Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 14:43:01 Player: luckinvolved Result: Destroyed by 97-VE3(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1334 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 255/300 Energy 244/250 System Corruption 0% Temperature Hot (242) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Ripper > --- INVENTORY (20) --- Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Light Treads Wheel Subdweller Monowheel Heat Sink Improved Heat Sink Terrain Scan Processor ECM Suite Medium Laser Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Laser Ripper > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Light Treads Light Treads Wheel Subdweller Monowheel Heat Sink Improved Heat Sink Terrain Scan Processor ECM Suite Medium Laser Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Multitool [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 3 6 14 Power 4 | . 1 3 Engine 4 | . 1 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | 1 . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | . 3 7 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 16 | 6 13 18 Power 2 | 1 1 3 Propulsion 5 | 4 4 5 Utility 2 | . 2 3 Weapon 5 | 1 5 5 Tool/Special . | . . . Unused Backups 21 | . 5 16 Power 4 | . 2 2 Propulsion 6 | . 2 4 Utility 5 | . 1 4 Weapon 5 | . . 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 98 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 13 | . 14 12 Storage 13 | . 14 13 Energy Gun 16 | . 13 19 Ballistic Gun 9 | . 13 4 Launcher 1 | . . 3 Peak Build Rating 14 | 7 10 14 Average Rating 9 | 6 8 11 On Entrance 7 | 6 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 58 | 13 51 58 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 17 19 Most Carried 20 | 6 18 20 Average Carried 16 | 6 13 18 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 18 19 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 732 | 230 281 221 Remotely . | . . . Salvage Created 1155 | 78 683 394 Parts 72 | 6 45 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 26 | . 15 11 Guns 26 | . 15 11 Classes Destroyed 9 | 2 5 2 Builder 3 | . 3 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 12 | . 9 3 Grunt 6 | . 6 . Sentry 1 | . . 1 Subdweller 7 | . . 7 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 165 | . 61 104 Missed 49 | . 15 34 Hits 116 | . 46 70 Projectile 116 | . 46 70 Critical Strikes 1 | . . 1 Damage Taken 1390 | . 446 944 Core 270 | . 89 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 120 | 4 72 44 Largest 2 | 2 2 2 Hottest 120 | 100 100 120 Shots Fired 222 | 8 136 78 Gun 217 | 8 135 74 Cannon . | . . . Launcher 2 | . . 2 Special 3 | . 1 2 Kinetic 105 | . 71 34 Thermal 117 | 8 65 44 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 8 14 Robot Miss Streak 5 | 2 5 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 135 | 5 75 55 Core Hits 52 | 3 31 18 Critical Kills 3 | . 2 1 Critical Parts Destroyed . | . . . Critical Strikes 8 | 2 4 2 Burn 5 | 2 2 1 Destroy 3 | . 2 1 Melee Attacks 5 | . . 5 Impact . | . . . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2181 | 64 1074 1043 Guns 2006 | 64 1074 868 Cannons . | . . . Explosions 64 | . . 64 Melee 111 | . . 111 Ramming . | . . . Kinetic 836 | . 482 354 Thermal 1234 | 64 592 578 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing 111 | . . 111 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 12 | . . 12 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 271 | 156 192 271 Average Temperature 51 | 78 49 55 Received Heat Transfer 792 | . 141 651 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | 2 5 1 Heat Transferred 2856 | 333 1554 969 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 145 | 10 145 . Initial . | . . . Average 19 | 2 19 . Influence Increases 663 | 10 483 170 Destroy 0b10 Robot/C 380 | . 300 80 Destroy 0b10 Robot/NC 55 | 10 45 . Destroy Leader 58 | . 58 . Successful Hack 32 | . 32 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Lose Combat Pursuer 120 | . 30 90 Influence Decreases 663 | 10 342 311 Entered New Map 69 | . . 69 Time Decay 550 | 10 342 198 Lost Part 44 | . . 44 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 29 18 Peak Tracking Total 6 | . 3 6 Tactical Retreats 5 | . 2 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 16 3 Successful 13 | . 10 3 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 3 3 Record 3 | . . 3 Robot Analysis 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 7 | . 7 . Botnet 2 | . 2 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 5066 | 29 2917 2120 Seismic 5066 | 29 2917 2120 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 5298 | 49 2917 2332 Spaces Moved 1971 | 21 1065 885 Core . | . . . Treads 1971 | 21 1065 885 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 160 | 160 160 160 Average Speed 223 | 160 213 236 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 2 100 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 1 | . 1 . Terrain Destroyed 29 | . 1 28 Melee . | . . . Projectile 1 | . 1 . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2637 | 27 1570 1040 Wait 445 | . 403 42 Move 1969 | 20 1064 885 Hop . | . . . Pick Up 42 | . 17 25 Fast Attach 5 | 1 . 4 Attach 6 | . . 6 Detach 1 | . . 1 Swap 16 | 2 7 7 Drop 27 | . 6 21 Fire 120 | 4 72 44 Melee 5 | . . 5 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 6) 864 | -10/Materials | Discovered new exit (range 15) 1789 | -10/Materials | Discovered new exit (range 14) 1862 | -10/Materials | Discovered new exit (range 8) 2361 | -10/Materials | Learned location of 1 exit from Storage 2393 | -10/Materials | Learned 2 Mines zone layouts 2416 | -10/Materials | Learned 2 Mines zone layouts 2427 | -10/Materials | Learned location of 2 exits from Mines 2439 | -10/Materials | Learned location of 2 exits from Materials 2967 | -10/Materials | Entered Subcaves 2967 | -10/Subcaves | Discovered new exit (range 14) 3141 | -10/Subcaves | Core integrity fell below 50% 3625 | -10/Subcaves | Lost 3 parts (1p1n1w) 3639 | -10/Subcaves | Learned 2 Materials zone layouts 3934 | -10/Subcaves | Build established: Scavenger-Mutant 4029 | -10/Subcaves | Core integrity fell below 20% 4860 | -10/Subcaves | Build established: Mutant 5028 | -10/Subcaves | Visited Clippyterm 5035 | -10/Subcaves | Learned 40 Factory zone layouts 5220 | -10/Subcaves | Discovered new exit (range 7) 5299 | -10/Subcaves | Destroyed by 97-VE3(R) with Subdweller Beam Cannon Last Messages --------------- digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 05079_ Sub. Power Source shoots sparks and powers down. 05220_ EXIT=FOUND 05238_ Destroyed Heat Sink. 05241_ Y-45 Defender destroyed. 05244_ Acquired 41 matter. 05295_ Seismic Detector destroyed. 05295_ Lgt. Treads destroyed. 05297_ Critical hit (Meltdown: +300). Map ----- +----------------------------------------------------+ | ????????????????????????????????????# ?????????## | | ?????????????????????????????????#### ###???????# | | ?????????????????????????????????? # ##??????# | | ??????????????????????????????????? #??????## | | ???????????????????????????????????# ##??????# | | ???????????????????????????????????# ##?##??? | | ??????????????????????????????????## ## ### | | ??????????????????????????????????# % | | ?????????????????????????????????## & | | ???????????????????????????#####?# ##?? | | ???????????????????????????#"""### ### ##??? | | ???????????????????????????#"" ## ##?# ##### | | ???????????????????????????#"X #??# # | | ???????????????????????????#"" ## ##?# # | | ???????????????????????????#"""## #?### | | ???????????????????????????##### #???### | | ???????????????????????????????# ##????# ## | | ???????????????????????????????# #????### #? | | ??????????????????????????????## #####??????###? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ?????????????????????????????## ##?????????????? | | ????????????????????????????## #???????##?##### | | ???????????????????########## #???????# ## | | ?????????????????### ; # # #???????# | | ??????????????#### @ #???????## | | ??????????????#;;; R ##???????## | | ??????????????## ;;# ## ##??????## | | ??????????##### "# ###### ######## | | ??????????# "# #????## | | ??????????# ;; "# ##????#### ## | | ??????????# ; [ #???????# ## ## | | ??????????# ; #?????# ### ## | | ??????????# " < ###?????# #?### | | ??????????##";" ##???????## ##???# | | ???????????###### ##?????????####???? | | ????????????????## ##??????????????????# #### | | ?????????????????## ###????????????????????####??? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrodissipatorSwarmBooster Manual? 0 Play Time 00:21:39 Cumulative 184.1 hours Start 2026.02.04 @ 14:19:53 End 2026.02.04 @ 14:43:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 206 Adventurer 5 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41e26540-89d2-4c5b-a2e3-aa0dfcd6c69f