Cogmind - Beta 11 X10 --- EXPLORER MODE // 2022.02.28 @ 21:34:58 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (3576) 3576 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (919) 919 TOTAL SCORE: 10390 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 311 Met Imprinter 300 Was Imprinted 300 Friendly Fire -73 Cogmind --------- Core Integrity 867/1000 Matter 271/300 Energy 480/480 System Corruption 3% Temperature Warm (137) Movement Treading (560) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ Disposable Heat Sink Huge Storage Unit Improved Sensor Array Advanced Targeting Computer Tactical Coordination Suite Graphene Brace Improved Hacking Suite > --- WEAPON (4) ------- Advanced Beam Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Treads Huge Storage Unit High-capacity Matter Pod (200) 0b10 Decoder Chip [Scout] Improved Targeting Computer Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Drone Bay (1/1) Improved Assault Rifle Improved Assault Rifle KE Penetrator Gauss Cannon Heavy Rocket Launcher Smartbomb Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Advanced Targeting Computer Tactical Coordination Suite Hardened Light Armor Plating Graphene Brace Shield Generator Improved Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Improved Assault Rifle Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Improved Treads Disposable Heat Sink Huge Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Scout] Improved Targeting Computer Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Hacking Drone Bay Advanced Beam Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle KE Penetrator Gauss Cannon Heavy Rocket Launcher Smartbomb Launcher Heavy Mace [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Hardened Light Armor Plating Device Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Precision Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Slots Evolved 11 | . 1 . 2 . . . 2 2 . . . 4 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . . . Utility 6 | . . . . . . . 2 1 . . . 3 Weapon 2 | . 1 . . . . . . . . . . 1 Parts Attached 66 | 7 7 1 15 1 . . 17 2 1 4 2 9 Power 6 | 1 . . 2 . . . 2 1 . . . . Engine 6 | 1 . . 2 . . . 2 1 . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 12 | 2 . . 4 1 . . 3 . . 1 . 1 Treads 12 | 2 . . 4 1 . . 3 . . 1 . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 2 . 1 . . . 6 1 1 2 2 5 Device 10 | . . . . . . . 2 1 1 1 2 3 Storage 4 | 1 1 . . . . . 1 . . . . 1 Processor 3 | . . . . . . . 2 . . 1 . . Hackware 1 | . . . . . . . . . . . . 1 Protection 4 | 1 1 . 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 5 1 8 . . . 6 . . 1 . 3 Energy Gun 2 | . . . . . . . . . . . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun 16 | 2 5 . 3 . . . 5 . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . Launcher 5 | . . 1 3 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . . . 1 1 . Parts Lost 15 | . . . 1 . . . 3 . . . . 11 Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . . 1 . . . . 4 Utility 3 | . . . . . . . 1 . . . . 2 Weapon 6 | . . . 1 . . . . . . . . 5 Highest Loss Streak 9 | . . . 1 . . . 1 . . . . 9 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 94 99 100 99 100 98 Engine 11 | . 12 12 9 10 10 10 6 14 14 14 14 11 Treads 29 | . 25 25 39 40 40 40 32 28 28 28 28 21 Device 7 | . . . . . . . 7 13 14 13 14 21 Storage 8 | . 12 12 10 10 10 10 8 7 7 7 7 5 Processor 3 | . . . . . . . 8 7 7 7 7 5 Protection 8 | . 12 12 9 10 10 10 8 7 7 7 7 4 Ballistic Gun 21 | . 36 36 20 20 20 20 18 14 14 14 14 10 Ballistic Cannon 1 | . . . . . . . 2 7 7 2 . . Launcher 4 | . . . 7 10 10 10 1 . . 4 7 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 18 57 57 62 62 62 62 110 126 126 126 125 133 Greatest Support 80 | 40 40 40 80 80 80 80 80 80 80 80 80 80 Greatest Overweight (x) 1 | . 1 1 . . . . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 10 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 13 20 20 20 20 20 23 25 25 25 25 25 Most Carried 25 | 1 10 11 20 20 20 20 25 24 24 25 25 24 Average Carried 18 | . 8 10 14 19 20 20 22 23 24 24 24 22 Final Capacity 25 | 10 20 20 20 20 20 20 25 25 25 25 25 25 Final Carried 25 | 1 10 11 20 20 20 20 24 24 24 25 25 20 Class Distribution -------------------- 33% | Scavenger-Tank 30% | Hacker-Tank 23% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Matter Collected 2636 | 117 269 317 682 96 . . 604 66 82 40 20 343 Remotely . | . . . . . . . . . . . . . Salvage Created 3824 | . 373 219 1028 38 . . 1177 136 122 . . 731 Parts 240 | . 33 6 70 6 . . 67 9 3 . . 46 Haulers Intercepted 6 | . 2 . 3 . . . 1 . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 85 | . 7 11 22 2 . . 19 2 3 . . 19 Guns 53 | . 7 11 7 . . . 17 2 3 . . 6 Cannons 1 | . . . 1 . . . . . . . . . AOE 30 | . . . 14 2 . . 1 . . . . 13 Classes Destroyed 16 | . 6 1 2 . . . 3 . . . . 4 Worker 8 | . 2 . 3 . . . 1 . . . . 2 Builder 7 | . 1 . 1 . . . 1 . . . . 4 Hauler 6 | . 2 . 3 . . . 1 . . . . . Recycler 1 | . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . 1 Watcher 10 | . 3 . 5 . . . 1 1 . . . . Swarmer 20 | . 4 2 7 2 . . . . 1 . . 4 Grunt 29 | . 3 2 9 . . . 13 . 1 . . 1 Duelist 1 | . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . . . . . 2 Sentry 12 | . . . 5 . . . 4 2 1 . . . Specialist 2 | . . . . . . . . . . . . 2 Hunter 7 | . . . . . . . 1 . . . . 6 Programmer 4 | . . . . . . . . . . . . 4 Heavy 1 | . . . . . . . 1 . . . . . Assembled 7 | . . 7 . . . . . . . . . . Best Kill Streak 14 | . 5 7 4 2 . . 9 2 3 . . 14 Combat Bots Only 9 | . 4 7 4 2 . . 8 2 3 . . 9 Max Kills in Single Turn 3 | . 1 2 2 2 . . 2 1 1 . . 3 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . . . 2 2 . . 1 . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Damage Taken 3153 | . 111 433 283 . . . 564 54 84 . . 1624 Core 374 | . 37 82 45 . . . 48 8 21 . . 133 Absorbed by Shields 447 | . . . . . . . 154 25 36 . . 232 Core Remaining (%) 85 | 100 . 52 . . . 88 91 . . . 95 . Volleys Fired 204 | . 26 20 56 1 . . 55 4 5 . . 37 Largest 4 | . 3 3 3 1 . . 3 3 3 . . 4 Hottest 168 | . 69 69 102 33 . . 94 94 94 . . 168 Shots Fired 476 | . 80 54 96 1 . . 141 12 15 . . 77 Gun 404 | . 80 51 69 . . . 126 8 10 . . 60 Cannon 16 | . . . 2 . . . 5 4 5 . . . Launcher 56 | . . 3 25 1 . . 10 . . . . 17 Special . | . . . . . . . . . . . . . Kinetic 397 | . 80 51 69 . . . 131 12 15 . . 39 Thermal 21 | . . . . . . . . . . . . 21 Explosive 32 | . . 3 12 . . . . . . . . 17 Electromagnetic 26 | . . . 15 1 . . 10 . . . . . Robot Hit Streak 72 | . 11 27 72 . . . 33 25 34 . . 49 Robot Miss Streak 3 | . 3 1 2 . . . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 15 | . 3 5 . . . . 4 . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . 1 Shots Hit Robots 377 | . 54 42 84 . . . 115 9 9 . . 64 Core Hits 219 | . 21 20 47 2 . . 48 6 5 . . 70 Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 Critical Strikes 7 | . . . . . . . 1 1 . . . 5 Burn 4 | . . . . . . . . . . . . 4 Destroy 2 | . . . . . . . . 1 . . . 1 Blast 1 | . . . . . . . 1 . . . . . Melee Attacks 2 | . . . 2 . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10195 | . 726 599 2192 43 . . 2101 162 208 . . 4164 Guns 5253 | . 718 599 1014 . . . 1708 106 127 . . 981 Cannons 265 | . . . 38 . . . 90 56 81 . . . Explosions 4657 | . . . 1140 38 . . 303 . . . . 3176 Melee . | . . . . . . . . . . . . . Ramming 20 | . 8 . . 5 . . . . . . . 7 Kinetic 5040 | . 718 599 1014 . . . 1798 162 208 . . 541 Thermal 696 | . . . 21 . . . 31 . . . . 644 Explosive 3675 | . . . 703 . . . . . . . . 2972 Electromagnetic 764 | . . . 454 38 . . 272 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . . 5 . . . . 3 Average Corruption 2 | . 1 2 . . . . 5 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 22 | . 11 8 . . . . 2 . . . . 1 Message Errors 4 | . 2 1 . . . . . . . . . 1 Matter Fused 5 | . 2 2 . . . . 1 . . . . . Heat Flow Errors 2 | . 2 . . . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . Data Loss (minor) 6 | . 3 2 . . . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Misfires 2 | . 2 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 125 | . . . 6 . . . . . . . . 119 Projectiles . | . . . . . . . . . . . . . Explosions 125 | . . . 6 . . . . . . . . 119 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . 32 . . . 31 . . . . 11 Shots 9 | . . . 5 . . . 3 . . . . 1 Rammed 2 | . . . . 1 . . . . . . . 1 Targets Rammed 3 | . 1 . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . Highest Temperature 319 | . 279 270 90 . . . 168 139 319 . . 286 Average Temperature 85 | . 66 103 32 . . . 57 67 160 . . 117 Received Heat Transfer 950 | . 45 127 141 . . . 333 32 50 . . 222 Effects 3 | . . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 6 | . . . 4 . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 5 Heat Transferred 1286 | . . . 50 . . . 100 . . . . 1136 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Peak Influence 549 | . 189 82 219 103 . . 549 200 . . . 310 Initial 109 | . . 2 13 53 . . . 109 . . . . Average 95 | . 50 11 106 93 . . 276 130 . . . 121 Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . 1 Low Security (%) 83 | 100 100 100 98 100 . 100 21 52 . . . 64 Level 1 15 | . . . 1 . . . 72 47 . . . 35 Level 2 . | . . . . . . . 6 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . . 4 1 . . . 3 Investigation 4 | . 1 . 2 . . . 1 . . . . . Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 5 | . . . . . . . 3 . . . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Distress Signals 4 | . 1 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 11 13 31 2 . . 23 3 3 . 7 31 Peak Tracking Total 11 | . 3 5 5 2 . . 7 1 3 . 3 11 Tactical Retreats 3 | . . 1 1 . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Traps Triggered 7 | . 5 . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Disabled 14 | . . . 3 . . . 2 . . . . 9 Max in Single Turn 5 | . . . 2 . . . 1 . . . . 5 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Machines Accessed 20 | . 8 . 7 . . . 4 1 . . . . Terminals 16 | . 7 . 5 . . . 3 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . 30 . 18 . . . 22 1 . . . . Successful 52 | . 19 . 11 . . . 21 1 . . . . Failed 19 | . 11 . 7 . . . 1 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 64 | . 26 . 16 . . . 22 . . . . . Terminals 64 | . 28 . 15 . . . 20 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . 3 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 15 . 4 . . . 14 1 . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 7 | . 3 . 1 . . . 3 . . . . . Prototype ID Bank 19 | . 9 . 1 . . . 9 . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . 7 . . . 6 . . . . . Terminals 13 | . 3 . 5 . . . 5 . . . . . Track 3 | . 1 . 1 . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 6 | . 1 . 2 . . . 3 . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 8 . 5 . . . 3 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Total Allies 8 | . . . 1 . . . . . . 7 . . Largest Group 7 | . . . 1 . . . . . . 7 7 6 Highest-Rated Group 257 | . . . 10 . . . . . . 257 257 206 Highest-Rated Ally 51 | . . . 10 . . . . . . 51 51 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . . . . 20 47 Total Damage 1398 | . . . . . . . . . . . 558 840 Kills 12 | . . . . . . . . . . . 7 5 Allies Corrupted 2 | . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Robot Analysis Total 7 | . 3 . 1 . . . 3 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Turns Passed 10610 | 73 1426 1113 1445 405 375 208 753 501 234 2004 1435 638 Spaces Moved 4636 | 40 728 437 772 247 235 131 259 200 90 824 458 215 Core 1 | 1 . . . . . . . . . . . . Treads 4635 | 39 728 437 772 247 235 131 259 200 90 824 458 215 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 160 242 242 242 242 242 Average Speed 205 | 157 180 240 160 160 160 160 208 242 242 242 242 242 Slowest Speed 242 | 160 240 240 160 160 160 160 242 242 242 242 242 242 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 48 | 4 90 97 74 44 68 51 29 8 18 84 59 9 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 9 | . 1 1 2 1 . . 1 . . 1 2 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . . . . . . . 1 . . . Scrap Searched 9 | . . 1 . 2 . . . . 2 3 1 . Spaces Dug 10 | . . 8 2 . . . . . . . . . Terrain Destroyed 175 | . . 24 95 . . . 9 1 2 . . 44 Melee 2 | . . . 2 . . . . . . . . . Projectile 3 | . . . . . . . . 1 2 . . . AOE 170 | . . 24 93 . . . 9 . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Total 5356 | 47 785 460 884 256 234 130 366 209 95 837 785 268 Wait 373 | . 5 2 26 3 . . 9 . . . 324 4 Move 4623 | 39 727 435 771 246 234 130 258 199 89 823 457 215 Hop . | . . . . . . . . . . . . . Pick Up 52 | 1 12 1 13 2 . . 13 3 . 4 1 2 Fast Attach 27 | 7 5 . 6 . . . 7 . . 2 . . Attach 23 | . 1 . 4 1 . . 5 2 . 2 . 8 Detach 2 | . . . . . . . . . . 2 . . Swap 16 | . 1 1 5 . . . 5 . 1 . 2 1 Drop 30 | . 7 . 1 2 . . 14 1 . 4 1 . Fire 204 | . 26 20 56 1 . . 55 4 5 . . 37 Melee 2 | . . . 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 1 . . 1 . . . . . . . 1 Escape Stasis 1 | . . 1 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 47 | -11/Scrapyard | Identified exit to Materials 47 | -11/Scrapyard | Discovered exit to Materials (range 15) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Weapon x1 259 | -10/Materials | Identified exit to Materials 259 | -10/Materials | Discovered exit to Materials (range 12) 304 | -10/Materials | Build established: Hacker-Tank 511 | -10/Materials | Discovered exit to Materials (range 15) 1012 | -10/Materials | Discovered exit to Materials (range 8) 1332 | -10/Materials | Identified exit to Mines 1332 | -10/Materials | Discovered exit to Mines (range 11) 1500 | -10/Materials | Entered Mines 1501 | -10/Mines | Assembled infested the area 1506 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1521 | -10/Mines | Met a Derelict bent on vengeance 1598 | -10/Mines | Destroyed 7 combat bots 1867 | -10/Mines | Discovered exit to Materials (range 8) 2046 | -10/Mines | Crushed by falling debris 2217 | -10/Mines | Learned location of Zion (-6) 2323 | -10/Mines | Discovered exit to Materials (range 11) 2613 | -10/Mines | Entered Materials 2613 | -9/Materials | Evolved 2 slots: Propulsion x2 3429 | -9/Materials | Build established: Hacker-Mutant 3432 | -9/Materials | Identified exit to Mines 3432 | -9/Materials | Discovered exit to Mines (range 13) 3910 | -9/Materials | Identified exit to Materials 3910 | -9/Materials | Discovered exit to Materials (range 6) 4058 | -9/Materials | Entered Mines 4132 | -9/Mines | Discovered exit to Materials (range 9) 4239 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4239 | -9/Mines | Identified exit to Exiles 4239 | -9/Mines | Discovered exit to Exiles (range 5) 4283 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4463 | -9/Mines | Entered Exiles 4463 | -9/Exiles | Found Exiles lab abandoned 4825 | -9/Exiles | Identified exit to Mines 4825 | -9/Exiles | Discovered exit to Mines (range 10) 4838 | -9/Exiles | Entered Mines 4973 | -8/Mines | Discovered exit to Materials (range 10) 5046 | -8/Mines | Entered Materials 5046 | -8/Materials | Evolved 2 slots: Utility x2 5465 | -8/Materials | Identified exit to Factory 5465 | -8/Materials | Discovered exit to Factory (range 16) 5466 | -8/Materials | Destroyed 8 combat bots 5474 | -8/Materials | Build established: Hacker-Tank 5799 | -8/Materials | Entered Factory 5799 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5892 | -7/Factory | Identified exit to DSF 6087 | -7/Factory | Build established: Scavenger-Tank 6246 | -7/Factory | Identified exit to Lower Caves 6246 | -7/Factory | Discovered exit to Lower Caves (range 16) 6300 | -7/Factory | Entered Lower Caves 6305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6343 | -7/Lower Caves | Learned Factory garrison access intel 6515 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6534 | -7/Lower Caves | Entered Zion 6769 | -6/Zion | Identified exit to Proximity Caves 6769 | -6/Zion | Discovered exit to Proximity Caves (range 13) 7286 | -6/Zion | Given the Hacking Drone Bay 7310 | -6/Zion | Found Prototype Device 7406 | -6/Zion | Gained Derelict followers 7836 | -6/Zion | Given A8's code to call for help 7882 | -6/Zion | Learned Factory trap positions 8105 | -6/Zion | Imprinted 8107 | -6/Zion | Declared Zion's savior 8538 | -6/Zion | Entered Proximity Caves 8538 | -5/Proximity Caves | Accompanied by 7 allies 8684 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8864 | -5/Proximity Caves | Identified Hacking Drone Bay 9222 | -5/Proximity Caves | Build established: Scavenger-Mutant 9719 | -5/Proximity Caves | Learned location of Armory (-3) 9939 | -5/Proximity Caves | Identified exit to Factory 9939 | -5/Proximity Caves | Discovered exit to Factory (range 13) 9973 | -5/Proximity Caves | Entered Factory 9973 | -5/Factory | Accompanied by 6 allies 9973 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 9974 | -5/Factory | Loaded intel: 109 trap records 9975 | -5/Factory | Loaded intel: 3 garrison access locations 10056 | -5/Factory | Identified exit to Factory 10056 | -5/Factory | Discovered exit to Factory (range 5) 10497 | -5/Factory | Cargo convoy interrupted 10548 | -5/Factory | Destroyed 9 combat bots 10611 | -5/Factory | Self-destructed Last Messages --------------- 10603_ R-10 Processor collects Hpw. Shock Rifle. 10604_ H-66 Slayer suffers critical hit (Burn). 10604_ Penetrated by Slug. 10605_ U-05 Engineer lays Concrete. 10606_ Penetrated by Slug. 10606_ U-05 Engineer lays Concrete. 10607_ Imp. Assault Rifle destroyed. 10607_ Targeting Computer melted. 10607_ Lgt. Fission Core melted. 10607_ H-66 Slayer destroyed. 10607_ Switching to secondary target: H-71 Marshal. 10608_ R-10 Processor collects Imp. Target Analyzer. 10608_ Penetrated by Slug. 10608_ Hvy. Assault Rifle destroyed. 10608_ Arm. Treads destroyed. 10608_ H-71 Marshal calls for reinforcements. 10608_ ALERT: Hostile activity reported, dispatching reinforcements to area. 10608_ Lgt. Treads destroyed. 10610_ Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | "" #????????????????????????????????? | | ! #????????????????????????????????? | | ###########???????????????????????????????? | | %# #????????????????????????????? | | # #????????????????????????????? | | % # """" """ ??????????????????????????????? | | % # """" ""????????????????????????????????? | | % # """"???????????????????????????????????? | | % %%% # """"???????????????????????????????????? | | % %%%" + ???????????????????????????????????? | | " %%%% # """"???????????????????????????????????? | | !== # """" ??????????????????????????????????? | | "% # """"???????????????????????????????????? | | ! 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""? # #???????# ????^??????????????? | | ?????? # #???????# ????^??????????????? | | ???????## #???????# ???^??????????????? | | ????????? ?????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 50 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordUtilityLance Manual? 0 Play Time 00:38:10 Cumulative 189.1 hours Start 2022.02.28 @ 05:44:30 End 2022.02.28 @ 21:34:58 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 289 Rogue 270 Adventurer 4 Explorer 15 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 68 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947e1a31-ff80-494d-96f1-7ef82e5f434a