Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 04:00:15 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (5112) 5112 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 10668 Bonus ------- High Alert Combat Kills 311 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 98/100 System Corruption 16% Temperature Cool (18) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Core Analyzer EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Weapon Cycler Stasis Canceller Improved Lightning Gun Cooled Phase Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Thermic Laser Proton Missile Launcher > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Gravmag Array Improved Heat Sink Small Matter Pod Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Stasis Canceller Focal Shield Drone Bay Coil Gun [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 198 | 7 9 26 39 45 8 . 53 8 3 . Power 20 | 1 1 3 1 3 1 . 9 1 . . Engine 13 | 1 1 3 1 . . . 7 . . . Core 7 | . . . . 3 1 . 2 1 . . Reactor . | . . . . . . . . . . . Propulsion 52 | 2 . 5 7 17 3 . 15 1 2 . Treads . | . . . . . . . . . . . Leg 13 | . . . . 7 3 . 1 . 2 . Wheel 12 | 2 . 1 . . . . 9 . . . Hover 12 | . . . 2 6 . . 4 . . . Flight 15 | . . 4 5 4 . . 1 1 . . Utility 65 | 2 2 11 15 14 2 . 16 2 1 . Device 24 | 1 . 4 4 5 . . 8 1 1 . Storage 7 | 1 1 . . 2 1 . 1 1 . . Processor 14 | . 1 1 3 4 1 . 4 . . . Hackware 6 | . . 3 2 1 . . . . . . Protection 14 | . . 3 6 2 . . 3 . . . Artifact . | . . . . . . . . . . . Weapon 61 | 2 6 7 16 11 2 . 13 4 . . Energy Gun 24 | . . . 11 3 1 . 6 3 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 24 | 2 6 5 3 4 1 . 3 . . . Ballistic Cannon 3 | . . . 1 2 . . . . . . Launcher 2 | . . . . . . . 2 . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . 1 1 1 . . . . . . Unidentified Prototypes 12 | . . 3 4 1 . . 1 3 . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 6 | . . . . . . . 6 . . . Parts Lost 72 | . . 9 8 11 7 . 35 1 1 . Power 12 | . . 1 1 . 2 . 8 . . . Propulsion 20 | . . 2 1 5 1 . 10 1 . . Utility 22 | . . 3 5 4 2 . 7 . 1 . Weapon 18 | . . 3 1 2 2 . 10 . . . Highest Loss Streak 7 | . . 7 3 4 5 . 6 1 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 94 93 93 93 92 81 58 35 40 Engine 4 | . 14 10 9 . . . 3 . . . Core 1 | . . . . 6 2 . . 3 . . Leg 7 | . . . . 9 30 30 2 . 2 6 Wheel 4 | . 28 7 . . . . 10 2 . . Hover 2 | . . . 1 11 . . 1 . . . Flight 5 | . . 12 15 4 . . . 3 . . Device 6 | . 10 8 10 5 2 . 7 1 2 6 Storage 7 | . 14 9 . 7 12 15 6 2 . . Processor 22 | . 3 17 10 20 29 30 34 37 29 26 Hackware 5 | . . 5 21 6 . . . . . . Protection 3 | . . 2 7 4 . . 1 . . . Energy Gun 5 | . . . 8 5 7 7 4 4 . . Ballistic Gun 7 | . 28 18 3 5 7 7 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 14 22 31 25 35 24 16 44 36 1 1 Greatest Support 80 | 20 20 26 20 80 80 20 56 10 16 3 Greatest Overweight (x) 6 | . 1 6 2 1 . . 2 3 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 5 10 10 10 15 15 5 5 Average Capacity 9 | 7 9 9 5 8 10 10 14 8 5 5 Most Carried 15 | 8 10 10 5 10 10 7 15 13 5 5 Average Carried 7 | 4 8 8 4 7 7 7 12 7 4 5 Final Capacity 15 | 8 10 5 5 10 10 10 15 5 5 5 Final Carried 14 | 8 10 5 5 10 7 7 14 5 5 5 Class Distribution -------------------- 58% | Mutant 27% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Matter Collected 4673 | 365 329 842 681 1155 274 29 948 50 . . Remotely . | . . . . . . . . . . . Salvage Created 7362 | 157 489 1159 1543 1189 410 . 2415 . . . Parts 381 | 8 33 56 86 59 11 . 128 . . . Haulers Intercepted 11 | . 2 3 3 2 . . 1 . . . Recyclers Shooed 16 | . 3 2 3 1 . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 10 2 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Combat Hostiles Destroyed 104 | . 6 15 25 21 9 . 28 . . . Melee 10 | . . . . . . . 10 . . . Guns 83 | . 6 15 23 15 9 . 15 . . . Cannons 8 | . . . 2 6 . . . . . . AOE 1 | . . . . . . . 1 . . . Classes Destroyed 14 | 3 4 3 1 1 . . 2 . . . Worker 17 | 2 . 3 3 3 . . 6 . . . Builder 8 | . . 1 . 1 . . 6 . . . Tunneler 6 | 2 1 . . 1 . . 2 . . . Hauler 11 | . 2 3 3 2 . . 1 . . . Recycler 13 | 1 1 2 4 1 . . 4 . . . Mechanic 2 | . . . . . . . 2 . . . Operator 5 | . 1 1 1 1 . . 1 . . . Watcher 7 | . 2 3 1 1 . . . . . . Swarmer 17 | . . . 6 3 3 . 5 . . . Grunt 64 | . 6 11 15 16 4 . 12 . . . Duelist 2 | . . 1 . 1 . . . . . . Sentry 14 | . . 3 4 . 1 . 6 . . . Hunter 2 | . . . . . . . 2 . . . Programmer 5 | . . . . 1 1 . 3 . . . Best Kill Streak 13 | 4 9 13 5 7 4 . 9 . . . Combat Bots Only 9 | . 2 9 4 6 4 . 8 . . . Max Kills in Single Turn 3 | 2 1 2 2 1 2 . 3 . . . Gunslinging 1 | . . . 1 . 1 . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Hostile Shots Fired 1134 | . 28 110 160 101 140 3 540 1 48 3 Missed 411 | . 9 34 67 26 41 1 208 . 25 . Damage Taken 9701 | . 240 1120 1266 1454 1157 40 4134 74 158 58 Core 1613 | . 71 208 271 103 69 40 691 53 87 20 Absorbed by Shields 131 | . . . . 17 114 . . . . . Redirected to Shielding 17 | . . . . 17 . . . . . . Ignored by Resistances 236 | . . . 58 . . . 178 . . . Regen/Repaired (Parts) 223 | . . 10 94 119 . . . . . . Core Remaining (%) 67 | 100 71 48 50 . . 69 . . . . Volleys Fired 574 | 14 37 83 142 113 31 1 152 1 . . Largest 2 | 2 2 2 2 2 2 2 2 2 . . Hottest 122 | 40 46 46 116 122 84 84 119 120 . . Shots Fired 916 | 28 74 142 204 191 61 3 211 2 . . Gun 840 | 28 74 142 195 128 61 3 207 2 . . Cannon 62 | . . . 9 53 . . . . . . Launcher 4 | . . . . . . . 4 . . . Special 10 | . . . . 10 . . . . . . Kinetic 596 | 28 74 142 72 144 31 1 104 . . . Thermal 268 | . . . 132 37 30 2 67 . . . Explosive . | . . . . . . . . . . . Electromagnetic 42 | . . . . . . . 40 2 . . Robot Hit Streak 47 | 4 9 13 15 14 10 5 47 26 . . Robot Miss Streak 4 | 3 4 2 4 3 2 . 2 . . . Penetration Max 2 | . . . . 1 . . 2 . . . Secondary Targets 11 | . 2 2 4 . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . Shots Hit Robots 710 | 13 47 109 150 126 49 2 212 2 . . Core Hits 326 | 7 25 41 58 58 14 1 122 . . . Critical Kills 6 | . 2 1 . 1 1 . 1 . . . Critical Parts Destroyed 3 | . . 1 . 1 . . 1 . . . Critical Strikes 31 | . 2 2 4 9 2 . 12 . . . Burn 15 | . . . 3 5 1 . 6 . . . Destroy 9 | . 2 2 . 2 1 . 2 . . . Blast 3 | . . . 1 2 . . . . . . Sever 4 | . . . . . . . 4 . . . Melee Attacks 35 | . . 1 3 . . . 31 . . . Impact . | . . . . . . . . . . . Slashing 32 | . . 1 . . . . 31 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . 1 . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13821 | 143 591 1629 2621 2779 832 37 5185 4 . . Guns 11029 | 143 591 1575 2458 1769 832 37 3620 4 . . Cannons 965 | . . . 163 802 . . . . . . Explosions 581 | . . . . 202 . . 379 . . . Melee 1232 | . . 54 . . . . 1178 . . . Ramming 14 | . . . . 6 . . 8 . . . Kinetic 7404 | 143 591 1575 765 2042 377 17 1894 . . . Thermal 4127 | . . . 1856 529 455 20 1267 . . . Explosive . | . . . . . . . . . . . Electromagnetic 1044 | . . . . 202 . . 838 4 . . Impact . | . . . . . . . . . . . Slashing 1232 | . . 54 . . . . 1178 . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . 1 . 13 14 14 10 16 16 16 Average Corruption 10 | . . 1 . 12 13 14 6 14 16 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 127 | . . 2 . 36 34 16 29 5 4 1 Message Errors 29 | . . 1 . 5 11 7 5 . . . Matter Fused 32 | . . 1 . 10 6 4 6 1 3 1 Heat Flow Errors 10 | . . . . 2 3 2 2 1 . . Energy Discharges 14 | . . . . 6 3 2 2 1 . . Parts Rejected 4 | . . . . . 2 . 2 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 16 | . . . . 8 4 . 3 . 1 . Data Loss (major) 4 | . . . . 1 1 . 1 1 . . Misfires 5 | . . . . . 2 1 2 . . . Alerts 2 | . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . 1 . . Weapon Failures 9 | . . . . 4 2 . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 55 | . . . . 23 . . 32 . . . Projectiles 23 | . . . . 23 . . . . . . Explosions . | . . . . . . . . . . . Melee 32 | . . . . . . . 32 . . . Knockbacks 8 | . . . 2 6 . . . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . 2 6 . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . 3 . . 15 . . . Shots 1 | . . . . . . . 1 . . . Rammed 2 | . . . . 1 . . 1 . . . Targets Rammed 2 | . . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 366 | . 18 57 366 310 282 261 311 233 . . Average Temperature 74 | . 7 13 101 53 90 102 79 91 . . Received Heat Transfer 3570 | . 132 456 639 576 445 18 1223 . 36 45 Effects 12 | . . . 9 3 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . Interference 9 | . . . 6 3 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 3 | . . . . 1 . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 14 | . . . 2 5 . . 7 . . . Heat Transferred 9844 | . . . 4070 1332 851 37 3554 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Peak Influence 796 | 25 249 397 651 796 . . 496 142 123 75 Initial 247 | . 16 104 167 247 . . 67 142 88 60 Average 268 | 5 131 269 201 566 . . 139 133 108 63 Maximum Alert Level 3 | . 1 1 2 3 . . 2 . . . Low Security (%) 52 | 100 94 33 61 . . . 79 100 100 100 Level 1 22 | . 5 66 26 16 . . 10 . . . Level 2 23 | . . . 12 74 . . 10 . . . Level 3 2 | . . . . 9 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 3 2 7 9 . . 12 . . . Investigation 8 | . 1 . 2 3 . . 2 . . . Extermination 3 | . . . . 1 . . 2 . . . Reinforcement 10 | . 2 2 . 4 . . 2 . . . Assault 2 | . . . . 1 . . 1 . . . Garrison 10 | . . . 5 . . . 5 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Distress Signals 12 | . 1 3 1 2 . . 5 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 15 22 46 40 9 4 52 3 3 2 Peak Tracking Total 8 | . 4 7 6 7 5 4 8 4 4 2 Tactical Retreats 23 | . . 1 9 6 . . 7 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Traps Triggered 3 | . 1 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Machines Disabled 16 | . . 3 1 12 . . . . . . Max in Single Turn 4 | . . 1 1 4 . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Machines Accessed 35 | . 2 3 13 10 . . 5 . 1 1 Terminals 18 | . 1 2 8 5 . . 1 . . 1 Fabricators 3 | . . . . 2 . . 1 . . . Repair Stations 6 | . . 1 2 1 . . 1 . 1 . Recycling Units 5 | . 1 . 1 2 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 123 | . 3 10 73 21 . . 11 . 4 1 Successful 82 | . 3 6 57 11 . . 5 . . . Failed 41 | . . 4 16 10 . . 6 . 4 1 Catastrophic 7 | . . . 2 2 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . 9 . . . . . . . Terminals 67 | . 2 6 47 8 . . 3 . . 1 Fabricators 7 | . . . . 5 . . 2 . . . Repair Stations 22 | . . 4 10 3 . . 1 . 4 . Recycling Units 9 | . 1 . 1 5 . . 2 . . . Scanalyzers 12 | . . . 12 . . . . . . . Garrison Access 6 | . . . 3 . . . 3 . . . Terminal Hacks 40 | . 2 3 32 2 . . 1 . . . Record 6 | . . . 6 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . . . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 3 | . . . 2 . . . 1 . . . Machine Index 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . Alert Level 5 | . . 2 3 . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Dispatch Records 2 | . . . 2 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . Fabricator Hacks 7 | . . . . 5 . . 2 . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 3 | . . . . 2 . . 1 . . . Build 3 | . . . . 2 . . 1 . . . Repair Station Hacks 15 | . . 3 10 2 . . . . . . Scan Component 7 | . . 1 5 1 . . . . . . Repair 7 | . . 1 5 1 . . . . . . Refit 1 | . . 1 . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 2 . . 2 . . . Report Inventory 5 | . 1 . 1 2 . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 12 | . . . 12 . . . . . . . Insert Component 6 | . . . 6 . . . . . . . Analyze 6 | . . . 6 . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 30 | . 2 3 9 10 . . 4 . 1 1 Full Trace Events 8 | . . . 3 3 . . 2 . . . Feedback Events 2 | . . . 1 . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Hackware Fried 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . Parts Built 4 | . . . . 3 . . 1 . . . Authchips . | . . . . . . . . . . . Time 155 | . . . . 56 . . 99 . . . Total Part Build Rating 7 | . . . . 5 . . 2 . . . Parts Repaired 7 | . . 1 5 1 . . . . . . Time 287 | . . 51 192 44 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed 6 | . . . 6 . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . 1 3 . . . . . . Non-combat 4 | . . . 1 3 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 7 | . . . 1 6 . . . . . . parse_system 2 | . . . . 2 . . . . . . no_distress 1 | . . . . 1 . . . . . . find_chute 1 | . . . . 1 . . . . . . find_fabricator 1 | . . . . 1 . . . . . . find_dsf 1 | . . . . 1 . . . . . . check_alert 1 | . . . 1 . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . . Total Damage 106 | . . . . . . . . 106 . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 1 . . . . Drone Launches 4 | . . . . . . . 4 . . . Drone Recoveries 3 | . . . . . . . 3 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Turns Passed 6379 | 109 356 730 1206 1236 829 336 1364 81 114 18 Spaces Moved 4705 | 63 266 485 1125 1056 482 257 668 89 178 36 Core 240 | 4 . . . . . . . 47 153 36 Treads . | . . . . . . . . . . . Legs 1095 | . . . . 254 482 257 77 . 25 . Wheels 1081 | 59 266 213 . . . . 529 14 . . Hover 587 | . . 1 120 404 . . 62 . . . Flight 1702 | . . 271 1005 398 . . . 28 . . Fastest Speed 32 | 50 80 37 32 32 130 130 52 35 50 50 Average Speed 79 | 78 82 80 48 67 130 130 103 65 59 50 Slowest Speed 460 | 80 95 460 177 200 130 130 130 200 120 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . 6 3 . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 31 | 5 35 28 64 26 60 26 10 78 6 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 1 | . . . . 1 . . . . . . Terrain Destroyed 15 | . . . . 10 . . 5 . . . Melee . | . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . AOE 13 | . . . . 8 . . 5 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Ext Total 6409 | 94 340 704 1585 1391 625 257 1076 116 185 36 Wait 650 | 1 7 67 233 115 101 . 121 5 . . Move 4678 | 62 265 484 1112 1049 481 256 668 88 177 36 Hop 9 | . . . 6 3 . . . . . . Pick Up 119 | 9 8 20 17 29 4 . 30 1 1 . Fast Attach 87 | 7 2 6 17 22 1 . 26 3 3 . Attach 67 | . . 12 14 10 7 . 19 5 . . Detach 29 | . . 3 12 4 . . 4 5 1 . Swap 44 | . 7 8 8 13 . . 8 . . . Drop 115 | 1 14 20 21 32 . . 16 8 3 . Fire 574 | 14 37 83 142 113 31 1 152 1 . . Melee 35 | . . 1 3 . . . 31 . . . Ram 2 | . . . . 1 . . 1 . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Extension History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 389 | -10/Materials | Identified exit to Materials 410 | -10/Materials | Identified exit to Mines 421 | -10/Materials | Discovered exit to Materials (range 20) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 900 | -9/Materials | Discovered new exit (range 9) 907 | -9/Materials | Identified exit to Mines 1029 | -9/Materials | Core integrity fell below 50% 1052 | -9/Materials | Destroyed 9 combat bots 1059 | -9/Materials | Lost 7 parts (1p1n2u3w) 1091 | -9/Materials | Discovered new exit (range 16) 1167 | -9/Materials | Repaired Imp. Flight Unit 1194 | -9/Materials | Identified exit to Materials 1196 | -9/Materials | Entered another Materials area 1196 | -8/Materials | Evolved 2 slots: Utility x2 1263 | -8/Materials | Repaired Weight Redist. System 1297 | -8/Materials | Repaired Autogun 1403 | -8/Materials | Build established: Hacker-Mutant 1481 | -8/Materials | Lost 3 parts (2u1w) 1548 | -8/Materials | Garrison activated, responded to threat 1661 | -8/Materials | Repaired Imp. Flight Unit 1732 | -8/Materials | Repaired Imp. Flight Unit 1759 | -8/Materials | Repaired Datajack 1814 | -8/Materials | Identified exit to Garrison 2007 | -8/Materials | Garrison activated, responded to threat 2346 | -8/Materials | Garrison activated, responded to threat 2376 | -8/Materials | Discovered new exit (range 16) 2384 | -8/Materials | Hacking Suite fried by hacking feedback 2402 | -8/Materials | Entered Factory 2402 | -7/Factory | Evolved 2 slots: Propulsion x2 2755 | -7/Factory | Fabricated Med. Storage Unit (x1) 2790 | -7/Factory | Crushed by falling debris 2790 | -7/Factory | System corruption reached 10% 2821 | -7/Factory | Lost 3 parts (2n1u) 2919 | -7/Factory | Lost 4 parts (1n2u1w) 3068 | -7/Factory | Repaired Gauss Rifle 3156 | -7/Factory | Discovered new exit (range 8) 3202 | -7/Factory | First assault squad dispatched 3520 | -7/Factory | Discovered new exit (range 15) 3603 | -7/Factory | Fabricated Autogun (x2) 3638 | -7/Factory | Entered Lower Caves 3640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3771 | -7/Lower Caves | Build established: Mutant 3928 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 4112 | -7/Lower Caves | Learned location of Zion (-7) 4192 | -7/Lower Caves | Encountered a Warlord checkpoint 4200 | -7/Lower Caves | Discovered new exit (range 15) 4467 | -7/Lower Caves | Entered another Lower Caves area 4503 | -7/Lower Caves | Learned Factory terminal intel 4786 | -7/Lower Caves | Discovered new exit (range 13) 4797 | -7/Lower Caves | Ambushed by wild Derelicts 4803 | -7/Lower Caves | Entered Factory 4803 | -6/Factory | Evolved 2 slots: Utility x2 4804 | -6/Factory | Loaded intel: 27 terminal locations 5462 | -6/Factory | Fabricated Cld. Ion Engine (x1) 5507 | -6/Factory | Discovered new exit (range 7) 5545 | -6/Factory | Garrison activated, responded to threat 5616 | -6/Factory | Lost 6 parts (2n2u2w) 5838 | -6/Factory | Lost 6 parts (1p1n1u3w) 5878 | -6/Factory | System corruption reached 10% 5889 | -6/Factory | Garrison activated, responded to threat 5890 | -6/Factory | Core integrity fell below 50% 5938 | -6/Factory | Lost 6 parts (2p2n1u1w) 6035 | -6/Factory | Destroyed 8 combat bots 6084 | -6/Factory | Build established: Scavenger-Mutant 6086 | -6/Factory | Lost 5 parts (1p1n2u1w) 6163 | -6/Factory | Core integrity fell below 20% 6167 | -6/Factory | Sucked down chute 6167 | -6/Factory | Entered Waste 6168 | -6/Waste | Met a frightened Derelict 6182 | -6/Waste | EMP discharged 6184 | -6/Waste | Spotted C-40 Crusher 6192 | -6/Waste | Spotted C-40 Crusher 6193 | -6/Waste | Lost 5 parts (1p3n1u) 6195 | -6/Waste | Spotted C-40 Crusher 6201 | -6/Waste | Spotted C-40 Crusher 6204 | -6/Waste | Spotted C-40 Crusher 6215 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6230 | -6/Waste | Spotted C-40 Crusher 6236 | -6/Waste | Discovered new exit (range 10) 6248 | -6/Waste | Entered Factory 6357 | -6/Factory | Discovered new exit (range 12) 6362 | -6/Factory | Entered Extension 6380 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06277_ Current location identified: Factory 06281_ K-01 Serf cleans the Neutrino Reactor. 06300_ ALERT: All DSF locations entering lockdown mode. 06302_ System corrupted: Component data lost. 06305_ Adv. Targeting Computer destroyed. 06306_ K-01 Serf cleans the Fusion Modulator. 06315_ Acquired EM Disruption Field. 06319_ Acquired Arm. Leg. 06324_ System corrupted: Matter fused (-6). 06350_ Dropped Arm. Leg. 06351_ Acquired Arm. Leg. 06353_ K-01 Serf destroyed. 06357_ EXIT=FOUND 06359_ Connecting with Door Terminal... LOCATION=UNKNOWN GOAL=ESCAPE 06371_ System corrupted: Matter fused (-8). 06373_ Connecting with Terminal... 06373_ Current location identified: Extension 06378_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????###?????????????????? | | ???#######?? ??????????????????? | | ???# * #?? #??????????????????? | | ???# hbl ### #??????????????????? | | ???#/ @/ #??????????????????? | | ???# / # #??????????????????? | | ???# / # #######????????????? | | ???# gg + +????????????? | | ???# # #######????????????? | | ???###+### #??????????????????? | | ?????# #??????????????????? | | ?????# #######??????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# ###??????????????????????? | | ?????# T"#??????????????????????? | | ?????# ""#??????????????????????? | | ?????# ###??????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 20 Resistance: TH 10 Resistance: EM 25 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 32 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Autogun | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Adv. Heat Sink | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Autogun | x2 | -7/Factory Cld. Ion Engine | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningWeightMantle Manual? 0 Play Time 01:34:29 Cumulative 19.6 hours Start 2024.05.25 @ 02:23:29 End 2024.05.25 @ 04:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01317cb8-9b43-4df1-bf97-05087774dc77