Effects 14 | . . . . 10 4 . . . . Shutdowns 6 | . . . . 4 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 5 | . . . . 4 1 . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 851 | . . . . . . . 703 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Peak Influence 737 | 20 216 142 593 737 687 198 130 . . Initial 266 | . 13 84 55 250 266 193 100 . . Average 262 | 4 116 87 342 496 413 163 75 . . Maximum Alert Level 3 | . 1 . 2 3 2 . . . . Low Security (%) 48 | 100 74 100 18 . . 100 100 . . Level 1 20 | . 25 . 37 22 45 . . . . Level 2 29 | . . . 44 69 54 . . . . Level 3 1 | . . . . 7 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . 2 4 3 . 2 . . Investigation 3 | . . . 2 . 1 . . . . Extermination 3 | . . . . . 1 . 2 . . Reinforcement 3 | . . . . 2 1 . . . . Assault 2 | . . . . 2 . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Distress Signals 11 | . 1 . 2 6 1 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | 1 10 6 36 29 27 6 11 13 5 Peak Tracking Total 9 | 1 4 2 5 8 6 4 3 9 3 Tactical Retreats 15 | . 1 . . 3 . 1 3 5 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Traps Triggered 5 | . . . . . 1 . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . 1 . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . 1 . . . 1 . . . Triggered 4 | . . 1 . . . . . . 3 Most Traps Carried 2 | . . 2 1 1 1 1 . . 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Disabled 11 | . 1 2 2 . 6 . . . . Max in Single Turn 2 | . 1 1 1 . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Machines Accessed 22 | . 2 . 7 6 4 . 2 1 . Terminals 14 | . 2 . 5 4 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . Recycling Units 3 | . . . 1 . 2 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 10 . 21 21 16 . 2 1 . Successful 47 | . 1 . 12 17 14 . 2 1 . Failed 24 | . 9 . 9 4 2 . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 36 | . 10 . 13 9 2 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations 19 | . . . 4 9 6 . . . . Recycling Units 12 | . . . 4 . 8 . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 1 . 6 7 2 . 2 1 . Record 5 | . . . 1 2 2 . . . . Robot Analysis 2 | . . . 1 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . . . 2 . . Branch Access Points 2 | . . . 1 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Maintenance Status 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 16 | . . . 2 8 6 . . . . Scan Component 9 | . . . 1 5 3 . . . . Repair 7 | . . . 1 3 3 . . . . Recycling Unit Hacks 10 | . . . 4 . 6 . . . . Recycle Component 5 | . . . 2 . 3 . . . . Process 2 | . . . 1 . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 2 | . . . 1 . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . 6 3 4 . . . . Full Trace Events 5 | . 1 . 3 . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 7 | . . . 1 3 3 . . . . Time 217 | . . . 19 96 102 . . . . Parts Recycled 5 | . . . 2 . 3 . . . . Recycled Matter 367 | . . . 297 . 70 . . . . Retrieved Matter 488 | . . . 418 . 70 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total Allies 4 | . . 3 . . . 1 . . . Largest Group 3 | . . 3 3 . . 1 . . . Highest-Rated Group 81 | . . 81 81 . . 31 . . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 53 | . . 5 30 . . 18 . . . Total Damage 857 | . . 138 397 . . 322 . . . Kills 15 | . . 2 12 . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Robot Analysis Total 2 | . . . 1 1 . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Turns Passed 6220 | 77 335 617 1111 833 926 280 1174 439 428 Spaces Moved 4128 | 57 229 443 683 400 469 237 871 466 273 Core 170 | 16 . . . . . 62 17 . 75 Treads 78 | . . . . . . . . . 78 Legs 2723 | 41 229 443 683 400 469 175 283 . . Wheels 140 | . . . . . . . 140 . . Hover 1017 | . . . . . . . 431 466 120 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 52 52 50 Average Speed 114 | 100 120 120 120 120 126 102 111 92 120 Slowest Speed 400 | 120 120 120 120 190 190 200 300 120 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 6 45 79 48 38 15 82 21 66 38 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 1 . Scrap Searched 8 | . . 2 . . . . . 4 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 317 | . 50 . 86 85 89 7 . . . Melee . | . . . . . . . . . . Projectile 31 | . . . 1 8 15 7 . . . AOE 286 | . 50 . 85 77 74 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Low Low Total 5159 | 73 268 491 874 642 732 260 1009 471 339 Wait 437 | . 9 12 39 140 194 . 19 . 24 Move 4120 | 56 228 442 682 399 469 236 870 465 273 Hop . | . . . . . . . . . . Pick Up 96 | 7 4 6 25 14 11 8 17 . 4 Fast Attach 23 | . . 1 2 1 2 1 11 4 1 Attach 74 | 7 6 1 18 14 9 5 11 . 3 Detach 29 | 1 5 1 13 3 2 . 2 . 2 Swap 1 | . . . . . 1 . . . . Drop 45 | . 1 5 13 9 4 2 4 2 5 Fire 291 | 2 15 22 82 62 39 7 47 . 15 Melee 2 | . . . . . . . 2 . . Ram 12 | . . . . . . . . . 12 Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . Rewire . | . . . . . . . . . . Trap 2 | . . 1 . . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 7) 272 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 6) 413 | -10/Materials | Entered Mines 467 | -10/Mines | Assembled infested the area 764 | -10/Mines | Found a hidden stash of uninstalled traps 799 | -10/Mines | Learned location of Storage (-7) 848 | -10/Mines | Identified exit to Materials 882 | -10/Mines | Received a Mining Laser from a helpful Derelict 1030 | -10/Mines | Entered Materials 1030 | -9/Materials | Accompanied by 3 allies 1030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1035 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1173 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Discovered new exit (range 11) 1315 | -9/Materials | Build established: Scavenger-Mutant 2007 | -9/Materials | Discovered new exit (range 8) 2077 | -9/Materials | Repaired Lgt. Nuclear Core 2141 | -9/Materials | Entered another Materials area 2141 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2257 | -8/Materials | Destroyed 8 combat bots 2329 | -8/Materials | Repaired Carbon-fiber Leg 2357 | -8/Materials | Repaired Aluminum Leg 2390 | -8/Materials | Repaired Imp. Aluminum Leg 2451 | -8/Materials | Build established: Gunner 2861 | -8/Materials | Lost 4 parts (1p1n1u1w) 2941 | -8/Materials | First assault squad dispatched 2963 | -8/Materials | Discovered new exit (range 7) 2974 | -8/Materials | Entered Factory 2974 | -7/Factory | Evolved 2 slots: Utility x2 3102 | -7/Factory | Repaired Carbon-fiber Leg 3136 | -7/Factory | Repaired Imp. Aluminum Leg 3170 | -7/Factory | Repaired Imp. Light Cannon 3374 | -7/Factory | Destroyed 7 combat bots 3466 | -7/Factory | Build established: Tank 3900 | -7/Factory | Sucked down chute 3900 | -7/Factory | Entered Waste 3901 | -7/Waste | Met a frightened Derelict 3915 | -7/Waste | EMP discharged 3942 | -7/Waste | Spotted C-40 Crusher 3942 | -7/Waste | Spotted C-40 Crusher 3957 | -7/Waste | Spotted C-40 Crusher 3960 | -7/Waste | Build established: Hacker-Mutant 3966 | -7/Waste | Spotted C-40 Crusher 3969 | -7/Waste | Destroyed C-40 Crusher 3998 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4015 | -7/Waste | EMP discharged 4015 | -7/Waste | System corruption reached 10% 4017 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4018 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4018 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4027 | -7/Waste | Spotted C-40 Crusher 4049 | -7/Waste | Lost 5 parts (2n2u1w) 4057 | -7/Waste | System corruption reached 30% 4115 | -7/Waste | EMP discharged 4159 | -7/Waste | Discovered new exit (range 16) 4180 | -7/Waste | Entered Factory 4320 | -7/Factory | Build established: Mutant 4373 | -7/Factory | Lost 6 parts (1p2n1u2w) 4513 | -7/Factory | Core integrity fell below 50% 4749 | -7/Factory | Lost 3 parts (1p2w) 4992 | -7/Factory | Build established: Scavenger-Gunner 5335 | -7/Factory | Discovered new exit (range 3) 5346 | -7/Factory | Discovered new exit (range 11) 5354 | -7/Factory | Entered Lower Caves 5398 | -7/Lower Caves | Spotted B-75 Beast 5420 | -7/Lower Caves | Learned Factory emergency access door positions 5450 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5501 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5781 | -7/Lower Caves | Discovered new exit (range 10) 5793 | -7/Lower Caves | Entered another Lower Caves area 5899 | -7/Lower Caves | Core integrity fell below 20% 5979 | -7/Lower Caves | Encountered a Warlord checkpoint 6012 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6108 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6183 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 6221 | -7/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Slammed into Y-54 Guardian. Target Analyzer broken. Destabilizing: Short circuit. Slammed into Y-54 Guardian. System corrupted: Matter fused (-10). System corruption misinterpreted. Triggered Fire Trap. Burning plasma bursts from the floor. Y-54 Guardian triggered Dirty Bomb Trap. An explosion rips through the floor. Hrd. Medium Armor Plating destroyed. IBGWPVEWE%WG&<5RW0=RVZ#SQ,GVER Acquired 5 matter. Dropped Corrupted Imp. Heat Sink. System corrupted: Energy discharge (-23). Dropped Component Analysis Suite. Acquired Dirty Bomb Trap. Acquired Fire Trap. VI1WYQJGRR/XWZT103:V [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ??????????###??????????# ##??????##??????????????? | | ??????????# ####????## ###### ??????????????? | | ??????????# ###### ??????????????? | | ?????????## ## ??????????????? | | ????????## ## ?????????????? | | ????????# # #??????????????? | | ????????# #???????????????? | | ???###???# ## #???????????????? | | ???? ??# #### ## ##?????????????????? | | ?????# ## #??# #?????#??????????????????? | | ???### ### ##??# #????????????????????????? | | ???# #?#" #### #????????????????????????? | | ????? ## # ### #????????????????????????? | | ?????????##" !!" #?# #????????????????????????? | | ????????##"" %&##?# #????????????????????????? | | ????????# " % "#?# #??###???????????????????? | | ????????# " % "### #?## ####????????????????? | | ????????# " ### ### #####????????????? | | ????????##"; ### ## #????????????? | | ?????????##### #????????????? | | ?????????????### ; ; #?????????????? | | ????????? ###?###### ##????????????? | | ?????????? ?????## @ ### ?????? | | ?????????? ##### ?????? | | ?????????? ## ?????? | | ??????????? # ; ##???? ???????? | | ??????????? ^ ##?????????????????? | | ??????????? Y ## ## ##??????????????????? | | ??????????? ##?# ####???????????????????? | | ?????????? #???# #####??????????????????????? | | ???????????# #???# #??????????????????????????? | | #????????## #???# %#??????????????????????????? | | ?????????# #???#%%##?????????????????????????? | | #??????### #???#%%%######????????????????????? | | ?????## ###?## %%% !!#????????????????????? | | ????# ### ####!########?????????????? | | ????# ## #?# #?????????????? | | ? ????# ## ########### #???????????? | | ?# ????# ### #???????????????????????? | | ## ???# #?# ####????????????????????#### | | ???# %!% #?# #??????????????????????## | | ??## = #?# ###???????????????????## | | ### ##### #?????????????????### | | ?????# % #?????????????##### | | ?????# * #????????###### | | ?????# ######## ##???????## | | ?????## ##??????## ##??##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Survived The Infestation Made in Tau Ceti IV Oops Remodeling Significant Disruption System Compromised Tourist Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed FortressConstructNanosword Manual? 0 Play Time 01:55:50 Cumulative 4.1 hours Start 2024.06.19 @ 19:31:05 End 2024.06.19 @ 21:30:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fc5d6b63-4e07-4fdd-9f97-a91210398c9a