Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 15:32:33 Player: winnking222 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (761) 761 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1801 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 11/100 System Corruption 0% Temperature Cool (15) Movement Flying (26) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Light Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Improved Datajack Improved Datajack > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Light Armor Plating Beam Cannon Beam Cannon Improved Light Cannon Improved Light Cannon EMP Blaster Heavy Hammer [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 44 | 6 5 33 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 16 | 2 1 13 Treads . | . . . Leg 11 | 2 1 8 Wheel . | . . . Hover . | . . . Flight 5 | . . 5 Utility 7 | 1 1 5 Device 1 | . . 1 Storage 4 | 1 . 3 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 17 | 2 2 13 Energy Gun 2 | 2 . . Energy Cannon 3 | . . 3 Ballistic Gun . | . . . Ballistic Cannon 6 | . 2 4 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 3 | . 1 2 Weapon 1 | . . 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Slot Usage (%) 85 | . 91 83 Engine 9 | . 14 8 Leg 34 | . 28 35 Flight 5 | . . 6 Device 2 | . . 2 Storage 11 | . 14 10 Protection 1 | . 6 . Energy Gun 4 | . 25 . Energy Cannon 1 | . . 1 Ballistic Cannon 10 | . 2 11 Impact Weapon 3 | . . 4 Peak Build Rating 18 | 6 7 18 Average Rating 12 | 4 6 13 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 94 | 13 16 94 Greatest Support 52 | 20 20 52 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 16 | 6 8 18 Most Carried 10 | 5 3 10 Average Carried 6 | 1 1 7 Final Capacity 8 | 8 8 5 Final Carried 5 | 1 2 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 995 | 224 146 625 Remotely . | . . . Salvage Created 764 | . 161 603 Parts 54 | . 9 45 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 4 20 Melee 3 | . . 3 Guns 4 | . 4 . Cannons 11 | . . 11 AOE 4 | . . 4 Classes Destroyed 8 | . 1 7 Builder 1 | . . 1 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 8 | . . 8 Grunt 10 | . 4 6 Brawler 2 | . . 2 Sentry 4 | . . 4 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 209 | . 19 190 Missed 59 | . 3 56 Damage Taken 1818 | . 313 1505 Core 521 | . 120 401 Absorbed by Shields . | . . . Core Remaining (%) 76 | 100 52 . Volleys Fired 77 | . 19 58 Largest 2 | . 2 2 Hottest 93 | . 90 93 Shots Fired 118 | . 37 81 Gun 37 | . 37 . Cannon 78 | . . 78 Launcher 3 | . . 3 Special . | . . . Kinetic 77 | . . 77 Thermal 38 | . 37 1 Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 8 | . 8 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 85 | . 24 61 Core Hits 35 | . 10 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Burn 1 | . 1 . Blast 3 | . . 3 Melee Attacks 17 | . . 17 Impact 15 | . . 15 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1974 | . 296 1678 Guns 294 | . 294 . Cannons 1067 | . . 1067 Explosions 128 | . . 128 Melee 480 | . . 480 Ramming 5 | . 2 3 Kinetic 1067 | . . 1067 Thermal 315 | . 294 21 Explosive . | . . . Electromagnetic 107 | . . 107 Impact 480 | . . 480 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 93 | . . 93 Projectiles 19 | . . 19 Explosions 15 | . . 15 Melee 59 | . . 59 Knockbacks 7 | . . 7 Impact . | . . . Kinetic 7 | . . 7 Secondary . | . . . Self-Inflicted Damage 56 | . . 56 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 605 | . 605 90 Average Temperature 127 | . 246 23 Received Heat Transfer 780 | . 174 606 Effects 18 | . 18 . Shutdowns 2 | . 2 . Matter Decay 2 | . 2 . Short Circuit 2 | . 2 . Damage (minor) 4 | . 4 . Damage (major) 6 | . 6 . Damage (core) 2 | . 2 . Siege Activations . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 1 | . . 1 Impact Corruptions 3 | . . 3 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 893 | . 843 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 354 | . 140 354 Initial 59 | . . 59 Average 147 | . 85 167 Maximum Alert Level 1 | . . 1 Low Security (%) 54 | 100 100 43 Level 1 45 | . . 56 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 9 32 Peak Tracking Total 5 | . 5 5 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 1 | . . 1 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 1 5 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 13 | . 1 12 Successful 9 | . 1 8 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 1 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1494 | 54 249 1191 Spaces Moved 761 | 45 144 572 Core 17 | 17 . . Treads . | . . . Legs 648 | 28 144 476 Wheels . | . . . Hover . | . . . Flight 96 | . . 96 Fastest Speed 26 | 50 120 26 Average Speed 143 | 93 120 152 Slowest Speed 439 | 120 190 439 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 31 43 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile 5 | . . 5 AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1017 | 56 182 779 Wait 65 | . 6 59 Move 759 | 44 143 572 Hop . | . . . Pick Up 35 | 6 5 24 Fast Attach 3 | 1 . 2 Attach 16 | 5 1 10 Detach . | . . . Swap 25 | . 4 21 Drop 18 | . 3 15 Fire 77 | . 19 58 Melee 17 | . . 17 Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 12) 288 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Entered another Materials area 304 | -9/Materials | Evolved 2 slots: Propulsion x2 765 | -9/Materials | Discovered new exit (range 8) 1237 | -9/Materials | Core integrity fell below 50% 1264 | -9/Materials | Lost 5 parts (1p3n1w) 1366 | -9/Materials | Core integrity fell below 20% 1482 | -9/Materials | Discovered new exit (range 16) 1495 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-34 Mercenary system corrupted by crushing effect. Aluminum Leg fried. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired 32 matter. Connecting with Scanalyzer... >>Insert(Imp. Datajack) Scanning Imp. Datajack... Ready to analyze. >>Scanalyze Scanning: Imp. Datajack... Schematic downloaded. Dropped Imp. Datajack. Dropped Beam Cannon. Dropped Huge Storage Unit. Acquired Huge Storage Unit. Dropped Huge Storage Unit. Acquired 20 matter. B-36 Bruiser destroyed. EXIT=FOUND Map ----- +----------------------------------------------------+ | %""" #?????????????????????? | | ^ """" #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | """" #?????????????????????? | | """" #?????????????????????? | | """" #?????????????????????? | | ^ ^ #?????????????????????? | | % ^ #?????????????????????? | | !![ #????? #??????????????? | | = " #???? #??????????????? | | !"R % #### #??????????????? | | %""" +??????????????? | | #??????????????? | | #??????????????? | | ##### ######+####????????????? | | #???# #??# #????????????? | | #???# #??# #????????????? | | #???# #??# #????????????? | | ] #???# #??# #????????????? | | / #???# #??# "T" #????????????? | | ! #???# #??# =#????????????? | | ###???# #######+######+####????? | | ??????# o #????? | | ??????# gg#????? | | ??????# @g #????? | | ??????####+################ #????? | | ??????# ! #?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????# ==| #?????????????????? | | ??????# =|| #?????????????????? | | ??????# =|/ #?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????# #?????????????????? | | ??????##########?????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Item Schematics ----------------- Hvy. Hammer | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletPulseNanoactuators Manual? 0 Play Time 00:21:48 Cumulative 6.3 hours Start 2025.02.16 @ 15:13:14 End 2025.02.16 @ 15:32:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fbe16aba-de55-4abd-a1f9-bee35a247693