Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 18:56:10 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (2) 10 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (6711) 6711 TOTAL SCORE: 12941 Bonus ------- Pacifist 5711 Entered DSFs 1000 Cogmind --------- Core Integrity 1245/1450 Matter 270/300 Energy 149/150 System Corruption 4% Temperature Cool (3) Movement Flying (34) Location -2/Research Parts ------- > --- POWER (4) -------- Micro Fission Core > --- PROPULSION (7) --- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Advanced Coolant Injector Structural Scanner Advanced Signal Interpreter Graphene Brace Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Sensor Array Improved Light Armor Plating Scythe Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Advanced Reaction Control System Improved Powered Armor Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- Improved Sensor Array Improved Light Armor Plating Scythe [Rating: 102] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Improved Light Armor Plating Device Structural Scanner Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Scythe Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . 2 2 . 2 2 2 Power 3 | . . . . 1 . . . . . 1 1 Propulsion 5 | . . 1 1 . . 1 1 . 1 . . Utility 8 | . . 1 1 1 . 1 1 . 1 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 36 | . . . 10 3 2 4 . 1 10 3 3 Power 7 | . . . 1 2 1 . . . 1 1 1 Engine 4 | . . . 1 2 . . . . . . 1 Core 3 | . . . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . Propulsion 11 | . . . 4 . 1 2 . . 2 1 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . 4 . 1 2 . . 2 1 1 Utility 17 | . . . 4 1 . 2 . 1 7 1 1 Device 9 | . . . 1 1 . 1 . . 4 1 1 Storage . | . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . 1 . . Hackware 2 | . . . . . . . . 1 1 . . Protection 4 | . . . 3 . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 19 | . . . . . 1 . . . 7 1 10 Power 2 | . . . . . . . . . . . 2 Propulsion 8 | . . . . . 1 . . . 5 . 2 Utility 8 | . . . . . . . . . 2 1 5 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 8 | . . . . . 1 . . . 7 1 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | 1 2 3 3 4 5 2 1 3 4 3 3 Power . | 1 2 2 1 . . . . . . . . Propulsion . | . . . . 2 2 1 . . . . . Utility 1 | . . 1 . 1 2 . . 2 2 2 2 Weapon . | . . . . . . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . 2 . 1 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . 2 . . Weapon 1 | . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 60 | . . . 23 91 88 90 88 88 80 73 62 Engine 3 | . . . 2 15 11 6 5 5 . . . Core 5 | . . . . . 3 6 5 5 9 14 9 Flight 18 | . . . 11 30 30 33 35 35 23 16 13 Device 15 | . . . 2 14 15 18 17 17 22 24 21 Processor 2 | . . . . . . 4 5 5 3 4 4 Hackware 2 | . . . . . . . . . 7 5 4 Protection 8 | . . . 8 23 19 13 11 11 7 2 3 Slashing Weapon 3 | . . . . 7 7 6 5 5 5 4 3 Peak Build Rating 102 | . . . 27 34 36 41 45 52 80 102 102 Average Rating 48 | . . . 8 33 33 40 45 46 69 89 92 On Entrance 33 | . . . . 27 34 33 41 45 52 73 102 Avg Prop Armor Cover (%) 2 | . . . 2 . . . . . . . . Naked Turns 172 | . 47 46 79 . . . . . . . . Heaviest Build 39 | . . . 17 24 24 24 24 24 34 39 39 Greatest Support 46 | 3 3 3 24 24 24 30 36 36 46 43 43 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 5 5 5 4 1 5 5 4 4 Average Carried 3 | 1 2 3 3 4 4 2 1 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 3 4 5 5 2 1 5 5 3 4 Class Distribution -------------------- 28% | Mutant 21% | Sprinter 19% | Hacker-Scout 13% | Scientist-Ninja 10% | Scout 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Hacker-Scout | -4/Factory Scientist-Ninja | -3/Research Infiltrator-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Matter Collected 523 | 200 . . . 115 . . . . 192 . 16 Remotely . | . . . . . . . . . . . . Salvage Created 45 | . . . . . . . . . . . 45 Parts 8 | . . . . . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . 1 Builder 2 | . . . . . . . . . . . 2 Best Kill Streak 2 | . . . . . . . . . . . 2 Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Hostile Shots Fired 273 | . 7 8 52 . 7 9 . 3 53 16 118 Missed 158 | . 3 3 21 . 4 8 . 1 36 10 72 Hits 115 | . 4 5 31 . 3 1 . 2 17 6 46 Melee 13 | . . . . . . . . . . . 13 Projectile 102 | . 4 5 31 . 3 1 . 2 17 6 33 AOE 3 | . . . . . . . . . 3 . . Critical Strikes 13 | . . . 3 . . . . . 2 . 8 Actively Blocked 8 | . . . . . . . . . . . 8 Damage Taken 2771 | . 46 109 514 . 80 10 . 150 514 140 1208 Core 942 | . 46 109 378 . 10 . . . 143 51 205 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 85 | 100 81 72 31 . 98 100 . 100 87 96 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 4 | . . . . . . . . . . . 4 Core Hits 3 | . . . 1 . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . 1 Melee Attacks 25 | . . . 1 2 . . . . 9 2 11 Impact . | . . . . . . . . . . . . Slashing 25 | . . . 1 2 . . . . 9 2 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 245 | . 9 . 31 . . . . . . . 205 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 205 | . . . . . . . . . . . 205 Ramming 40 | . 9 . 31 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 205 | . . . . . . . . . . . 205 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 2 . 4 Average Corruption 1 | . . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . 1 Matter Fused 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 33 | . . . . . . . . . . . 33 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 33 | . . . . . . . . . . . 33 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 18 | . 4 . 14 . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | . 2 . 6 . . . . . . . . Targets Rammed 8 | . 2 . 6 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 196 | . . . 24 . . . . . 196 12 1 Average Temperature 70 | . . . 12 . . . . . 103 6 1 Received Heat Transfer 469 | . 24 27 279 . 9 6 . . 97 9 18 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Maximum Alert Level 1 | . . . . . . . . . 1 . . Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 80 100 100 Level 1 3 | . . . . . . . . . 19 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 232 | . . 49 94 52 23 9 . . 232 137 146 Initial 116 | . . . 16 42 23 6 . . . 116 85 Average 51 | . . 16 20 41 15 6 . . 82 106 81 Influence Increases 823 | . . 59 134 31 . 9 . . 343 76 171 Destroy 0b10 Robot/NC 10 | . . . . . . . . . . . 10 Successful Hack 102 | . . 14 13 . . 9 . . 40 12 14 Disable Machine 15 | . . . . 15 . . . . . . . Destroy Structure 36 | . . . 1 1 . . . . 18 4 12 Partial Spotted 75 | . . . 15 15 . . . . 45 . . Lose Combat Pursuer 585 | . . 45 105 . . . . . 240 60 135 Influence Decreases 737 | . . 20 79 92 20 22 . . 121 146 237 Entered New Map 265 | . . . 23 52 10 7 . . . 106 67 Time Decay 292 | . . 20 56 40 . 15 . . 61 30 70 Lost Part 180 | . . . . . 10 . . . 60 10 100 Squads Dispatched 18 | . 2 1 2 4 . . . . 5 2 2 Investigation 13 | . 2 . 2 4 . . . . 4 1 . Extermination 2 | . . . . . . . . . 1 . 1 Reinforcement 3 | . . 1 . . . . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Distress Signals 6 | . . 1 1 . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 5 9 9 1 3 2 . 1 23 12 20 Peak Tracking Total 19 | . 5 7 9 1 3 2 . 1 19 10 13 Tactical Retreats 11 | . . 1 2 . . . . . 4 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Traps Triggered 2 | . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Machines Accessed 26 | . 3 1 5 4 . 2 1 . 6 3 1 Terminals 20 | . 3 1 4 4 . 1 1 . 3 2 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . 1 . . Scanalyzers 2 | . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 74 | . 13 2 13 10 . 4 2 . 21 7 2 Successful 27 | . 2 2 6 2 . 3 1 . 7 3 1 Failed 46 | . 11 . 7 8 . 1 1 . 13 4 1 Catastrophic 14 | . 3 . 4 3 . . . . 3 1 . Database Lockouts 1 | . . . . . . . . . 1 . . Manual 55 | . 13 2 14 5 . 3 . . 13 5 . Terminals 58 | . 13 2 10 10 . 3 2 . 11 5 2 Fabricators 3 | . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . 2 . . Scanalyzers 8 | . . . 3 . . . . . 5 . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 8 | . . 1 1 1 . 1 1 . 1 1 1 Open DSF 2 | . . . . 1 . . 1 . . . . Level Access Points 5 | . . 1 1 . . 1 . . . 1 1 Terminal Index 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . 1 . . Report Inventory 2 | . . . . . . 1 . . 1 . . Scanalyzer 6 | . . . 3 . . . . . 3 . . Retrieve Study 6 | . . . 3 . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 10 | . 2 1 2 1 . 1 . . 2 1 . Terminals 10 | . 2 1 2 1 . 1 . . 2 1 . Botnet 10 | . 2 1 2 1 . 1 . . 2 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 3 1 4 4 . . . . 5 1 1 Full Trace Events 16 | . 3 . 4 4 . . . . 4 1 . Feedback Events 3 | . . . . . . . . . 2 1 . Corruption 2 | . . . . . . . . . 2 . . Hackware Fried 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . . 3 . . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Active Infowar (turns) 600 | . . . 33 99 22 41 6 18 163 72 146 Sensors 418 | . . . . . . 36 6 18 163 72 123 Structural 532 | . . . 33 99 22 41 6 18 163 72 78 Jamming 210 | . . . . . . . . . 1 71 138 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Turns Passed 805 | 15 47 46 130 99 22 41 6 18 163 72 146 Spaces Moved 2048 | 27 88 92 251 330 61 151 22 60 451 183 332 Core 350 | 27 88 92 143 . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1698 | . . . 108 330 61 151 22 60 451 183 332 Fastest Speed 20 | 50 50 50 26 26 26 23 20 20 20 31 31 Average Speed 31 | 50 50 50 40 26 26 23 20 20 26 32 33 Slowest Speed 50 | 50 50 50 50 26 26 23 20 20 34 34 37 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 26 | . . . 1 2 1 3 . 1 4 3 11 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 26 21 32 8 70 6 2 70 24 9 13 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 17 | . . . 1 1 . . . . 9 2 4 Terrain Destroyed 17 | . . . 1 1 . . . . 9 2 4 Melee 17 | . . . 1 1 . . . . 9 2 4 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Total 2122 | 28 90 91 271 338 66 152 22 63 478 187 336 Wait 1 | . . . 1 . . . . . . . . Move 1986 | 26 87 91 248 325 58 145 21 57 442 176 310 Hop 25 | . . . 1 2 1 2 . 1 4 3 11 Pick Up 21 | 2 1 . 4 4 1 . . 4 5 . . Fast Attach 16 | . . . 7 . 1 . . 1 3 1 3 Attach 18 | . . . 3 2 1 3 1 . 5 3 . Detach 5 | . . . . . 2 . . . 2 . 1 Swap 9 | . . . . 1 . 2 . . 4 2 . Drop 8 | . . . . 2 2 . . . 4 . . Fire . | . . . . . . . . . . . . Melee 25 | . . . 1 2 . . . . 9 2 11 Ram 8 | . 2 . 6 . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 6) 63 | -10/Materials | Entered another Materials area 63 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 72 | -9/Materials | Identified exit to Materials 109 | -9/Materials | Entered another Materials area 109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 117 | -8/Materials | Discovered new exit (range 12) 185 | -8/Materials | Core integrity fell below 50% 230 | -8/Materials | Identified exit to Factory 239 | -8/Materials | Entered Factory 239 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 338 | -7/Factory | Identified exit to DSF 338 | -7/Factory | Entered DSF 356 | -7/DSF | Discovered new exit (range 16) 360 | -7/DSF | Entered Factory 360 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 384 | -6/Factory | Identified exit to Factory 401 | -6/Factory | Entered another Factory area 401 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 407 | -5/Factory | Identified exit to DSF 407 | -5/Factory | Entered DSF 409 | -5/DSF | Found Imp. Powered Armor 419 | -5/DSF | Discovered new exit (range 14) 422 | -5/DSF | Identified exit to Factory 425 | -5/DSF | Entered Factory 425 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 466 | -4/Factory | Central database locked down 475 | -4/Factory | Spotted B-86 Titan 506 | -4/Factory | Spotted B-86 Titan 540 | -4/Factory | Lost 7 parts (5n2u) 586 | -4/Factory | Discovered new exit (range 7) 588 | -4/Factory | Identified exit to Research 588 | -4/Factory | Entered Research 588 | -3/Research | Evolved 2 slots: Power x1, Utility x1 596 | -3/Research | Imp. System Shield fried by hacking feedback 628 | -3/Research | Identified exit to Research 660 | -3/Research | Entered another Research area 660 | -2/Research | Evolved 2 slots: Power x1, Utility x1 669 | -2/Research | Spotted B-90 Cyclops 769 | -2/Research | Identified exit to Access 806 | -2/Research | Self-destructed Last Messages --------------- Found 3 level access points to Access: (40,28) (32,95) (32,85) Map updated. 00771_ System corrupted: Matter fused (-6). 00772_ Imp. Powered Armor destroyed. 00774_ ALERT: Security rotation in progress. 00776_ Lgt. Ion Engine destroyed. 00776_ Adv. Reaction Control System destroyed. 00778_ C-57 Dissector Adv. Reaction Control System severed. 00783_ Adv. Sensor Array destroyed. 00785_ Field Propulsion Drive destroyed. 00795_ Scythe+ destroyed. 00798_ Transmission Jammer destroyed. 00798_ S-43 Plague destroyed. 00799_ Acquired Xenon Bombardment Thruster+. 00801_ Mic. Fission Core+ destroyed. 00804_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1T. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????##""""""##?????????????????? | | ?????????????????????###""S"""####???????????????? | | ?????????????????????### """####???????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????## ] ##???????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????## @ ] ##???????????????? | | ?????????????????????###+#########???????????????? | | ?????????????????????### #########???????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##########??????????????? | | ?????????############### ###############?????????? | | ?????????############### #= #######?????????? | | ?????????##! ! + =/% + ##?????????? | | ?????????## #######*#[ #### ###????????? | | ?????????##! ? ####### ############/###????????? | | ?????????## ?????????## ! + ##????????? | | ?????????## ??????????## ##### ##????????? | | ?????????## ??????????## ##### ##????????? | | ??????????????????????## ##?## ##????????? | | ??????????????????????## ##?## ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 100 Energy Generation 38 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 75 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Scythe | -8/Materials | Hacked Nuclear Core | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Xenon Bombardment Thruster | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetHypercooledRailcannon Manual? 0 Play Time 00:24:31 Cumulative 289.3 hours Start 2025.11.26 @ 17:52:23 End 2025.11.26 @ 18:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 328 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd91c753-9787-47e5-a1c9-f592c923f9a8