Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 22:42:15 Player: Gingerlink Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1759) 1759 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5534 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 100/100 System Corruption 6% Temperature Cool (6) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Flexi-carbon Leg VTOL Module Advanced Heat Sink Launcher Guidance Computer Stasis Canceller Stasis Canceller Stasis Canceller Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Improved Airjet Improved Airjet Gravmag Array > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Advanced Sensor Array Hardlight Generator > --- WEAPON ----------- Heavy Particle Cannon Minigun Magnetic Acceleration Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Carbon-fiber Leg Flexi-carbon Leg VTOL Module Advanced Heat Sink Launcher Guidance Computer Stasis Canceller Stasis Canceller Stasis Canceller Assault Cannon Advanced Assault Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Targeting Computer Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 4 | . . 2 . 1 . . 1 Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . 1 1 . . . Parts Attached 75 | 6 6 12 17 4 1 12 17 Power 11 | 1 1 1 4 . . . 4 Engine 8 | 1 1 1 3 . . . 2 Core 3 | . . . 1 . . . 2 Reactor . | . . . . . . . . Propulsion 25 | 2 1 7 6 . . 7 2 Treads 5 | . . 4 1 . . . . Leg 10 | 2 1 . 5 . . 1 1 Wheel 2 | . . 2 . . . . . Hover 7 | . . 1 . . . 5 1 Flight 1 | . . . . . . 1 . Utility 16 | 1 3 2 1 . . 1 8 Device 9 | . 1 . 1 . . 1 6 Storage 3 | 1 . 1 . . . . 1 Processor 3 | . 1 1 . . . . 1 Hackware . | . . . . . . . . Protection 1 | . 1 . . . . . . Artifact . | . . . . . . . . Weapon 23 | 2 1 2 6 4 1 4 3 Energy Gun 14 | 1 1 2 5 3 . 2 . Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 3 | 1 . . . 1 . . 1 Ballistic Cannon 3 | . . . . . . 1 2 Launcher 2 | . . . 1 . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . Parts Lost 41 | . 3 4 8 1 4 1 20 Power 3 | . . . 1 . 1 . 1 Propulsion 19 | . 1 3 6 1 1 1 6 Utility 8 | . . . 1 . . . 7 Weapon 11 | . 2 1 . . 2 . 6 Highest Loss Streak 12 | . 2 2 5 1 3 1 12 To Critical Strikes . | . . . . . . . . Average Backups 9 | 2 5 8 13 12 7 1 10 Power 1 | . . 1 1 2 1 . 2 Propulsion 1 | 1 3 . 1 1 1 . 2 Utility 2 | . . 3 4 6 3 . 2 Weapon 3 | . . 2 7 3 1 . 3 Tool/Special . | . . . . . . . . Unused Backups 29 | . 2 1 8 . 5 . 13 Power 6 | . 1 . 2 . 1 . 2 Propulsion 2 | . 1 . . . . . 1 Utility 11 | . . 1 2 . 4 . 4 Weapon 10 | . . . 4 . . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 75 93 95 86 48 54 66 Engine 7 | . 10 11 6 7 3 7 4 Treads 8 | . . 22 15 . . . . Leg 11 | . 19 4 14 23 11 3 . Wheel 3 | . . 15 3 5 . . . Hover 3 | . . . . . . 7 22 Device 5 | . . . 8 7 5 4 11 Storage 8 | . 14 11 9 7 3 . 3 Processor 6 | . 4 11 9 7 7 7 1 Energy Gun 13 | . 8 13 23 19 11 7 4 Energy Cannon 1 | . . . . . . 2 5 Ballistic Gun 4 | . 13 4 . . . . 4 Ballistic Cannon 1 | . . . . . . 4 4 Launcher 1 | . . . 2 7 4 . . Peak Build Rating 67 | 6 7 14 25 27 24 41 67 Average Rating 19 | 4 5 10 20 24 14 23 47 On Entrance 14 | . 6 5 14 24 24 2 38 Avg Prop Armor Cover (%) 7 | . . 12 4 3 . 3 4 Naked Turns . | . . . . . . . . Heaviest Build 81 | 13 16 33 41 44 44 32 81 Greatest Support 80 | 20 20 60 80 33 33 27 47 Greatest Overweight (x) 17 | 1 1 1 9 1 3 3 17 Average Overweight (x) . | . . . . 1 . 1 . Largest Inventory Capacity 20 | 8 8 15 15 15 15 5 20 Average Capacity 11 | 7 8 9 15 15 9 5 13 Most Carried 20 | 6 7 14 15 15 12 4 20 Average Carried 9 | 2 5 8 14 13 8 1 10 Final Capacity 20 | 8 8 15 15 15 5 5 20 Final Carried 16 | 6 7 14 15 12 5 3 16 Class Distribution -------------------- 45% | Mutant 30% | Gunner 15% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Matter Collected 1160 | 89 295 112 332 70 . 68 194 Remotely . | . . . . . . . . Salvage Created 2030 | . 417 369 862 70 . 62 250 Parts 87 | . 30 20 26 . . . 11 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 46 | . 11 5 18 1 . 1 10 Guns 29 | . 8 5 14 . . . 2 Cannons 8 | . . . . . . 1 7 AOE 5 | . 3 . 1 . . . 1 Classes Destroyed 13 | . 5 2 3 . . . 3 Worker 1 | . 1 . . . . . . Builder 1 | . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . 1 . . . . . Drone 1 | . . . . . . . 1 Watcher 5 | . 2 1 2 . . . . Swarmer 17 | . 6 . 4 . . . 7 Grunt 14 | . 5 . 9 . . . . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 10 | . . 5 3 1 . 1 . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | . 2 3 4 1 . 1 4 Combat Bots Only 4 | . 2 2 4 1 . 1 4 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . Exploded 2 | . 2 . 1 . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Hostile Shots Fired 621 | . 72 46 101 36 4 28 334 Missed 198 | . 19 15 22 15 . 10 117 Hits 423 | . 53 31 79 21 4 18 217 Melee 9 | . . . 5 . 4 . . Projectile 414 | . 53 31 74 21 . 18 217 Critical Strikes 11 | . 1 . 6 . 2 . 2 Damage Taken 5834 | . 629 512 1281 151 178 189 2894 Core 1519 | . 128 123 177 10 178 51 852 Absorbed by Shields 124 | . . . . . . . 124 Core Remaining (%) 69 | 100 48 69 67 . . 65 . Volleys Fired 187 | . 59 30 63 4 1 3 27 Largest 4 | . 2 2 3 3 1 3 4 Hottest 207 | . 60 112 168 168 65 188 207 Shots Fired 369 | . 86 41 149 12 1 9 71 Gun 319 | . 86 41 144 12 1 3 32 Cannon 45 | . . . . . . 6 39 Launcher 5 | . . . 5 . . . . Special . | . . . . . . . . Kinetic 111 | . 59 19 . . . 3 30 Thermal 226 | . . 22 144 12 1 6 41 Explosive 5 | . . . 5 . . . . Electromagnetic 27 | . 27 . . . . . . Robot Hit Streak 25 | . 8 12 25 5 6 7 13 Robot Miss Streak 5 | . 5 2 5 1 . 2 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 249 | . 52 30 109 9 1 7 41 Core Hits 110 | . 29 14 41 2 . 3 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 2 8 2 . . 1 Burn 13 | . . 2 8 2 . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4199 | . 647 374 1839 132 14 211 982 Guns 2997 | . 491 347 1668 132 14 51 294 Cannons 736 | . . . . . . 160 576 Explosions 373 | . 127 . 134 . . . 112 Melee . | . . . . . . . . Ramming 93 | . 29 27 37 . . . . Kinetic 803 | . 275 113 . . . 110 305 Thermal 2953 | . 127 234 1668 132 14 101 677 Explosive 134 | . . . 134 . . . . Electromagnetic 216 | . 216 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . 5 . 12 12 6 Average Corruption 6 | . . . 2 . 7 12 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . 6 . 3 18 4 Message Errors 8 | . . . 2 . 1 4 1 Matter Fused 7 | . . . 2 . 1 3 1 Heat Flow Errors 5 | . . . . . . 3 2 Energy Discharges 2 | . . . 1 . . 1 . Data Loss (minor) 7 | . . . 1 . 1 5 . Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 116 | . 15 . . . . . 101 Projectiles 35 | . . . . . . . 35 Explosions 81 | . 15 . . . . . 66 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 296 | . 87 9 . . . . 200 Shots 4 | . 2 . . . . . 2 Rammed 10 | . . 7 2 . . 1 . Targets Rammed 18 | . 5 7 5 . . 1 . Kicked 8 | . 5 . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 533 | . 184 207 533 199 . 409 432 Average Temperature 119 | . 40 67 152 107 . 115 130 Received Heat Transfer 1235 | . 204 117 567 42 . 42 263 Effects 10 | . . . 8 . . . 2 Shutdowns 2 | . . . 1 . . . 1 Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . . 5 . . . . Matter Decay 1 | . . . . . . . 1 Damage (major) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 3 1 . . . Combat Hostiles 4 | . . . 3 1 . . . Parts Melted 21 | . . 6 12 3 . . . Heat Transferred 7180 | . 100 740 4551 481 37 185 1086 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 95 | 100 100 100 86 100 100 100 100 Level 1 4 | . . . 13 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 244 | . 86 61 244 74 . 30 117 Initial 74 | . . 6 . 74 . . 14 Average 41 | . 15 9 87 28 . 2 56 Influence Increases 1544 | . 311 164 573 30 . 78 388 Destroy 0b10 Robot/C 900 | . 220 100 360 20 . 20 180 Destroy 0b10 Robot/NC 55 | . 20 10 20 . . . 5 Destroy Leader 244 | . 46 52 86 10 . 10 40 Disable Machine 105 | . . . 45 . . . 60 Destroy Structure 105 | . 10 2 47 . . 3 43 Lose Combat Pursuer 135 | . 15 . 15 . . 45 60 Influence Decreases 1544 | . 295 180 409 194 . 49 417 Entered New Map 115 | . . 10 . 90 . . 15 Time Decay 1198 | . 275 157 329 104 . 39 294 Lost Part 231 | . 20 13 80 . . 10 108 Squads Dispatched 10 | . 1 1 3 . . 1 4 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . 1 . . . 1 2 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 82 | . 20 7 25 1 5 5 19 Peak Tracking Total 5 | . 3 3 5 1 5 3 4 Tactical Retreats 7 | . 1 . 1 . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Traps Triggered 16 | . 3 1 8 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Disabled 8 | . 1 . 3 . . . 4 Max in Single Turn 2 | . 1 . 2 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Active Infowar (turns) 571 | . . . . . . . 571 Sensors 571 | . . . . . . . 571 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Turns Passed 5608 | 91 1294 805 1747 243 135 502 791 Spaces Moved 3649 | 67 802 551 812 110 149 294 864 Core 130 | 8 . . 4 . 115 . 3 Treads 635 | . . 238 397 . . . . Legs 1539 | 59 802 . 411 110 34 116 7 Wheels 313 | . . 313 . . . . . Hover 932 | . . . . . . 78 854 Flight 100 | . . . . . . 100 . Fastest Speed 40 | 50 120 90 120 190 50 102 40 Average Speed 127 | 113 137 120 173 190 88 147 71 Slowest Speed 900 | 120 190 160 500 190 330 240 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 3 83 32 44 3 80 6 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 113 | . 9 . 51 . . 3 50 Melee . | . . . . . . . . Projectile 7 | . . . . . . 3 4 AOE 106 | . 9 . 51 . . . 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Total 4295 | 78 914 656 1029 138 150 352 978 Wait 213 | . 32 38 76 12 . 11 44 Move 3643 | 66 801 550 811 110 148 293 864 Hop . | . . . . . . . . Pick Up 66 | 6 4 14 21 . . 3 18 Fast Attach 53 | 6 6 3 14 3 1 10 10 Attach 32 | . 3 6 11 2 . 5 5 Detach 15 | . 2 1 3 2 . 5 2 Swap 16 | . . 3 7 . . 2 4 Drop 39 | . 2 4 18 5 . 6 4 Fire 187 | . 59 30 63 4 1 3 27 Melee . | . . . . . . . . Ram 6 | . . 5 . . . 1 . Kick 8 | . 5 . 3 . . . . Crush 4 | . . 2 2 . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 4) 775 | -10/Materials | Discovered new exit (range 7) 882 | -10/Materials | Discovered new exit (range 15) 1099 | -10/Materials | Discovered new exit (range 16) 1325 | -10/Materials | Discovered new exit (range 16) 1368 | -10/Materials | Core integrity fell below 50% 1386 | -10/Materials | Entered another Materials area 1386 | -9/Materials | Evolved 2 slots: Propulsion x2 1641 | -9/Materials | Discovered new exit (range 7) 2105 | -9/Materials | Discovered new exit (range 9) 2191 | -9/Materials | Entered another Materials area 2191 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2498 | -8/Materials | Build established: Scavenger-Gunner 2907 | -8/Materials | Garrison activated, responded to threat 3022 | -8/Materials | Lost 5 parts (1p3n1u) 3585 | -8/Materials | Build established: Gunner 3821 | -8/Materials | Discovered new exit (range 13) 3938 | -8/Materials | Entered Factory 3938 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4181 | -7/Factory | Sucked down chute 4181 | -7/Factory | Entered Waste 4196 | -7/Waste | EMP discharged 4199 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4245 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4248 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4257 | -7/Waste | Spotted C-40 Crusher 4263 | -7/Waste | Spotted C-40 Crusher 4267 | -7/Waste | Spotted C-40 Crusher 4279 | -7/Waste | Lost 3 parts (1p1n1w) 4285 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4296 | -7/Waste | EMP discharged 4296 | -7/Waste | System corruption reached 10% 4301 | -7/Waste | Spotted C-40 Crusher 4308 | -7/Waste | Discovered new exit (range 16) 4309 | -7/Waste | Spotted C-40 Crusher 4316 | -7/Waste | Entered Factory 4623 | -7/Factory | Discovered new exit (range 12) 4818 | -7/Factory | Entered another Factory area 4818 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5569 | -6/Factory | Core integrity fell below 50% 5588 | -6/Factory | Core integrity fell below 20% 5609 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Knocked back. Gravmag Array destroyed. Magnetic Acceleration Cannon destroyed. Minigun destroyed. Knocked back. System corrupted: Heat flow error (+161). M-13 Machinist repairs H-61 Shepherd. Hardlight Generator destroyed. M-13 Machinist repairs Y-54 Guardian. Hvy. Flak Cannon destroyed. Knocked back. Door malfunctions. Imp. Carbon-fiber Leg destroyed. M-13 Machinist repairs H-61 Shepherd. P-60 Hacker suffers critical hit (Blast). P-60 Hacker destroyed. Slug penetrates Wall. Penetrated by Slug. Knocked back. Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ???############??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# #??????????????????????????????????? | | ???# ###########????????????????????????? | | #### # #????????????????????????? | | ## # ! ! #????????????????????????? | | #########+### #??###???##########??????? | | # #??#"###?# #??????? | | # """"""" #### % ### "" #??????? | | """"""""" # """"""" + = + "" #??????? | | """"""""" + """"""" ###" %#"" "" #??????? | | """"""""" # """"""" #?## ##" S #??????? | | """"""""" ############## ### "" #??????? | | """"""""" ########?### # "" #??????? | | """"""""" !###;# # "" #??????? | | % [%= % #??????? | | % %* Y #??????? | | ! u @ m; #??????? | | ######### ##### H #??????? | | #???????######## #???" #% "" #??????? | | ?????????????? #???"##;###;# "" "#?????? | | ???????????? #?##?###?###! """ ##?????? | | ??????????? #??????????# """ #??????? | | ????????? !#??????????# """ #??????? | | ??????? #??????????# #??????? | | ?????? #??????????##########??????? | | ???????? #??????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Overwhelming Resistances Are Futile Serviceable Loadout Universal Adapter Well Done Challenges ------------ None Game ------ Seed LatentBehemothClaymores Manual? 0 Play Time 01:07:29 Cumulative 10.1 hours Start 2026.02.14 @ 21:33:46 End 2026.02.14 @ 22:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 55% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2725e71b-b276-4460-88e7-3c0fe683ec23