Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 20:55:38 Player: tuuli Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (844) 844 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2574 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Aluminum Leg Aluminum Leg Heat Sink Improved Terrain Scanner Heavy EM Shotgun Cooled Pulse Rifle Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Signal Interpreter > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Cooled Pulse Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Matter Pod Storage Large Matter Pod Processor Improved Signal Interpreter Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 30 | 6 2 11 11 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 5 2 Treads 2 | 2 . . . Leg 7 | . . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 1 4 Device . | . . . . Storage 6 | 1 2 1 2 Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 5 | 1 . 3 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 18 | . . 5 13 Power 4 | . . 1 3 Propulsion 8 | . . 2 6 Utility 1 | . . . 1 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 7 | 2 4 6 8 Power . | . 1 1 . Propulsion 2 | 1 2 2 3 Utility . | . . . . Weapon 3 | . 1 2 4 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 10 | . . . 10 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 97 87 95 Engine 13 | . 14 9 16 Treads 7 | . 28 4 . Leg 25 | . . 29 34 Storage 19 | . 25 22 15 Processor 5 | . . . 10 Energy Gun 11 | . 14 15 8 Ballistic Gun 9 | . 14 5 9 Peak Build Rating 30 | 6 7 12 30 Average Rating 15 | 4 6 9 24 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 63 | 11 14 35 63 Greatest Support 51 | 40 40 43 51 Greatest Overweight (x) 15 | . . 3 15 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 8 15 20 Average Capacity 13 | 6 8 12 18 Most Carried 11 | 5 6 9 11 Average Carried 7 | 2 4 6 8 Final Capacity 20 | 8 8 15 20 Final Carried 9 | 4 6 7 9 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 930 | 208 53 368 301 Remotely . | . . . . Salvage Created 991 | . 53 635 303 Parts 45 | . 4 27 14 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 2 13 5 Guns 20 | . 2 13 5 Classes Destroyed 8 | . 2 4 2 Recycler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 1 | . 1 . . Grunt 9 | . 1 7 1 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 6 | . . 4 2 Hunter 2 | . . . 2 Best Kill Streak 4 | . 1 4 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 19 117 127 Missed 71 | . 4 33 34 Hits 192 | . 15 84 93 Melee 3 | . . 3 . Projectile 189 | . 15 81 93 AOE 1 | . . . 1 Critical Strikes 8 | . . 5 3 Damage Taken 3082 | . 136 1169 1777 Core 820 | . 28 228 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 117 | . . . 117 Core Remaining (%) 77 | 100 88 43 . Volleys Fired 100 | . 8 58 34 Largest 2 | . 2 2 2 Hottest 106 | . 60 106 106 Shots Fired 196 | . 16 114 66 Gun 196 | . 16 114 66 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 82 | . 8 31 43 Thermal 114 | . 8 83 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 2 6 5 Robot Miss Streak 6 | . 4 6 3 Penetration Max 1 | . . . 1 Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 113 | . 6 68 39 Core Hits 50 | . 3 34 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 4 1 Burn 4 | . . 3 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1613 | . 75 841 697 Guns 1610 | . 75 841 694 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 700 | . 44 196 460 Thermal 910 | . 31 645 234 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 2 | . 1 . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 272 | . 12 272 180 Average Temperature 63 | . 10 69 49 Received Heat Transfer 855 | . 18 456 381 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 6 2 Heat Transferred 2563 | . 75 1896 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 114 | . 20 114 40 Initial 37 | . . . 37 Average 21 | . 3 50 12 Influence Increases 582 | . 40 342 200 Destroy 0b10 Robot/C 400 | . 40 260 100 Destroy 0b10 Robot/NC 10 | . . 5 5 Destroy Leader 102 | . . 62 40 Successful Hack 10 | . . . 10 Disable Machine 45 | . . . 45 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 582 | . 40 252 290 Entered New Map 53 | . . . 53 Time Decay 448 | . 40 202 206 Lost Part 81 | . . 50 31 Squads Dispatched 2 | . . 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 7 22 13 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 1 1 5 Successful 6 | . . 1 5 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Record 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1539 | 78 298 469 694 Spaces Moved 691 | 43 146 205 297 Core 10 | 5 . 3 2 Treads 216 | 38 146 32 . Legs 465 | . . 170 295 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 151 | 147 160 127 163 Slowest Speed 800 | 160 160 200 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 29 20 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 997 | 58 194 300 445 Wait 109 | . 33 12 64 Move 688 | 42 145 204 297 Hop . | . . . . Pick Up 47 | 10 4 12 21 Fast Attach . | . . . . Attach 33 | 6 2 11 14 Detach 2 | . . . 2 Swap 2 | . . . 2 Drop 14 | . 1 3 10 Fire 100 | . 8 58 34 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x2 517 | -9/Materials | Lost 4 parts (1p2n1w) 762 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Discovered new exit (range 15) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 908 | -8/Materials | Repaired Imp. Aluminum Leg 943 | -8/Materials | Repaired Imp. Ion Engine 1067 | -8/Materials | Build established: Scavenger-Mutant 1372 | -8/Materials | Lost 5 parts (1p2n1u1w) 1534 | -8/Materials | Core integrity fell below 50% 1539 | -8/Materials | Core integrity fell below 20% 1540 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Slug penetrates X-62 Marksman. X-62 Marksman knocked back. Slug penetrates Wall. Aluminum Leg destroyed. Knocked back. Imp. Aluminum Leg destroyed. Penetrated by Slug. G-47 Trooper suffers critical hit (Burn). Slug penetrates Wall. Penetrated by Slug. Carbon-fiber Leg destroyed. Acquired 5 matter. Penetrated by Slug. Gauss Rifle destroyed. Penetrated by Slug. X-62 Marksman knocked back. Penetrated by Slug. Knocked back. Slug penetrates Wall. Penetrated by Slug. 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""" ## ""# ###+## | | ???????????? """ ## " | | ???????????? ## " % | | ???????????????####### ## " | | ?????????????????????# """ ## + ##### | | ?????????????????????# """ ## #% ##### | | ?????????????????????# """ ## # # | | ?????????????????????# ########### # """ | | ?????????????????????# # """ | | ?????????????????????# """ ^ # """ | | ?????????????????????+ """ " # """ | | ?????????????????????# """ """"" # """ | | ?????????????????????# ^ """"" # """ | | ?????????????????????# """"" # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 23% | -8/Materials Imp. Ion Engine | 42% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Part-time Mechanic Please Form A Line Challenges ------------ None Game ------ Seed AmuletPartitionRailcannon Manual? 0 Play Time 00:23:05 Cumulative 2.6 hours Start 2026.07.05 @ 20:34:04 End 2026.07.05 @ 20:55:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd19e48e-7d3c-4885-9437-4ea3ba7f066c