Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 01:46:45 Player: Mathewnd Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (67) 335 Value Destroyed (1974) 1974 Prototype IDs (74) 1480 Alien Tech Used (10) 2000 Bonus (20967) 20967 TOTAL SCORE: 38056 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 228 Follower Combat Kills 339 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 161/300 Energy 145/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (8) --- Flexi-carbon Leg > --- UTILITY (12) ----- Advanced Cooling System Medium Storage Unit Advanced Terrain Scan Processor System Mapper > --- WEAPON (3) ------- Heavy Beamcaster Vortex Driver > --- INVENTORY (10) --- Advanced Trap Extractor (4/8 Fire) Spacefold Activator Particle Gun Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Small Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Femtoactuators Light Regenerative Plating Point Defense Array Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled VTOL Module Point Defense System Advanced Trap Extractor Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Vortex Driver Micro-nuke Launcher [Rating: 189] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Flexi-carbon Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Greatsword Energy Gun Beamcaster Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 198 | 6 . . 3 6 16 14 2 8 1 3 16 . 2 . 2 1 4 11 . . 18 3 10 1 1 3 1 13 5 11 2 8 6 21 Power 21 | 1 . . . 1 2 1 . . . . 3 . . . . . . 1 . . . 1 2 1 . . . 2 1 . . . 2 3 Engine 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . . 2 1 . . . . 2 . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Reactor 11 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . 2 1 . . . 2 2 Propulsion 44 | 2 . . . 1 6 5 1 1 . 1 5 . 2 . . . . 3 . . 3 . 3 . . . . 2 1 3 . 3 . 2 Treads 8 | 2 . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . 5 1 1 . 1 5 . 2 . . . . 3 . . 3 . 3 . . . . 2 1 3 . 3 . 1 Utility 96 | 1 . . 3 2 3 7 . 1 1 2 7 . . . 2 1 4 7 . . 13 2 5 . 1 2 . 5 2 4 2 5 3 11 Device 64 | . . . . 2 2 3 . 1 1 . 2 . . . 2 1 4 5 . . 11 2 5 . 1 1 . . 2 2 1 5 2 9 Storage 8 | 1 . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Processor 7 | . . . . . . 1 . . . 1 2 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Hackware 14 | . . . . . . 2 . . . 1 3 . . . . . . 2 . . 1 . . . . 1 . 2 . 1 1 . . . Protection 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . . . 2 5 1 1 6 . . 1 . . . . . . . . . 2 . . . . 1 1 4 1 4 . . 1 5 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . 1 . . . 1 Ballistic Gun 6 | 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 2 1 1 4 . . 1 . . . . . . . . . 1 . . . . . . . 1 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . . . 1 . 2 . 1 . . . . 1 . . 6 . 1 . . 1 . 1 1 . 1 1 . 1 Parts Lost 51 | . . . . 1 6 2 1 6 . . . . . . . . . . . . . . 2 4 1 . . 2 . 3 . . 1 22 Power 9 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 2 Propulsion 18 | . . . . . 2 2 1 3 . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 7 Utility 17 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . 2 . 1 . . . 10 Weapon 7 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Highest Loss Streak 13 | . . . . 1 2 1 1 4 . . . . . . . . . . . . . . 1 4 1 . . 2 . 3 . . 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 85 96 75 75 81 58 53 57 83 93 93 93 93 93 93 93 94 94 93 94 91 84 70 73 75 79 88 76 82 82 78 48 Engine 2 | . 14 14 14 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 7 7 1 . . 4 6 6 6 6 6 6 10 11 11 11 11 . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 9 8 5 5 5 7 9 5 4 4 6 2 Treads 7 | . 28 28 28 28 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 30 25 7 7 10 26 33 33 33 33 33 33 35 35 35 35 35 33 31 27 26 26 24 28 25 26 26 24 9 Device 6 | . . . . 11 4 11 15 12 7 7 6 6 6 6 6 6 6 4 5 5 5 5 10 15 16 18 15 12 8 5 8 8 6 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 4 | . . . . . . 3 7 7 7 7 9 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 9 8 8 8 10 6 Hackware 13 | . . . . . . 6 15 15 15 16 21 26 26 26 26 26 26 23 23 23 23 23 20 13 10 12 15 19 19 17 21 21 20 8 Ballistic Gun 6 | . 28 28 28 28 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 2 4 7 7 6 6 6 6 6 6 6 5 5 5 4 5 5 3 . . . . . 4 4 4 4 1 Peak Build Rating 189 | 6 6 6 8 11 26 27 27 26 28 28 64 64 67 67 67 67 67 83 82 82 97 96 113 113 94 101 101 139 157 169 169 173 189 184 Average Rating 59 | 4 6 6 6 9 17 18 23 19 21 23 47 64 66 67 66 66 65 79 82 82 91 95 107 108 89 92 96 116 138 156 168 170 174 89 On Entrance 71 | . 6 6 6 7 10 10 25 22 21 22 28 64 64 67 67 67 65 66 82 82 82 96 91 113 94 92 93 101 130 157 168 169 173 158 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 13 13 13 88 90 96 16 15 12 9 9 16 16 16 16 17 16 18 27 24 24 27 24 36 36 22 22 35 53 46 50 33 33 48 64 Greatest Support 80 | 40 40 40 40 40 80 16 16 12 5 9 28 28 28 28 28 28 28 34 33 33 36 45 55 55 55 48 48 64 61 56 61 61 59 59 Greatest Overweight (x) 28 | . . . 2 2 28 1 . 3 1 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 5 Average Overweight (x) . | . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 15 8 8 8 8 8 10 Average Capacity 11 | 7 8 8 13 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 25 | 3 5 5 8 13 25 13 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 9 8 8 7 8 8 8 Average Carried 8 | 1 3 5 5 9 18 5 6 6 7 8 7 7 8 8 8 7 7 7 8 8 7 8 7 7 7 7 7 7 7 7 7 7 7 4 Final Capacity 25 | 8 8 8 25 25 25 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 Final Carried 14 | 3 5 5 6 13 14 6 7 5 8 8 8 8 8 8 8 7 7 8 8 8 8 8 8 7 7 8 8 8 8 7 7 8 8 3 Class Distribution -------------------- 26% | Mutant 23% | Hacker-Sprinter 15% | Hacker-Scout 11% | Wizard-Sprinter 8% | Hacker-Mutant 3% | Sprinter 3% | Alien-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Alien-Skirmisher | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 2696 | 233 . . . 215 268 98 80 162 210 10 90 . 110 . 25 . 60 100 10 . 190 30 90 . 15 . 30 . . 295 . . 324 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3351 | . 48 . . 255 546 231 . 169 . 96 466 . 81 . 71 . 92 151 . . . . 239 . . 32 . 294 . 130 . . 306 144 Parts 156 | . 2 . . 15 29 23 . 7 . 2 16 . 13 . 3 . 4 5 . . . . 11 . . . . 6 . 4 . . 6 10 Haulers Intercepted 7 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . Recyclers Shooed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 3 . . . . . . 3 . 5 . . 1 . . . . . . 2 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 29 | . 1 . . 5 9 . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . 4 1 Melee 6 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Guns 12 | . 1 . . 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 11 | . . . . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 16 | . 1 . . 3 4 3 . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Worker 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Builder 6 | . . . . . . 3 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . 1 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycler 7 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . Minesweeper 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . 2 Swarmer 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 13 | . 1 . . 3 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 . . 3 3 6 . 5 . . 1 . 1 . 1 . 1 2 . . . . 2 . . . . 2 . 2 . . 4 1 Combat Bots Only 5 | . 1 . . 3 3 . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 Max Kills in Single Turn 2 | . 1 . . 1 1 1 . 2 . 1 1 . 1 . 1 . 1 1 . . . . 1 . . . . 1 . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 748 | . 4 . . 21 85 89 14 51 . . 6 . 10 3 1 . . 1 2 . . 51 16 19 8 . 4 38 38 42 23 34 96 92 Missed 355 | . . . . 6 16 63 6 11 . . 6 . 7 1 . . . 1 1 . . 33 2 7 5 . 4 23 23 25 14 20 51 30 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage Taken 9305 | . 45 . . 215 1142 260 89 610 . . . . 35 36 20 . . . 19 . . 343 291 185 68 . . 421 176 436 216 344 954 3400 Core 2618 | . . . . 39 138 96 23 316 . . . . . 18 . . . . . . . 92 42 30 38 . . 263 34 24 . 28 101 1336 Absorbed by Shields 205 | . . . . 12 18 16 . . . . . . . . . . . . . . . . . . . . . . 67 53 . . . 39 Ignored by Resistances 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Regen/Repaired (Parts) 2037 | . . . . . . . . . 210 . . . . . . . . 74 . . . . . . . . . . 2 283 89 637 505 237 Core Remaining (%) 82 | 100 . . . 84 74 . . . . 37 . . . . . . 97 . . . . 90 . . . . 90 . 77 . . 91 . . Volleys Fired 112 | . 4 . . 19 60 . . 11 . . . . . . . . . . . . . . . . . 1 2 . . 1 . . 4 10 Largest 3 | . 2 . . 2 2 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 3 Hottest 221 | . 40 . . 40 48 . . 39 . . . . . . . . . . . . . . . . . 100 100 . . 100 . . 49 221 Shots Fired 201 | . 8 . . 36 118 . . 11 . . . . . . . . . . . . . . . . . 1 2 . . 1 . . 4 20 Gun 175 | . 8 . . 34 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . 2 Launcher 20 | . . . . 2 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 160 | . 8 . . 34 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Explosive 20 | . . . . 2 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . 2 Robot Hit Streak 10 | . 3 . . 5 10 . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . 10 Robot Miss Streak 4 | . 1 . . 3 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 211 | . 5 . . 22 89 12 . 10 . 3 9 . 4 . 3 . 2 6 . . 2 . 8 . . 1 . 3 . 3 . . 8 21 Core Hits 101 | . 3 . . 12 30 5 . 16 . 1 6 . 2 . 1 . 1 1 . . . . 5 . . . . 1 . 2 . . 5 10 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . 2 2 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . 2 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 278 | . . . . . 7 37 . 9 1 3 23 . 9 2 7 . 16 19 5 1 4 12 20 6 . . . 11 9 20 5 12 27 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 258 | . . . . . 7 37 . 9 1 3 23 . 9 2 7 . 16 19 5 1 4 12 20 6 . . . . . 20 5 12 27 13 Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . . . . . Sneak Attacks 35 | . . . . . . 9 . . . 1 5 . 2 . 2 . 2 3 . . 1 . 3 . . . . 2 . 1 . . 3 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10038 | . 52 . . 426 1281 757 . 926 . 244 554 . 358 . 322 . 251 471 . . 184 . 579 . . 178 . 260 . 278 . . 1393 1524 Guns 1576 | . 43 . . 217 1089 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 Cannons 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . . . . . Explosions 1839 | . . . . 209 . . . 787 . . . . . . . . . . . . . . . . . . . . . . . . 449 394 Melee 6411 | . . . . . 167 757 . 139 . 244 554 . 358 . 322 . 251 471 . . 184 . 579 . . . . 260 . 278 . . 944 903 Ramming 34 | . 9 . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1349 | . 43 . . 217 1089 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 227 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227 Explosive 1839 | . . . . 209 . . . 787 . . . . . . . . . . . . . . . . . . . . . . . . 449 394 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6151 | . . . . . 167 757 . 139 . 244 554 . 358 . 322 . 251 471 . . 184 . 579 . . . . . . 278 . . 944 903 Piercing 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260 . . . . . . Entropic 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 . . Average Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 3 . . Message Errors 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Heat Flow Errors 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2127 | . . . . . 2 192 . 152 . 127 2 . 125 . 174 . 96 126 . . 15 . . . . 136 . 276 . . . . 388 316 Projectiles 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . 136 . . . . . . . . Explosions 222 | . . . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . . 86 . Melee 1769 | . . . . . 2 192 . 16 . 127 2 . 125 . 174 . 96 126 . . 15 . . . . . . 276 . . . . 302 316 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . . . . . . . 69 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 6 . . 132 20 16 . 3 . . 1 . . . . . . . 1 1 213 302 349 110 . . . . . . 181 . . . Average Temperature 72 | . 6 . . 42 3 12 . 3 . . 1 . . . . . . . 1 1 58 80 93 55 . . . . . . 80 . . . Received Heat Transfer 1363 | . 24 . . 64 618 69 6 147 . . . . 18 18 9 . . . . . . 60 . 9 9 . . 30 32 18 9 81 72 70 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1972 | . 65 25 . 80 138 440 . . . . 245 43 457 . . . . 95 . . . . 341 . . . . 722 1730 1380 1834 1897 1972 1331 Initial 1147 | . . 25 . . 31 39 . . . . 2 13 30 . . . . . . . . . 207 . . . . 381 337 1100 776 1100 1147 1143 Average 449 | . 29 25 . 29 49 275 . . . . 117 19 222 . . . . 28 . . . . 228 . . . . 532 1618 1271 1746 1773 1503 1084 Maximum Alert Level 5 | . . . . . . 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . 3 5 4 5 5 5 4 Low Security (%) 52 | 100 100 100 . 100 100 24 . . . . 80 100 45 . . . . 100 . . . . 5 . . . . . . . . . . . Level 1 15 | . . . . . . 56 . . . . 19 . 49 . . . . . . . . . 94 . . . . 21 1 . . . . . Level 2 5 | . . . . . . 18 . . . . . . 5 . . . . . . . . . . . . . . 74 . . . . . . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 51 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 60 48 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 99 99 . . Squads Dispatched 58 | . 2 . . . 2 7 . . . . 4 . 5 . . . . 5 . . . 1 4 . . . 1 4 . 1 6 6 3 7 Investigation 23 | . 1 . . . 1 2 . . . . 3 . 4 . . . . 3 . . . . 4 . . . . 4 . 1 . . . . Extermination 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Reinforcement 13 | . 1 . . . 1 4 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . 3 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 6 6 2 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 20 | . 2 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 6 . 2 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 2 . . 5 18 35 4 8 . . 10 3 16 3 3 . 1 9 1 . 10 34 7 3 1 . 14 42 15 18 11 30 41 24 Peak Tracking Total 25 | . 3 . . 3 3 10 4 5 . . 3 3 5 5 3 . . 5 1 . 7 14 3 3 1 . 14 25 16 10 10 18 17 8 Tactical Retreats 63 | . . . . . 1 11 1 . . . 2 . 6 . . . . 1 . . 1 8 2 1 . . 3 5 . 4 3 2 10 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 16 | . . . . . 1 2 . . . . 1 . 1 . . . . . . . . . 2 . . . . 4 1 1 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 Installed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Triggered 11 | . . . . . . . . . . 2 . . . . . . . . . . 9 . . . . . . . . . . . . . Most Traps Carried 8 | . . . . 4 4 . . . . . . . . . 4 4 6 6 6 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 7 . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 73 | . 2 . 2 . 2 9 1 1 . . 10 . 4 . 2 4 . 8 . . 3 . 5 . 1 4 . 4 . 3 . . 4 4 Terminals 37 | . 1 . . . 1 6 . . . . 7 . 2 . . . . 4 . . . . 2 . . . . 4 . 2 . . 4 4 Fabricators 10 | . . . . . . 2 . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 224 | . 2 . 2 . 5 21 1 1 . . 36 . 15 . 4 29 . 28 . . 6 . 13 . 1 16 . 13 . 13 . . 10 8 Successful 152 | . 2 . 2 . 2 8 1 1 . . 24 . 8 . 4 29 . 19 . . 6 . 7 . 1 16 . 3 . 9 . . 4 6 Failed 71 | . . . . . 3 13 . . . . 12 . 7 . . . . 8 . . . . 6 . . . . 10 . 4 . . 6 2 Catastrophic 16 | . . . . . . 2 . . . . 3 . 2 . . . . 3 . . . . 2 . . . . 2 . . . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 106 | . 2 . 1 . 2 13 . . . . 23 . 11 . . . . 15 . . 1 . 9 . . . . 10 . 9 . . 9 1 Terminals 112 | . 1 . . . 2 14 . . . . 25 . 7 . . . . 16 . . . . 6 . . . . 13 . 10 . . 10 8 Fabricators 35 | . . . . . . 4 . . . . 8 . 8 . . . . 8 . . . . 4 . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 3 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 99 | . 1 . 2 . . 3 1 1 . . 9 . 2 . 4 29 . 5 . . 6 . 1 . 1 16 . 2 . 6 . . 4 6 Record 20 | . . . 1 . . . . . . . . . . . 3 11 . . . . . . . . . 5 . . . . . . . . Part Schematic 19 | . . . . . . . . . . . 1 . . . . 9 . 1 . . . . 1 . . 3 . 1 . 3 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Prototype ID Bank 14 | . . . . . . 1 . . . . 1 . . . . 3 . 1 . . 4 . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . 1 1 . . . . . . 1 . . . . . 2 . . . 1 . . 1 . . . . . 1 Branch Access Points 7 | . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . 1 . Machine Index 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Zone Layout 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 19 | . . . . . . 1 . . . . 5 . 4 . . . . 6 . . . . 1 . . . . . . 2 . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . 3 . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . Build 8 | . . . . . . . . . . . 2 . 2 . . . . 3 . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 26 | . 1 . . . 2 4 . . . . 9 . 2 . . . . 4 . . . . 2 . . . . 1 . 1 . . . . Terminals 15 | . . . . . 1 3 . . . . 6 . . . . . . 3 . . . . . . . . . 1 . 1 . . . . Assimilate 6 | . . . . . . 1 . . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . . . Botnet 9 | . . . . . 1 2 . . . . 3 . . . . . . 2 . . . . . . . . . . . 1 . . . . Fabricators 9 | . . . . . . 1 . . . . 3 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . . . . . 2 7 . . . . 10 . 4 . . . . 7 . . . . 3 . . . . 3 . 3 . . 4 3 Full Trace Events 17 | . . . . . . 2 . . . . 2 . 4 . . . . 3 . . . . 3 . . . . 2 . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . 1 . . . . 9 . 2 . . . . 1 . . 3 . 1 . 3 . . . . Parts Built 9 | . . . . . . . . . . . 2 . 2 . . . . 4 . . . . . . . . . . . 1 . . . . Authchips 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Time 342 | . . . . . . . . . . . 66 . 100 . . . . 102 . . . . . . . . . . . 74 . . . . Total Part Build Rating 47 | . . . . . . . . . . . 8 . 8 . . . . 22 . . . . . . . . . . . 9 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 25 | . . . . . . 4 . . . . 2 . . . . . . 2 . . . . 3 . . . . 1 . . . . . 13 Largest Group 12 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 . . . . . 12 Highest-Rated Group 170 | . . . . . . 60 . . . . 26 . . . . . . 26 . . . . 141 . . . . 26 . . . . . 170 Highest-Rated Ally 47 | . . . . . . 26 . . . . 26 . . . . . . 26 . . . . 47 . . . . 26 . . . . . 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . 2 . . . . . . . . . . . 5 . . . . 8 . . . . . . . . . . 52 Total Damage 1147 | . . . . . . 56 . . . . . . . . . . . 63 . . . . 251 . . . . . . . . . . 777 Kills 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 Derelict Logs Recovered 13 | . . 1 . 1 . . 1 . 2 . . . . 1 2 . . . 1 1 . 3 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 12536 | 97 186 23 718 963 1345 790 95 389 815 263 556 22 430 56 254 26 590 480 570 128 415 245 386 179 57 45 144 285 97 316 153 193 407 818 Spaces Moved 17982 | 55 89 15 379 281 427 1632 280 432 698 332 1181 79 998 197 371 90 430 879 427 324 1156 789 788 256 222 148 371 824 311 850 252 643 977 799 Core 163 | 3 . . . . 1 . . 89 . . . . . . . . . . . . . . . . . . . . . . . . . 70 Treads 1242 | 52 89 15 379 281 426 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16489 | . . . . . . 1632 280 343 698 332 1181 79 998 197 371 90 430 879 427 324 1156 789 788 256 222 148 371 824 311 850 252 643 977 641 Fastest Speed 6 | 50 160 160 160 320 240 31 29 32 115 32 25 25 25 25 25 25 25 20 20 20 16 6 14 19 19 23 23 20 12 20 14 14 23 22 Average Speed 44 | 154 160 160 188 320 250 31 31 75 115 67 27 25 25 25 25 25 25 20 20 20 18 15 19 19 22 23 23 22 20 21 19 21 24 50 Slowest Speed 1450 | 160 160 160 320 320 1450 114 34 200 115 115 32 25 25 25 25 25 25 22 20 20 20 16 91 19 24 24 23 23 21 25 20 23 100 300 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . 5 . 14 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . 3 . . . . 9 . . . . . . . . . . 3 2 1 . . . 10 . 1 1 8 9 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 28 6 72 75 35 53 46 62 80 59 36 70 34 35 49 73 52 26 54 43 94 79 23 51 38 62 59 30 43 25 32 52 23 24 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 11 | . 1 . 1 . 1 . . . 1 . . . . 1 1 1 . . . . . 1 . . . 3 . . . . . . . . Known Exits Taken 11 | . 1 . . . . 1 . . . . . . 1 1 1 . . 1 . . . 1 1 . . . 1 . . 1 . . 1 . Unknown Exits Taken 21 | 1 . 1 1 1 1 . 1 1 1 1 . . . . . 1 1 . 1 1 1 . . 1 1 1 . 1 1 . 1 1 . . Scrap Searched 25 | . . . . 1 . . 1 1 3 4 . . . 2 2 . 1 . 2 1 . 2 . 2 1 . 2 . . . . . . . Spaces Dug 167 | . . . . . . 19 . 17 . . 11 . 5 2 1 . 14 12 5 1 2 12 9 2 . . 4 6 5 15 3 4 18 . Terrain Destroyed 303 | . . . . 5 . 19 . 112 . . 11 . 5 2 1 . 14 12 5 1 2 12 9 2 . . 4 6 5 17 3 4 45 7 Melee 150 | . . . . . . 19 . 4 . . 11 . 5 2 1 . 14 12 5 1 2 12 9 2 . . . 6 5 15 3 4 18 . Projectile 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . AOE 147 | . . . . 5 . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . 27 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 21765 | 65 125 14 387 312 597 1859 286 468 708 365 1362 80 1159 198 516 92 878 1137 900 384 1340 881 977 372 228 154 426 897 331 950 350 677 1110 1180 Wait 3053 | . 30 . . . 51 148 1 3 5 28 145 . 142 . 137 2 427 216 469 60 152 81 146 111 6 . 52 51 2 61 93 9 97 328 Move 17854 | 54 88 14 378 280 426 1625 279 431 697 331 1163 78 997 196 370 89 429 878 426 323 1155 782 783 253 221 147 370 804 310 847 249 628 958 795 Hop 46 | . . . . . . 3 . . . . 9 . . . . . . . . . . 3 2 1 . . . 9 . 1 1 6 9 2 Pick Up 66 | 4 2 . 1 6 10 4 1 1 3 . 2 1 1 . . . 1 6 . . 4 . 5 . . 1 1 2 2 2 . 2 2 2 Fast Attach 84 | 6 . . 2 2 7 7 1 2 1 2 6 . . . . . . 2 . . 2 1 3 . 1 1 . 9 5 6 . 6 4 8 Attach 45 | . . . 1 1 5 6 1 6 . . 2 . . . . 1 1 3 . . . . 3 1 . 1 1 1 1 3 . . 1 6 Detach 30 | . . . 3 1 8 3 2 4 . . 1 . . . . . . . . . . . . . . 1 . 2 . 2 . . 1 2 Swap 78 | . . . . 3 4 1 . . . 1 8 . 2 . 2 . 3 6 . . 16 2 4 . . 2 . 3 . 2 2 7 3 7 Drop 76 | 1 . . 2 . 17 10 1 1 1 . 3 1 1 . . . 1 2 . . 7 . 7 . . . . 6 4 5 . 2 4 . Fire 112 | . 4 . . 19 60 . . 11 . . . . . . . . . . . . . . . . . 1 2 . . 1 . . 4 10 Melee 275 | . . . . . 7 37 . 9 1 3 23 . 9 2 7 . 16 19 5 1 4 12 20 6 . . . 10 7 20 5 12 27 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 15 . . . . . . 7 . . . . . . . . . 4 . . . . . . . . 5 . . Rewire 7 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 2 Trap 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / [*Qua]) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered Mines 285 | -10/Mines | Assembled infested the area 286 | -10/Mines | Learned Materials terminal intel 290 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 300 | -10/Mines | Discovered new exit (range 5) 307 | -10/Mines | Entered Exiles 308 | -10/Exiles | Build established: Mutant 328 | -10/Exiles | Discovered new exit (range 15) 347 | -10/Exiles | Met 8R-AWN 371 | -10/Exiles | Met EX-HEX 416 | -10/Exiles | Met EX-BIN 435 | -10/Exiles | Aligned with FarCom system 437 | -10/Exiles | Given EX-Vault access code 480 | -10/Exiles | Opened EX-Vault 490 | -10/Exiles | Found Chronowheel 528 | -10/Exiles | Warned to stay clear of 0b10 Research branches 572 | -10/Exiles | Met EX-DEC 580 | -10/Exiles | Learned location of Zion (-7) 630 | -10/Exiles | Discovered new exit (range 10) 1025 | -10/Exiles | Left Exiles lab with Chronowheel 1025 | -10/Exiles | Entered Mines 1312 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1441 | -9/Mines | Found a hidden stash of uninstalled traps 1950 | -9/Mines | Discovered new exit (range 12) 1988 | -9/Mines | Entered Materials 1988 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1989 | -8/Materials | Identified exit to Storage 1990 | -8/Materials | Loaded intel: 12 terminal locations 3298 | -8/Materials | Discovered new exit (range 4) 3333 | -8/Materials | Entered Factory 3333 | -7/Factory | Evolved 2 slots: Utility x2 3530 | -7/Factory | Discovered new exit (range 8) 3553 | -7/Factory | Identified exit to Lower Caves 3626 | -7/Factory | Build established: Sprinter 3638 | -7/Factory | Discovered new exit (range 11) 4040 | -7/Factory | Build established: Scavenger-Ninja 4123 | -7/Factory | Entered Lower Caves 4171 | -7/Lower Caves | Learned Factory emergency access door positions 4198 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4217 | -7/Lower Caves | Discovered new exit (range 5) 4218 | -7/Lower Caves | Entered another Lower Caves area 4262 | -7/Lower Caves | Spotted B-75 Beast 4365 | -7/Lower Caves | Lost 4 parts (1p3n) 4499 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4514 | -7/Lower Caves | Core integrity fell below 50% 4603 | -7/Lower Caves | Discovered new exit (range 5) 4607 | -7/Lower Caves | Entered Zion 4725 | -7/Zion | Identified exit to Deep Caves 4801 | -7/Zion | Build established: Hacker-Mutant 4943 | -7/Zion | Learned location of 1 exit from Lower Caves 5129 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5231 | -7/Zion | Visited the Megawrench Repair Shop 5231 | -7/Zion | Megawrench repaired 6 parts 5358 | -7/Zion | Found Prototype Device 5358 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5404 | -7/Zion | Discovered new exit (range 15) 5422 | -7/Zion | Entered Proximity Caves 5681 | -6/Proximity Caves | Discovered new exit (range 13) 5685 | -6/Proximity Caves | Entered Factory 5685 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5765 | -6/Factory | Identified exit to Lower Caves 5765 | -6/Factory | Identified exit to Extension 5986 | -6/Factory | Build established: Hacker-Scout 6012 | -6/Factory | Discovered new exit (range 14) 6136 | -6/Factory | Fabricated Cld. VTOL Module (x1) 6190 | -6/Factory | Fabricated Cld. VTOL Module? 6241 | -6/Factory | Manually triggered Chute Trap 6241 | -6/Factory | Sucked down chute 6241 | -6/Factory | Entered Waste 6249 | -6/Waste | Spotted C-40 Crusher 6249 | -6/Waste | Spotted C-40 Crusher 6252 | -6/Waste | Spotted C-40 Crusher 6254 | -6/Waste | Spotted C-40 Crusher 6255 | -6/Waste | Spotted C-40 Crusher 6260 | -6/Waste | Discovered new exit (range 11) 6260 | -6/Waste | Spotted C-40 Crusher 6263 | -6/Waste | Entered Factory 6455 | -6/Factory | Discovered new exit (range 6) 6458 | -6/Factory | Spotted B-75 Beast 6522 | -6/Factory | Discovered new exit (range 16) 6527 | -6/Factory | Fabricated Cld. VTOL Module? 6643 | -6/Factory | Fabricated Cld. VTOL Module? 6655 | -6/Factory | Discovered new exit (range 15) 6693 | -6/Factory | Entered Lower Caves 6694 | -6/Lower Caves | Identified exit to Lower Caves 6720 | -6/Lower Caves | Learned location of Extension (-6) 6721 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6749 | -6/Lower Caves | Entered another Lower Caves area 6755 | -6/Lower Caves | Discovered new exit (range 6) 6950 | -6/Lower Caves | Identified exit to Data Miner 6968 | -6/Lower Caves | Learned Factory emergency access door positions 6988 | -6/Lower Caves | Build established: Hacker-Sprinter 7003 | -6/Lower Caves | Entered Data Miner 7003 | -6/Data Miner | Discovered new exit (range 6) 7008 | -6/Data Miner | Met Data Miner 7015 | -6/Data Miner | Learned location of Section 7 (-2) 7015 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7017 | -6/Data Miner | Received God Mode back door access code from Data Miner 7020 | -6/Data Miner | Activated Chronowheel 7020 | -6/Data Miner | Spacetime reconverged on an earlier point 7029 | -6/Data Miner | Entered Proximity Caves 7415 | -5/Proximity Caves | Discovered new exit (range 11) 7619 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7619 | -5/Proximity Caves | Entered Factory 7619 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7673 | -5/Factory | Fabricated Field Propulsion Drive (x2) 7715 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7779 | -5/Factory | Fabricated Gravity Neutralizer (x1) 7821 | -5/Factory | Repaired Broken Adv. Surge Thruster 7936 | -5/Factory | Discovered new exit (range 4) 8026 | -5/Factory | Build established: Hacker-Scout 8065 | -5/Factory | Discovered new exit (range 12) 8066 | -5/Factory | Identified exit to Upper Caves 8066 | -5/Factory | Central database locked down 8099 | -5/Factory | Entered Upper Caves 8111 | -5/Upper Caves | Spotted B-75 Beast 8387 | -5/Upper Caves | Build established: Hacker-Sprinter 8662 | -5/Upper Caves | Discovered new exit (range 8) 8666 | -5/Upper Caves | Learned 12 Factory zone layouts 8669 | -5/Upper Caves | Entered another Upper Caves area 8751 | -5/Upper Caves | Encountered a Warlord checkpoint 8790 | -5/Upper Caves | Discovered new exit (range 16) 8795 | -5/Upper Caves | Learned Factory emergency access door positions 8797 | -5/Upper Caves | Entered Warlord 8894 | -5/Warlord | Met Warlord 8896 | -5/Warlord | Opened Warlord's prototype stash 8901 | -5/Warlord | Found Prototype Processor 8901 | -5/Warlord | Identified Exp. Targeting Computer 8908 | -5/Warlord | Found Prototype Device 8908 | -5/Warlord | Identified System Purifier 8911 | -5/Warlord | Found Prototype Hackware 8911 | -5/Warlord | Identified System Mapper 8919 | -5/Warlord | Warlord's base attacked by MAIN.C 8958 | -5/Warlord | Found Prototype Energy Cannon 8958 | -5/Warlord | Identified Vortex Driver 9159 | -5/Warlord | Opened side exit 9179 | -5/Warlord | Warlord forces counterattacked 9211 | -5/Warlord | Discovered new exit (range 8) 9212 | -5/Warlord | Entered Proximity Caves 9296 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9398 | -4/Proximity Caves | Learned location of 1 exit from Research 9398 | -4/Proximity Caves | Learned location of Testing (-2) 9406 | -4/Proximity Caves | Spotted B-86 Titan 9441 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9453 | -4/Proximity Caves | Identified exit to Factory 9457 | -4/Proximity Caves | Entered Factory 9457 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9458 | -4/Factory | Identified exit to Research 9458 | -4/Factory | Identified exit to Upper Caves 9807 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 9829 | -4/Factory | Incoming investigation squad redirected 9843 | -4/Factory | Entered Upper Caves 9984 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10017 | -4/Upper Caves | Lost 4 parts (2p1u1w) 10019 | -4/Upper Caves | Discovered new exit (range 14) 10022 | -4/Upper Caves | Entered another Upper Caves area 10027 | -4/Upper Caves | Spotted B-86 Titan 10076 | -4/Upper Caves | Discovered new exit (range 15) 10079 | -4/Upper Caves | Entered Zhirov 10079 | -4/Zhirov | Discovered new exit (range 3) 10084 | -4/Zhirov | Met Zhirov 10089 | -4/Zhirov | Learned location of Quarantine (-3) 10089 | -4/Zhirov | Learned location of Command (-1) 10094 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10097 | -4/Zhirov | Found Alien Artifact 10097 | -4/Zhirov | Identified Integrated Reactor 10097 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10103 | -4/Zhirov | Found Alien Artifact 10124 | -4/Zhirov | Entered Proximity Caves 10221 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10231 | -3/Proximity Caves | Spotter reported a threat 10232 | -3/Proximity Caves | Spotter reported a threat 10266 | -3/Proximity Caves | Discovered exit to Research (range 5) 10268 | -3/Proximity Caves | Entered Research 10268 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10269 | -3/Research | Identified exit to Armory 10275 | -3/Research | Found Exp. System Shield 10293 | -3/Research | Spotted B-86 Titan 10518 | -3/Research | Search patrols dispatched 10552 | -3/Research | Discovered new exit (range 8) 10553 | -3/Research | Entered Quarantine 10554 | -3/Quarantine | Maximum security lockdown engaged 10566 | -3/Quarantine | Found Alien Artifact 10566 | -3/Quarantine | Identified Core Reset Matrix 10566 | -3/Quarantine | Identified Transdimensional Reconstructor 10566 | -3/Quarantine | Used Core Reset Matrix 10570 | -3/Quarantine | Detected hypermatrix surge 10570 | -3/Quarantine | Sensed 11 artifacts in vicinity 10577 | -3/Quarantine | Found Subatomic Replicator 10639 | -3/Quarantine | Discovered new exit (range 14) 10645 | -3/Quarantine | Found Sigix Broadsword 10650 | -3/Quarantine | Entered Research 10650 | -2/Research | Warlord forces began assault on 0b10 10650 | -2/Research | Evolved 2 slots: Utility x2 10659 | -2/Research | Identified exit to Testing 10748 | -2/Research | Lost 3 allies 10760 | -2/Research | Research machine network offline 10782 | -2/Research | Fabricated Femtoactuators? 10795 | -2/Research | Lost 3 parts (1p1n1u) 10808 | -2/Research | Build established: Wizard-Sprinter 10834 | -2/Research | Discovered new exit (range 16) 10844 | -2/Research | Lost 4 allies 10922 | -2/Research | Spotted Striker 10922 | -2/Research | Spotted Striker 10966 | -2/Research | Entered Testing 10967 | -2/Testing | Maximum security lockdown engaged 10996 | -2/Testing | Found Prototype Hackware 10996 | -2/Testing | Identified Ghost Barrier 11013 | -2/Testing | Spotted Fortress 11026 | -2/Testing | Discovered new exit (range 5) 11119 | -2/Testing | Entered Section 7 11120 | -2/Section 7 | Maximum security lockdown engaged 11120 | -2/Section 7 | Sensed 20 artifacts in vicinity 11122 | -2/Section 7 | Found Spacefold Activator 11135 | -2/Section 7 | Spotted S7 Guard 11138 | -2/Section 7 | Found Integrated Thermoelectric Network 11138 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11152 | -2/Section 7 | Spotted S7 Guard 11155 | -2/Section 7 | Found Core Membrane 11155 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 11165 | -2/Section 7 | Discovered new exit (range 5) 11184 | -2/Section 7 | Found Integrated Dissipator 11184 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11191 | -2/Section 7 | Spotted Executioner 11192 | -2/Section 7 | Spotted Executioner 11200 | -2/Section 7 | Spotted B-99 Colossus 11211 | -2/Section 7 | Found Integrity Redistributor 11211 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-75) 11228 | -2/Section 7 | Found LRC Insulator 11228 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11256 | -2/Section 7 | Spotted Striker 11312 | -2/Section 7 | Entered Access 11312 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11425 | -1/Access | Identified exit to Command 11572 | -1/Access | Lost 3 allies 11599 | -1/Access | First assault squad dispatched 11612 | -1/Access | Used Subatomic Replicator to create Supercharged TR 11615 | -1/Access | Warped through subspace 11623 | -1/Access | Incoming assault squad redirected 11719 | -1/Access | Entered Command 11753 | -1/Command | Disengaged cave seal 11753 | -1/Command | Derelicts emerged from the dark tunnel 11753 | -1/Command | Welcomed Warlord to Command 11867 | -1/Command | Disengaged cave seal 11867 | -1/Command | Derelicts emerged from the dark tunnel 11919 | -1/Command | Spotted M Guard 11919 | -1/Command | Spotted M Guard 11926 | -1/Command | Spotted Combat Programmer 11927 | -1/Command | Spotted Combat Programmer 11960 | -1/Command | Warlord commented on Warlord statues 11961 | -1/Command | Combat Programmer assimilated allied DU-2GV(l) 11964 | -1/Command | Combat Programmer assimilated allied 0I-UOW(l) 11996 | -1/Command | Lost 6 parts (1p1n3u1w) 12005 | -1/Command | Lost 12 allies 12018 | -1/Command | First assault squad dispatched 12025 | -1/Command | Core integrity fell below 50% 12042 | -1/Command | Emitted hypermatrix ping 12047 | -1/Command | Assembled emerged from beneath the floor 12050 | -1/Command | Assembled emerged from beneath the floor 12051 | -1/Command | Core integrity fell below 20% 12059 | -1/Command | Allies destroyed M Guard 12059 | -1/Command | All MAIN.C guards destroyed 12072 | -1/Command | Lost 13 parts (1p6n6u) 12103 | -1/Command | Lost 11 allies 12220 | -1/Command | Found Prototype Device 12220 | -1/Command | Identified Thermal Barrier 12431 | -1/Command | Build established: Alien-Skirmisher 12492 | -1/Command | Incoming assault squad redirected 12499 | -1/Command | Met MAIN.C 12501 | -1/Command | Warlord shut down involuntarily 12504 | -1/Command | 0b10 Conduit disabled 12528 | -1/Command | MAIN.C activated Command garrisons 12537 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 12525_ O3-5D6(b) destroyed. 12525_ Thermal Barrier destroyed. 12528_ MAIN.C destroyed. 12528_ MAIN.C's core emerges from the rubble. 12528_ Knocked back. MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 12528_ ALERT: All Command garrisons activated. 12530_ Missile intercepted. 12531_ Particle Gun destroyed. 12531_ Beamcaster destroyed. 12531_ Knocked back. 12532_ Missile intercepted. 12534_ Knocked back. 12534_ Missile intercepted. 12536_ Vortex penetrates 0b10 Conduit. 12537_ Missile intercepted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##############????????????????????? | | ????????????"? """" #????????????????????? | | ???????????? "" #????????????????????? | | ????????????? "" ###################### | | ???????????""""""" /g | | ???????????" " d/M | | ????????????"" = %/! | | ????????????""" % % =################### | | ????????????"""" M =%! = #?????????????????# | | ??????????? "" = @ #?????????????????# | | ??????????? " !%= #?????????????????# | | ???????????""""" = """#?????????????????#/// | | ???????????? """"#?????????????????# | | ?????????? %%""""" """""#?????????????????# | | ?????????? " " " " #?????????????????# | | ????????? " " " " #?????????????????# | | ?????????? " " " """" " #?????????????????# | | ?????????? ""? " " """" #?????????????????# | | ??????????? ?????? " " ???????????????????#### | | ???????????????????" ?????????????????????????? | | ????????????????????"""??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 1 Additional Mass Support 12 Armor Coverage 150 Resistance: TH 50 Resistance: EM 25 Point Defense Rating 160 Melee Speed Boost 50 Evasion (%) 77 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 20 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Femtoactuators | -2/Research | Hacked Cld. Nuclear Pulse Thruster | -2/Research | Hacked Adv. Force Booster | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Field Propulsion Drive | x2 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Gravity Neutralizer | x1 | -5/Factory | Authchip Femtoactuators | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Integrated Thermoelectric Network Core Membrane Integrated Dissipator Integrity Redistributor LRC Insulator Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldLightBank Manual? 0 Play Time 02:30:21 Cumulative 263.1 hours Start 2025.02.16 @ 23:07:22 End 2025.02.17 @ 01:46:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17921977-435f-4dba-ba17-db8ecd965813