Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 14:37:22 Player: Cmdr.Laserstrahl Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (825) 825 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3070 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 74/100 System Corruption 0% Temperature Cool (25) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Gauss Cannon Heavy Flail > --- INVENTORY (5) ---- Improved Deuterium Engine Large Storage Unit Compact Matter Pod (150) Hardlight Generator Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Reaction Control System > --- WEAPON ----------- Minigun Heavy Flail > --- INVENTORY -------- Wheel Large Storage Unit Compact Matter Pod Hardlight Generator Minigun Grenade Launcher Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Flail Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 40 | 7 5 2 4 2 20 Power 5 | 1 1 . . 1 2 Engine 4 | 1 1 . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 13 | 2 4 . 4 . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 2 . 1 . 1 Hover 2 | . 2 . . . . Flight 5 | . . . 3 . 2 Utility 10 | 2 . 1 . 1 6 Device 8 | 1 . 1 . . 6 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . 1 . . 9 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . . . . 3 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 20 | . . 1 . . 19 Power 3 | . . . . . 3 Propulsion 5 | . . . . . 5 Utility 7 | . . 1 . . 6 Weapon 5 | . . . . . 5 Highest Loss Streak 9 | . . 1 . . 9 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 82 | . 99 90 70 88 72 Engine 8 | . 14 14 11 11 3 Core 1 | . . . . . 3 Wheel 4 | . 14 . 1 . 1 Hover 8 | . 13 28 13 . . Flight 13 | . . . 12 33 25 Device 13 | . 14 14 11 11 12 Storage 11 | . 14 14 11 11 8 Processor 1 | . . . . 11 2 Ballistic Gun 11 | . 28 9 . . 5 Impact Weapon 5 | . . 9 11 11 5 Peak Build Rating 32 | 7 8 11 18 19 32 Average Rating 14 | 5 7 10 13 18 21 On Entrance 10 | . 7 8 11 18 19 Naked Turns . | . . . . . . Heaviest Build 23 | 14 14 12 12 12 23 Greatest Support 32 | 32 32 12 15 15 20 Greatest Overweight (x) 2 | . 1 . 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 3 7 7 8 8 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 5 Class Distribution -------------------- 61% | Mutant 31% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 857 | 277 102 210 128 20 120 Remotely . | . . . . . . Salvage Created 1583 | 109 235 72 243 325 599 Parts 63 | 11 25 . 3 6 18 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 4 | . 2 . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 16 | . 6 . 1 . 9 Melee 1 | . . . . . 1 Guns 8 | . 6 . . . 2 AOE 2 | . . . . . 2 Classes Destroyed 13 | 2 5 . 1 . 5 Worker 4 | . 1 . . 1 2 Builder 2 | . . . . . 2 Tunneler 6 | 3 . . . 3 . Hauler 2 | . . . 1 . 1 Recycler 9 | 1 . 1 2 3 2 Mechanic 1 | . . . . . 1 Operator 3 | . 1 . 1 . 1 Watcher 2 | . 2 . . . . Swarmer 3 | . 3 . . . . Grunt 9 | . 3 . 1 . 5 Duelist 2 | . . . . . 2 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 2 5 1 4 8 9 Combat Bots Only 4 | . 4 . 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 231 | . 32 6 2 . 191 Missed 72 | . 9 1 1 . 61 Damage Taken 2317 | . 213 58 14 . 2032 Core 655 | . 81 . 14 . 560 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 14 | . . . . . 14 Core Remaining (%) 87 | 100 . 67 . 96 . Volleys Fired 67 | 10 34 4 . . 19 Largest 2 | 2 2 2 . . 2 Hottest 63 | 40 40 40 . . 63 Shots Fired 127 | 20 68 8 . . 31 Gun 117 | 20 68 8 . . 21 Cannon 4 | . . . . . 4 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 119 | 20 68 8 . . 23 Thermal . | . . . . . . Explosive 6 | . . . . . 6 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 9 | 9 7 4 . . 5 Robot Miss Streak 4 | 1 4 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 112 | 16 39 6 5 8 38 Core Hits 46 | 6 16 1 1 1 21 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 8 | . 1 . . 3 4 Critical Strikes 9 | 1 1 . . 3 4 Destroy 2 | 1 1 . . . . Smash 7 | . . . . 3 4 Melee Attacks 51 | . . 2 6 9 34 Impact 48 | . . 2 6 9 31 Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 16 | . . 1 4 6 5 Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 4188 | 185 422 230 608 811 1932 Guns 819 | 185 422 31 . . 181 Cannons 74 | . . . . . 74 Explosions 555 | . . . . . 555 Melee 2740 | . . 199 608 811 1122 Ramming . | . . . . . . Kinetic 870 | 185 422 31 . . 232 Thermal . | . . . . . . Explosive 555 | . . . . . 555 Electromagnetic 23 | . . . . . 23 Impact 2740 | . . 199 608 811 1122 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1259 | . . 49 304 557 349 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1259 | . . 49 304 557 349 Knockbacks 14 | . . 1 2 3 8 Impact 11 | . . 1 2 3 5 Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 21 | . . . . . 21 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 44 | . 19 19 . . 44 Average Temperature 9 | . 6 6 . . 14 Received Heat Transfer 939 | . 60 33 . . 846 Siege Activations . | . . . . . . Robots Corrupted 12 | . . . 2 2 8 Combat Hostiles 5 | . . . 1 . 4 Parts Fried 20 | . . . 6 2 12 Impact Corruptions 33 | . . 1 7 11 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 350 | 20 257 100 154 95 350 Initial 100 | . 13 100 37 60 37 Average 141 | 9 133 92 69 74 221 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 74 | 100 79 100 100 100 48 Level 1 25 | . 20 . . . 51 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 1 . 2 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 12 2 5 . 25 Peak Tracking Total 10 | . 3 2 5 . 10 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 4 1 2 . 4 Terminals 9 | . 4 . 2 . 3 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 10 1 5 . 12 Successful 13 | . 5 1 1 . 6 Failed 15 | . 5 . 4 . 6 Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 23 | . 9 . 5 . 9 Terminals 24 | . 10 . 5 . 9 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Open Door 1 | . . 1 . . . Terminal Index 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 . 1 . 4 Terminals 8 | . 3 . 1 . 4 Track 1 | . . . . . 1 Botnet 7 | . 3 . 1 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . 2 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 51 | . . . . . 51 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 999 | 97 261 113 100 44 384 Spaces Moved 859 | 53 218 132 123 53 280 Core 9 | 9 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 185 | 44 80 . . . 61 Hover 336 | . 138 132 66 . . Flight 329 | . . . 57 53 219 Fastest Speed 31 | 50 56 56 34 34 31 Average Speed 60 | 91 68 56 47 34 61 Slowest Speed 177 | 100 120 56 107 34 177 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 49 24 22 19 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 53 | . . . . . 53 Melee 7 | . . . . . 7 Projectile 1 | . . . . . 1 AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1141 | 83 267 161 155 64 411 Wait 80 | . 1 17 18 . 44 Move 852 | 52 217 131 122 52 278 Hop 1 | . . . . . 1 Pick Up 30 | 14 4 2 1 . 9 Fast Attach 17 | . 3 1 4 1 8 Attach 18 | 7 . 1 . . 10 Detach . | . . . . . . Swap 5 | . 2 . . 1 2 Drop 20 | . 6 3 4 1 6 Fire 67 | 10 34 4 . . 19 Melee 51 | . . 2 6 9 34 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Discovered new exit (range 16) 359 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict shopkeep closing up shop 394 | -10/Mines | Met a Derelict bent on vengeance 409 | -10/Mines | Discovered new exit (range 6) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 513 | -9/Materials | Build established: Scavenger-Mutant 570 | -9/Materials | Discovered new exit (range 6) 572 | -9/Materials | Entered Mines 587 | -9/Mines | Discovered new exit (range 15) 616 | -9/Mines | Entered Materials 616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -8/Materials | Repaired Imp. Flight Unit? 891 | -8/Materials | Lost 9 parts (1p2n3u3w) 976 | -8/Materials | Build established: Mutant 987 | -8/Materials | Core integrity fell below 50% 997 | -8/Materials | Core integrity fell below 20% 1000 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00987_ Actuator Array destroyed. 00988_ L-31 Rogue knocked back. 00990_ L-31 Rogue suffers critical hit (Smash). 00990_ Destroyed Imp. Aluminum Leg. 00990_ Destroyed Melee Analysis Suite. 00990_ L-31 Rogue system corrupted by crushing effect. 00990_ L-31 Rogue knocked back. 00991_ L-31 Rogue system terminally corrupted. 00991_ Imp. Aluminum Leg fried. 00993_ Slug penetrates Wall. 00993_ Critical hit (Burn: +37). 00995_ Imp. Flight Unit destroyed. 00995_ H-55 Commando knocked back. 00997_ Sml. Storage Unit destroyed. 00997_ Dropped Gauss Cannon. 00998_ Critical hit (Burn: +37). 00999_ G-47 Trooper knocked back. 00999_ Slug penetrates G-47 Trooper. 01000_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????? ??????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# +?????????? | | ????????????????????????????+ #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????##### #?????????? | | ????????????????????????#!! #?????????? | | ????????????????????????#!! #?????????? | | ????????????????????????#!! % ##????????? | | ????????????????????????#!g hg ;##???????? | | ????????????????????????#]g g #"######### | | ????????????????????????#@!%Y ## # | | ????????????????????????#####k ## # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????+ T + # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# ### # | | ???????????????????????????# #?# # | | ???????????????????????????# #?########## | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# #??????????? | | ???????????????????????????# ##??###????? | | ???????????????????????????# "####"####?? | | ???????????????????????????# # #?? | | ???? ??????????????????????# # """ #?? | | ???????????????????????????# # """ #?? | | ???????????????????????????# # """ #?? | | ???? ????????????????????# # #?? | | ???? #???????????????????# # #?? | | ???# #???????????????????# # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearLauncherPropulsion Manual? 0 Play Time 00:35:46 Cumulative 262.4 hours Start 2024.09.29 @ 14:01:24 End 2024.09.29 @ 14:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 113 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c0825d4-f670-4353-9496-dc1cf97dafdd