Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 10:26:35 Player: Oozyorphan Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (825) 825 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 2617 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 0/550 Matter 59/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 37 | 6 1 23 7 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 . 15 4 Treads . | . . . . Leg 21 | 2 . 15 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 4 14 Power 2 | . . 1 1 Propulsion 8 | . . 1 7 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Highest Loss Streak 14 | . . 2 14 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 85 90 80 Engine 10 | . 14 10 7 Leg 37 | . 28 41 34 Device 5 | . . 5 8 Storage 10 | . 14 11 8 Energy Cannon 2 | . . 5 . Ballistic Gun 17 | . 25 11 23 Launcher 3 | . 2 5 . Naked Turns 7 | . . . 7 Heaviest Build 23 | 10 12 19 23 Greatest Support 68 | 20 20 68 42 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 3 5 8 5 Average Carried 4 | 1 2 5 4 Final Capacity 8 | 8 8 8 5 Final Carried 5 | 2 4 5 1 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 711 | 206 123 252 130 Remotely . | . . . . Salvage Created 706 | . 155 437 114 Parts 56 | . 10 41 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . 5 16 2 Guns 8 | . 2 4 2 Cannons 3 | . . 3 . AOE 12 | . 3 9 . Classes Destroyed 8 | . 1 5 2 Worker 1 | . . 1 . Builder 1 | . . . 1 Watcher 2 | . . 2 . Swarmer 6 | . . 6 . Grunt 10 | . 5 5 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Hunter 2 | . . . 2 Best Kill Streak 9 | . 3 9 2 Combat Bots Only 6 | . 3 6 1 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 291 | . 19 65 207 Missed 117 | . 7 20 90 Damage Taken 2696 | . 174 687 1835 Core 748 | . 56 129 563 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 77 67 . Volleys Fired 83 | . 22 35 26 Largest 3 | . 2 2 3 Hottest 83 | . 50 83 74 Shots Fired 171 | . 44 65 62 Gun 139 | . 42 35 62 Cannon 13 | . . 13 . Launcher 19 | . 2 17 . Special . | . . . . Kinetic 139 | . 42 35 62 Thermal 13 | . . 13 . Explosive 19 | . 2 17 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 6 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | . 24 40 38 Core Hits 64 | . 12 40 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1966 | . 342 1108 516 Guns 897 | . 177 204 516 Cannons 138 | . . 138 . Explosions 931 | . 165 766 . Melee . | . . . . Ramming . | . . . . Kinetic 897 | . 177 204 516 Thermal 138 | . . 138 . Explosive 931 | . 165 766 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 168 | . 21 147 . Shots 8 | . 1 7 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 43 | . 16 43 . Average Temperature 9 | . 7 10 . Received Heat Transfer 420 | . 72 168 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 296 | . . 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 537 | . 167 537 261 Initial 180 | . . 70 180 Average 228 | . 61 305 226 Maximum Alert Level 2 | . . 2 1 Low Security (%) 46 | 100 100 32 28 Level 1 35 | . . 33 71 Level 2 17 | . . 34 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 3 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 7 | . 2 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 19 8 Peak Tracking Total 5 | . 5 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1128 | 59 191 596 282 Spaces Moved 660 | 45 109 359 147 Core 12 | 12 . . . Treads . | . . . . Legs 648 | 33 109 359 147 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 117 | 101 120 121 112 Slowest Speed 130 | 120 120 130 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 20 38 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . 5 44 . Melee . | . . . . Projectile . | . . . . AOE 49 | . 5 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 867 | 58 134 461 214 Wait 51 | . . 20 31 Move 657 | 44 108 358 147 Hop . | . . . . Pick Up 30 | 8 2 18 2 Fast Attach . | . . . . Attach 29 | 6 1 16 6 Detach 3 | . 1 2 . Swap 8 | . . 7 1 Drop 6 | . . 5 1 Fire 83 | . 22 35 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x2 330 | -9/Materials | Build established: Mutant 829 | -9/Materials | Discovered new exit (range 15) 847 | -9/Materials | Entered another Materials area 847 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1118 | -8/Materials | Core integrity fell below 50% 1125 | -8/Materials | Core integrity fell below 20% 1129 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- Slug penetrates X-57 Shotgunner. Penetrated by Slug. Heat Sink destroyed. Gauss Rifle destroyed. Knocked back. Acquired 6 matter. Aluminum Leg destroyed. Knocked back. U-05 Engineer builds a Wall. Assault Rifle destroyed. U-05 Engineer builds a Wall. Sml. Storage Unit destroyed. Knocked back. VSS Leg destroyed. Penetrated by Slug. U-05 Engineer builds a Wall. Titanium Leg destroyed. Knocked back. U-05 Engineer destroyed. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??????????????? ?????????????? | | ?????????????? !?????????????? | | ?????????????? ?????????????? | | ?????????????? ?????????????? | | ?????????????? ?????????????? | | ??????????????# ?????????????? | | ??????????????# #????????????? | | ??????????????# #????????????? | | ??????????????# "????????????? | | ??????????????# #????????????? | | ??????????????# #??##????????? | | ??????????????# ####;###?????? | | ??????????????# # g %##????? | | ??????????????# # x !*@#????? | | ??????????????# # x %%##????? | | ??????????????# + H !!# ????? | | ??????????????# # g ###???? | | ??????????????# # #?????? | | ??????????????# ###+########## | | ??????????????# # # | | ??????????????# # # | | ??????????????# # """ """ # | | ??????????????# + """ """ # | | ??????????????# # """ """ # | | ?????????###### # # | | ?????????+ ############## | | ?????????# #####"#######???????? | | ?????????# ??# #???????? | | ?????????# ??# #???????? | | ?????????# ### """ """ #???????? | | ?????????# + """ """ #???????? | | ?????????# # """ """ #???????? | | ?????????# # #???????? | | ?????????+ # = #???????? | | ?????????# # #???????? | | ????##???# ###########???????? | | ????+ ?# #?######??????????? | | ????# # #? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilSiegeGuard Manual? 0 Play Time 00:13:05 Cumulative 4.1 hours Start 2024.07.05 @ 10:16:06 End 2024.07.05 @ 10:26:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e3c581c-da1a-4a8b-8639-e8cfec27e19a