Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 05:32:54 Player: ChCbias Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1919) 1919 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 4851 Bonus ------- Follower Combat Kills 329 Met Imprinter 300 Was Imprinted 300 Friendly Fire -67 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 145/150 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Machine Analyzer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Rocket Launcher > --- INVENTORY (15) --- Reinforced Ion Engine Light Treads Medium Treads Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Heavy Riot Gun Heavy Laser Ion Cannon Datajack Ripper Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Machine Analyzer > --- WEAPON ----------- Heavy Laser Ripper > --- INVENTORY -------- Reinforced Ion Engine Light Treads Medium Treads Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Heavy Riot Gun Improved Medium Laser Heavy Laser Ion Cannon Rocket Launcher Datajack [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 42 | 6 3 6 13 . 1 13 Power 9 | 1 . 1 4 . . 3 Engine 8 | 1 . 1 4 . . 2 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 9 | 2 . 1 2 . . 4 Treads 8 | 2 . 1 2 . . 3 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 2 2 4 . 1 1 Device 3 | . . . 1 . 1 1 Storage 2 | 1 1 . . . . . Processor 3 | . 1 1 1 . . . Hackware . | . . . . . . . Protection 3 | . . 1 2 . . . Artifact . | . . . . . . . Weapon 13 | 2 1 2 3 . . 5 Energy Gun 7 | 2 . . 1 . . 4 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 14 | . . 2 4 . . 8 Power 3 | . . 1 1 . . 1 Propulsion 5 | . . . 2 . . 3 Utility 2 | . . . 1 . . 1 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 3 | . . 2 2 . . 3 To Critical Strikes . | . . . . . . . Average Backups 14 | 3 10 14 13 15 14 14 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | 3 4 3 4 5 4 2 Utility 5 | . 4 7 5 4 4 5 Weapon 3 | . 1 2 3 4 3 4 Tool/Special . | . . . . . . . Unused Backups 18 | . . 2 4 . 1 11 Power . | . . . . . . . Propulsion 5 | . . 2 . . 1 2 Utility 11 | . . . 4 . . 7 Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 97 99 98 100 100 98 Engine 10 | . 14 13 10 11 11 4 Reactor 1 | . . . . . . 5 Treads 23 | . 28 28 21 22 22 18 Device 7 | . . . 6 11 11 15 Storage 11 | . 14 14 11 11 11 11 Processor 12 | . 11 13 14 11 11 11 Protection 6 | . . . 10 11 11 6 Energy Gun 12 | . 22 14 . 11 11 15 Energy Cannon 6 | . . . 11 11 11 4 Ballistic Gun 4 | . . 13 9 . . . Peak Build Rating 37 | 6 9 13 22 22 26 37 Average Rating 18 | 4 8 9 19 22 22 28 On Entrance 13 | . 6 9 11 22 22 22 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 48 | 14 29 39 48 38 38 45 Greatest Support 48 | 40 40 40 43 43 43 48 Greatest Overweight (x) 4 | . . . 2 . . 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 15 Average Carried 14 | 3 10 14 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 13 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1209 | 188 132 199 493 5 27 165 Remotely . | . . . . . . . Salvage Created 2350 | . 153 373 1343 . . 481 Parts 132 | . 16 21 81 . . 14 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . . . . 19 Prevented 7 | . . . . . . 7 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 57 | . 6 14 27 . . 10 Melee 1 | . . . . . . 1 Guns 33 | . 6 11 8 . . 8 Cannons 16 | . . . 16 . . . AOE 5 | . . 3 2 . . . Classes Destroyed 8 | . 3 1 3 . . 1 Worker 2 | . 1 . 1 . . . Hauler 3 | . . . 3 . . . Watcher 4 | . 2 . 2 . . . Swarmer 19 | . 6 8 2 . . 3 Grunt 28 | . . 6 16 . . 6 Brawler 2 | . . . 2 . . . Sentry 7 | . . . 7 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | . 3 3 8 . . 3 Combat Bots Only 5 | . 3 3 5 . . 3 Max Kills in Single Turn 3 | . 1 3 2 . . 2 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 3 2 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 286 | . 24 54 83 . . 125 Missed 57 | . 7 7 18 . . 25 Hits 229 | . 17 47 65 . . 100 Melee 5 | . . . 3 . . 2 Projectile 224 | . 17 47 62 . . 98 Critical Strikes 5 | . . 1 2 . . 2 Damage Taken 3292 | . 132 541 862 . . 1757 Core 533 | . 36 86 112 . . 299 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 51 . . . . Volleys Fired 174 | . 23 33 79 . . 39 Largest 2 | . 2 2 2 . . 2 Hottest 131 | . 100 100 128 . . 131 Shots Fired 337 | . 44 61 155 . . 77 Gun 242 | . 42 59 75 . . 66 Cannon 89 | . . . 78 . . 11 Launcher 4 | . . 2 2 . . . Special 2 | . 2 . . . . . Kinetic 102 | . . 27 75 . . . Thermal 231 | . 44 32 78 . . 77 Explosive 4 | . . 2 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 10 9 16 . . 9 Robot Miss Streak 8 | . 8 4 4 . . 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 2 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 202 | . 24 41 89 . . 48 Core Hits 101 | . 9 22 45 . . 25 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 1 3 2 . . 7 Burn 10 | . 1 3 . . . 6 Meltdown 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3972 | . 317 640 1893 . . 1122 Guns 2223 | . 310 511 569 . . 833 Cannons 1273 | . . . 1078 . . 195 Explosions 365 | . . 127 238 . . . Melee 94 | . . . . . . 94 Ramming 17 | . 7 2 8 . . . Kinetic 818 | . . 249 569 . . . Thermal 2726 | . 310 310 1078 . . 1028 Explosive 317 | . . 79 238 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 94 | . . . . . . 94 Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 4 4 4 . Average Corruption 2 | . 1 1 3 4 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . 14 21 1 3 . Message Errors 6 | . . 3 2 . 1 . Matter Fused 15 | . . 5 8 1 1 . Heat Flow Errors 5 | . . 1 4 . . . Energy Discharges 4 | . . 2 2 . . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . 2 2 . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . 33 . . . . Shots 1 | . . 1 . . . . Rammed 4 | . 1 1 2 . . . Targets Rammed 4 | . 1 1 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 404 | . 234 306 281 . . 404 Average Temperature 86 | . 75 84 85 . . 107 Received Heat Transfer 1002 | . . 225 333 . . 444 Effects 3 | . . 1 1 . . 1 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . 1 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 2 | . . . 1 . . 1 Parts Melted 18 | . 3 4 4 . . 7 Heat Transferred 6450 | . 999 1099 1739 . . 2613 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 77 | 100 100 100 36 100 . . Level 1 22 | . . . 63 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 398 | . 130 176 398 144 . . Initial 144 | . . . 65 144 . . Average 109 | . 40 17 264 132 . . Influence Increases 2108 | . 238 485 839 . . 546 Destroy 0b10 Robot/C 1320 | . 120 300 540 . . 360 Destroy 0b10 Robot/NC 45 | . 15 . 30 . . . Destroy Leader 264 | . 24 70 130 . . 40 Allied During Kill 110 | . . 9 . . . 101 Successful Hack 54 | . 34 . 20 . . . Disable Machine 105 | . 15 75 15 . . . Destroy Structure 60 | . . 31 29 . . . Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 120 | . 30 . 45 . . 45 Influence Decreases 2108 | . 238 317 637 256 114 546 Entered New Map 443 | . . . 103 226 114 . Time Decay 1517 | . 238 307 494 30 . 448 Lost Part 108 | . . 10 40 . . 58 Lost Ally 40 | . . . . . . 40 Squads Dispatched 4 | . . 1 3 . . . Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 9 18 39 . . 23 Peak Tracking Total 4 | . 3 3 4 . . 4 Tactical Retreats 7 | . 1 . 3 . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 7 | . 1 5 1 . . . Max in Single Turn 5 | . 1 5 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 14 | . 5 1 7 . . 1 Terminals 12 | . 5 . 6 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 12 1 18 . . 5 Successful 24 | . 9 1 9 . . 5 Failed 10 | . 2 . 8 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 16 | . 7 . 8 . 1 . Terminals 33 | . 12 . 16 . . 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 8 1 7 . . 5 Record 5 | . . . . . . 5 Robot Analysis 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 2 | . . . 2 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Security Status 1 | . . . 1 . . . Patrol Status 1 | . 1 . . . . . Transport Status 2 | . 2 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Track 1 | . . . 1 . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 6 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 9 | . . 1 . . 8 . Largest Group 8 | . . 1 . . 8 8 Highest-Rated Group 257 | . . 31 . . 257 254 Highest-Rated Ally 42 | . . 31 . . 42 42 Total Orders . | . . . . . . . Ally Attacks 84 | . . 12 . . . 72 Total Damage 1690 | . . 129 . . . 1561 Kills 10 | . . 1 . . . 9 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 7297 | . 686 1324 1309 63 2331 1584 Optics 2010 | . 686 1324 . . . . Machine Analysis 5287 | . . . 1309 63 2331 1584 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 7 | . . 3 . . 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 7694 | 99 823 1482 1312 63 2331 1584 Spaces Moved 4229 | 61 460 836 583 39 1398 852 Core 11 | 11 . . . . . . Treads 3909 | 50 460 836 583 39 1398 543 Legs . | . . . . . . . Wheels 309 | . . . . . . 309 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 165 165 165 125 Average Speed 164 | 140 160 160 170 165 165 165 Slowest Speed 330 | 160 160 165 330 165 165 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 65 98 58 14 90 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 7 | . . 2 . . 2 3 Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . 35 23 . . . Melee . | . . . . . . . Projectile 12 | . . . 12 . . . AOE 46 | . . 35 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4621 | 72 497 912 740 38 1423 939 Wait 101 | . 3 26 47 . 18 7 Move 4223 | 60 459 835 582 38 1397 852 Hop . | . . . . . . . Pick Up 36 | 6 6 5 7 . 2 10 Fast Attach 15 | 6 2 1 3 . 1 2 Attach 11 | . . 1 4 . . 6 Detach 3 | . 1 . 1 . 1 . Swap 30 | . 2 7 9 . 1 11 Drop 20 | . . 3 6 . 3 8 Fire 174 | . 23 33 79 . . 39 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . 1 1 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 25 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 294 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 18) 333 | -10/Materials | Identified exit to Mines 471 | -10/Materials | Central database locked down 657 | -10/Materials | Discovered new exit (range 14) 769 | -10/Materials | Discovered new exit (range 8) 923 | -10/Materials | Entered Mines 925 | -10/Mines | Met a Derelict bent on vengeance 968 | -10/Mines | Learned 2 Materials zone layouts 1029 | -10/Mines | Escorted by a lone wolf Derelict 1094 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1135 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2169 | -10/Mines | Learned Materials terminal intel 2177 | -10/Mines | Discovered new exit (range 9) 2189 | -10/Mines | Met a Derelict shopkeep closing up shop 2261 | -10/Mines | Identified exit to Materials 2379 | -10/Mines | Discovered exit to Materials (range 14) 2405 | -10/Mines | Entered Materials 2405 | -9/Materials | Evolved 2 slots: Utility x2 2406 | -9/Materials | Identified exit to Materials 2407 | -9/Materials | Loaded intel: 12 terminal locations 2600 | -9/Materials | Identified exit to Mines 2643 | -9/Materials | Central database locked down 3364 | -9/Materials | Discovered exit to Materials (range 4) 3717 | -9/Materials | Entered Mines 3770 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3780 | -9/Mines | Entered Zion 3846 | -7/Zion | Discovered new exit (range 15) 3931 | -7/Zion | System corruption cleaned by Quarantine Array 4463 | -7/Zion | Met Imprinter 4642 | -7/Zion | Found Prototype Device 4642 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5385 | -7/Zion | Gained Derelict followers 5386 | -7/Zion | Learned Factory terminal intel 5546 | -7/Zion | Imprinted 5548 | -7/Zion | Declared Zion's savior 6111 | -7/Zion | Entered Proximity Caves 6111 | -6/Proximity Caves | Accompanied by 8 allies 6118 | -6/Proximity Caves | Spotted B-75 Beast 6139 | -6/Proximity Caves | Destroyed B-75 Beast 6305 | -6/Proximity Caves | Identified exit to Factory 6515 | -6/Proximity Caves | Learned Factory emergency access door positions 6544 | -6/Proximity Caves | Learned Factory emergency access door positions 6987 | -6/Proximity Caves | Core integrity fell below 50% 7125 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7213 | -6/Proximity Caves | Lost 3 parts (1p2w) 7280 | -6/Proximity Caves | Build established: Scavenger-Mutant 7437 | -6/Proximity Caves | Core integrity fell below 20% 7475 | -6/Proximity Caves | Learned Factory security intel 7695 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- >>Query(Status Report 419A) RECEIVED DETACHMENT. >>Query(Status Report 598R) COMPLETED REPAIRS. >>Query(Status Report 458X) INTERCEPTED DERELICT INTEL. Data stored: Factory security intel. 07653_ Penetrated by Slug. 07665_ Slug penetrates Wall. 07677_ Imp. Heat Sink destroyed. 07679_ Slug penetrates Wall. 07683_ Wall collapses. 07684_ Slug penetrates Wall. 07685_ Penetrated by Slug. 07688_ Slug penetrates Wall. 07691_ Penetrated by Slug. 07691_ Hvy. Laser destroyed. 07692_ Penetrated by Slug. 07695_ Arm. Treads destroyed. 07695_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ########## ###### ?????????????? | | ##????????## ????????????? | | #???????##### ????????????? | | ####??####?# ######## ????????????? | | ###????## ### ##?????# ? ###????????????? | | ???##### ## #####?????? ???##??????????????? | | ??## ## ## #?????????? #??????????????#????? | | ??# ## #?????????# #????????????? ##???? | | ??# # ##????????# #???????????? ??? | | ??# ##???????# #??????????? ??? | | ?## ##??????# #?????????? ??? | | ## #??????# #?####???? ?? | | #??????# ### #### ??? | | !! ##?????# ## ??????? | | ==!%! % ####### #?# ??????????? | | %!% ! #??# #?????????????? | | [##+##+##+## ### #??# #?????????????? | | #"% %"# #?## #######??#h ###???????????? | | #" "# #??# #??????##;h ##??????????? | | #" "# #??# #?????## ##?????????? | | #" "# #??# ##????## #?????????? | | #" # ########????## ##????????? | | #" """# ## ##?????## #????????? | | #"T """# #????## ## ##????????? | | #" """# ###### #? #?????????? | | #""" """# ## @ ## #?????????? | | #####+##### ## ## #?????????? | | ## ## ####?????????? | | ##????????????? | | ### ##?????????????? | | # ## ##?## ##??????????????? | | ### #### #####???## ###???????????????? | | #?#######??## #???????####?????????????????? | | ## ##??????## ##????????????????????????????? | | #???????# ##?????????????????????????????? | | ##???????## ##??????????????????????????????? | | ##?????????####???????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. Kinecellerator | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Mass Driver | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive IFF Parser | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeRemoteWings Manual? 0 Play Time 01:04:04 Cumulative 47.7 hours Start 2026.07.12 @ 03:59:20 End 2026.07.12 @ 05:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 32 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a0d7fa-f179-4718-970a-fcba9bf0bcd2